Dragonflight Beta - Build 46144

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Topic/Postby Haggle » 19 Oct 2022, 11:00

Dragonflight Beta - Build 46144

Dragonflight Beta - Build 46144

A new build is now live on the Beta realms!



Dragonflight Beta Development Notes - October 18, 2022

Blizzard has posted the Development Notes for Build 46144.







Dragonflight Beta Talent Calculator

Dragonflight Beta talents have been updated in this build.







Achievement Changes





Originally Posted by MMO-Champion

Appearances

Collections

  • Cosmic Chic Collect any armor set from Shadowlands PvP Season 3. 10 points. Account Wide. or Season 4. 10 points. Account Wide.
  • Crimson Carpet Fashion (New) Collect any armor set from Dragonflight PvP Season 1. 10 points. Account Wide.


Dragon Isles

Exploration

  • Famliar Skies Name changed from "Explore the Forbidden Reach" to "Famliar Skies".


Dragonflight

Reputation



Dragonflight Dungeon

Dungeons & Raids

  • The Vegetarian Diet (New) Free every Captive Tuskarr in a Meat Storage in a single visit to Brackenhide Hollow. Reward: Happy Tuskarr Palooza. 10 points.


Exploration



Player vs. Player

Feats of Strength

  • Gladiator: Dragonflight Season 1 Win 50 3v3 games while at Elite rank during Dragonflight Season 1. Reward: Gladiator Mount and Gladiator Title. Gladiator Title, Drakewatcher Manuscript.


Raids

Feats of Strength

  • Herald of the Titans Defeat Algalon the Observer at level 30 without anyone in the raid wearing items higher than Item Level 35 107. Title Reward: Herald of the Titans.









Spell Changes





Originally Posted by MMO-Champion

Mounts



Item Set Bonuses

  • Azureweave Vestments Your spells and abilities have a chance to invoke latent Azureweave properties. Dealing damage has a chance to grant Piercing Azureweave, granting increasing Intellect for 8 sec. Healing has a chance to grant Flowing Azureweave, restoring some Mana when you cast spells for 8 sec. Approximately 4 procs per minute.
  • Breaker's Frenzy Killing enemy players grants Breaker's Frenzy, increasing versatility and movement speed by 2% and movement speed by 2%. Can stack up to 10 times.
  • Magic Snowball Your spells and abilities have a chance to pelt your target with a magic snowball, causing enemies to take Frost damage or allies to receive healing. Approximately 3 procs per minute.


Evoker

  • Evoker Devastation Class Set 4pc Empower spells have a 25% chance to grant you 6 seconds of Fury of the Aspects without causing Exhausted. Exhaustion.
  • Evoker Preservation Class Set 4pc Reversion healing has a chance to cause your next Living Flame to cast instant and deal 20% increased healing or damage. Stacks up to 2 times. Approximately 2.25 procs per minute.


Death Knight (Forums, Talent Calculator)

  • Death Knight Unholy Class Set 2pc Bursting a Festering Wound grants your ghoul Vile Infusion, increasing their damage by 25% and attack speed by 10% for 5 sec.
  • Death Knight Unholy Class Set 4pc Your primary ghoul's attacks have a 15% 8% chance to increase your damage and Haste by 10% 8% for 8 sec. This chance is increased during Vile Infusion. to 15% during Vile Infusion.


Druid (Forums, Talent Calculator)

  • Druid Feral Class Set 4pc For each combo point spent, finishing moves increase your Bleed Rip, Rake, and Thrash damage by 2% and increase the chance for Shred, Rake, Swipe, and Thrash to Critically Strike by 2% for 4 sec.
  • Druid Guardian Class Set 4pc Gore has a 5% increased chance to trigger. Using Mangle with Gore heals you for [ 150% [ 375% of Attack Power ] over 6 sec.


Monk (Forums, Talent Calculator)

  • Monk Windwalker Class Set 4pc Fists of Fury now instead enhances your next 3 Rising Sun Kicks or Spinning Crane Kicks and enhanced kicks increase the damage of your next Fists of Fury by 5%, stacking up to 3 times.


Paladin (Forums, Talent Calculator)

  • Paladin Protection Class Set 4pc Blessed Hammer Crusader Strike increases your Parry by 4% for 10 sec, and extends the duration of Ally of the Light by 1.0 sec.


Rogue (Forums, Talent Calculator)

  • Rogue Assassination Class Set 2pc Envenom also increases your weapon poisons' damage by 10%. 20%.
  • Rogue Assassination Class Set 4pc When your weapon poisons deal direct damage, you have a 50% chance to gain Septic Wounds, increasing all Bleed damage done by 2% 4% for 8 sec, stacking up to 5 times.
  • Rogue Outlaw Class Set 2pc Dispatch increases the damage of your next Sinister Strike or Ambush by 20% per combo point spent. 8% per combo point spent.
  • Rogue Outlaw Class Set 4pc Half-cost uses of Pistol Shot granted by Sinister Strike increase the damage of your next Dispatch by 50%. 25%.
  • Rogue Subtlety Class Set 4pc Backstab, Shadowstrike, and Shuriken Storm critical strikes increase the damage of your next Eviscerate or Rupture by 15% or your next Black Powder by 8%. Eviscerate and Rupture by 12% and the damage of Black Powder by 8% for 3 sec.


Demon Hunter (Forums, Talent Calculator)

  • Chaos Strike Slice your target for [ 123% [ 110.7% of Attack Power ] Chaos damage. Chaos Strike has a 20% chance to refund 20 Fury. Requires One-Handed Melee Weapon. 40 Fury. Melee range. Instant.
  • Immolation Aura (Havoc) Engulf yourself in flames, radiating [ 60.5% [ 65.4% of Attack Power ] Fire damage over 6 sec.
  • Immolation Aura (Vengeance) Engulf yourself in flames, radiating [ 60.5% [ 65.4% of Attack Power ] Fire damage over 6 sec.
  • Immolation Aura (Initial) Engulf yourself in flames, radiating [ 60.5% [ 65.4% of Attack Power ] Fire damage over 6 sec.
  • Immolation Aura (Immolation Aura) Engulf yourself in flames, instantly causing [ 27.03% [ 29.19% of Attack Power ] Fire damage to enemies within 8 yards and radiating [ 60.5% [ 65.4% of Attack Power ] Fire damage over 6 sec.
  • Immolation Aura Immolation Aura instantly causes [ 27.03% [ 29.19% of Attack Power ] Fire damage to enemies within 8 yards. Rank 2. Rank 2.


Havoc

  • Blade Dance Strike your primary target for [ 167.5% of Attack [ 155.6% of Attack Power + 2.8% of Spell Power ] Chaos damage and all nearby enemies for [ 71.3% [ 84.1% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Requires One-Handed Melee Weapon. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec. 35 Fury. Instant. 15 sec cooldown.
  • Chaos Strike Slice your target for [ 123% [ 110.7% of Attack Power ] Chaos damage. Chaos Strike has a 20% chance to refund 20 Fury. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec.
  • Chaos Strike Slice your target for [ 123% [ 110.7% of Attack Power ] Chaos damage. Chaos Strike has a 20% chance to refund 20 Fury. Requires One-Handed Melee Weapon. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec. 40 Fury. Melee range. Instant.
  • First Blood Blade Dance deals [ 167.5% of Attack [ 155.6% of Attack Power + 2.8% of Spell Power ] Chaos damage to the first target struck. Havoc Demon Hunter - Level 40 Talent. Havoc Demon Hunter - Level 40 Talent.
  • Immolation Aura Increases the duration of Immolation Aura by 6 4 sec. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec.


Vengeance

  • Sigil of Chains Place a Sigil of Chains at the target location that activates after 2 sec. All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by 70% for 6 sec. Vengeance Demon Hunter - Level 40 Talent. Vengeance Demon Hunter - Level 40 Talent. 30 yd range. Instant. 1.5 min cooldown. 60 sec cooldown.


Druid (Forums, Talent Calculator)

Balance

  • Balance Druid Decreases damage/healing by 8%: Fury of Elune, Moonfire, New Moon, Star Burst, Stellar Flare, Sunfire, Thorns, Wrath Decreases periodic damage/healing by 8%: Fury of Elune, Moonfire, New Moon, Star Burst, Stellar Flare, Sunfire, Thorns, Wrath Increases damage/healing by 40%: Regrowth Increases periodic damage/healing by 40%: Regrowth Decreases damage/healing by 25%: Moonfire Decreases periodic damage/healing by 25%: Moonfire Decreases damage/healing by 20%: Wrath Druid - Balance Spec. Druid - Balance Spec.
  • Feral Affinity You gain: Feline Swiftness Increases your movement speed by [ 15 + 25% of Spell Power ]% 15%. You also learn: Rake Rip Swipe Maim Your energy regeneration is increased by 35%. Balance Druid - Level 30 Talent. Balance Druid - Level 30 Talent.
  • Mastery: Astral Invocation Your Nature spells deal [ 110% [ 60% of Spell Power ]% additional damage to targets affected by Sunfire. Your Arcane spells deal [ 110% [ 60% of Spell Power ]% additional damage to targets affected by Moonfire. Druid - Balance Spec. Druid - Balance Spec.


Balance, Guardian, Restoration

  • Feral Affinity You gain: Feline Swiftness Increases your movement speed by [ 15 + 25% of Spell Power ]% 15%. You also learn: Rake Rip Swipe Maim Your energy regeneration is increased by 35%. Restoration Druid - Level 30 Talent. Restoration Druid - Level 30 Talent.


Feral, Guardian, Initial

  • Balance Affinity You gain: Astral Influence Feral, Guardian: Increases the range of all of your abilities by 1 yards. Initial Increases the range of all of your abilities by 3 yards. You also learn: Moonkin Form Starsurge Starfire Sunfire Typhoon Druid - Level 30 Talent. Druid - Level 30 Talent.


Guardian

  • Feral Affinity You gain: Feline Swiftness Increases your movement speed by [ 15 + 25% of Spell Power ]% 15%. You also learn: Rake Rip Maim Your energy regeneration is increased by 35%. Guardian Druid - Level 30 Talent. Guardian Druid - Level 30 Talent.
  • Survival of the Fittest Reduces the cooldowns of Barkskin and Survival Instincts by 33% 15%. Guardian Druid - Level 45 Talent. Guardian Druid - Level 45 Talent.


Restoration

  • Balance Affinity You gain: Astral Influence Feral, Guardian: Increases the range of all of your abilities by 1 yards. Initial Increases the range of all of your abilities by 3 yards. You also learn: Moonkin Form Starsurge Starfire Typhoon Restoration Druid - Level 30 Talent. Restoration Druid - Level 30 Talent.


Mage (Forums, Talent Calculator)

Fire

  • Pyroclasm Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 240% 230% additional damage. Maximum 2 stacks. Fire Mage - Level 50 Talent. Fire Mage - Level 50 Talent.


Monk (Forums, Talent Calculator)

  • Expel Harm Brewmaster: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Draws in the positive chi of all your Healing Spheres to increase the healing of Expel Harm. Windwalker: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Generates 1 0 Chi. Mistweaver: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. May be cast during Soothing Mist, and will additionally heal the Soothing Mist target. Initial: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Expel Harm: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Generates 0 Chi. 15 Energy / 3% of Base Mana / 15 Energy. 100 yd range. Instant. 15 sec cooldown. 1 sec global cooldown.
  • Tiger Palm Brewmaster: Strike with the palm of your hand, dealing [ 27.03% of Attack Power ] Physical damage. Reduces the remaining cooldown on your Brews by 1 sec. Windwalker: Strike with the palm of your hand, dealing [ 27.03% of Attack Power ] Physical damage. Tiger Palm has an 8% chance to make your next Blackout Kick cost no Chi. Generates 0 Chi. Mistweaver, Initial: Strike with the palm of your hand, dealing [ 27.03% of Attack Power ] Physical damage. Power Strikes: Strike with the palm of your hand, dealing [ 27.03% of Attack Power ] Physical damage. Generates 3 Chi. 50 Energy. Melee range. Instant.


Mistweaver

  • Mistweaver Monk Mistweaver Monk core passive Increases damage/healing by 10%: Tiger Palm Increases damage/healing by 150% 125%: Spinning Crane Kick Increases periodic damage/healing by 400%: Crackling Jade Lightning Monk - Mistweaver Spec. Monk - Mistweaver Spec.


