Dragonflight Beta - Build 46259

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Topic/Postby Haggle » 27 Oct 2022, 11:00

Dragonflight Beta - Build 46259

Dragonflight Beta - Build 46259

A new build is now live on the Beta realms!










Originally Posted by Blizzard Entertainment


This week’s Beta update includes the following additions. With this update, the Crafting Orders system is not yet fully enabled. It will become available for testing with Beta hotfixes soon.



Professions

  • Crafting Orders

    • We are happy to introduce the final addition to revamped professions – Crafting Orders. This is a new system which allows everyone to send orders to have specific items crafted for them, including epic soulbound equipment. Once a crafter fulfills an order, it will be sent to the customer in the mail.
    • Crafting Orders will be initially accessible on the Tyrhold realm only, and will be enabled on the Valdrakken realm at a later date.
    • You will find that the Crafting Order Clerks standing on the overlook above The Artisan’s Market in Valdrakken will now accept your crafting orders. Should you wish to try sending a crafting order, speak with one of them. You will be able to browse for an item you wish to order, customize it as you see fit, write a (courteous) message, and post the order. By default, your order will be public, allowing any appropriately knowledgeable crafter on your realm to fulfill it. You can also choose to send a guild order or a personal order to someone in particular with the right profession.
    • For all the crafters out there, this is now your chance to begin filling orders. Find any crafting table for your profession in the Dragon Isles (there are many within the Artisan’s Market in Valdrakken), and either right click the table or open your recipes manually. You will find that the Crafting Orders tab along the bottom of your recipe is accessible. From there, you can search or browse public, guild, and any personal orders you may have received. Once you’ve claimed the order, you can provide any missing reagents, craft the item in question, fill out a (courteous) message back to your customer and complete the order, collecting your commission.
    • We are looking forward to your thoughts and feedback, particularly how understandable and convenient you find the experience. Happy ordering and crafting!


Quests

  • Removed the ability for players who have not started Threads of Fate to access the system.

    • Developers’ notes: The goal with Threads of Fate was to help alleviate the linear path of Shadowlands for alts as it was the only way for players to level from 50 to 60. Now that Shadowlands has been moved into Chromie time and Chromie Time’s level cap has been increased to 60, players have a multitude of methods to reach level 60. Players currently in Threads of fate can continue through it, but the option will not be available for any new characters.
    • We do not have plans to do similar removals with Dragonflight’s Adventure Mode in future expansions. Threads of Fate is a choice to use in Shadowlands and irreversibly changes a player’s character once it is chosen. It previously created two different experiences of Shadowlands, which would double to four with both of the level up and Threads of Fate being accessible within Chromie time. Adventure Mode in Dragonflight is an overlay to the level up experience and is always on once it is earned regardless of decisions the player makes.





Achievement Changes





Originally Posted by MMO-Champion

Appearances

Collections

  • Cosmic Chic Collect any armor set from Shadowlands PvP Season 3. 10 points. Account Wide. or Season 4. 10 points. Account Wide.
  • Crimson Carpet Fashion (New) Collect any armor set from Dragonflight PvP Season 1. 10 points. Account Wide.


Dragon Isles

Exploration

  • Famliar Skies Name changed from "Explore the Forbidden Reach" to "Famliar Skies".


Dragonflight

Quests



Reputation



Dragonflight Dungeon

Dungeons & Raids

  • Go With the Flow Name changed from "Go With The Flow" to "Go With the Flow". Defeat the Primal Tsunami after slaying at least one Flow Control Unit three Flow Control Units in Halls of Infusion on Mythic difficulty. 10 points.
  • The Vegetarian Diet (New) Free every Captive Tuskarr in a Meat Storage in a single visit to Brackenhide Hollow. Reward: Happy Tuskarr Palooza. 10 points.


Dragonrider Racing

Expansion Features

  • Azure Span Advanced: Silver Name changed from "Azure Spa, Advanced: Silver" to "Azure Span Advanced: Silver".
  • Frostland Flyover Advanced: Bronze Name changed from "Central Circuit Advanced: Bronze" to "Frostland Flyover Advanced: Bronze". Complete Azure Span Central Circuit Advanced. 5 points. Frostland Flyover Advanced. 5 points.
  • Frostland Flyover Advanced: Gold Name changed from "Central Circuit Advanced: Gold" to "Frostland Flyover Advanced: Gold". Get Gold ranked time for Azure Span Central Circuit Advanced. 5 points. Frostland Flyover Advanced. 5 points.
  • Frostland Flyover Advanced: Silver Name changed from "Central Circuit Advanced: Silver" to "Frostland Flyover Advanced: Silver". Get Silver ranked time for Azure Span Central Circuit Advanced 5 points. Frostland Flyover Advanced 5 points.
  • Frostland Flyover: Bronze Name changed from "Central Circuit: Bronze" to "Frostland Flyover: Bronze". Complete Azure Span Central Circuit. 5 points. Frostland Flyover. 5 points.
  • Frostland Flyover: Gold Name changed from "Central Circuit: Gold" to "Frostland Flyover: Gold". Get Gold ranked time for Azure Span Central Circuit. 5 points. Frostland Flyover. 5 points.
  • Frostland Flyover: Silver Name changed from "Central Circuit: Silver" to "Frostland Flyover: Silver". Get Silver ranked time for Azure Span Central Circuit. 5 points. Frostland Flyover. 5 points.
  • Iskaara Tour Advanced: Bronze Name changed from "Iskaara Flyover Advanced: Bronze" to "Iskaara Tour Advanced: Bronze". Complete Azure Span Iskaara Flyover Advanced. 5 points. Tour Advanced. 5 points.
  • Iskaara Tour Advanced: Gold Name changed from "Iskaara Flyover Advanced: Gold" to "Iskaara Tour Advanced: Gold". Get Gold ranked time for Azure Span Iskaara Flyover Advanced. 5 points. Tour Advanced. 5 points.
  • Iskaara Tour Advanced: Silver Name changed from "Iskaara Flyover Advanced: Silver" to "Iskaara Tour Advanced: Silver". Get Silver ranked time for Azure Span Iskaara Flyover Advanced. 5 points. Tour Advanced. 5 points.
  • Iskaara Tour: Bronze Name changed from "Iskaara Flyover: Bronze" to "Iskaara Tour: Bronze". Complete Azure Span Iskaara Flyover. 5 points. Tour. 5 points.
  • Iskaara Tour: Gold Name changed from "Iskaara Flyover: Gold" to "Iskaara Tour: Gold". Get Gold ranked time for Azure Span Iskaara Flyover. 5 points. Tour. 5 points.
  • Iskaara Tour: Silver Name changed from "Iskaara Flyover: Silver" to "Iskaara Tour: Silver". Get Silver ranked time for Azure Span Iskaara Flyover. 5 points. Tour. 5 points.
  • Tyrhold Trial Advanced: Bronze Name changed from "Passage Pathway Advanced: Bronze" to "Tyrhold Trial Advanced: Bronze". Complete Thaldraszus Passage Pathway Advanced. 5 points. Tyrhold Trial Advanced. 5 points.
  • Tyrhold Trial Advanced: Gold Name changed from "Passage Pathway Advanced: Gold" to "Tyrhold Trial Advanced: Gold". Get Gold ranked time for Thaldraszus Passage Pathway Advanced. 5 points. Tyrhold Trial Advanced. 5 points.
  • Tyrhold Trial Advanced: Silver Name changed from "Passage Pathway Advanced: Silver" to "Tyrhold Trial Advanced: Silver". Get Silver ranked time for Thaldraszus Passage Pathway Advanced. 5 points. Tyrhold Trial Advanced. 5 points.
  • Tyrhold Trial: Bronze Name changed from "Passage Pathway: Bronze" to "Tyrhold Trial: Bronze". Complete Thaldraszus Passage Pathway. 5 points. Tyrhold Trial. 5 points.
  • Tyrhold Trial: Gold Name changed from "Passage Pathway: Gold" to "Tyrhold Trial: Gold". Get Gold ranked time for Thaldraszus Passage Pathway 5 points. Tyrhold Trial. 5 points.
  • Tyrhold Trial: Silver Name changed from "Passage Pathway: Silver" to "Tyrhold Trial: Silver". Get Silver ranked time for Thaldraszus Passage Pathway. 5 points. Tyrhold Trial. 5 points.


Exploration



Feats of Strength



Player vs. Player

Feats of Strength

  • Gladiator: Dragonflight Season 1 Win 50 3v3 games while at Elite rank during Dragonflight Season 1. Reward: Gladiator Mount and Gladiator Title. Gladiator Title, Drakewatcher Manuscript.


Professions



Guild



Raids

Feats of Strength

  • Herald of the Titans Defeat Algalon the Observer at level 30 without anyone in the raid wearing items higher than Item Level 35 107. Title Reward: Herald of the Titans.


