Since I agreed to be the chronicler of the RnP DnD campaign, I guess I'd better start chronicling.
For the sake of simplicity, I'm gonna post it here in this one post, splitting it up by days in the story (for the sake of setting a timeline) with one entry for each session that takes place that particular "day" (for the sake of keeping order of what happens when). If it expands beyond whatever limit there is for a single post's length (if there even is one), I'll continue it in a next post and link to it.
Day One
[list]
[*]Entry 1
We were gathered at the Stormwind City Command Centre, myself, Bootle, and Lilandris--one of those draenei people who had appeared around recently--when we heard word of mercenary help being needed in Elwynn Forest. Lilandris seems to think it might be a good way to get some easy coin, though Bootle sounds skeptical to the rest of us. Myself I'm just hoping that it won't be a low-pay job for something the locals could easily do themselves.
We quickly departed from the Command Centre and headed for the city gates, where we were met by a travelling merchant and his caravan of mules. The man asked us if we were heading for Goldshire, and then asked if there was any chance he could travel together with us: apparently there had been reports of bandits appearing around Elwynn very recently. None of us had anything against the proposal, so we decided to go along with it. Before we left, the merchant commented on Lilandris, the draenei, though thankfully it was more friendly than skeptical. Seems like he had already heard word of them.
We left Stormwind and set out for Goldshire, and it didn't take long before the merchant decided to ask what we were heading there for. We told him that we're headed there for the mercenary job, and he seems to think we've got the looks of a dependable gang--for a price, anyway, according to Bootle.
As we kept on moving through the forest, a band of three men in leather armour and with red bandanas leaped out of the bushes and striaght into our path. The typical old catchphrase "your money or your life" came from one of them, to which Bootle suggested "neither".
The battle carried on for a while--the bandits kept on dodging my arrows and seemed generally unimpressed by my taunts, though at least Bootle and Lilandris did well enough for the bandits to get beat up and not us--and ended with two of the bandits fleeing while the third dropped dead. We debated for a while what to do with the body; the merchant didn't like the idea of us dragging it with us behind his mules, and hiding the body seemed redundant as the other two had run off back to wherever they had come from. We decided instead to simply loot the body for what it had--a few coins and a weapon--before taking its bandana as a proof and leaving the body for the crows.
A while later on, we finally arrived in Goldshire. Not very many people were around to see, and all of them looked with caution at Lilandris. Before departing, the merchant gave us a healing potion each. A short while and a brief discussion later, one of the guards approached us to ask what we were here for; perhaps mostly due to the fact that Lilandris was with us. The situation was quickly explained, and it seemed like gnomes as well as draenei were an uncommon sight in the town. Regardless, the guard agreed to show us to the town garrison.
[/*:m]
[*]Entry 2
We arrived at the Goldshire garrison, where we introduced ourselves to Marshal Dughan as the sought after mercenaries. Dughan revealed the job as clearing out the nearby Fargodeep Mine from a recent kobold infestation, and offered us 200 gold pieces for going there and clearing the place out. An easy job, but with a catch; we had to take one of the garrison’s locked up prisoners—a night elf who was locked up for not being able to pay his drinks—with us as an additional member of the party. The Marshal returned the elf’s weapons to him (most of, keeping some knives as collateral), we were introduced to the foreman of the Fargodeep Mine, and since escorted to the place.
Finally at the mine, the foreman gave us a lantern—which Lilandris took ended up carrying—and left us to do our job. We didn’t have to venture more than a bit in before we spotted a band of kobolds in an open room up ahead; a battle quickly broke out, with even odds at first but eventually we came out the victors: every kobold killed, except for one that managed to run away (and threw away its candle as it did so).
First now we got a chance to really look around the place we were, which turned out to be the “central hub” of the mine, with tunnels to various mine shafts along with the foreman’s office. We searched the dead kobolds (but didn’t find much of value), searched the foreman’s office (again nothing of value), and continued on to investigate the rest of the mine.
[/*:m]
[*]Entry 3
Our venture deeper and deeper into the mine continued (none of us really aware of just how deep it actually ran), until we spotted another clearing up again; a larger room with a ledge just ahead, a slope downward off to the side and a railroad bridge that became shrouded in darkness halfway across. As soon as we stepped into this new location, the air filled with the sound of rocks flying; the kobolds had ambushed us, but Lilandris swiftly moved ahead to reveal their location (across over on the other side of the railroad bridge).
The battle carried on for a while, with odds against us for a moment, though the eventual casualties were all kobolds. Turned out the bridge had been sabotaged, but it managed to carry both me and Bootle without any issue—Lilandris and the elf took the longer route by a ladder to get to the place where the kobolds had stood.
[/*:m]
[*]Entry 4
We continued our journey deeper in the mine by following the cart rails, which eventually led us to a cart filled with coal that had been jammed stuck halfway up a slope. The cause of the jam turned out to be a suit of chain armour stuck under one of the cart wheels, and as Bootle pulled at it and removed it, the cart went rolling on down the tracks. The suit of armour we had recovered turned out to be dwarf-made chain mail, enchanted (Bootle found it an ill omen that the kobolds defeated someone wearing such equipment), which we eventually decided to let me have. Apparently I’m more prone to attracting attention than our other mail users.
Further on down the track, we discovered it led us right back to the room with the bridge, but just kept on heading by it deeper into the place. At the end of the track was a large underground cavern, with a steep—but still climbable—cliff face ahead and a slope off to the side that ran right around and up to the top. We covered up the lantern, and sent the elf off to scout.
When the elf eventually returned, he revealed the area up ahead to be crowded with kobolds; some weak-looking ones, one ready to push a moderately sized boulder our way, and one particularly regal-looking one with its own throne and everything: ten of them in total. We quickly made some battle-plans and set off; the boulder came right at us as soon as we entered the area, but it failed to hit any of us. As soon as we had made it up the slope to the place where the kobolds were, battle ensued—their numbers was made up to thanks to our combat expertise, but their regal-looking leader turned out to know a handful of spells. The battle went on much like the last two had, though curiously enough the odds seemed to be in our favour right from the start as opposed to the rough beginning. Among the spoils of our victory were an enchanted short sword (claimed by Bootle) and the enchanted crown of the kobold “king” (which no-one seemed to want thanks to its silly looks, but it would serve well as proof).
It was evening by the time we got back to Goldshire; the villagers were gathered out in the streets, and although they gave us some strange looks at first, the situation quickly improved as we told of our success to Marshal Dughan and later to the foreman and his miners. We also told the Marshal of the bandits we had encountered on the way to Goldshire earlier that day, then followed him back to the garrison, where we signed some papers, received our payment (50 coins each), and the elf got the rest of his weapons back.
As a well-deserved end of the day, we decided to head for the inn, where we had some drinks, had a laugh, and I readied my lute to tell everyone the epic tale of our adventure.
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