Windwalker

  • Disable Disable will root targets that are already snared for 8 sec. Rank 2. Rank 2. Monk - Windwalker Spec. Monk - Windwalker Spec.
  • Expel Harm Expel Harm now generates 1 Chi. Rank 2. Rank 2. Monk - Windwalker Spec. Monk - Windwalker Spec.
  • Flying Serpent Kick Reduces the cooldown of Flying Serpent Kick by 5 sec. Rank 2. Rank 2. Monk - Windwalker Spec. Monk - Windwalker Spec.


Paladin (Forums, Talent Calculator)

  • Tyr's Deliverance Releases the Light within yourself, healing an injured ally within 20 yds for [ 39.38% of Spell Power 5 injured allies instantly and an injured ally;] every 1 sec for 10 sec within 20 yds for [ 47.25% of Spell Power . Allies healed also receive 25% increased healing from your Holy Light and Flash of Light spells for 10 sec. 100 yd range. Instant.


Protection

  • Crusader's Judgment Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment reduces the cooldown of Judgment by 3 sec. Protection Paladin - Level 25 Talent. Protection Paladin - Level 25 Talent.


Rogue (Forums, Talent Calculator)

  • Ambush (Normal) Ambush the target, causing [ 95.47% [ 114.57% of Attack Power ] Physical damage.
  • Ambush (Hidden Opportunity) Ambush the target, causing [ 95.47% [ 114.57% of Attack Power ] Physical damage.
  • Deadly Poison Poisoned weapons have a chance to deal [ 4.5% [ 5.09% of Attack Power ] Nature damage to a target already affected by Deadly Poison. 100 yd range. Instant.
  • Deadly Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance to poison the enemy for [ 37.8% [ 42.7% of Attack Power ] Nature damage over 12 sec. Subsequent poison applications will instantly deal [ 4.5% [ 5.09% of Attack Power ] Nature damage. 100 yd range. Instant.
  • Eviscerate (Normal) 1 point : [ 17.6% [ 16.9% of Attack Power ] damage 2 points: [ 35.2% [ 33.8% of Attack Power ] damage 3 points: [ 52.8% [ 50.7% of Attack Power ] damage 4 points: [ 70.4% [ 67.6% of Attack Power ] damage 5 points: [ 88% [ 84.5% of Attack Power ] damage 6 points: [ 105.6% of Attack Power ] damage [ 101.4% of Attack Power ] damage
  • Eviscerate (Shadowed Finishers) 1 point : [ 17.6% [ 16.9% of Attack Power ] damage 2 points: [ 35.2% [ 33.8% of Attack Power ] damage 3 points: [ 52.8% [ 50.7% of Attack Power ] damage 4 points: [ 70.4% [ 67.6% of Attack Power ] damage 5 points: [ 88% of Attack Power ] damage [ 84.5% of Attack Power ] damage
  • Instant Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance of poisoning the enemy which instantly inflicts [ 4.95% [ 5.6% of Attack Power ] Nature damage. Requires One-Handed Melee Weapon. 1.5 sec cast.
  • Mutilate Instantly attacks for [ 35% [ 42% of Attack Power ] Physical damage. Awards 1 combo points. Requires Daggers. Melee range. Instant.
  • Mutilate Instantly attacks for [ 35% [ 42% of Attack Power ] Physical damage. Awards 1 combo points. Requires Daggers. Melee range. Instant.
  • Shiv (Assassination) Attack with your off-hand, dealing [ 50% [ 60% of Attack Power ] Physical damage, dispelling all enrage effects and applying a concentrated form of your active Non-Lethal poison.
  • Shiv (Outlaw, Subtlety, Initial) Attack with your off-hand, dealing [ 50% [ 60% of Attack Power ] Physical damage, dispelling all enrage effects and applying a concentrated form of your active Non-Lethal poison.
  • Shiv (Improved Shiv) Attack with your poisoned blades, dealing [ 50% [ 60% of Attack Power ] Physical damage, dispelling all enrage effects and applying a concentrated form of your active Non-Lethal poison.
  • Shiv (Crippling Poison) Attack with your off-hand, dealing [ 50% [ 60% of Attack Power ] Physical damage, dispelling all enrage effects and applying a concentrated form of your Crippling Poison, reducing movement speed by 70% for 5 sec.
  • Shiv (Numbing Poison) Attack with your off-hand, dealing [ 50% [ 60% of Attack Power ] Physical damage, dispelling all enrage effects and applying a concentrated form of your Numbing Poison, reducing casting speed by 25% for 5 sec.
  • Wound Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance to poison the enemy, which instantly inflicts [ 2.13% [ 2.41% of Attack Power ] Nature damage and reduces all healing received by 8% for 12 sec, stacking up to 3 times. Requires One-Handed Melee Weapon. 1.5 sec cast.


Assassination

  • Crimson Tempest Finishing move that slashes all enemies within 10 yards, dealing instant damage and causing victims to bleed for additional damage. Deals reduced damage beyond 8 targets. Lasts longer per combo point. 1 point : [ 9.4% of Attack Power ] plus [ 23.4% [ 10.8% of Attack Power ] plus [ 26.9% of Attack Power ] over 4 sec 2 points: [ 14% of Attack Power ] plus [ 35.1% [ 16.1% of Attack Power ] plus [ 40.4% of Attack Power ] over 6 sec 3 points: [ 18.7% of Attack Power ] plus [ 46.8% [ 21.5% of Attack Power ] plus [ 53.8% of Attack Power ] over 8 sec 4 points: [ 23.4% of Attack Power ] plus [ 58.5% [ 26.9% of Attack Power ] plus [ 67.3% of Attack Power ] over 10 sec 5 points: [ 28.1% of Attack Power ] plus [ 70.2% [ 32.3% of Attack Power ] plus [ 80.7% of Attack Power ] over 12 sec 6 points: [ 32.8% of Attack Power ] plus [ 81.9% [ 37.7% of Attack Power ] plus [ 94.2% of Attack Power ] over 14 sec Requires Melee Weapon. Assassination Rogue - Level 50 Talent. Assassination Rogue - Level 50 Talent. 35 Energy. Instant. 1 sec global cooldown.
  • Fan of Knives Sprays knives at all enemies within 10 yards, dealing [ 32% [ 36.8% of Attack Power ] Physical damage and applying your active poisons at their normal rate. Deals reduced damage beyond 8 targets. Awards 1 combo points. Rogue - Assassination Spec. Rogue - Assassination Spec. 35 Energy. Instant. 1 sec global cooldown.
  • Garrote Garrote the enemy, causing [ 108% [ 145.8% of Attack Power ] Bleed damage over 18 sec. Awards 1 combo points. Requires One-Handed Melee Weapon. Rogue - Assassination Spec. Rogue - Assassination Spec. 45 Energy. Melee range. Instant. 6 sec cooldown. 1 sec global cooldown.
  • Mutilate Attack with both weapons, dealing a total of [ 52.5% [ 63% of Attack Power ] Physical damage. Awards 2 combo points. Requires Daggers. Rogue - Assassination Spec. Rogue - Assassination Spec. 50 Energy. Melee range. Instant. 1 sec global cooldown.


Assassination & Subtlety

  • Rupture Finishing move that tears open the target, dealing Bleed damage over time. Lasts longer per combo point. 1 point : [ 61.2% [ 82.6% of Attack Power ] over 8 sec 2 points: [ 91.8% [ 123.9% of Attack Power ] over 12 sec 3 points: [ 122.4% [ 165.2% of Attack Power ] over 16 sec 4 points: [ 153% [ 206.6% of Attack Power ] over 20 sec 5 points: [ 183.6% [ 247.9% of Attack Power ] over 24 sec 6 points: [ 214.2% [ 289.2% of Attack Power ] over 28 sec Requires Melee Weapon. Rogue - Assassination & Subtlety Spec. Rogue - Assassination & Subtlety Spec. 25 Energy. Melee range. Instant. 1 sec global cooldown.


Outlaw

  • Dispatch Finishing move that dispatches the enemy, dealing damage per combo point: 1 point : [ 35% [ 30% of Attack Power ] damage 2 points: [ 70% [ 60% of Attack Power ] damage 3 points: [ 105% [ 90% of Attack Power ] damage 4 points: [ 140% [ 120% of Attack Power ] damage 5 points: [ 175% [ 150% of Attack Power ] damage 6 points: [ 210% [ 180% of Attack Power ] damage Requires One-Handed Melee Weapon. Rogue - Outlaw Spec. Rogue - Outlaw Spec. 35 Energy. Melee range. Instant. 1 sec global cooldown.
  • Pistol Shot Draw a concealed pistol and fire a quick shot at an enemy, dealing [ 28.1% of Attack Power + 28.1% [ 26.7% of Attack Power + 26.7% of Off-hand Attack Power ] Physical damage and reducing movement speed by 30% for 6 sec. Awards 1 combo points. Rogue - Outlaw Spec. Rogue - Outlaw Spec. 40 Energy. 20 yd range. Instant. 1 sec global cooldown.


Shaman (Forums, Talent Calculator)

  • Stormstrike (Elemental, Restoration, Initial) Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage.
  • Stormstrike (Enhancement) Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage.
  • Stormstrike Off-Hand (Elemental, Restoration, Initial) Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage.
  • Stormstrike Off-Hand (Enhancement) Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage.
  • Windfury Attack (Enhancement) Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 45% 40%, stacking up to 5 times.
  • Windstrike Hurl a staggering blast of wind at an enemy, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage, bypassing armor. Requires One-Handed Melee Weapon. 30 yd range. Instant. 7.5 sec cooldown.
  • Windstrike Hurl a staggering blast of wind at an enemy, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage, bypassing armor. Requires Melee Weapon. 100 yd range. Instant.
  • Windstrike Off-Hand Hurl a staggering blast of wind at an enemy, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage, bypassing armor. Requires Melee Weapon. 100 yd range. Instant.


Elemental

  • Elemental Shaman Elemental Shaman baseline passive Increases damage/healing by 5%: Earthen Rage, Earthquake, Echoing Shock, Elemental Blast, Flame Shock, Flametongue Attack, Icefury, Lightning Bolt, Lightning Shield, Liquid Magma Totem, Maelstrom, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 5%: Earthen Rage, Earthquake, Echoing Shock, Elemental Blast, Flame Shock, Flametongue Attack, Icefury, Lightning Bolt, Lightning Shield, Liquid Magma Totem, Maelstrom, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 13%: Healing Surge and Swelling Waves Increases damage/healing by 68%: Earth Shield Increases damage/healing by 100% 140%: Elemental Blast Increases damage/healing by 20%: Maelstrom Decreases damage/healing by 15%: Lightning Bolt and Maelstrom Decreases damage/healing by 20% 5%: Lightning Bolt and Maelstrom Decreases damage/healing by 20%: Maelstrom Shaman - Elemental Spec. Shaman - Elemental Spec.
  • Liquid Magma Totem Summons a totem at the target location that erupts dealing [ 40% [ 90% of Spell Power ] Fire damage and applying Flame Shock to 3 enemies within 8 yards. Continues hurling liquid magma at a random nearby target every 1 sec for 6 sec, dealing [ 23.1% [ 52% of Spell Power ] Fire damage to all enemies within 8 yards. Elemental Shaman - Level 35 Talent. Elemental Shaman - Level 35 Talent. 3.5% of Base Mana. 40 yd range. Instant. 60 sec cooldown. 1 sec global cooldown.


Enhancement

  • Elemental Spirits Your Feral Spirits are now imbued with Fire, Frost, or Lightning, increasing your damage dealt with that element by 15% 20%. Enhancement Shaman - Level 50 Talent. Enhancement Shaman - Level 50 Talent. 100 yd range.
  • Enhancement Shaman Decreases damage/healing by 10%: Elemental Blast, Lightning Bolt, Ride the Lightning Increases damage/healing by 68%: Earth Shield Increases damage/healing by 13%: Healing Surge and Swelling Waves Shaman - Enhancement Spec. Shaman - Enhancement Spec.
  • Fire Nova Erupt a burst of fiery damage from all targets affected by your Flame Shock, dealing [ 42% [ 52.5% of Attack Power ] Fire damage to up to 6 targets within 8 yds of your Flame Shock targets. Enhancement Shaman - Level 35 Talent. Enhancement Shaman - Level 35 Talent. 1% of Base Mana. Melee range. Instant. 15 sec cooldown.
  • Forceful Winds Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 45% 40%, stacking up to 5 times. Enhancement Shaman - Level 15 Talent. Enhancement Shaman - Level 15 Talent.
  • Ice Strike Strike your target with an icy blade, dealing [ 115% [ 138% of Attack Power ] Frost damage and snaring them by 50% for 6 sec. Ice Strike increases the damage of your next Frost Shock by 100%. Requires One-Handed Axes, One-Handed Maces, Fist Weapons. Enhancement Shaman - Level 25 Talent. Enhancement Shaman - Level 25 Talent. 3.3% of Base Mana. Melee range. Instant. 15 sec cooldown.
  • Sundering Shatters a line of earth in front of you with your main hand weapon, causing [ 140% [ 245% of Attack Power ] Flamestrike damage and Incapacitating any enemy hit for 2 sec. Requires Melee Weapon. Enhancement Shaman - Level 45 Talent. Enhancement Shaman - Level 45 Talent. 6% of Base Mana. Instant. 40 sec cooldown.