World

Player vs. Player

  • Blood Bank Collect 500 Bloody Tokens. 10 points. Collect 50 Bloody Tokens. 10 points.
  • Bloodstained Bounty Collect 100 Bloody Tokens. 10 points. Collect 10 Bloody Tokens. 10 points.
  • Prosperously Bloody Collect 250 Bloody Tokens. 10 points. Collect 30 Bloody Tokens. 10 points.









Spell Changes





Originally Posted by MMO-Champion

Mounts



Companions



Item Set Bonuses

  • Azureweave Vestments Your spells and abilities have a chance to invoke latent Azureweave properties. Dealing damage has a chance to grant Piercing Azureweave, granting increasing Intellect for 8 sec. Healing has a chance to grant Flowing Azureweave, restoring some Mana when you cast spells for 8 sec. Approximately 4 procs per minute.
  • Breaker's Frenzy Killing enemy players grants Breaker's Frenzy, increasing versatility and movement speed by 2% and movement speed by 2%. Can stack up to 10 times.
  • Magic Snowball Your spells and abilities have a chance to pelt your target with a magic snowball, causing enemies to take Frost damage or allies to receive healing. Approximately 3 procs per minute.


224

  • Evoker Devastation Class Set 4pc Empower spells have a 25% chance to grant you 6 seconds of Fury of the Aspects without causing Exhausted. Exhaustion.
  • Evoker Preservation Class Set 4pc Reversion healing has a chance to cause your next Living Flame to cast instant and deal 20% increased healing or damage. Stacks up to 2 times. Approximately 2.25 procs per minute.


Death Knight (Forums, Talent Calculator)

  • Death Knight Unholy Class Set 2pc Bursting a Festering Wound grants your ghoul Vile Infusion, increasing their damage and attack speed by 25% and Haste by 10% for 5 sec.
  • Death Knight Unholy Class Set 4pc Your primary ghoul's attacks have a 15% 8% chance to increase your damage and Haste by 10% 8% for 8 sec. This chance is increased during Vile Infusion. to 15% during Vile Infusion.


Druid (Forums, Talent Calculator)

  • Druid Feral Class Set 4pc For each combo point spent, finishing moves increase your Bleed Rip, Rake, and Thrash damage by 2% and increase the chance for Shred, Rake, Swipe, and Thrash to Critically Strike by 2% for 4 sec.
  • Druid Guardian Class Set 4pc Gore has a 5% increased chance to trigger. Using Mangle with Gore heals you for [ 150% [ 375% of Attack Power ] over 6 sec.
  • Druid Restoration Class Set 2pc Rejuvenation, Lifebloom, Wild Growth, Efflorescence, and Tranquility chance to critically heal is increased by 10%. 8%.


Hunter (Forums, Talent Calculator)

  • Hunter Survival Class Set 4pc Raptor Strike, Carve, and Butchery have a 101% 20% chance to make your next Raptor Strike, Carve, or Butchery cost no Focus and deal 50% increased damage.


Monk (Forums, Talent Calculator)

  • Monk Windwalker Class Set 4pc Fists of Fury now instead enhances your next 3 Rising Sun Kicks or Spinning Crane Kicks and enhanced kicks increase the damage of your next Fists of Fury by 5%, stacking up to 3 times.


Paladin (Forums, Talent Calculator)

  • Paladin Protection Class Set 4pc Blessed Hammer Crusader Strike increases your Parry by 4% for 10 sec, and extends the duration of Ally of the Light by 1.0 sec.


Rogue (Forums, Talent Calculator)

  • Rogue Assassination Class Set 2pc Envenom also increases your weapon poisons' damage by 10%. 20%.
  • Rogue Assassination Class Set 4pc When your weapon poisons deal direct damage, you have a 50% chance to gain Septic Wounds, increasing all Bleed damage done by 2% 4% for 8 sec, stacking up to 5 times.
  • Rogue Outlaw Class Set 2pc Dispatch increases the damage of your next Sinister Strike or Ambush by 20% per combo point spent. 8% per combo point spent.
  • Rogue Outlaw Class Set 4pc Half-cost uses of Pistol Shot granted by Sinister Strike increase the damage of your next Dispatch by 50%. 25%.
  • Rogue Subtlety Class Set 4pc Backstab, Shadowstrike, and Shuriken Storm critical strikes increase the damage of your next Eviscerate or Rupture by 15% or your next Black Powder by 8%. Eviscerate and Rupture by 12% and the damage of Black Powder by 8% for 3 sec.


Death Knight (Forums, Talent Calculator)

Unholy

  • Bursting Sores Bursting a Festering Wound deals 25% more damage, and deals [ 20% 20% more damage, and deals [ 18% of Attack Power ] Shadow damage to all nearby enemies. Deals reduced damage beyond 8 targets. Unholy Death Knight - Level 25 Talent. Unholy Death Knight - Level 25 Talent.
  • Clawing Shadows Deals [ 50.78% Deals [ 55.86% of Attack Power ] Shadow damage and causes 1 Festering Wound to burst. Requires Melee Weapon. Can be cast in Undead. Limited to 8 targets. Unholy Death Knight - Level 15 Talent. Unholy Death Knight - Level 15 Talent. 1 Runes. 30 yd range. Instant.
  • Harbinger of Doom Sudden Doom triggers 15% 30% more often and can accumulate up to 2 charges. Unholy Death Knight - Level 35 Talent. Unholy Death Knight - Level 35 Talent.
  • Unholy Death Knight Decreases damage/healing by 5%: Blood Plague, Bursting Sores, Clawing Shadows, Death and Decay, Death Coil, Defile, Festering Wound, Frost Fever, Rune of Razorice, Rune Strike, Soul Reaper, Unholy Blight, Unholy Pact Decreases periodic damage/healing by 5%: Blood Plague, Bursting Sores, Clawing Shadows, Death and Decay, Death Coil, Defile, Festering Wound, Frost Fever, Rune of Razorice, Rune Strike, Soul Reaper, Unholy Blight, Unholy Pact Death Knight - Unholy Spec. Death Knight - Unholy Spec.
  • Unholy Pact Dark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal [ 236.2% [ 224.4% of Attack Power ] Shadow damage over 15 sec to enemies between you and your pet. Unholy Death Knight - Level 45 Talent. Unholy Death Knight - Level 45 Talent.


Demon Hunter (Forums, Talent Calculator)

  • Chaos Strike Slice your target for [ 123% [ 110.7% of Attack Power ] Chaos damage. Chaos Strike has a 20% chance to refund 20 Fury. Requires One-Handed Melee Weapon. 40 Fury. Melee range. Instant.
  • Immolation Aura (Havoc) Engulf yourself in flames, radiating [ 60.5% [ 65.4% of Attack Power ] Fire damage over 6 sec.
  • Immolation Aura (Vengeance) Engulf yourself in flames, radiating [ 60.5% [ 65.4% of Attack Power ] Fire damage over 6 sec.
  • Immolation Aura (Initial) Engulf yourself in flames, radiating [ 60.5% [ 65.4% of Attack Power ] Fire damage over 6 sec.
  • Immolation Aura (Immolation Aura) Engulf yourself in flames, instantly causing [ 27.03% [ 29.19% of Attack Power ] Fire damage to enemies within 8 yards and radiating [ 60.5% [ 65.4% of Attack Power ] Fire damage over 6 sec.
  • Immolation Aura Immolation Aura instantly causes [ 27.03% [ 29.19% of Attack Power ] Fire damage to enemies within 8 yards. Rank 2. Rank 2.


Havoc

  • Blade Dance Strike your primary target for [ 167.5% of Attack [ 155.6% of Attack Power + 2.8% of Spell Power ] Chaos damage and all nearby enemies for [ 71.3% [ 84.1% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Requires One-Handed Melee Weapon. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec. 35 Fury. Instant. 15 sec cooldown.
  • Chaos Strike Slice your target for [ 123% [ 110.7% of Attack Power ] Chaos damage. Chaos Strike has a 20% chance to refund 20 Fury. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec.
  • Chaos Strike Slice your target for [ 123% [ 110.7% of Attack Power ] Chaos damage. Chaos Strike has a 20% chance to refund 20 Fury. Requires One-Handed Melee Weapon. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec. 40 Fury. Melee range. Instant.
  • First Blood Blade Dance deals [ 167.5% of Attack [ 155.6% of Attack Power + 2.8% of Spell Power ] Chaos damage to the first target struck. Havoc Demon Hunter - Level 40 Talent. Havoc Demon Hunter - Level 40 Talent.
  • Immolation Aura Increases the duration of Immolation Aura by 6 4 sec. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec.


Vengeance

  • Sigil of Chains Place a Sigil of Chains at the target location that activates after 2 sec. All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by 70% for 6 sec. Vengeance Demon Hunter - Level 40 Talent. Vengeance Demon Hunter - Level 40 Talent. 30 yd range. Instant. 1.5 min cooldown. 60 sec cooldown.
  • Sigil of Flame Place a Sigil of Flame at the target location that activates after 2 sec. Deals [ 11.85% [ 14.7% of Attack Power ] Fire damage, and an additional [ 29.22% [ 41.4% of Attack Power ] Fire damage over 6 sec, to all enemies affected by the sigil. Generates 30 Fury. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec. 30 yd range. Instant. 30 sec cooldown.
  • Sigil of Flame Sigil of Flame deals an additional [ 29.22% [ 41.4% of Attack Power ] Fire damage over 6 sec, to all enemies affected by the sigil. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec.