Warrior (Forums, Talent Calculator)

  • Execute (Arms, Fury, Initial) Attempts to finish off a foe, causing up to [ 220% [ 210% of Attack Power ] Physical damage based on Rage spent.
  • Execute (Protection) Attempts to finish off a foe, causing up to [ 220% [ 210% of Attack Power ] Physical damage based on Rage spent.
  • Raging Blow (Normal) A mighty blow with both weapons that deals a total of [ 126% [ 132% of Attack Power ] Physical damage.
  • Raging Blow (Raging Blow) A mighty blow with both weapons that deals a total of [ 126% [ 132% of Attack Power ] Physical damage.
  • Raging Blow (Normal) A mighty blow with both weapons that deals a total of [ 126% [ 132% of Attack Power ] Physical damage.
  • Raging Blow (Raging Blow) A mighty blow with both weapons that deals a total of [ 126% [ 132% of Attack Power ] Physical damage.


Arms

  • In For The Kill Warbreaker increases your Haste by 10%, or by 25% 20% if any target is below 35% health. Lasts 10 sec. Arms Warrior - Level 45 Talent. Arms Warrior - Level 45 Talent.
  • Mastery: Deep Wounds Mortal Strike, Warbreaker, Cleave, and Ravager inflict Deep Wounds, dealing [ 72% [ 68% of Attack Power ] Bleed damage over 12 sec and increasing the damage the enemy takes from you by [ 110% of Spell Power ]%. Warrior - Arms Spec. Warrior - Arms Spec.
  • Rend Wounds the target, causing [ 64.2% of Attack Power ] Physical damage instantly and an additional [ 115% [ 107.5% of Attack Power ] Bleed damage over 15 sec. Requires Melee Weapon. Arms Warrior - Level 30 Talent. Arms Warrior - Level 30 Talent. 30 Rage. Melee range. Instant.
  • Skullsplitter Bash an enemy's skull, dealing [ 147% [ 120% of Attack Power ] Physical damage. Generates 30 20 Rage. Requires Melee Weapon. Arms Warrior - Level 15 Talent. Arms Warrior - Level 15 Talent. Melee range. Instant. 30 sec cooldown.


Fury

  • Onslaught Brutally attack an enemy for [ 151.6% of Attack Power 200;] Physical damage and become Enrage for 5 sec. Generates 20 0 Rage. Requires Melee Weapon. Fury Warrior - Level 30 Talent. Fury Warrior - Level 30 Talent. Melee range. Instant. 18 sec cooldown.


Protection

  • Thunder Clap Prot Hidden Reduce the rage cost of Thunder Clap by 300 100 and Thunder Clap generates 50 rage. Warrior - Protection Spec. Warrior - Protection Spec.


Racials

Lightforged Draenei

  • Forge of Light Summon a Forge of Light, enabling Blacksmithing. Blacksmithing skill increased by 10 5. Can't be cast in Spirit of Redemption. Lightforged Draenei Racial. Lightforged Draenei Racial. 2 sec cast. 15 min cooldown.


Covenant Abilities

Rogue (Forums, Talent Calculator)

  • Slaughter Poison Coats your weapons with a Lethal Poison that lasts for 5 min. Each strike has a 30% chance to poison the enemy for [ 37.8% [ 42.7% of Attack Power ] Shadow damage over 12 sec. Subsequent poison applications will instantly deal [ 4.5% [ 5.09% of Attack Power ] Shadow damage. Requires One-Handed Melee Weapon. Venthyr. Venthyr. Instant.
  • Slaughter Poison Coats your weapons with a Lethal Poison that lasts for 5 min. Each strike has a 30% chance to poison the enemy for [ 37.8% [ 42.7% of Attack Power ] Shadow damage over 12 sec. Subsequent poison applications will instantly deal [ 4.5% [ 5.09% of Attack Power ] Shadow damage. Venthyr. Venthyr. 100 yd range. Instant.
  • Slaughter Poison Coats your weapons with a Lethal Poison that lasts for 5 min. Each strike has a 30% chance to poison the enemy for [ 37.8% [ 42.7% of Attack Power ] Shadow damage over 12 sec. Subsequent poison applications will instantly deal [ 4.5% [ 5.09% of Attack Power ] Shadow damage. Venthyr. Venthyr. 100 yd range. Instant.


Item Effects

  • Allied Wristgaurds of Companionship Gain Grants 0 Versatility for every ally within 30 yards, stacking up to 5 times. in a 0 to 30 yard radius, stacking up to 4 times.
  • All-Totem of the Master Enter an Elemental Stance. Successfully dodging or parrying an attack has a chance to unleash unleashes a powerful Elemental Counterattack to enemies in front of you as you assume the next stance. Approximately 2 procs per minute. This effect can only occur once every 30 sec seconds.
  • Armor Spikes (New) Has a chance to cause 0 Physical damage upon being struck by a melee attack.
  • Armor Spikes Has a chance to cause 0 Physical damage upon being struck by a melee attack Instant. Approximately 1.1 procs per minute.
  • Aruunem Berrytart A tart made of wild berries growing along the Orunai Coast. Sharp enough to keep the cold away! Reduces Frost damage taken by 25% for 10 min. Instant. 60 min. Instant.
  • Ash Feather Amulet Allows the wearer to see ash of old and new phoenix within the Obsidian Citadel and adjacent lava fields Feathers shed from lava phoenix within the Slagmire and Burning Ascent. 1.5 sec cast. 60 min cooldown.
  • Awakening Rime Deal 0 Frost damage to your target and apply an Awakening Rime and apply Awakening Rime to your target for 4-12s. If the target dies while Awakening Rime is active, it explodes for 50 Frost damage split between enemies in a 10 yard radius. Duration is determined by the top-most card of the deck. Equip: Periodically shuffle the deck while in combat. 30 yd range. Instant. 1.5 min cooldown.
  • Azerite Grenade Deals 13 to 13 Deals 36 to 36 Arcane damage to all enemies within 7 yards of impact. Useable in the Obsdian Citadel and adjacent lava fields. 40 yd range. Instant.
  • Azsunian-Poached Lobster Bold, Nor'danil lobster brined & poached in the traditional Broken Isles method. Increases All Stats by 5% for 10 min. Instant. 60 min. Instant.
  • Black Dragon's Challenge Dummy Summon the Black Dragon's Challenge Dummy at target location for 5 min. This acts as a target dummy that can be damaged and healed by opposing roles while it persists. Will it live, or die? Only usable outdoors. 15 yd range. Instant.
  • Blue Dragon Soles Every 2 seconds you spend moving will charge your next spellcast for 0 Intellect increases your intellect by 0, stacking up to 5 times.Casting a spell will consume all stacks of Intellect.
  • Blue-Covered Beanbag Name changed from "Blue Cover Bean Bag" to "Blue-Covered Beanbag". Place the bean bag beanbag at your feet. 10 yd range. 3 sec cast.
  • Bottle of Spiraling Winds Name changed from "Spiraling Winds Trigger" to "Bottle of Spiraling Winds".
  • Breaker's Flag of Victory Name changed from "Dracthyr's Flag of Victory" to "Breaker's Flag of Victory".
  • Bronzed Grip Wrappings (New) Your damaging and healing spells and abilities have a chance to echo in time, dealing up to 0 Arcane damage or 0 healing with their echo.
  • Broodkeeper's Barrier Dealing Fire damage has a chance to invigorate you, absorbing X damage. Approximately 20 procs per minute. 0 damage for 6 seconds. Approximately 2 procs per minute.
  • Broodkeeper's Blaze Dealing Fire damage has a chance to ignite your enemies, burning them for an additional X damage over Y seconds. Approximately 20 procs per minute. 0 damage every 2 seconds. Approximately 2 procs per minute.
  • Captain's Caramelized Catfish Crispy-baked Bridgeport catfish fit for a Proudmoore. Increases Armor Bonus by 15% for 10 min. Instant. 60 min. Instant.
  • Charred Porter A loa-blessed mug of charred porter to settle your meal of meats. Increases pri by 10% for 10 min. Instant. 60 min. Instant.
  • Cinna-Cinderbloom Tea Steeped from Hyjal's sparking flower petals, this brew is sure to put a pep or two in your step. Increases Movement Speed by 30% for 10 min. Instant. 60 min. Instant.
  • Coal-Fired Rib Rack Roasted over a bed of anchor weed, siren's pollen, and fresh vorquin coal of a hearty flavor that courses through your very being! Increases Stamina by 10% for 10 min. Instant. 60 min. Instant.
  • Coated in Slime These boots ooze a toxic slime which slows your actions, reducing haste by 0. Your attacks will occasionally splash slime onto your target, dealing 0 Nature damage. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch. Approximately 4 procs per minute.
  • Conjured Chillglobe (New) If your mana is above 65%, toss the Chillglobe at your target, inflicting 0 Frost damage. If your mana is below 65%, instead drink from the Chillglobe to restore 0 mana instantly. Instant. 60 sec cooldown.
  • Cooler Than You (New) Equip a pair of black aquatic sunglasses. Instant.
  • Create Concentrated Primal Infusion Combine 10 Concentrated Primal Foci Focus with 150 Primal Chaos to create a Concentrated Primal Infusion. 2.5 sec cast. Reagents: Primal Chaos x 150, Concentrated Primal Focus x 10.
  • Create Primal Infusion Combine 10 Primal Foci Focus with 100 Primal Chaos to create a Primal Infusion. 2 sec cast. Reagents: Primal Chaos x 100, Primal Focus x 10.
  • Darkmoon Deck: Inferno Hurl a Smoldering Inferno at the target that deals between 60,237-144,568 Fire damage. Damage dealt is determined by the top-most card of the deck. Equip: Periodically shuffle the deck while in combat. 40 yd range. Instant. 1.5 min cooldown.
  • Deck of Fate Flip a card to see your fortune. Instant. 0.5 sec cast.
  • Deep Chill These boots permeate a deep chill through you, causing your attacks spells and abilities to sometimes deal an additional 0 Frost damage, but permanently slow your movement speed by 10%. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch. 100 yd range. Approximately 4 procs per minute.
  • Desperate Invocation Let loose a dangerous current of lightning, dealing 0 Nature damage to your target and 0 Nature damage to yourself. Self-damage increases with your stacks of Hatred. 45 yd range. Instant. 4 min cooldown.
  • Diamond Deathsnare Deal [high Deal 0] Frost damage to your target, encasing them and all enemies within 10 yards in a Crystalline Web for x seconds 15 sec. While the web persists, enemies within it are slowed for X% 15%, and dealing damage to them causes all webbed enemies to take [low 0] Frost damage. 45 yd range. Instant. 2 min cooldown.
  • Dig Dig for treasure at Disturbed Dirt Piles. Instant. 10 yd range. Instant.
  • Dragonflight Darkmoon Deck Shuffler (DNT) Instant. Periodically shuffle the deck while in combat. Instant.
  • Dragonscale Expedition Insignia (New) Grants 2,500 reputation with the Dragonscale Expedition. Instant.
  • Echoes of the Storm (New) Infuse your armor with a faint echo of the Storm-Eater's power, unlocking additional effects for certain Vault of the Incarnates class set appearances. 2.5 sec cast.
  • Elemental Lariat Your Spells and abilities have a chance to empower one of your socketed elemental gems, granting 0 of their associated stat for 12 sec. Approximately 2 procs per minute.
  • Explorer's Banner of Geology Name changed from "Explorer's Banner of Dragon Isles Geology" to "Explorer's Banner of Geology". Place down a Banner that focuses the will of nearby Miners, granting increased Deftness and Finesse when gathering for Place a banner that increases damage done to all Earth and Fire Elementals within 0 to 100 yards by 75%. Also grants 24 Deftness and Finesse to Miners. Lasts 10 min. Only usable in the Dragon Isles. 2 sec cast. 100 yd range. 1 sec cast.
  • Explorer's Banner of Geology Name changed from "Explorer's Banner of Dragon Isles Geology" to "Explorer's Banner of Geology". Place down a Banner that focuses the will of nearby Miners, granting increased Deftness and Finesse when gathering for Place a banner that increases damage done to all Earth and Fire Elementals within 0 to 100 yards by 50%. Also grants 18 Deftness and Finesse to Miners. Lasts 10 min. Only usable in the Dragon Isles. 2 sec cast. 100 yd range. 1 sec cast.
  • Explorer's Banner of Geology Name changed from "Explorer's Banner of Dragon Isles Geology" to "Explorer's Banner of Geology". Place down a Banner that focuses the will of nearby Miners, granting increased Deftness and Finesse when gathering for Place a banner that increases damage done to all Earth and Fire Elementals within 0 to 100 yards by 100%. Also grants 30 Deftness and Finesse to Miners. Lasts 10 min. Only usable in the Dragon Isles. 2 sec cast. 100 yd range. 1 sec cast.
  • Explorer's Banner of Herbology Name changed from "Explorer's Banner of Dragon Isles Flora" to "Explorer's Banner of Herbology". Place down a Banner that focuses the will of nearby Herbalists, granting increased Deftness and Finesse when gathering for Place a banner that increases damage done to all Air and Frost Elementals within 0 to 100 yards by 75%. Also grants 24 Deftness and Finesse to Herbalists. Lasts 10 min. Only usable in the Dragon Isles. 2 sec cast. 100 yd range. 1 sec cast.
  • Explorer's Banner of Herbology Name changed from "Explorer's Banner of Dragon Isles Flora" to "Explorer's Banner of Herbology". Place down a Banner that focuses the will of nearby Herbalists, granting increased Deftness and Finesse when gathering for Place a banner that increases damage done to all Air and Frost Elementals within 0 to 100 yards by 100%. Also grants 30 Deftness and Finesse to Herbalists. Lasts 10 min. Only usable in the Dragon Isles. 2 sec cast. 100 yd range. 1 sec cast.
  • Explorer's Banner of Herbology Name changed from "Explorer's Banner of Dragon Isles Flora" to "Explorer's Banner of Herbology". Place down a Banner that focuses the will of nearby Herbalists, granting increased Deftness and Finesse when gathering for Place a banner that increases damage done to all Air and Frost Elementals within 0 to 100 yards by 50%. Also grants 18 Deftness and Finesse to Herbalists. Lasts 10 min. Only usable in the Dragon Isles. 2 sec cast. 100 yd range. 1 sec cast.
  • Fake It 'Til You Make It (New) Display your wealth to the world, leaving riches in your wake. 5 sec cast (Channeled). 30 sec cooldown.
  • Fleeting Sands A sprinkle of temporal magic to get you going! Increases movement speed by 200% for 5 sec. Instant. 250% for 5 sec. Instant.
  • Flopping Tilapia (New) Restores 20% of your health per second for 5 sec. Must remain seated while eating. Note: May cause excitability. Instant.
  • Forgestorm Your attacks have a chance to ignite Forgestorm for 12 sec, causing your attacks to have a very high chance to explode for 0 Fire damage split between all nearby enemies. Damage is increased for each enemy struck, up to 5 enemies. Approximately 1 proc per minute.
  • Fried Emperor Wraps Emperor salmon crispy-fried in Pandaren oils and spices, housed in wraps made from freshly-milled Zandalari flour. Increases Mastery by 20 for 10 min. Instant. 60 min. Instant.
  • Green Balloon Summon and dismiss your green balloon. Battle Pet. Battle Pet. Instant. Instant.
  • Harpoon Face a BIG "Lunker" FISH, then throw! 75 yd range. Instant. 4 sec cooldown.
  • I.O.U. Grants 125 Grants 100 reputation with the Artisan's Consortium - Dragon Isles Branch. Instant.
  • Idol of Pure Decay Your ranged spells and abilities have a chance to unleash a volley of pure decay, dealing up to 0 Nature damage split between enemies hit and decreasing their movement speed by 0% for until cancelled, stacking up to 3 times up to 30% for 15 sec. Approximately 1 proc per minute.
  • Idol of the Dreamer Your Spells and abilities have a chance to grant 0 haste per Ysemerald you have equipped. Upon reaching 15 stacks, all stacks are consumed to gain 0 split between all secondary stats and you gain 0 secondary stats, split evenly for 15 sec. Approximately 2.2 procs per minute.
  • Idol of the Earth Warder Your Spells and abilities have a chance to grant 0 mastery per Neltharite you have equipped. Upon reaching 15 stacks, all stacks are consumed to gain 0 split between all secondary stats and you gain 0 secondary stats, split evenly for 15 sec. Approximately 2.2 procs per minute.
  • Idol of the Lifebinder Your Spells and abilities have a chance to grant 0 critical strike per Alexstraszite you have equipped. Upon reaching 15 stacks, all stacks are consumed to gain 0 split between all secondary stats and you gain 0 secondary stats, split evenly for 15 sec. Approximately 2.2 procs per minute.
  • Idol of the Spell-Weaver Your Spells and abilities have a chance to grant 0 versatility per Malygite you have equipped. Upon reaching 15 stacks, all stacks are consumed to gain 0 split between all secondary stats and you gain 0 secondary stats, split evenly for 15 sec. Approximately 2.2 procs per minute.
  • Idol of Trampling Hooves Name changed from "Trampling Hooves Trigger Aura" to "Idol of Trampling Hooves". Your attacks have a chance to call a centaur to aid you, increasing you and your allies your party's Speed by 0 for 5 sec. The centaur charges forward, trampling enemies in a line for 0 Physical damage split between them. Approximately 1 proc per minute.
  • Iskaara Tuskarr Insignia (New) Grants 2,500 reputation with the Iskaara Tuskarr. Instant.
  • Manic Grieftorch Channel for 2 seconds, unleashing a furious volley of flame around your target, dealing [A Lot up to 0] fire damage. Whenever an allied player dies, this cooldown is reduced by 90 seconds. 40 yd range. 2 sec cast (Channeled). 2 min cooldown.
  • Maruuk Centaur Insignia (New) Grants 2,500 reputation with the Maruuk Centaur. Instant.
  • Master's Hammer Repair a targeted item to full durability weapon or piece of plate armor you have specialized in repairing. 10 yd range. 2 sec cast. 1 sec cooldown.
  • Memory of Tyr Grants 1,000 Grants 2,500 reputation with the Valdrakken Accords. Instant.
  • Merithra's Blessing Grants 1,000 Grants 2,500 reputation with the Valdrakken Accords. Instant.
  • Miniature Singing Stone (New)
  • Miniature Singing Stone Unleash the voice of Ohn'ahra to wrap an ally in wind, shielding them for 0 damage for 10 sec. When this effect ends the winds disperse and shield a nearby ally up to 4 times, preferring allies with the lowest current health up to 4 nearby allies. 40 yd range. Instant. 2 min cooldown.
  • Mixing Riddle "Treat" Combine the riddle ingredients into a delectable dubious "treat". 2 sec cast. Reagents: Adventurer's Lost Soap Bar, Marmoni's Prize, Well-Preserved Bone.
  • Moira's Choice Espresso Roasted over a molten flame, brewed with blackberries, and mixed with malt, there's no wonder it's the Queen-Regent's favorite blend! Increases Attack Speed by 15% for 10 min. Instant. 60 min. Instant.
  • Perculia's Peculiar Parrot Right Click to summon and dismiss Perculia's Peculiar Parrot. Battle Pet. Battle Pet. Instant. Instant.
  • Pick Manipulate the lock on a Magic-Bound Chest to access the treasure within. Instant. 10 yd range. Instant.
  • Primal Enhanced Tool Enhance your Profession Sharpen your Mining, Herbalism, or Skinning Tool, increasing Finesse by 0 for 1 hour. Requires 19. 3 sec cast. 2 hours. 3 sec cast.
  • Primal Enhanced Tool Enhance your Profession Sharpen your Mining, Herbalism, or Skinning Tool, increasing Finesse by 0 for 1 hour. Requires 19. 3 sec cast. 2 hours. 3 sec cast.
  • Primal Enhanced Tool Enhance your Profession Sharpen your Mining, Herbalism, or Skinning Tool, increasing Finesse by 0 for 1 hour. Requires 19. 3 sec cast. 2 hours. 3 sec cast.
  • Primal Sharpened Weapon (New) Sharpens your bladed weapon, increasing Attack Power by 0 for 1 hour. Requires One-Handed Axes, Two-Handed Axes, Polearms, One-Handed Swords, Two-Handed Swords, Fist Weapons, Daggers. 3 sec cast.
  • Primal Sharpened Weapon (New) Sharpens your bladed weapon, increasing Attack Power by 0 for 1 hour. Requires One-Handed Axes, Two-Handed Axes, Polearms, One-Handed Swords, Two-Handed Swords, Fist Weapons, Daggers. 3 sec cast.
  • Primal Sharpened Weapon (New) Sharpens your bladed weapon, increasing Attack Power by 0 for 1 hour. Requires One-Handed Axes, Two-Handed Axes, Polearms, One-Handed Swords, Two-Handed Swords, Fist Weapons, Daggers. 3 sec cast.
  • Primal Weighted Weapon Name changed from "Dracothyst Weighted Weapon" to "Primal Weighted Weapon". Balances your blunt weapon, increasing Attack Power by 0 for 1 hour 2 hours. Requires One-Handed Maces, Two-Handed Maces, Staves. 3 sec cast. Fist Weapons. 3 sec cast.
  • Primal Weighted Weapon Name changed from "Dracothyst Weighted Weapon" to "Primal Weighted Weapon". Sharpens Balances your blunt weapon, increasing Attack Power by 0 for 1 hour 2 hours. Requires One-Handed Maces, Two-Handed Maces, Staves. 3 sec cast. Fist Weapons. 3 sec cast.
  • Primal Weighted Weapon Name changed from "Dracothyst Weighted Weapon" to "Primal Weighted Weapon". Sharpens Balances your blunt weapon, increasing Attack Power by 0 for 1 hour 2 hours. Requires One-Handed Maces, Two-Handed Maces, Staves. 3 sec cast. Fist Weapons. 3 sec cast.
  • Quicksilver Sands This sand will let you borrow time, but take it back after. Increases movement speed by 350% 250% for 20 sec, then reduces movement speed by 50% for 10 sec. Instant.
  • Rallied to Victory Your Spells and abilities have a chance to rally you and your 4 closest allies within 0 to 30 yards to victory for 10 sec. All who are Rallied gain 0 Versatility increasing Versatility by 0. Approximately 20 procs per minute.
  • Rare Vintage Arcwine The sweet, tannic notes of this arcwine sing of Suramar while sharpening your senses. Increases Critical Damage by 25% for 10 min. Instant. 60 min. Instant.
  • Ravenberry Panacotta Delight A silky, sweet treat made of baked Mildenhall honey and cheeses, drenched in a heavy ravenberry syrup. Increases Attack Power by 15% for 10 min. Instant. 60 min. Instant.
  • Refreshing Dance Call a Refreshing Dance that bounces 5-12 times between friends and foes within 0 to 25 yards, dealing 0 Nature damage or 0 healing. The number of bounces is determined by the top-most card of the deck. Equip: Periodically shuffle the deck while in combat. 40 25 yd range. Instant. 1.5 min cooldown.
  • Refreshment Restores 0 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 0 of your highest secondary stat pri for 60 min. Good fortune to you! Instant.
  • Remove Tinker (New) Recklessly, but nonetheless effectively, remove a Tinker module from its socket for later use. 10 sec cast.
  • Ruby Whelp Shell Call a Ruby Whelpling and instruct them in combat Call your Ruby Whelpling to inspect your target's situation, teaching them how to be helpful. 30 yd range. Instant. 24 hrs cooldown.
  • Rumbling Ruby Your attacks slowly build Concussive Force, granting 0 attack power per stack. At X 5 stacks, your next 3 melee abilities emit a shockwave in front of you, dealing 0 bonus Nature damage to all enemies in a line. Shockwaves deal more damage to enemies at high health. Approximately 4 procs per minute.
  • Sagacious Incense Place down a pleasant incense that soothes the minds of everyone nearby, granting increased inspiration for 15 min. 2 sec cast. 20 min. 2 sec cast.
  • Sagacious Incense Place down a pleasant incense that soothes the minds of everyone nearby, granting increased inspiration for 20 min. 2 sec cast. 30 min. 2 sec cast.
  • Scepter of Spectacle: Order Wave the scepter, projecting an illusory titanic orb orb of Order in front of you. Instant. 1.5 sec cooldown.
  • Seared Sea Mist Noodles Hot Sea Mist noodles straight from the pan topped garnished with cute-cubed, Paw'don roots and vegetables. Increases Haste by 10% for 10 min. Instant. 60 min. Instant.
  • Serevite Repair Hammer Repair a targeted item to full durability Fully repair a weapon or piece of plate armor (consumed on use. 10 yd range. 2 sec cast. 1 sec cooldown.
  • Shuffling Sands Name changed from "Swinging Sands" to "Shuffling Sands". These sands will give you your body the boogie it's been waiting for! Become a dancing fiend for 5 min! Instant. 10 min! Instant.
  • Slippery Salmon (New) Restores 20% of your health per second for 5 sec. Must remain seated while eating. Note: May cause excitability. Instant.
  • Spiteful Storm Casting and attacking Casting spells and abilities builds stacks of Spite. At 5, a Spiteful Stormbolt arcs towards your current target, dealing [low] nature damage over 3 seconds 0 Nature damage over 3 sec. Upon expiration the bolt returns, increasing the amount of Spite needed by 1 and permanently increasing Spiteful Stormbolt's damage against them until either of you die.
  • Stonetalon Bloom Skewer A skewer of lightly grilled and freshly seasoned vegetables straight from the Bloodhoof farms of Kalimdor. Increases Mana Regen by 30% for 10 min. Instant. 60 min. Instant.
  • Storm-Eater's Boon Accept the storm, becoming a Primal Air Elemental and immobilizing yourself for X seconds 10 sec. While in this form, the winds around you deal [low 0 Nature] damage per second to all enemies within Y 10 yards, intensifying by 10% each second until the transformation subsides. Instant. 3 min cooldown.
  • Stormslash Name changed from "Stormslash Cantrip Trigger" to "Stormslash". Your damaging abilities and auto Your-attacks have a chance to slash the target for 0 Nature damage. Approximately 1 proc per minute.
  • Strike Twice Name changed from "Strike Twice Cantrip Trigger" to "Strike Twice". Your attacks have a chance to strike out again, dealing 0 Physical damage. Approximately 1 proc per minute. 50 yd range. Approximately 3 procs per minute.
  • Summon Massive Lunker (cap) Cast 5 Ominous Conchs near a Tuskarr "Large Fish Lunker Sighting" to summon a BIG lunker.. 120 yd range. Instant. Reagents: Ominous Conch x 5.
  • Summon S.A.V.I.O.R. Place a friendly mechanical construct on the ground nearby which will offer moral support as your companions fall around you. It will resurrect all party or raid members within a reasonable distance after combat has ended. Cast time is reduced by quality. Does not work on players whose spirits have been released, are level ctrmax2,424 or higher above level ctrmax2,424, or have angered the robot. 10 yd range. 6 sec cast. 5 min cooldown.
  • Summon S.A.V.I.O.R. Place a friendly mechanical construct on the ground nearby which will offer moral support as your companions fall around you. It will resurrect all party or raid members within a reasonable distance after combat has ended. Cast time is reduced by quality. Does not work on players whose spirits have been released, are level ctrmax2,424 or higher above level ctrmax2,424, or have angered the robot. 10 yd range. 2 sec cast. 5 min cooldown.
  • Teleport: Jeweled Coast (New) Teleport to Seeker's Vista on the Jeweled Coast in Stormsong. 10 sec cast. 60 min cooldown.
  • Temporally-Locked Sands Recreate the Temporal Conflux's security measures on yourself! Get temporally locked in a bubble for 30 sec! Instant. 5 min! Instant.
  • Thriving Thorns The thorns feed off your vitality, reducing Stamina by 0. Spells and abilities have a chance to launch magical thorns at your target, healing allies for 0 or striking enemies for 0 Nature damage. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch. 100 yd range. 100 yd range.
  • Thriving Thorns The thorns feed off your vitality, reducing Stamina by 0. Your. Spells and abilities have a chance to launch magical thorns at your target, healing allies for 0 or striking enemies for 0 Nature damage. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch. 100 yd range. Approximately 4 procs per minute.
  • Tools Contains a tool to investigate Disturbed Dirt, clear rubble, or identify magic locks. Instant. 10 yd range. Instant.
  • Try Again Restart your Soar attempt. Instant.10 sec cooldown.
  • Tuskarr Beanbag Name changed from "Tuskarr Bean Bag" to "Tuskarr Beanbag". Place a bean bag beanbag that can be sat on and lasts for 2 min. Instant.
  • Tutaqan's Commendation Grants 1,000 Grants 2,500 reputation with the Iskaara Tuskarr. Instant.
  • Tyr's Blessing Grants 1,000 Grants 2,500 reputation with the Dragonscale Expedition. Instant.
  • Unstable Arcane Cell Your harmful spells and abilities have a low chance to launch an arcane orb at your target. The size and power of the missile can vary dealing up to 0 Arcane damage. 40 yd range. 1.5 sec cooldown. Approximately 1 proc per minute.
  • Valdrakken Accord Insignia (New) Grants 2,500 reputation with the Valdrakken Accord. Instant.
  • Warbanner of Ire (New) Plants your warbanner at the target location for 2 min. Party members within 40 yds of the banner have their primary stat increased by 10%. Can only be used in the Dragon Isles. 25 yd range. Instant.
  • Watcher's Blessing Grants the Watcher's Blessing for 5-12s and an absorb shield for 0 damage. If the shield depletes while Watcher's Blessing is active, gain 0 versatility for the same duration. Duration is determined by the top-most card of the deck. Equip: Periodically shuffle the deck while in combat. Instant. 1.5 min cooldown. Instant. 1.5 min cooldown.
  • Weary Sands Slow your body by taking on the weight of time itself. Decreases movement speed by 75% for 30 sec. Instant. 50% for 60 sec. Instant.
  • Whispering Incarnate Icon Succumb to the Icon's whispers and become Infused with Frost, increasing your Critical Strike Crit Rating by 0. Fighting alongside allies who are Infused with Earth or Fire has a chance to grant you half of their Infusion's stats for 12 sec seconds. 0 of their Infusion's stat for 12 sec seconds.
  • Yellow Balloon Summon and dismiss your yellow balloon. Battle Pet. Battle Pet. Melee range. 1 sec cast. 1 sec global cooldown.
  • Yennu's Kite (New) Fly Yennu's Kite. Instant. 60 min cooldown.