Druid (Forums, Talent Calculator)

  • Ferocious Bite Balance, Guardian, Restoration, Initial: Finishing move that causes Physical damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%. 1 point : [ 21% of Attack Power ] damage 2 points: [ 42% of Attack Power ] damage 3 points: [ 63% of Attack Power ] damage 4 points: [ 84% of Attack Power ] damage 5 points: [ 105% of Attack Power ] damage Feral: Finishing move that causes Physical damage per combo point and consumes up to [ 20 + 6.3% of Spell Power ] additional Energy to increase damage by up to 100%. 1 point : [ 21% of Attack Power ] damage 2 points: [ 42% of Attack Power ] damage 3 points: [ 63% of Attack Power ] damage 4 points: [ 84% of Attack Power ] damage 5 points: [ 105% of Attack Power ] damage Requires Cat Form. 25 Energy. Melee range. Instant. 1 sec global cooldown.
  • Shred (Normal) Shred the target, causing [ 54.65% [ 68.37% of Attack Power ] Physical damage to the target.
  • Shred (Merciless Claws) Shred the target, causing [ 54.65% [ 68.37% of Attack Power ] Physical damage to the target.
  • Shred (Improved Shred) Shred the target, causing [ 54.65% [ 68.37% of Attack Power ] Physical damage to the target.


Balance

  • Feral Affinity You gain: Feline Swiftness Increases your movement speed by [ 15 + 25% of Spell Power ]% 15%. You also learn: Rake Rip Swipe Maim Your energy regeneration is increased by 35%. Balance Druid - Level 30 Talent. Balance Druid - Level 30 Talent.
  • Mastery: Astral Invocation Your Nature spells deal [ 110% [ 90% of Spell Power ]% additional damage to targets affected by Sunfire. Your Arcane spells deal [ 110% [ 90% of Spell Power ]% additional damage to targets affected by Moonfire. Druid - Balance Spec. Druid - Balance Spec.
  • Wrath Hurl a ball of energy at the target, dealing [ 60% [ 54% of Spell Power ] Nature damage. Generates 0 Astral Power. Can be cast in Moonkin Form. Druid - Balance Spec. Druid - Balance Spec. 40 yd range. 1.5 sec cast.


Balance, Guardian, Restoration

  • Feral Affinity You gain: Feline Swiftness Increases your movement speed by [ 15 + 25% of Spell Power ]% 15%. You also learn: Rake Rip Swipe Maim Your energy regeneration is increased by 35%. Restoration Druid - Level 30 Talent. Restoration Druid - Level 30 Talent.


Feral, Guardian, Initial

  • Balance Affinity You gain: Astral Influence Feral, Guardian: Increases the range of all of your abilities by 1 yards. Initial Increases the range of all of your abilities by 3 yards. You also learn: Moonkin Form Starsurge Starfire Sunfire Typhoon Druid - Level 30 Talent. Druid - Level 30 Talent.


Guardian

  • Feral Affinity You gain: Feline Swiftness Increases your movement speed by [ 15 + 25% of Spell Power ]% 15%. You also learn: Rake Rip Maim Your energy regeneration is increased by 35%. Guardian Druid - Level 30 Talent. Guardian Druid - Level 30 Talent.
  • Survival of the Fittest Reduces the cooldowns of Barkskin and Survival Instincts by 33% 15%. Guardian Druid - Level 45 Talent. Guardian Druid - Level 45 Talent.


Restoration

  • Balance Affinity You gain: Astral Influence Feral, Guardian: Increases the range of all of your abilities by 1 yards. Initial Increases the range of all of your abilities by 3 yards. You also learn: Moonkin Form Starsurge Starfire Typhoon Restoration Druid - Level 30 Talent. Restoration Druid - Level 30 Talent.
  • Cultivation When Rejuvenation heals a target below 60% health, it applies Cultivation to the target, healing them for [ 28.8% [ 18.72% of Spell Power ] over 6 sec. Restoration Druid - Level 40 Talent. Restoration Druid - Level 40 Talent.
  • Restoration Druid Restoration Druid core passive Increases damage/healing by 37%: Ferocious Bite, Improved Prowl, Mangle, Moonfire, Shred, Thrash, Wrath Increases periodic damage/healing by 37%: Ferocious Bite, Improved Prowl, Mangle, Moonfire, Shred, Thrash, Wrath Mangle, Moonfire, Shred, Thrash, Wrath Decreases damage/healing by 15%: Regrowth Decreases periodic damage/healing by 15%: Regrowth Decreases periodic damage/healing by 8%: Incarnation: Tree of Life Druid - Restoration Spec. Druid - Restoration Spec.
  • Soul of the Forest Swiftmend increases the healing of your next Regrowth or Rejuvenation by 200% 150%, or your next Wild Growth by 60% 50%. Restoration Druid - Level 40 Talent. Restoration Druid - Level 40 Talent.


Hunter (Forums, Talent Calculator)



Pets

  • Bite Bite the enemy, causing [ 50% [ 33.3% of Ranged Attack Power ] damage. Deals 100% more damage and costs 100% more Focus when your pet has 50 or more Focus. Basic Attack. Basic Attack. 25 Focus. Melee range. Instant. 3 sec cooldown. 1 sec global cooldown.


Survival

  • Flanking Strike You and your pet leap to the target and strike it as one, dealing a total of [ 149% of Attack Power + 149% [ 224% of Attack Power + 223.5% of Attack Power ] Physical damage. Generates 30 Focus for you and your pet. Requires Two-Handed Melee Weapon. Survival Hunter - Level 45 Talent. Survival Hunter - Level 45 Talent. 15 yd range. Instant. 30 sec cooldown.


Mage (Forums, Talent Calculator)

Fire

  • Pyroclasm Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 240% 230% additional damage. Maximum 2 stacks. Fire Mage - Level 50 Talent. Fire Mage - Level 50 Talent.


Monk (Forums, Talent Calculator)

  • Expel Harm Brewmaster: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Draws in the positive chi of all your Healing Spheres to increase the healing of Expel Harm. Windwalker: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Generates 1 0 Chi. Mistweaver: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. May be cast during Soothing Mist, and will additionally heal the Soothing Mist target. Initial: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Expel Harm: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Generates 0 Chi. 15 Energy / 3% of Base Mana / 15 Energy. 100 yd range. Instant. 15 sec cooldown. 1 sec global cooldown.
  • Renewing Mist Surrounds the target with healing mists, restoring [ 225% [ 207% of Spell Power ] health over 20 sec. If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds. Unlimited range. Instant.
  • Tiger Palm Brewmaster: Strike with the palm of your hand, dealing [ 27.03% of Attack Power ] Physical damage. Reduces the remaining cooldown on your Brews by 1 sec. Windwalker: Strike with the palm of your hand, dealing [ 27.03% of Attack Power ] Physical damage. Tiger Palm has an 8% chance to make your next Blackout Kick cost no Chi. Generates 0 Chi. Mistweaver, Initial: Strike with the palm of your hand, dealing [ 27.03% of Attack Power ] Physical damage. Power Strikes: Strike with the palm of your hand, dealing [ 27.03% of Attack Power ] Physical damage. Generates 3 Chi. 50 Energy. Melee range. Instant.


Mistweaver

  • Mistweaver Monk Mistweaver Monk core passive Increases damage/healing by 10%: Tiger Palm Increases damage/healing by 150% 125%: Spinning Crane Kick Increases periodic damage/healing by 400%: Crackling Jade Lightning Monk - Mistweaver Spec. Monk - Mistweaver Spec.
  • Refreshing Jade Wind Summon a whirling tornado around you, causing [ 150.8% [ 181% of Spell Power ] healing over 9 15 sec to up to 6 allies within 10 yards. Mistweaver Monk - Level 45 Talent. Mistweaver Monk - Level 45 Talent. 3.5% of Base Mana. Instant. 9 sec cooldown. 5% of Base Mana. Instant. 45 sec cooldown.
  • Rising Mist Rising Sun Kick heals all allies with your Renewing Mist, Enveloping Mist, or Essence Font for [ 28% [ 25.2% of Spell Power ], and extends those effects by 4 sec, up to 100% of their original duration. Mistweaver Monk - Level 50 Talent. Mistweaver Monk - Level 50 Talent.