Professions

Enchanting

  • Accelerated Agility Permanently enchants a chestpiece to increase your Agility by 0 and movement speed by 0s1% Speed by 0. Enchanting. Enchanting. 5 sec cast. Reagents: Vibrant Shard x 4, Resonant Crystal.
  • Crystalline Shatter Shatter an Enchanting reagent into 3 of lesser rarity Enchanting. Enchanting. 1.5 sec cast.
  • Elemental Shatter Shatter an Awakened element to gain its power for 10 min. Can only be performed in the Dragon Isles Enchanting. Enchanting. 1.5 sec cast.
  • Illusory Adornment: Order Temporarily imbues shoulders with a titanic illusion an illusion of Order for ecd. Enchanting. Enchanting. 2 sec cast. Reagents: Chromatic Dust x 2, Rousing Order x 2.
  • Plainsrunner's Breeze Permanently enchants boots to increase your movement speed by 0s1% Speed by 0. Enchanting. Enchanting. 3.5 sec cast. Reagents: Vibrant Shard x 4, Awakened Air, Awakened Earth.
  • Sophic Amalgamation Name changed from "Titan-Touched Elemental" to "Sophic Amalgamation".
  • Sophic Devotion Name changed from "Titanic Devotion" to "Sophic Devotion". Permanently enchants a weapon to sometimes harness titanic energy Order, increasing your primary stat by 0s1 for 15 sec. Enchanting. Enchanting. 10 sec cast. Reagents: Vibrant Shard x 6, Resonant Crystal x 3, Awakened Order x 10.
  • Sophic Writ Name changed from "Titanic Writ" to "Sophic Writ". Permanently enchants a weapon to sometimes emit titanic sparks beckon Order, increasing your primary stat by 0s1 for 15 sec. Enchanting. Enchanting. 5 sec cast. Reagents: Chromatic Dust x 20, Resonant Crystal, Awakened Order x 5.


Engineering



Herbalism

  • Decayed Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. Herbs exposed to the essence of Decay become wilted versions of their former selves. The plants are still usable, but any would-be gatherers are exposed to the Decay, afflicting them with illness. It can be worth it though, as these herbs are a dependable source of Rousing Decay. Herbalists specialized in Decayed herbs will gain the following effect when gathering: Controlled Decay:Become Decay: Become empowered by present Decay magic. Your Overload Elemental Herb spell is recharging at 400% the normal rate. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Frigid Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. When exposed to colder climates or are located near sources of water, they can become infused with elemental frost. Gathering these types of herbs will cover the ground in slick ice, but the herbalist will be rewarded with Rousing Frost for their efforts. Herbalists specialized in Frigid herbs will gain the following effect when gathering: Frigid Petals:Envelops Petals: Envelops you in a cloud of frost which causes any enemy who approaches too close to you to become frozen momentarily. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Frigid Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. When exposed to colder climates or are located near sources of water, they can become infused with elemental frost. Gathering these types of herbs will cover the ground in slick ice, but the herbalist will be rewarded with Rousing Frost for their efforts. Herbalists specialized in Frigid herbs will gain the following effect when gathering: Frigid Petals:Envelops Petals: Envelops you in a cloud of frost which causes any enemy who approaches too close to you to become frozen momentarily. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Frigid Saxifrage Saxifrage is a sturdy herb that can grow in a multitude of places. While generally found in rugged locations like mountains or on cliffs, it can also be found upon the open plains or scarcely within volcanic regions. When exposed to colder climates or are located near sources of water, they can become infused with elemental frost. Gathering these types of herbs will cover the ground in slick ice, but the herbalist will be rewarded with Rousing Frost for their efforts. Herbalists specialized in Frigid herbs will gain the following effect when gathering: Frigid Petals:Envelops Petals: Envelops you in a cloud of frost which causes any enemy who approaches too close to you to become frozen momentarily. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Frigid Writhebark Writhebark is a verdant herb found on the Dragon Isles. It can be found where there is an abundance of trees or foliage. When exposed to colder climates or are located near sources of water, they can become infused with elemental frost. Gathering these types of herbs will cover the ground in slick ice, but the herbalist will be rewarded with Rousing Frost for their efforts. Herbalists specialized in Frigid herbs will gain the following effect when gathering: Frigid Petals:Envelops Petals: Envelops you in a cloud of frost which causes any enemy who approaches too close to you to become frozen momentarily. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Infurious Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. Found growing only in places of embroiled conflict, rumor has it that these herbs have gained magical properties from the ire of those fighting around them. Those who live to gather these herbs are said to become empowered while also finding additional rare reagents Gain the following effect when gathering: Fury of Battle: You have a chance when slaying enemy players to gain Rousing Ire. Lasts 2 min. Further mining or herb gathering extends the duration. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Infurious Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. Found growing only in places of embroiled conflict, rumor has it that these herbs have gained magical properties from the ire of those fighting around them. Those who live to gather these herbs are said to become empowered while also finding additional rare reagents Gain the following effect when gathering: Fury of Battle: You have a chance when slaying enemy players to gain Rousing Ire. Lasts 2 min. Further mining or herb gathering extends the duration. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Infurious Saxifrage Saxifrage is a sturdy herb that can grow in a multitude of places. While generally found in rugged locations like mountains or on cliffs, it can also be found upon the open plains or scarcely within volcanic regions. Found growing only in places of embroiled conflict, rumor has it that these herbs have gained magical properties from the ire of those fighting around them. Those who live to gather these herbs are said to become empowered while also finding additional rare reagents Gain the following effect when gathering: Fury of Battle: You have a chance when slaying enemy players to gain Rousing Ire. Lasts 2 min. Further mining or herb gathering extends the duration. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Infurious Writhebark Writhebark is a verdant herb found on the Dragon Isles. It can be found where there is an abundance of trees or foliage. Found growing only in places of embroiled conflict, rumor has it that these herbs have gained magical properties from the ire of those fighting around them. Those who live to gather these herbs are said to become empowered while also finding additional rare reagents Gain the following effect when gathering: Fury of Battle: You have a chance when slaying enemy players to gain Rousing Ire. Lasts 2 min. Further mining or herb gathering extends the duration. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Infused Pollen (New) As the elemental energies of the Dragon Isles awaken, they tether themselves to materials of all sorts. Diligent herbalists may find samples of pollen that have been bound with these energies. While it could be dangerous to disturb it, you can gain knowledge by studying such a rare phenomenon. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 5.3 sec cast.
  • Titan-Touched Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. Herbs that grow in areas rich in the influence of the Titans, such as the Waking Shores or Thaldraszus, may similarly become empowered. These types of herbs grant a boon to the herbalist who stumbles upon them, as well as some Rousing Order. Herbalists specialized in Titan-Touched herbs will gain the following effect when gathering: Enlightened Potential:Speed Potential: Speed increased by 15%. Gatherers specialized in Titan-Touched nodes will also have their secondary stats increased by 3%. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Windswept Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. Herbs that grow up high or in particularly windy regions like the Ohn'ahran Plains can absorb the elemental power of air. Powerful gusts of wind is unleashed when these herbs are gathered, knocking the herbalist away. However, it is an effective way to find Rousing Air. Herbalists specialized in Windswept herbs will gain the following effect when gathering: Windswept:When Windswept: When falling farther than 40 yd, a powerful gust of wind slows your descent. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Windswept Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. Herbs that grow up high or in particularly windy regions like the Ohn'ahran Plains can absorb the elemental power of air. Powerful gusts of wind is unleashed when these herbs are gathered, knocking the herbalist away. However, it is an effective way to find Rousing Air. Herbalists specialized in Windswept herbs will gain the following effect when gathering: Windswept:When Windswept: When falling farther than 40 yd, a powerful gust of wind slows your descent. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Windswept Saxifrage Saxifrage is a sturdy herb that can grow in a multitude of places. While generally found in rugged locations like mountains or on cliffs, it can also be found upon the open plains or scarcely within volcanic regions. Herbs that grow up high or in particularly windy regions like the Ohn'ahran Plains can absorb the elemental power of air. Powerful gusts of wind is unleashed when these herbs are gathered, knocking the herbalist away. However, it is an effective way to find Rousing Air. Herbalists specialized in Windswept herbs will gain the following effect when gathering: Windswept:When Windswept: When falling farther than 40 yd, a powerful gust of wind slows your descent. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Windswept Writhebark Writhebark is a verdant herb found on the Dragon Isles. It can be found where there is an abundance of trees or foliage. Herbs that grow up high or in particularly windy regions like the Ohn'ahran Plains can absorb the elemental power of air. Powerful gusts of wind is unleashed when these herbs are gathered, knocking the herbalist away. However, it is an effective way to find Rousing Air. Herbalists specialized in Windswept herbs will gain the following effect when gathering: Windswept:When Windswept: When falling farther than 40 yd, a powerful gust of wind slows your descent. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.


Inscription



Leatherworking



Mining

  • Elementally-Charged Stone (New) Attentive and curious miners may sometimes discover geological samples that had been infused with multiple elements. Even these remnant energies are determined to not relinquish their grasp on the materials they have latched onto. While it would be unwise to disturb it, there may be something to learn by studying the magical binding. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 5.3 sec cast.
  • Hardened Draconium Deposit Draconium Deposits are a rare find upon the Dragon Isles, but they are more often spotted in rugged or hard to reach locations. They are sometimes protected by a thick layer of extra rock which significantly slows the rate at which miners can claim its valuable ore. Miners specialized in Hardened nodes gain the following effect when mining: Hardened Skin: Damage taken reduced by 5%. Lasts 2 min. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Hardened Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. They are sometimes protected by a thick layer of extra rock which significantly slows the rate at which miners can claim its valuable ore. Miners specialized in Hardened nodes gain the following effect when mining: Hardened Skin: Damage taken reduced by 5%. Lasts 2 min. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Infurious Draconium Deposit Draconium Deposits are a rare find upon the Dragon Isles, but they are more often spotted in rugged or hard to reach locations. Found only in areas of intense conflict, it is said that the ire of those fighting around this deposit provides magical effects to the survivors who inevitably claim it. Gain the following effect when mining: Fury of Battle: You have a chance when slaying enemy players to gain Rousing Ire. Lasts 2 min. Further mining or herb gathering extends the duration. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Infurious Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. Found only in areas of intense conflict, it is said that the ire of those fighting around this deposit provides magical effects to the survivors who inevitably claim it. Gain the following effect when mining: Fury of Battle: You have a chance when slaying enemy players to gain Rousing Ire. Lasts 2 min. Further mining or herb gathering extends the duration. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Khaz'gorite (New) The days of Khaz'gorite emerging on the surface of the Dragon Isles have long since passed. Miners seeking this rare ore can only depend on trace amounts being uncovered when mining other metals. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 5.3 sec cast.
  • Molten Draconium Deposit Draconium Deposits are a rare find upon the Dragon Isles, but they are more often spotted in rugged or hard to reach locations. They are sometimes enveloped in flames, particularly in geologically active regions. Its unbearable heat often deters novice miners from harvesting its abundance of Rousing Fire. Miners specialized in Molten nodes will gain the following effect when mining: Molten Fury: Envelops you in flame which causes your attackers to suffer 0 Fire damage. Lasts 2 min. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Molten Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. They are sometimes enveloped in flames, particularly in geologically active regions. Its unbearable heat often deters novice miners from harvesting its abundance of Rousing Fire. Miners specialized in Molten nodes will gain the following effect when mining: Molten Fury: Envelops you in flame which causes your attackers to suffer 0 Fire damage. Lasts 2 min. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Primal Draconium Deposit Draconium Deposits are a rare find upon the Dragon Isles, but they are more often spotted in rugged or hard to reach locations. They are sometimes marked by the primal elements and may reveal additional Rousing Elements beyond what is normally discovered when mining. Miners specialized in Primal nodes gain the following effect when mining: Explosive Elements: Cooldown reduction on Overload increased by 30%. Specialized miners have a chance to deal bonus Elemental damage with their spells and abilities. Lasts 2 min. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Primal Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. They are sometimes marked by the primal elements and may reveal additional Rousing Elements beyond what is normally discovered when mining. Miners specialized in Primal nodes gain the following effect when mining: Explosive Elements: Cooldown reduction on Overload increased by 30%. Specialized miners have a chance to deal bonus Elemental damage with their spells and abilities. Lasts 2 min. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Rich Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. Rich deposits are particularly dense with ore, sure to delight any miner to stumble upon one. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 5.3 sec cast.
  • Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 2.5 sec cast.
  • Serevite Seam Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. Seams are remarkably rare deposits found only deep underground, but are immensely rewarding for any spelunker who finds one. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 5.3 sec cast.
  • Titan-Touched Draconium Deposit Draconium Deposits are a rare find upon the Dragon Isles, but they are more often spotted in rugged or hard to reach locations. They are sometimes empowered by small Titan research constructs. Fortunately, they would sooner grant a miner their boon rather than retalliate retaliate. Gain the following effect when mining: Enlightened Potential: Speed increased by 15%. Gatherers specialized in Titan-Touched nodes will also have their secondary stats increased by 3%. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Titan-Touched Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. They are sometimes empowered by small Titan research constructs. Fortunately, they would sooner grant a miner their boon rather than retalliate retaliate. Gain the following effect when mining: Enlightened Potential: Speed increased by 15%. Gatherers specialized in Titan-Touched nodes will also have their secondary stats increased by 3%. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.


Skinning

  • Saturated Bone (New) The elements awakening across the Dragon Isles can infuse even the local wildlife. Industrious skinners may find samples of bone that have been particularly affected by this rare phenomenon. Studying such samples could prove beneficial in the form of new knowledge. Can't be cast in Tree of Life Form. Skinning. Skinning. Melee range. 5.3 sec cast.


Tailoring



Raid & Dungeon Abilities

  • Anti-Magic Bomb Inflicts 140 Inflicts 135 Arcane damage to damage absorb shields within 8 yards of the impact. Unlimited range. Instant.
  • Blasting Gust Name changed from "Interrupting Gust" to "Blasting Gust". Slams all targets within 40 yards with a gust of wind, inflicting 15 Nature damage and interrupting spell casting for 3 sec knocking them back. 40 yd range. 3 sec cast. 12 sec cooldown. 20 sec cooldown.
  • Burst The Volatile Spark bursts, destroying itself to inflict 12 Nature damage instantly inflicting 12 Nature damage to all players and an additional 12 Nature damage every 1 sec for 3 sec. This effect stacks. The Volatile Spark is destroyed if the cast succeeds or is interrupted. Unlimited range. 5 sec cast.
  • Clutchwatcher's Rage The Broodkeeper enters a raging frenzy, inflicting 5 Elemental damage to all players, additionally increases Diurna's and increases damage done from Clutchwatcher's Rage by 200% for 10 sec. This effect stacks. 100 yd range. Instant.
  • Conductive Mark Dathea marks the player with lightning, inflicting 20 Nature damage on impact, 2 9 Nature damage every 1 sec, and increasing Nature damage taken by 10% 8% for 10 sec. This effect stacks. Moving within 5 yards of other players will duplicate and refresh Conductive Mark, moving within 5 yards of an Earthen Pillar will ground and dispel the mark. Unlimited range. Instant.
  • Conductive Mark Dathea marks the player with lightning, inflicting 20 Nature damage on impact, 3 Nature damage every 0.5 sec, and increasing Nature damage taken by 10% for 10 sec. This effect stacks. Moving within 5 4 yards of other players will duplicate and refresh Conductive Mark. Unlimited range. Instant.
  • Corrupted Water Burst Name changed from "Hydrolance Pulse" to "Corrupted Water Burst". Inflicts Inflicts 15 Frost damage to all targets within 5 yards. 40 yd range. Instant.
  • Corrupted Waters The corrupted waters of the fountain inflict Frost damage. Instant. 2 Frost damage every 0.5 sec. Instant.
  • Corrupting Water Burst Name changed from "Hydrolance Pulse" to "Corrupting Water Burst". Inflicts Inflicts 10 Frost damage to all targets within 4 yards. 40 yd range. Instant.
  • Electric Surge Surrounds the targeted player in primal storm energy, inflicting 5 Nature damage to players within 5 yards every 1.5 sec for 9 sec. Unlimited range. Instant. 1 sec for 10 sec. Unlimited range. Instant.
  • Energy Surge (New) Causes melee attacks to inflict an additional 5 Nature damage. Unlimited range. Instant.
  • Fetter If Chargath trips on Grounding Chain, it breaks, knocking him down for 2 sec. 200 yd range. Instant.
  • Fetter If Chargath trips on Grounding Chain, it breaks, knocking him down for 2 sec. 200 yd range. Instant.
  • Frozen Ground The cold freezes the ground in the area for 3 min 30 sec inflicting 10 Frost damage every 1 sec and reduces reducing movement speed by 30% Unlimited range. Instant.
  • Fulminating Charge Raszageth charges targets with electricity, Upon expiration, the charge fulminates inflicting 10 Nature damage to all players in the impact area and jumps to the nearest victim. If Fulminating Charge fails to strike another target the charge fizzles player caught in the blast. Each time Fulminating Charge jumps to a new target player, its radius is reduced and the wearer previous player is afflicted with Lingering Charge Unlimited range. Instant.
  • Greatstaff of the Broodkeeper The Broodkeeper embeds her greatstaff nearby, inflicting 4 Nature damage to players within 50 yards every 1.5 sec for 9 sec. Additionally, Diurna gains immediately gains 2 |4application:applications; of Greatstaff's Wrath. Unlimited range. Instant.
  • Greatstaff's Wrath Increases Greatstaff of the Broodkeeper's damage done by 10%. Players may cast Focus Greatstaff while within 0 yards of the embedded weapon, incurring its wrath, consuming Greatstaff's Wrath. The weapon sends a focused beam of storm energy into the ground which pursues the player, inflicting near the embedded weapon, consuming one application of Greatstaff's Wrath and causing a beam to pursue the player. The focused beam inflicts 20 Nature damage to players within 3 yards every half-second during pursuit. Upon the focused beam striking a clutchwarren egg, the egg shatters revealing a whelp inside, extinguishing shattering any egg in its path terminating the beam. Unlimited range. Instant.
  • Hurricane Wing Upon reaching 100 energy, Raszageth summons a massive gust of wind, inflicting Inflicts 35 Nature damage to all players. Additionally, players are pushed away and suffer 5 Nature damage every 0.5 sec for 2 sec. Each time Raszageth uses Hurricane Wing the duration of the hurricane is increased by 1 sec. 6 sec cast.
  • Intensity Deals 2 Shadow damage. Unlimited range. Instant. Inflicts 2 Shadow damage to all enemies whenever Peril or Strife increase in intensity. Unlimited range. Instant.
  • Lingering Charge When Fulminating Charge expires, a lingering charge remains on the victim A lingering charge remains inflicting 20 Nature damage every 1.5 sec for 9 sec. Unlimited range. Instant.
  • Primal Chill Primal Chill reduces the player's movement speed by 5% per application. Upon reaching 10 5 applications, the player's body is overloaded with primal frost energy and Frozen Solid. Unlimited range. Instant.
  • Primal Chill Primal Chill reduces the player's movement speed by 5% per application. Upon reaching 10 5 applications, the player's body is overloaded with primal frost energy and Frozen Solid. Unlimited range. Instant.
  • Rose of the Vale The Rose of the Vale unleashes its mystical energy, inflicting 140 135 Arcane damage to damage absorb shields to all enemies within 12 yards. Unlimited range. 3 sec cast.
  • Roving Cyclone 500 yd range. Instant. Creates cyclones that move around, inflicting 33 Nature damage and knocking back any player it contacts. 500 yd range. Instant.
  • Sticky Webbing Sticky cobwebs provide Standing within sticky cobwebs provides resistance to displacement and sliding, as well as reducing reduces the player's movement speed by 25% for 30 sec. Can be removed by Caustic Eruption. Upon reaching 10 applications, the target becomes Wrapped in Webs. 1,000 yd range. Instant.
  • Storm Bolt The Thunder Caller unleashes a storm bolt at a target, inflicting 10 8 Nature damage. Limited to 1 target. 200 yd range. 3 sec cast.
  • Surge The Surging Ruiner shields itself and channels into the vault. While the shield holds, Surge inflicts 2 Nature damage to all players and weakens the vault every 3 sec. Upon removal, the Surging Ruiner gains Overload and summons a Primalist Force. 7 days cast (Channeled).
  • Tempest Wing Raszageth's wings crash down, inflicting 30 25 Nature damage to all players instantly and releases and releasing a storm wave. Players in the wave and are pushed away. Unlimited range. Instant.
  • Thunderous Blast Raszageth focuses a thunderous beam on her target. Iinflicts current target for 2 sec, inflicting 20 Nature damage to players in a line with the target every 0.5 sec for 2 sec. Players struck by Thunderous Blast are afflicted with Thunderous Energy. Instant. within it every 0.5 sec and applying Thunderous Energy to them. Instant.
  • Wash Away Deals Frost damage and knockback in a cone in front of the caster. 50 yd range. Instant. Inflicts 45 Frost damage and knocks away anything caught in its path. 50 yd range. Instant.
  • Winds of Change Erkhart conjures a localized hurricane, inflicting 1 Nature damage every 1 sec. for 4 sec, directionally pushing players and Kyrakka's Infernocore Flaming Embers. 100 yd range. 1.5 sec cast. 6 sec cooldown.