Windwalker

  • Disable Disable will root targets that are already snared for 8 sec. Rank 2. Rank 2. Monk - Windwalker Spec. Monk - Windwalker Spec.
  • Expel Harm Expel Harm now generates 1 Chi. Rank 2. Rank 2. Monk - Windwalker Spec. Monk - Windwalker Spec.
  • Flying Serpent Kick Reduces the cooldown of Flying Serpent Kick by 5 sec. Rank 2. Rank 2. Monk - Windwalker Spec. Monk - Windwalker Spec.
  • Windwalker Monk Decreases damage/healing by 7%: Blackout Kick, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Rushing Jade Wind, Spinning Crane Kick, Tiger Palm, Whirling Dragon Punch Decreases periodic damage/healing by 7%: Blackout Kick, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Rushing Jade Wind, Spinning Crane Kick, Tiger Palm, Whirling Dragon Punch Increases damage/healing by 26%: Blackout Kick and Tiger Palm Increases damage/healing by 22%: Chi Wave and Rushing Jade Wind Increases periodic damage/healing by 22%: Eye of the Tiger Increases damage/healing by 140%: Spinning Crane Kick Increases damage/healing by 10%: Blackout Kick Increases damage/healing by 10%: Blackout Kick, Fist of the White Tiger Fist of the White Tiger and, Tiger Palm Increases damage/healing by 20%: Blackout Kick, Fist of the White Tiger, Tiger Palm Increases damage/healing by 20%: Fists of Fury Decreases damage/healing by 5%: Spinning Crane Kick Monk - Windwalker Spec. Monk - Windwalker Spec.


Paladin (Forums, Talent Calculator)

  • Holy Shock (Holy) Triggers a burst of Light on the target, dealing [ 68% [ 61.2% of Spell Power ] Holy damage to an enemy, or [ 155% [ 139.5% of Spell Power ] healing to an ally.
  • Holy Shock (Protection, Retribution, Initial) Triggers a burst of Light on the target, dealing [ 68% [ 61.2% of Spell Power ] Holy damage to an enemy, or [ 155% [ 139.5% of Spell Power ] healing to an ally.
  • Holy Shock (Holy) Triggers a burst of Light on the target, dealing [ 68% [ 61.2% of Spell Power ] Holy damage to an enemy, or [ 155% [ 139.5% of Spell Power ] healing to an ally.
  • Holy Shock (Protection, Retribution, Initial) Triggers a burst of Light on the target, dealing [ 68% [ 61.2% of Spell Power ] Holy damage to an enemy, or [ 155% [ 139.5% of Spell Power ] healing to an ally.
  • Judgment (Holy, Initial) Judges the target, dealing [ 63.4% of Spell Power ] Holy damage [ 57.06% of Spell Power ] Holy damage
  • Judgment (Protection, Retribution) Judges the target, dealing [ 63.4% [ 57.06% of Spell Power ] Holy damage Generates 1 Holy Power.
  • Judgment (Greater Judgment) Judges the target, dealing [ 63.4% [ 57.06% of Spell Power ] Holy damage, and causing them to take 20% increased damage from your next Holy Power ability.
  • Lay on Hands (Empyreal Ward) Grants the target 15% 30% increased armor for 60 sec.
  • Tyr's Deliverance Releases the Light within yourself, healing an injured ally within 20 yds for [ 39.38% of Spell Power 5 injured allies instantly and an injured ally;] every 1 sec for 10 sec within 20 yds for [ 47.25% of Spell Power . Allies healed also receive 25% increased healing from your Holy Light and Flash of Light spells for 10 sec. 100 yd range. Instant.


Holy

  • Holy Paladin Holy Paladin core passive Increases damage/healing by 6%: Bestow Faith, Flash of Light, Glimmer of Light, Holy Prism, Holy Shock, Judgment of Light, Light's Hammer, Word of Glory Increases periodic damage/healing by 6%: Bestow Faith, Flash of Light, Glimmer of Light, Holy Shock, Judgment of Light, Light's Hammer, Word of Glory Decreases damage/healing by 8%: Avenging Wrath, Consecration, Crusader Strike, Glimmer of Light, Hammer of Wrath, Holy Prism, Holy Shock, Judgment, Light's Hammer, Sanctified Wrath, Shield of the Righteous Decreases damage/healing by 20%: Hammer of Wrath and Judgment Increases damage/healing by 110%: Consecration Decreases damage/healing by 8%: Word of Glory Paladin - Holy Spec. Paladin - Holy Spec.


Holy & Protection

  • Judgment of Light Judgment causes the next 25 successful attacks against the target to heal the attacker for [ 7% [ 3.5% of Spell Power ]. Holy (25)/Protection (45) Paladin - Talent. Holy (25)/Protection (45) Paladin - Talent.


Protection

  • Crusader's Judgment Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment reduces the cooldown of Judgment by 3 sec. Protection Paladin - Level 25 Talent. Protection Paladin - Level 25 Talent.


Retribution

  • Sanctified Wrath Avenging Wrath lasts 25% longer. During Avenging Wrath, each Holy Power spent causes you to explode with Holy light for [ 27% [ 13.5% of Attack Power ] damage to nearby enemies. Retribution Paladin - Level 50 Talent. Retribution Paladin - Level 50 Talent.


Priest (Forums, Talent Calculator)

  • Power Word: Shield Shields an ally for 15 sec, absorbing [ 280% [ 336% of Spell Power ] damage. Can be cast in Shadowform, Spirit of Redemption. 3.1% of Base Mana. 40 yd range. Instant. 7.5 sec cooldown.


Holy

  • Mastery: Echo of Light Your direct healing spells heal for an additional [ 125% [ 112.5% of Spell Power ]% over 6 sec. Priest - Holy Spec. Priest - Holy Spec.


Rogue (Forums, Talent Calculator)

  • Ambush (Normal) Ambush the target, causing [ 95.47% [ 114.57% of Attack Power ] Physical damage.
  • Ambush (Hidden Opportunity) Ambush the target, causing [ 95.47% [ 114.57% of Attack Power ] Physical damage.
  • Deadly Poison Poisoned weapons have a chance to deal [ 4.5% [ 5.6% of Attack Power ] Nature damage to a target already affected by Deadly Poison. 100 yd range. Instant.
  • Deadly Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance to poison the enemy for [ 37.8% [ 47% of Attack Power ] Nature damage over 12 sec. Subsequent poison applications will instantly deal [ 4.5% [ 5.6% of Attack Power ] Nature damage. 100 yd range. Instant.
  • Eviscerate (Normal) 1 point : [ 17.6% [ 16.9% of Attack Power ] damage 2 points: [ 35.2% [ 33.8% of Attack Power ] damage 3 points: [ 52.8% [ 50.7% of Attack Power ] damage 4 points: [ 70.4% [ 67.6% of Attack Power ] damage 5 points: [ 88% [ 84.5% of Attack Power ] damage 6 points: [ 105.6% of Attack Power ] damage [ 101.4% of Attack Power ] damage
  • Eviscerate (Shadowed Finishers) 1 point : [ 17.6% [ 16.9% of Attack Power ] damage 2 points: [ 35.2% [ 33.8% of Attack Power ] damage 3 points: [ 52.8% [ 50.7% of Attack Power ] damage 4 points: [ 70.4% [ 67.6% of Attack Power ] damage 5 points: [ 88% of Attack Power ] damage [ 84.5% of Attack Power ] damage
  • Instant Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance of poisoning the enemy which instantly inflicts [ 4.95% [ 5.6% of Attack Power ] Nature damage. Requires One-Handed Melee Weapon. 1.5 sec cast.
  • Mutilate Instantly attacks for [ 35% [ 46.2% of Attack Power ] Physical damage. Awards 1 combo points. Requires Daggers. Melee range. Instant.
  • Mutilate Instantly attacks for [ 35% [ 46.2% of Attack Power ] Physical damage. Awards 1 combo points. Requires Daggers. Melee range. Instant.
  • Shiv (Assassination) Attack with your off-hand, dealing [ 50% [ 60% of Attack Power ] Physical damage, dispelling all enrage effects and applying a concentrated form of your active Non-Lethal poison.
  • Shiv (Outlaw, Subtlety, Initial) Attack with your off-hand, dealing [ 50% [ 60% of Attack Power ] Physical damage, dispelling all enrage effects and applying a concentrated form of your active Non-Lethal poison.
  • Shiv (Improved Shiv) Attack with your poisoned blades, dealing [ 50% [ 60% of Attack Power ] Physical damage, dispelling all enrage effects and applying a concentrated form of your active Non-Lethal poison.
  • Shiv (Crippling Poison) Attack with your off-hand, dealing [ 50% [ 60% of Attack Power ] Physical damage, dispelling all enrage effects and applying a concentrated form of your Crippling Poison, reducing movement speed by 70% for 5 sec.
  • Shiv (Numbing Poison) Attack with your off-hand, dealing [ 50% [ 60% of Attack Power ] Physical damage, dispelling all enrage effects and applying a concentrated form of your Numbing Poison, reducing casting speed by 25% for 5 sec.
  • Wound Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance to poison the enemy, which instantly inflicts [ 2.13% [ 2.8% of Attack Power ] Nature damage and reduces all healing received by 8% for 12 sec, stacking up to 3 times. Requires One-Handed Melee Weapon. 1.5 sec cast.