Artifact Powers





Originally Posted by MMO-Champion

Monk (Forums, Talent Calculator)

Windwalker

  • Thunderfist (Rank 1) Strike of the Windlord grants you a stack of Thunderfist for each enemy struck. Thunderfist discharges upon melee strikes, dealing [ 500% [ 350% of Attack Power ] Nature damage.


Paladin (Forums, Talent Calculator)

Holy

  • Tyr's Deliverance (Rank 1) Releases the Light within yourself, healing an injured ally within 20 yds for [ 39.38% of Spell Power 5 injured allies instantly and an injured ally;] every 1 sec for 10 sec within 20 yds for [ 47.25% of Spell Power . Allies healed also receive 25% increased healing from your Holy Light and Flash of Light spells for 10 sec.


Protection

  • Bulwark of Order (Rank 1) Avenger's Shield also shields you for 8 sec, absorbing 25% as much damage as it dealt.up to 30% of your maximum health.









Garrison Talents





Originally Posted by MMO-Champion

Covenant Abilities

  • Avian Alacrity Name changed from "Active: Avian Alacrity" to "Avian Alacrity". Tier 4, Column 2. Spell: 1 min cooldown: Increase your haste by 25 for 15 sec. Slaying an enemy refreshes the duration.
  • Bakar Hunting Companion Tier 1, Column 1. Spell: Hunt alongside a bakar which grants the following additional effect: Passive: Your bakar companion will attempt to execute enemies beneath 20% health, inflicting 20 Physical damage and restoring 15 health to you.
  • Blessing: Purifying Breeze Tier 2, Column 2. Spell: Passive: Suffering a detrimental effect will purify the effect on you and up to 5 allies within 15 yards. This effect can only occur once every 30 sec.
  • Blessing: Quickening Gale Tier 2, Column 3. Spell: 1.5 min cooldown: Increase movement speed by 60% for up to 5 allies within 15 yards for 5 sec.
  • Blessing: Warding Winds Tier 2, Column 1. Spell: 1.5 min cooldown: Shroud up to 5 allies within 15 yards in protective winds, granting a shield absorbing 20 damage for 10 sec.
  • Fatal Bite Name changed from "Active: Fatal Bite" to "Fatal Bite". Tier 3, Column 2. Spell: 1 min cooldown: Your bakar focuses on your prey, duplicating 100% of the damage you deal over the next 6 seconds.
  • Harrowing Howl Name changed from "Passive: Harrowing Howl" to "Harrowing Howl". Tier 3, Column 1. Spell: Passive: Your bakar companion howls every 60 seconds, increasing your damage done by 50% for 12 sec.
  • Ohuna Hunting Companion Tier 1, Column 2. Spell: Hunt alongside an ohuna which grants the following additional effect: Passive: Your movement speed is increased by 10%. This bonus is increased to 60% when defeating an enemy.
  • Razor Winds Name changed from "Passive: Razor Winds" to "Razor Winds". Tier 4, Column 1. Spell: Passive: Your ohuna companion hurls razor winds at your target every 30 seconds, inflicting 30 Nature damage and increasing the damage of your next attack by 100%.









Strings Changes





Originally Posted by MMO-Champion

  • AUCTION_HOUSE_CRAFTING_REAGANT_QUALITY_FORMAT (New) - %s %s
  • CONSORTIUM_REJECT_MAIL_SUBJECT_FMT - Order Unfilled: %s Order Declined: %s
  • CRAFTING_ORDER_FAILED_INVALID_TARGET (New) - That player does not exist.
  • CRAFTING_ORDER_FAILED_TARGET_CANT_CRAFT (New) - That player does not have the necessary profession to craft this order.
  • CRAFTING_ORDER_NOT_YET_CLAIMED (New) - Not Claimed Yet
  • CRAFTING_ORDER_PENDING (New) - *
  • CRAFTING_ORDER_RECIPE_PROFESSION_FMT (New) - %s Recipe
  • CRAFTING_ORDER_TIME_PENDING_FMT (New) - %s (Pending)
  • CRAFTING_ORDER_WONT_EXPIRE (New) - This order has been claimed and will not expire until released by the crafter.
  • CRAFTING_ORDERS_BROWSE_HEADER_ORDER_TYPE (New) - Order Type
  • DRAGON_RIDING_CURRENCY_TUTORIAL (New) - Find Dragon Glyphs and fly through them to earn points to spend in the skill track.
  • ERR_CRAFTING_HOUSE_DISABLED (New) - The Artisan's Consortium is not accepting crafting orders at the moment.|nPlease come back later!
  • ERR_OUT_OF_ESSENCE (New) - Not enough essence
  • ERR_SPELL_FAILED_CANT_FLY_HERE (New) - You can't fly here.
  • ERR_TALENT_FAILED_IN_COMBAT (New) - You can't change talents in combat
  • ERR_TALENT_FAILED_IN_MYTHIC_PLUS (New) - You can't change talents during a Mythic+ run
  • ERR_TALENT_FAILED_IN_PVP_MATCH (New) - You can't change talents once the match has started
  • HUD_EDIT_MODE_LOOT_FRAME_DISABLED_TOOLTIP - You must disable To customize the loot window layout, disable the "Open Loot Window at Mouse" in Interface > Controls to customize the loot window layout option under Gameplay > Controls
  • PLACE_CRAFTING_ORDERS - Place Crafting Orders Order
  • PLAYER_V_PLAYER_SEASON - Player vs. Player (Shadowlands Season %d) Dragonflight Season %d)
  • PROFESSIONS_CRAFTER_CANT_CLAIM_OWN (New) - You cannot claim your own order.
  • PROFESSIONS_CRAFTING_HELP_BAR - This bar shows the expected quality of your crafted item.Try using higher quality reagents, improving your skill, or specializing to reach a higher quality.
  • PROFESSIONS_CRAFTING_HELP_BASIC_REAGENTS - Base Reagents listed here These reagents are required for crafting an item.Some reagents have quality. Using higher quality reagents will improve the quality of the items you craft.
  • PROFESSIONS_CRAFTING_HELP_GEAR - Profession Tools and Accessories can be equipped into these slots.This equipment can help make you better at your profession.
  • PROFESSIONS_CRAFTING_ORDER_CANCELED (New) - Canceled
  • PROFESSIONS_CRAFTING_ORDER_COMPLETED (New) - Completed
  • PROFESSIONS_CRAFTING_ORDER_EXPIRED (New) - Expired
  • PROFESSIONS_CRAFTING_ORDER_REJECTED (New) - Declined
  • PROFESSIONS_HELP_1 - You can find trainers for professions in a major city.\n\nA gathering learn two primary professions from trainers found in settlements and cities.\n\nOne gathering and one crafting profession is recommended for new players.
  • PROFESSIONS_HELP_2 - You can find trainers for professions in a major city. Everyone can learn these professions.



    You can find trainers for them in some settlements and cities.
  • PROFESSIONS_ORDER_RECRAFT_TITLE_FMT (New) - Recraft: %s
  • PROFESSIONS_ORDER_TIME_REMAINING - Time Remaining Expires
  • PROFESSIONS_OUTPUT_INSPIRED_CREATION (New) - Inspired!
  • PROFESSIONS_UNSPENT_SPEC_POINTS_REMINDER (New) - You have unspent Profession Specialization knowledge.
  • SETTINGS_SEARCH_TUTORIAL (New) - Use the new search bar to look for specific options
  • SPELL_FAILED_CUSTOM_ERROR_819 (New) - You don't know how to repair this item.
  • TRANSMOG_DRACTHYR_APPEARANCE_INVISIBLE (New) - This appearance isn't visible in Dracthyr form
  • TUTORIAL_DRACTHYR_SELF_CAST (New) - Hold |cFF00FFFF%s|r and cast |cFF00FFFFLiving Flame|r to heal yourself
  • WORLD_MAP_ACTIVITY_TRACKER_LIST_INTRO (New) - Track available Major Faction activities on the map by selecting them from the list.
  • WORLD_MAP_ACTIVITY_TRACKER_RING_TOOLTIP (New) - |n









Misc Changes





Originally Posted by MMO-Champion

Battle Masters

  • All Arenas - Level: 20-70. Players: 5. Rated players: 5. Maps: Nagrand Arena, Nokhudon Proving Grounds. Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Empyrean Domain, Enigma Crucible, Hook Point, Maldraxxus Coliseum, Mugambala, Nagrand Arena, Nokhudon Proving Grounds, Ruins of Lordaeron, The Robodrome, The Tiger's Peak, Tol'Viron Arena.
  • All Arenas (New) - Level: 20-70. Players: 5. Rated players: 5. Maps: Ashamane's Fall, Empyrean Domain, Mugambala, Nokhudon Proving Grounds, Ruins of Lordaeron, The Tiger's Peak.
  • All Arenas (New) - Level: 20-70. Players: 5. Rated players: 5. Maps: Blade's Edge Arena, Enigma Crucible, Hook Point, Maldraxxus Coliseum, Nagrand Arena, Nokhudon Proving Grounds.
  • All Arenas (New) - Level: 20-70. Players: 5. Rated players: 5. Maps: Black Rook Hold Arena, Dalaran Sewers, Nagrand Arena, Nokhudon Proving Grounds, The Robodrome, Tol'Viron Arena.
  • All Arenas - Level: 60-70. Players: 6. Rated players: 6. Map: Nokhudon Proving Grounds. Maps: Black Rook Hold Arena, Blade's Edge Arena, Enigma Crucible, Maldraxxus Coliseum, Mugambala, Nagrand Arena, Nokhudon Proving Grounds, Ruins of Lordaeron, The Tiger's Peak, Tol'Viron Arena.
  • Empyrean Domain - Level: 10 Level: 60-70. Players: 5. Rated players: 5. Map: Empyrean Domain.
  • Maldraxxus Coliseum - Level: 20-70. Players: 5. Rated players: 5. Map: Maldraxxus Coliseum.
  • The Robodrome - Level: 10 Level: 20-70. Players: 5. Rated players: 5. Map: The Robodrome.


Char Customization Options

Unknown Unknown

  • Head Armor - Helm - Name changed from "Head Armor - New 01" to "Head Armor - Helm".
  • Head Armor - Helm - Name changed from "Head Armor - New 01" to "Head Armor - Helm".
  • Skin Color - Black Scales - Name changed from "Skin Color - Choice 19614" to "Skin Color - Black Scales".
  • Skin Color - Blue Scales - Name changed from "Skin Color - Choice 19615" to "Skin Color - Blue Scales".
  • Skin Color - Bronze Scales - Name changed from "Skin Color - Choice 19616" to "Skin Color - Bronze Scales".
  • Skin Color - Green Scales - Name changed from "Skin Color - Choice 19617" to "Skin Color - Green Scales".
  • Skin Color - Red Scales - Name changed from "Skin Color - Choice 19618" to "Skin Color - Red Scales".
  • Skin Color - White Scales - Name changed from "Skin Color - Choice 19619" to "Skin Color - White Scales".
  • Skin Color - Yellow Scales - Name changed from "Skin Color - Choice 19620" to "Skin Color - Yellow Scales".


Currency Types

Dragonflight

  • Dragon Isles Supplies - Various resources and building materials that can assist the friendly factions of the Dragon Isles in their fight against the Primalists.Used to purchase items unlocked from renown.


Hidden

  • Dragon Isles Alchemy Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Alchemy Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Blacksmithing Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Blacksmithing Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Enchanting Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Enchanting Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Engineering Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Engineering Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Herbalism Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Herbalism Specializations.



    Knowledge can be gained through various means such as studying discoveries found while gathering and completing quests offered by your trainer in Valdrakken.
  • Dragon Isles Inscription Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Inscription Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Jewelcrafting Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Jewecrafting Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Leatherworking Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Leatherworking Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Mining Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Mining Specializations.



    Knowledge can be gained through various means such as studying discoveries found while mining and completing quests offered by your trainer in Valdrakken.
  • Dragon Isles Skinning Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Skinning Specializations.



    Knowledge can be gained through various means such as studying discoveries found while skinning and completing quests offered by your trainer in Valdrakken.
  • Dragon Isles Tailoring Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Tailoring Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.


Player vs. Player

  • Conquest - Earned from Rated PvP activites. Spend to acquire equipment in Oribos. activities. Used to purchase Rated PvP equipment.
  • Honor - Used to purchase Unrated PvP equipment in Oribos, and to and upgrade Rated and Unrated PvP equipment. Max Quantity: 15000.


Shadowlands

  • Valor - A currency used to increase the power of items Used to upgrade equipment from Mythic dungeons. Max Quantity: 1500.


Factions

Valdrakken Accord

  • Cobalt Assembly - The Cobalt Assembly was once a place where blue dragons would conjure marvelous creations with arcane magic. Now it has fallen into the hands of the Sundered Flame who intend to use its magic for war.


Flight Masters

10.0 Dragon Isles

  • Uktulut Outpost, The Waking Shores - Name changed from "Apex Canopy, The Waking Shores" to "Uktulut Outpost, The Waking Shores".


Holidays

  • Dragonflight Dungeon Event (New) - While this event is active, the final boss of each Dragonflight dungeon awards an extra item when defeated.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the third section of the Vault of the Incarnates: Fury of the Storm.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the first section of the Vault of the Incarnates: The Primal Bulwark.
  • Vault of the Incarnates (New) - Delve into the Vault of the Incarnates to put a stop to Raszageth's plans as all raid difficulties open!
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the first section of the Vault of the Incarnates: The Primal Bulwark.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the first section of the Vault of the Incarnates: The Primal Bulwark.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the second section of the Vault of the Incarnates: Caverns of Infusion.
  • Vault of the Incarnates (New) - Delve into the Vault of the Incarnates to put a stop to Raszageth's plans as all raid difficulties open!
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the third section of the Vault of the Incarnates: Fury of the Storm.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the first section of the Vault of the Incarnates: The Primal Bulwark.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the third section of the Vault of the Incarnates: Fury of the Storm.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the third section of the Vault of the Incarnates: Fury of the Storm.
  • Vault of the Incarnates (New) - Delve into the Vault of the Incarnates to put a stop to Raszageth's plans as all raid difficulties open!
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the second section of the Vault of the Incarnates: Caverns of Infusion.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the second section of the Vault of the Incarnates: Caverns of Infusion.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the second section of the Vault of the Incarnates: Caverns of Infusion.
  • Vault of the Incarnates (New) - Delve into the Vault of the Incarnates to put a stop to Raszageth's plans as all raid difficulties open!


Item Name Descriptions

  • Mystic (New) - Mystic


Keystone Affixes

  • [PH] (New) - [PH]
  • Thundering - While in combat, players are periodically caught in Raszageth's unending storm. As the storm passes, players discharge excess energy that can damage and stun allies. overcharged with primal power from Raszageth's unending storm. This power comes with great risk, and failure to discharge it quickly can have stunning consequences.


LFG Dungeons

Unknown

  • Fury of the Storm - Name changed from "Vault of the Incarnates" to "Fury of the Storm".


Map Areas

10.0 Dragon Isles

  • Thaldraszus > Valdrakken > Valdrakken Treasury Hoard (New)
  • The Azure Span > Cobalt Library - Name changed from "The Azure Span > House of Hogger" to "The Azure Span > Cobalt Library".
  • The Azure Span > Upper Frostlands - Name changed from "The Azure Span > Northern Frostlands" to "The Azure Span > Upper Frostlands".


Mounts

Flying Mounts

  • Azure Skitterfly - Flying Mount. Azure Skitterfly. "The azure skitterfly were a skittish lot. Grandpap Whiskers had to work much longer and harder with them before they warmed up to taking riders. However, the Azure have bonded extremely close to their riders and show how loyal the skitterflies can be." "Once Granpap Whiskers finally taught them how to take riders, the azure skitterflies proved to bond closely and loyally to their riders." Source: Faction: Dragonscale Expedition Renown: 25 Vendor: Grandpap Whiskers Location: Dragonscale Basecamp Granpap Whiskers Location: Dragonscale Basecamp Cost: 5 Iridescent Plume[INV_Icon_Feather05d.BLP] 20 Contoured Fowlfeather[INV_Feather_11] 750[INV_Faction_WarResources.BLP]
  • Crimson Gladiator's Drake - Unknown Type Flying Mount. Crimson Gladiator's Drake. "Forged in the fires of conquest, and armored to the teeth." Source: Achievement: Gladiator: Dragonflight Season 1 Category: Player vs. Player
  • Divine Kiss of Ohn'ahra - Flying Mount. Divine Kiss of Ohn'ahra. "...as though welcomed by the wind itself." Source: Drop: PH Quest: A Whispering Breeze Zone: Ohn'ahran Plains
  • Liberated Slyvern - Flying Mount. Liberated Slyvern. "PH" Source: Drop: PH "It's difficult to tell because it's far too angry, but this slyvern is actually glad it's not owned by gnolls anymore." Source: Drop: Breezebiter Zone: The Azure Span
  • Tamed Skitterfly - Flying Mount. Tamed Skitterfly. "The darker skitterfly were the first to show up at the Dragonscale Basecamp. It did not "It didn't take long for Grandpap Whiskers to tame them the skitterflies around the Dragonscale Basecamp and set them to helping move expedition personnel and cargo." Source: Faction: Dragonscale Expedition Renown: 25 Vendor: Grandpap Whiskers Location: Dragonscale Basecamp Granpap Whiskers Location: Dragonscale Basecamp
  • Verdant Skitterfly - Flying Mount. Verdant Skitterfly. "The Verdant Skitterfly became the perfect mount for Dragonscale Expedition Scouts allowing them to travel quickly and blend into the verdant foiliage of the Dragon Isles. It's too bad so many scouts have been lost, along with these incredible and loyal mounts." "Verdant skitterflies are the perfect mount for the scouts of the Dragonscale Expedition scouts, as they are fast and blend into the foiliage of the Dragon Isles." Source: Faction: Dragonscale Expedition Renown: 25 Drop: Expedition Scout's Pack Vendor: Granpap Whiskers Zone: Waking Shores
  • Zenet Hatchling - Flying Mount. Zenet Hatchling. "PH" Source: Drop: PH "The hardest winds begin with a gust and a flap." Source: Drop: Zenet Egg Zone: Ohn'ahran Plains


Ground Mounts

  • Lizi, Thunderspine Tramper - Ground Mount. Thunderspine Tramper Lizi, Thunderspine Tramper. "Nothing will stop Lizi from her mission to eat all the world's fruit." Source: Quest: To Tame A Thunderspine Zone: Ohn'ahran Plains
  • Otto - Name changed from "Splish-Splash" to "Otto". Ground Mount. Splish-Splash. "PH" Source: Drop: PH Otto. "Relax. The future will unfold as it was meant to, one way or an otter." Source: Quest: PH
  • Plainswalker Bearer - Ground Mount. Plainswalker Bearer. "PH" Source: PH "The mammoths of the Ohn'ahran Plains are unaccustomed to carrying people, as their centaur neighbors do not typically ride mounts. They can learn to bear riders, however. Some even do so enthusiastically." Source: World Event: Centaur Hunts (first hunt of each week)
  • Stormhide Salamanther - Ground Mount. Stormhide Salamanther. "PH" Source: PH "Sometimes when storm energies infuse a creature, it simply... becomes larger and more placid. Few salamanthers are willing to be ridden, but these children of the storm are a notable exception." Source: Vendor: Mythressa Cost: 2,000[INV_Misc_Powder_Thorium]
  • Vicious Sabertooth - Ground Mount. Vicious Sabertooth. "PH" "The elite Alliance forces that use these sabertooth mounts use a battle cry that translates from Darnassian as "here kitty kitty"." Source: PvP: Dragonflight: Season 1 Rated Arena and Rated Battleground Season Reward
  • Vicious Sabertooth - Ground Mount. Vicious Sabertooth. "PH" "The elite Horde forces that use these sabertooth mounts use a battle cry that translates from Thalassian as "pspspspsps"." Source: PvP: Dragonflight: Season 1 Rated Arena and Rated Battleground Season Reward


Unknown Types

  • Brown Scouting Ottuk - Ground Mount Unknown Type. Brown Scouting Ottuk. "Wiley and playful in their natural habitat, the ottuk possess keen eyes that normally are always looking out for predators, but make them perfect scouts." Source: Faction: Iskaara Tuskar ottuks possess keen eyes that can scout far afield as ably as they watch for predators." Source: Faction: Iskaara Tuskarr Renown: 24 Vendor: Tatto Location: Iskaara Cost: 2 Mastodon Tusk[Achievement_Reputation_Tuskarr] 2 Aquatic Maw[TRADE_ARCHAEOLOGY_SHARK JAWS.BLP] 750[INV_Faction_WarResources.BLP]
  • Iskaara Trader's Ottuk - Ground Mount. Iskaara Trader's Ottuk. "PH" Source: Drop: PH Unknown Type. Iskaara Trader's Ottuk. "There are no guarantees when you purchase an ottuk from Tattukiaka. At least they're cute." Source: Vendor: Tattukiaka Zone: The Azure Span Cost: 1 Terros's Captive Core[INV_10_DungeonJewelry_Primalist_Trinket_4_Earth.BLP] 1 Eye of the Vengeful Hurricane[INV_10_DungeonJewelry_Primalist_Necklace_1_Air.BLP]
  • Ivory Trader's Ottuk - Ground Mount. Ivory Trader's Ottuk. "PH" Source: Drop: PH Unknown Type. Ivory Trader's Ottuk. "No adult knows why some ottuks are white, but any tuskarr child can tell you: it's because they eat too much snow." Source: Vendor: Tattukiaka Zone: The Azure Span Cost: 1 Thunderous Downburst Ring[INV_10_DungeonJewelry_Primalist_Ring_1_Earth.BLP] 1 Unstable Arcane Loop[INV_10_DungeonJewelry_Tuskarr_Ring_2_Color4.BLP] 1 Platinum Star Band[INV_10_DungeonJewelry_Explorer_Ring_1_Color1.BLP]


Scenarios

Community Feast

  • 02: Nappa's Famous Tea - Throw Pour it into the pot!
  • 02: Piping-Hot Orca Milk - Throw Pour it into the pot!





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