Assassination

  • Crimson Tempest Finishing move that slashes all enemies within 10 yards, dealing instant damage and causing victims to bleed for additional damage. Deals reduced damage beyond 8 targets. Lasts longer per combo point. 1 point : [ 9.4% of Attack Power ] plus [ 23.4% [ 24.2% of Attack Power ] plus [ 26.9% of Attack Power ] over 4 sec 2 points: [ 14% of Attack Power ] plus [ 35.1% [ 36.3% of Attack Power ] plus [ 40.4% of Attack Power ] over 6 sec 3 points: [ 18.7% of Attack Power ] plus [ 46.8% [ 48.4% of Attack Power ] plus [ 53.8% of Attack Power ] over 8 sec 4 points: [ 23.4% of Attack Power ] plus [ 58.5% [ 60.6% of Attack Power ] plus [ 67.3% of Attack Power ] over 10 sec 5 points: [ 28.1% of Attack Power ] plus [ 70.2% [ 72.7% of Attack Power ] plus [ 80.7% of Attack Power ] over 12 sec 6 points: [ 32.8% of Attack Power ] plus [ 81.9% [ 84.8% of Attack Power ] plus [ 94.2% of Attack Power ] over 14 sec Requires Melee Weapon. Assassination Rogue - Level 50 Talent. Assassination Rogue - Level 50 Talent. 35 30 Energy. Instant. 1 sec global cooldown.
  • Fan of Knives Sprays knives at all enemies within 10 yards, dealing [ 32% [ 44.16% of Attack Power ] Physical damage and applying your active poisons at their normal rate. Deals reduced damage beyond 8 targets. Awards 1 combo points. Rogue - Assassination Spec. Rogue - Assassination Spec. 35 Energy. Instant. 1 sec global cooldown.
  • Garrote Garrote the enemy, causing [ 108% [ 174.96% of Attack Power ] Bleed damage over 18 sec. Awards 1 combo points. Requires One-Handed Melee Weapon. Rogue - Assassination Spec. Rogue - Assassination Spec. 45 Energy. Melee range. Instant. 6 sec cooldown. 1 sec global cooldown.
  • Mutilate Attack with both weapons, dealing a total of [ 52.5% [ 69.3% of Attack Power ] Physical damage. Awards 2 combo points. Requires Daggers. Rogue - Assassination Spec. Rogue - Assassination Spec. 50 Energy. Melee range. Instant. 1 sec global cooldown.
  • Poison Bomb Envenom has a [ 50 / 10% ]% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals [ 132% [ 105.6% of Attack Power ] Nature damage over 2 sec to all enemies within it. Assassination Rogue - Level 50 Talent. Assassination Rogue - Level 50 Talent.
  • Venom Rush Ambush and Mutilate refunds 5 7 Energy when used against a poisoned target. Assassination Rogue - Level 45 Talent. Assassination Rogue - Level 45 Talent.


Assassination & Subtlety

  • Rupture Finishing move that tears open the target, dealing Bleed damage over time. Lasts longer per combo point. 1 point : [ 61.2% [ 90.9% of Attack Power ] over 8 sec 2 points: [ 91.8% [ 136.3% of Attack Power ] over 12 sec 3 points: [ 122.4% [ 181.8% of Attack Power ] over 16 sec 4 points: [ 153% [ 227.2% of Attack Power ] over 20 sec 5 points: [ 183.6% [ 272.6% of Attack Power ] over 24 sec 6 points: [ 214.2% [ 318.1% of Attack Power ] over 28 sec Requires Melee Weapon. Rogue - Assassination & Subtlety Spec. Rogue - Assassination & Subtlety Spec. 25 Energy. Melee range. Instant. 1 sec global cooldown.


Outlaw

  • Dispatch Finishing move that dispatches the enemy, dealing damage per combo point: 1 point : [ 35% [ 30% of Attack Power ] damage 2 points: [ 70% [ 60% of Attack Power ] damage 3 points: [ 105% [ 90% of Attack Power ] damage 4 points: [ 140% [ 120% of Attack Power ] damage 5 points: [ 175% [ 150% of Attack Power ] damage 6 points: [ 210% [ 180% of Attack Power ] damage Requires One-Handed Melee Weapon. Rogue - Outlaw Spec. Rogue - Outlaw Spec. 35 Energy. Melee range. Instant. 1 sec global cooldown.
  • Pistol Shot Draw a concealed pistol and fire a quick shot at an enemy, dealing [ 28.1% of Attack Power + 28.1% [ 26.7% of Attack Power + 26.7% of Off-hand Attack Power ] Physical damage and reducing movement speed by 30% for 6 sec. Awards 1 combo points. Rogue - Outlaw Spec. Rogue - Outlaw Spec. 40 Energy. 20 yd range. Instant. 1 sec global cooldown.


Subtlety

  • Backstab Stab the target, causing [ 49.33% [ 54.26% of Attack Power ] Physical damage. Damage increased by 20% when you are behind your target. Awards 1 combo points. Requires Daggers. Rogue - Subtlety Spec. Rogue - Subtlety Spec. 35 Energy. Melee range. Instant. 1 sec global cooldown.
  • Gloomblade Punctures your target with your shadow-infused blade for [ 56.58% [ 62.24% of Attack Power ] Shadow damage, bypassing armor. Awards 1 combo points. Requires Daggers. Subtlety Rogue - Level 15 Talent. Subtlety Rogue - Level 15 Talent. 35 Energy. Melee range. Instant. 1 sec global cooldown.
  • Secret Technique Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : [ 33% [ 42.9% of Attack Power ] total damage 2 points: [ 66% [ 85.8% of Attack Power ] total damage 3 points: [ 99% [ 128.7% of Attack Power ] total damage 4 points: [ 132% [ 171.6% of Attack Power ] total damage 5 points: [ 165% [ 214.5% of Attack Power ] total damage 6 points: [ 198% [ 257.4% of Attack Power ] total damage Cooldown is reduced by 1 sec for every combo point you spend. Requires Daggers. Subtlety Rogue - Level 50 Talent. Subtlety Rogue - Level 50 Talent. 30 Energy. Melee range. Instant. 45 60 sec cooldown. 1 sec global cooldown.
  • Shadowstrike Strike the target, dealing [ 87.35% [ 96.09% of Attack Power ] Physical damage. While Stealthed, you strike through the shadows and appear behind your target up to 25 yds away, dealing 25% additional damage. Awards 2 combo points. Requires Daggers. Requires Stealth. Rogue - Subtlety Spec. Rogue - Subtlety Spec. 40 Energy. Melee range. Instant. 1 sec global cooldown.
  • Shuriken Storm Sprays shurikens at all enemies within 10 yards, dealing [ 16.2% of Attack Power + 16.2% [ 21.1% of Attack Power + 21.1% of Off-hand Attack Power ] Physical damage and reducing movement speed by 50% for 8 sec. Deals reduced damage beyond 8 targets. Awards 1 combo points per target hit. Rogue - Subtlety Spec. Rogue - Subtlety Spec. 35 Energy. Instant. 1 sec global cooldown.


Shaman (Forums, Talent Calculator)

  • Stormstrike (Elemental, Restoration, Initial) Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage.
  • Stormstrike (Enhancement) Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage.
  • Stormstrike Off-Hand (Elemental, Restoration, Initial) Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage.
  • Stormstrike Off-Hand (Enhancement) Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage.
  • Windfury Attack (Enhancement) Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 45% 40%, stacking up to 5 times.
  • Windstrike Hurl a staggering blast of wind at an enemy, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage, bypassing armor. Requires Melee Weapon. 100 yd range. Instant.
  • Windstrike Hurl a staggering blast of wind at an enemy, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage, bypassing armor. Requires One-Handed Melee Weapon. 30 yd range. Instant. 7.5 sec cooldown.
  • Windstrike Off-Hand Hurl a staggering blast of wind at an enemy, dealing a total of [ 214.8% [ 258% of Attack Power ] Physical damage, bypassing armor. Requires Melee Weapon. 100 yd range. Instant.


Elemental

  • Elemental Shaman Elemental Shaman baseline passive Increases damage/healing by 5%: Earthen Rage, Earthquake, Echoing Shock, Elemental Blast, Flame Shock, Flametongue Attack, Icefury, Lightning Bolt, Lightning Shield, Liquid Magma Totem, Maelstrom, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 5%: Earthen Rage, Earthquake, Echoing Shock, Elemental Blast, Flame Shock, Flametongue Attack, Icefury, Lightning Bolt, Lightning Shield, Liquid Magma Totem, Maelstrom, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 13%: Healing Surge and Swelling Waves Increases damage/healing by 68%: Earth Shield Increases damage/healing by 100% 140%: Elemental Blast Increases damage/healing by 20%: Maelstrom Decreases damage/healing by 15%: Lightning Bolt and Maelstrom Decreases damage/healing by 20% 5%: Lightning Bolt and Maelstrom Decreases damage/healing by 20%: Maelstrom Shaman - Elemental Spec. Shaman - Elemental Spec.
  • Liquid Magma Totem Summons a totem at the target location that erupts dealing [ 40% [ 90% of Spell Power ] Fire damage and applying Flame Shock to 3 enemies within 8 yards. Continues hurling liquid magma at a random nearby target every 1 sec for 6 sec, dealing [ 23.1% [ 52% of Spell Power ] Fire damage to all enemies within 8 yards. Elemental Shaman - Level 35 Talent. Elemental Shaman - Level 35 Talent. 3.5% of Base Mana. 40 yd range. Instant. 60 sec cooldown. 1 sec global cooldown.


Enhancement

  • Elemental Spirits Your Feral Spirits are now imbued with Fire, Frost, or Lightning, increasing your damage dealt with that element by 15% 20%. Enhancement Shaman - Level 50 Talent. Enhancement Shaman - Level 50 Talent. 100 yd range.
  • Enhancement Shaman Decreases damage/healing by 10%: Elemental Blast, Lightning Bolt, Ride the Lightning Increases damage/healing by 68%: Earth Shield Increases damage/healing by 13%: Healing Surge and Swelling Waves Shaman - Enhancement Spec. Shaman - Enhancement Spec.
  • Ethereal Form You turn ethereal, making you immune to all physical damage, but unable to attack or cast spells and your movement speed is reduced by 50%. Lasts for 14 10 sec. Use Ethereal Form again to shift out. Can be cast in Ghost Wolf. PvP Talent. PvP Talent. Instant. 45 60 sec cooldown. 1 sec global cooldown. Requires Shaman. Requires level 10.
  • Fire Nova Erupt a burst of fiery damage from all targets affected by your Flame Shock, dealing [ 42% [ 52.5% of Attack Power ] Fire damage to up to 6 targets within 8 yds of your Flame Shock targets. Enhancement Shaman - Level 35 Talent. Enhancement Shaman - Level 35 Talent. 1% of Base Mana. Melee range. Instant. 15 sec cooldown.
  • Forceful Winds Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 45% 40%, stacking up to 5 times. Enhancement Shaman - Level 15 Talent. Enhancement Shaman - Level 15 Talent.
  • Ice Strike Strike your target with an icy blade, dealing [ 115% [ 138% of Attack Power ] Frost damage and snaring them by 50% for 6 sec. Ice Strike increases the damage of your next Frost Shock by 100%. Requires One-Handed Axes, One-Handed Maces, Fist Weapons. Enhancement Shaman - Level 25 Talent. Enhancement Shaman - Level 25 Talent. 3.3% of Base Mana. Melee range. Instant. 15 sec cooldown.
  • Sundering Shatters a line of earth in front of you with your main hand weapon, causing [ 140% [ 245% of Attack Power ] Flamestrike damage and Incapacitating any enemy hit for 2 sec. Requires Melee Weapon. Enhancement Shaman - Level 45 Talent. Enhancement Shaman - Level 45 Talent. 6% of Base Mana. Instant. 40 sec cooldown.


Warlock (Forums, Talent Calculator)

  • Corruption (Normal) Corrupts the target, causing [ 13.8% of Spell Power ] Shadow damage and an additional [ 91% of Spell Power ] Shadow damage over 14 sec.
  • Corruption (Corruption) Corrupts the target, causing [ 13.8% of Spell Power ] Shadow damage and an additional [ 91% of Spell Power ] Shadow damage over 14 sec.
  • Corruption (Normal) Corrupts the target, causing [ 13.8% of Spell Power ] Shadow damage and an additional [ 91% of Spell Power ] Shadow damage over 14 sec.
  • Corruption (Corruption) Corrupts the target, causing [ 13.8% of Spell Power ] Shadow damage and an additional [ 91% of Spell Power ] Shadow damage over 14 sec.


Destruction

  • Immolate Burns the enemy, causing [ 39.84% [ 53.78% of Spell Power ] Fire damage immediately and an additional [ 149.4% [ 201.69% of Spell Power ] Fire damage over 18 sec. Periodic damage generates 1 Soul Shard Fragment and has a 50% chance to generate an additional 1 on critical strikes. Warlock - Destruction Spec. Warlock - Destruction Spec. 1.5% of Base Mana. 40 yd range. 1.5 sec cast.
  • Immolate Burns the enemy, causing [ 39.84% [ 53.78% of Spell Power ] Fire damage immediately and an additional [ 149.4% [ 201.69% of Spell Power ] Fire damage over 18 sec. Periodic damage generates 1 Soul Shard Fragment and has a 50% chance to generate an additional 1 on critical strikes. Warlock - Destruction Spec. Warlock - Destruction Spec.
  • Incinerate Draws fire toward the enemy, dealing [ 96.92% [ 130.84% of Spell Power ] Fire damage. Generates 2 Soul Shard Fragments and an additional 1 on critical strikes. Warlock - Destruction Spec. Warlock - Destruction Spec. 1.5% of Base Mana. 40 yd range. 2 sec cast.


Warrior (Forums, Talent Calculator)

  • Execute (Arms, Fury, Initial) Attempts to finish off a foe, causing up to [ 220% [ 210% of Attack Power ] Physical damage based on Rage spent.
  • Execute (Protection) Attempts to finish off a foe, causing up to [ 220% [ 210% of Attack Power ] Physical damage based on Rage spent.
  • Raging Blow (Normal) A mighty blow with both weapons that deals a total of [ 126% [ 132% of Attack Power ] Physical damage.
  • Raging Blow (Improved Raging Blow) A mighty blow with both weapons that deals a total of [ 126% [ 132% of Attack Power ] Physical damage.
  • Raging Blow (Normal) A mighty blow with both weapons that deals a total of [ 126% [ 132% of Attack Power ] Physical damage.
  • Raging Blow (Improved Raging Blow) A mighty blow with both weapons that deals a total of [ 126% [ 132% of Attack Power ] Physical damage.


Arms

  • In For The Kill Warbreaker increases your Haste by 10%, or by 25% 20% if any target is below 35% health. Lasts 10 sec. Arms Warrior - Level 45 Talent. Arms Warrior - Level 45 Talent.
  • Mastery: Deep Wounds Mortal Strike, Warbreaker, Cleave, and Ravager inflict Deep Wounds, dealing [ 72% [ 68% of Attack Power ] Bleed damage over 12 sec and increasing the damage the enemy takes from you by [ 110% of Spell Power ]%. Warrior - Arms Spec. Warrior - Arms Spec.
  • Rend Wounds the target, causing [ 64.2% of Attack Power ] Physical damage instantly and an additional [ 115% [ 107.5% of Attack Power ] Bleed damage over 15 sec. Requires Melee Weapon. Arms Warrior - Level 30 Talent. Arms Warrior - Level 30 Talent. 30 Rage. Melee range. Instant.
  • Skullsplitter Bash an enemy's skull, dealing [ 147% [ 120% of Attack Power ] Physical damage. Generates 30 20 Rage. Requires Melee Weapon. Arms Warrior - Level 15 Talent. Arms Warrior - Level 15 Talent. Melee range. Instant. 30 sec cooldown.
  • War Machine Your auto attacks generate 10% more Rage. Killing an enemy instantly generates 10 5 Rage, and increases your movement speed by 30% for 8 sec. Arms Warrior - Level 15 Talent. Arms Warrior - Level 15 Talent.


Fury

  • War Machine Your auto attacks generate 20% more Rage. Killing an enemy instantly generates 10 5 Rage, and increases your movement speed by 30% for 8 sec. Fury Warrior - Level 15 Talent. Fury Warrior - Level 15 Talent.


Protection

  • Thunder Clap Prot Hidden Reduce the rage cost of Thunder Clap by 300 100 and Thunder Clap generates 50 rage. Warrior - Protection Spec. Warrior - Protection Spec.
  • War Machine Your auto attacks generate 50% more Rage. Killing an enemy instantly generates 10 5 Rage, and increases your movement speed by 30% for 8 sec. Protection Warrior - Level 15 Talent. Protection Warrior - Level 15 Talent.


Racials

Lightforged Draenei

  • Forge of Light Summon a Forge of Light, enabling Blacksmithing. Blacksmithing skill increased by 10 5. Can't be cast in Spirit of Redemption. Lightforged Draenei Racial. Lightforged Draenei Racial. 2 sec cast. 15 min cooldown.


Covenant Abilities

Rogue (Forums, Talent Calculator)

  • Slaughter Poison Coats your weapons with a Lethal Poison that lasts for 5 min. Each strike has a 30% chance to poison the enemy for [ 37.8% [ 47% of Attack Power ] Shadow damage over 12 sec. Subsequent poison applications will instantly deal [ 4.5% [ 5.6% of Attack Power ] Shadow damage. Venthyr. Venthyr. 100 yd range. Instant.
  • Slaughter Poison Coats your weapons with a Lethal Poison that lasts for 5 min. Each strike has a 30% chance to poison the enemy for [ 37.8% [ 47% of Attack Power ] Shadow damage over 12 sec. Subsequent poison applications will instantly deal [ 4.5% [ 5.6% of Attack Power ] Shadow damage. Venthyr. Venthyr. 100 yd range. Instant.
  • Slaughter Poison Coats your weapons with a Lethal Poison that lasts for 5 min. Each strike has a 30% chance to poison the enemy for [ 37.8% [ 47% of Attack Power ] Shadow damage over 12 sec. Subsequent poison applications will instantly deal [ 4.5% [ 5.6% of Attack Power ] Shadow damage. Requires One-Handed Melee Weapon. Venthyr. Venthyr. Instant.


Professions

Alchemy



Blacksmithing

  • Obsidian Seared Claymore Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity x 2, Primal Chaos x 120. 160.
  • Obsidian Seared Crusher Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity x 2, Primal Chaos x 35. 160.
  • Obsidian Seared Facesmasher Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 40. 80.
  • Obsidian Seared Halberd Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 50. 160.
  • Obsidian Seared Invoker Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity x 2, Primal Chaos x 50. 160.
  • Obsidian Seared Runeaxe Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 95. 120.
  • Obsidian Seared Slicer Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 95. 80.
  • Primal Molten Breastplate Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 120. 50.
  • Primal Molten Defender Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 50. 40.
  • Primal Molten Gauntlets Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 120. 40.
  • Primal Molten Greataxe Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity x 2, Primal Chaos x 40. 160.
  • Primal Molten Greatbelt Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 30. 40.
  • Primal Molten Helm Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 95. 50.
  • Primal Molten Legplates Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 120. 50.
  • Primal Molten Longsword Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 95. 80.
  • Primal Molten Mace Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 95. 80.
  • Primal Molten Shortblade Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 95. 80.
  • Primal Molten Spellblade Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 95. 120.
  • Primal Molten Vambraces Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 50. 30.
  • Primal Molten Warglaive Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 95. 80.
  • Shield of the Hearth Blacksmithing. Blacksmithing. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 50, Earthen Soul. 40, Earthen Soul.


Cooking

  • Delicious Dragon Spittle Recipe for 4 servings. Actual number of servings will vary based on cooking skill. Cooking. Cooking. 2 sec cast. Reagents: Horn o' Mead, Ribbed Mollusk Meat. Artisanal Berry Juice, Ribbed Mollusk Meat.
  • Zesty Water Recipe for 4 servings. Actual number of servings will vary based on cooking skill. Cooking. Cooking. 2 sec cast. Reagents: Ribbed Mollusk Meat x 4, Refreshing Spring Water. Refreshing Spring Water.


Enchanting

  • Accelerated Agility Permanently enchants a chestpiece to increase your Agility by 0 and movement speed by 0s1% Speed by 0. Enchanting. Enchanting. 5 sec cast. Reagents: Vibrant Shard x 4, Resonant Crystal.
  • Crystalline Shatter Shatter an Enchanting reagent into 3 of lesser rarity Enchanting. Enchanting. 1.5 sec cast.
  • Elemental Shatter Shatter an Awakened element to gain its power for 10 min. Can only be performed in the Dragon Isles Enchanting. Enchanting. 1.5 sec cast.
  • Illusory Adornment: Order Temporarily imbues shoulders with a titanic illusion an illusion of Order for ecd. Enchanting. Enchanting. 2 sec cast. Reagents: Chromatic Dust x 2, Rousing Order x 2.
  • Plainsrunner's Breeze Permanently enchants boots to increase your movement speed by 0s1% Speed by 0. Enchanting. Enchanting. 3.5 sec cast. Reagents: Vibrant Shard x 4, Awakened Air, Awakened Earth.
  • Sophic Amalgamation Name changed from "Titan-Touched Elemental" to "Sophic Amalgamation".
  • Sophic Devotion Name changed from "Titanic Devotion" to "Sophic Devotion". Permanently enchants a weapon to sometimes harness titanic energy Order, increasing your primary stat by 0s1 for 15 sec. Enchanting. Enchanting. 10 sec cast. Reagents: Vibrant Shard x 6, Resonant Crystal x 3, Awakened Order x 10.
  • Sophic Writ Name changed from "Titanic Writ" to "Sophic Writ". Permanently enchants a weapon to sometimes emit titanic sparks beckon Order, increasing your primary stat by 0s1 for 15 sec. Enchanting. Enchanting. 5 sec cast. Reagents: Chromatic Dust x 20, Resonant Crystal, Awakened Order x 5.
  • Torch of Primal Awakening Enchanting. Enchanting. 5 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 120: Vibrant Shard x 4, Resonant Crystal x 2.


Engineering



Herbalism

  • Decayed Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. Herbs exposed to the essence of Decay become wilted versions of their former selves. The plants are still usable, but any would-be gatherers are exposed to the Decay, afflicting them with illness. It can be worth it though, as these herbs are a dependable source of Rousing Decay. Herbalists specialized in Decayed herbs will gain the following effect when gathering: Controlled Decay:Become Decay: Become empowered by present Decay magic. Your Overload Elemental Herb spell is recharging at 400% the normal rate. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Frigid Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. When exposed to colder climates or are located near sources of water, they can become infused with elemental frost. Gathering these types of herbs will cover the ground in slick ice, but the herbalist will be rewarded with Rousing Frost for their efforts. Herbalists specialized in Frigid herbs will gain the following effect when gathering: Frigid Petals:Envelops Petals: Envelops you in a cloud of frost which causes any enemy who approaches too close to you to become frozen momentarily. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Frigid Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. When exposed to colder climates or are located near sources of water, they can become infused with elemental frost. Gathering these types of herbs will cover the ground in slick ice, but the herbalist will be rewarded with Rousing Frost for their efforts. Herbalists specialized in Frigid herbs will gain the following effect when gathering: Frigid Petals:Envelops Petals: Envelops you in a cloud of frost which causes any enemy who approaches too close to you to become frozen momentarily. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Frigid Saxifrage Saxifrage is a sturdy herb that can grow in a multitude of places. While generally found in rugged locations like mountains or on cliffs, it can also be found upon the open plains or scarcely within volcanic regions. When exposed to colder climates or are located near sources of water, they can become infused with elemental frost. Gathering these types of herbs will cover the ground in slick ice, but the herbalist will be rewarded with Rousing Frost for their efforts. Herbalists specialized in Frigid herbs will gain the following effect when gathering: Frigid Petals:Envelops Petals: Envelops you in a cloud of frost which causes any enemy who approaches too close to you to become frozen momentarily. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Frigid Writhebark Writhebark is a verdant herb found on the Dragon Isles. It can be found where there is an abundance of trees or foliage. When exposed to colder climates or are located near sources of water, they can become infused with elemental frost. Gathering these types of herbs will cover the ground in slick ice, but the herbalist will be rewarded with Rousing Frost for their efforts. Herbalists specialized in Frigid herbs will gain the following effect when gathering: Frigid Petals:Envelops Petals: Envelops you in a cloud of frost which causes any enemy who approaches too close to you to become frozen momentarily. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Infurious Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. Found growing only in places of embroiled conflict, rumor has it that these herbs have gained magical properties from the ire of those fighting around them. Those who live to gather these herbs are said to become empowered while also finding additional rare reagents Gain the following effect when gathering: Fury of Battle: You have a chance when slaying enemy players to gain Rousing Ire. Lasts 2 min. Further mining or herb gathering extends the duration. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Infurious Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. Found growing only in places of embroiled conflict, rumor has it that these herbs have gained magical properties from the ire of those fighting around them. Those who live to gather these herbs are said to become empowered while also finding additional rare reagents Gain the following effect when gathering: Fury of Battle: You have a chance when slaying enemy players to gain Rousing Ire. Lasts 2 min. Further mining or herb gathering extends the duration. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Infurious Saxifrage Saxifrage is a sturdy herb that can grow in a multitude of places. While generally found in rugged locations like mountains or on cliffs, it can also be found upon the open plains or scarcely within volcanic regions. Found growing only in places of embroiled conflict, rumor has it that these herbs have gained magical properties from the ire of those fighting around them. Those who live to gather these herbs are said to become empowered while also finding additional rare reagents Gain the following effect when gathering: Fury of Battle: You have a chance when slaying enemy players to gain Rousing Ire. Lasts 2 min. Further mining or herb gathering extends the duration. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Infurious Writhebark Writhebark is a verdant herb found on the Dragon Isles. It can be found where there is an abundance of trees or foliage. Found growing only in places of embroiled conflict, rumor has it that these herbs have gained magical properties from the ire of those fighting around them. Those who live to gather these herbs are said to become empowered while also finding additional rare reagents Gain the following effect when gathering: Fury of Battle: You have a chance when slaying enemy players to gain Rousing Ire. Lasts 2 min. Further mining or herb gathering extends the duration. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Infused Pollen (New) As the elemental energies of the Dragon Isles awaken, they tether themselves to materials of all sorts. Diligent herbalists may find samples of pollen that have been bound with these energies. While it could be dangerous to disturb it, you can gain knowledge by studying such a rare phenomenon. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 5.3 sec cast.
  • Titan-Touched Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. Herbs that grow in areas rich in the influence of the Titans, such as the Waking Shores or Thaldraszus, may similarly become empowered. These types of herbs grant a boon to the herbalist who stumbles upon them, as well as some Rousing Order. Herbalists specialized in Titan-Touched herbs will gain the following effect when gathering: Enlightened Potential:Speed Potential: Speed increased by 15%. Gatherers specialized in Titan-Touched nodes will also have their secondary stats increased by 3%. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Windswept Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. Herbs that grow up high or in particularly windy regions like the Ohn'ahran Plains can absorb the elemental power of air. Powerful gusts of wind is unleashed when these herbs are gathered, knocking the herbalist away. However, it is an effective way to find Rousing Air. Herbalists specialized in Windswept herbs will gain the following effect when gathering: Windswept:When Windswept: When falling farther than 40 yd, a powerful gust of wind slows your descent. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Windswept Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. Herbs that grow up high or in particularly windy regions like the Ohn'ahran Plains can absorb the elemental power of air. Powerful gusts of wind is unleashed when these herbs are gathered, knocking the herbalist away. However, it is an effective way to find Rousing Air. Herbalists specialized in Windswept herbs will gain the following effect when gathering: Windswept:When Windswept: When falling farther than 40 yd, a powerful gust of wind slows your descent. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Windswept Saxifrage Saxifrage is a sturdy herb that can grow in a multitude of places. While generally found in rugged locations like mountains or on cliffs, it can also be found upon the open plains or scarcely within volcanic regions. Herbs that grow up high or in particularly windy regions like the Ohn'ahran Plains can absorb the elemental power of air. Powerful gusts of wind is unleashed when these herbs are gathered, knocking the herbalist away. However, it is an effective way to find Rousing Air. Herbalists specialized in Windswept herbs will gain the following effect when gathering: Windswept:When Windswept: When falling farther than 40 yd, a powerful gust of wind slows your descent. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Windswept Writhebark Writhebark is a verdant herb found on the Dragon Isles. It can be found where there is an abundance of trees or foliage. Herbs that grow up high or in particularly windy regions like the Ohn'ahran Plains can absorb the elemental power of air. Powerful gusts of wind is unleashed when these herbs are gathered, knocking the herbalist away. However, it is an effective way to find Rousing Air. Herbalists specialized in Windswept herbs will gain the following effect when gathering: Windswept:When Windswept: When falling farther than 40 yd, a powerful gust of wind slows your descent. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.


Inscription

  • Cracking Codex of the Isles Inscription. Inscription. 3.5 sec cast. Reagents: Glittering Parchment x 20, Spark of Ingenuity, Primal Chaos x 50, Awakened Air x 3. 40, Awakened Air x 3, Glittering Parchment x 20.
  • Darkmoon Deck Box: Dance Inscription. Inscription. 5 sec cast. Reagents: Awakened Air x 8, Darkmoon Deck: Dance, Spark of Ingenuity, Primal Chaos x 40. 60, Darkmoon Deck: Dance, Awakened Air x 8.
  • Darkmoon Deck Box: Inferno Inscription. Inscription. 5 sec cast. Reagents: Awakened Fire x 8, Darkmoon Deck: Inferno, Spark of Ingenuity, Primal Chaos x 40. 60, Darkmoon Deck: Inferno, Awakened Fire x 8.
  • Darkmoon Deck Box: Rime Inscription. Inscription. 5 sec cast. Reagents: Awakened Frost x 8, Darkmoon Deck: Rime, Spark of Ingenuity, Primal Chaos x 40. 60, Darkmoon Deck: Rime, Awakened Frost x 8.
  • Darkmoon Deck Box: Watcher Inscription. Inscription. 5 sec cast. Reagents: Awakened Earth x 8, Darkmoon Deck: Watcher, Spark of Ingenuity, Primal Chaos x 40. 60, Darkmoon Deck: Watcher, Awakened Earth x 8.
  • Draconic Missive of the Quickblade Inscription. Inscription. 1.5 3.5 sec cast. Reagents: Glittering Parchment.
  • Illuminating Pillar of the Isles Inscription. Inscription. 3.5 sec cast. Reagents: Spark of Ingenuity x 2, Primal Chaos x 120. 160.
  • Illusion Parchment: Magma Missile Name changed from "Illusion Parchment: Magma Missle" to "Illusion Parchment: Magma Missile".
  • Kinetic Pillar of the Isles Inscription. Inscription. 3.5 sec cast. Reagents: Spark of Ingenuity x 2, Primal Chaos x 120. 160.
  • Renewed Proto-Drake: Spined Crest Name changed from "Renewed Proto-Drake: Spined Hair" to "Renewed Proto-Drake: Spined Crest".
  • Weathered Explorer's Stave Inscription. Inscription. 3.5 sec cast. Reagents: Spark of Ingenuity x 2, Primal Chaos x 120, Awakened Decay x 5. 160, Awakened Decay x 5.
  • Windborne Velocidrake: Black Hair Name changed from "Windborne Velocidrake: Black Fur" to "Windborne Velocidrake: Black Hair".
  • Windborne Velocidrake: Spined Head Name changed from "Windborne Velocidrake: Spined Crest" to "Windborne Velocidrake: Spined Head".


Jewelcrafting

  • Idol of the Dreamer Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 40, Airy Soul x 2. 60, Airy Soul x 2.
  • Idol of the Earth Warder Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 40, Earthen Soul x 2. 60, Earthen Soul x 2.
  • Idol of the Lifebinder Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 40, Fiery Soul x 2. 60, Fiery Soul x 2.
  • Idol of the Spell-Weaver Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 40, Frosty Soul x 2. 60, Frosty Soul x 2.


Leatherworking

  • Acidic Hailstone Treads This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow. Leatherworking. Leatherworking. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 90, Rockfang Leather x 12. 40, Rockfang Leather x 12.
  • Ancestor's Dew Drippers Name changed from "Ancestor's Dew Kickers" to "Ancestor's Dew Drippers".
  • Bow of the Dragon Hunters Leatherworking. Leatherworking. 2 sec cast. Reagents: Spark of Ingenuity x 2, Primal Chaos x 120, Awakened Air x 10. 160, Awakened Air x 10.
  • Infurious Boots of Reprieve Name changed from "Spirit Eagle's Crown" to "Infurious Boots of Reprieve". Leatherworking. Leatherworking. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 50, Centaur's Trophy Necklace. 40, Centaur's Trophy Necklace.
  • Infurious Chainhelm Protector Name changed from "Basran's Protectors" to "Infurious Chainhelm Protector". Leatherworking. Leatherworking. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 40, Centaur's Trophy Necklace. 50, Centaur's Trophy Necklace.
  • Infurious Footwraps of Indemnity Name changed from "Tuskarr Snowshoes" to "Infurious Footwraps of Indemnity".
  • Infurious Spirit's Hood Name changed from "Elder Spirit's Hood" to "Infurious Spirit's Hood".
  • Old Spirit's Wristwraps Leatherworking. Leatherworking. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 90, Rockfang Leather x 10. 30, Rockfang Leather x 10.
  • Pioneer's Practiced Shoulderpads Name changed from "Pioneer's Practiced Shoulders" to "Pioneer's Practiced Shoulderpads".
  • Slimy Expulsion Boots This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow. Leatherworking. Leatherworking. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 50, Salamanther Scales x 10. 40, Salamanther Scales x 10.
  • Venom-Steeped Stompers This putrid recipe requires an altar infused with powerful decay magic, rumored to be deep in Brackenhide Hollow. Leatherworking. Leatherworking. 2 sec cast. Reagents: Spark of Ingenuity, Primal Chaos x 50, Cacophonous Thunderscale x 6. 40, Cacophonous Thunderscale x 6.


Mining

  • Elementally-Charged Stone (New) Attentive and curious miners may sometimes discover geological samples that had been infused with multiple elements. Even these remnant energies are determined to not relinquish their grasp on the materials they have latched onto. While it would be unwise to disturb it, there may be something to learn by studying the magical binding. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 5.3 sec cast.
  • Hardened Draconium Deposit Draconium Deposits are a rare find upon the Dragon Isles, but they are more often spotted in rugged or hard to reach locations. They are sometimes protected by a thick layer of extra rock which significantly slows the rate at which miners can claim its valuable ore. Miners specialized in Hardened nodes gain the following effect when mining: Hardened Skin: Damage taken reduced by 5%. Lasts 2 min. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Hardened Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. They are sometimes protected by a thick layer of extra rock which significantly slows the rate at which miners can claim its valuable ore. Miners specialized in Hardened nodes gain the following effect when mining: Hardened Skin: Damage taken reduced by 5%. Lasts 2 min. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Infurious Draconium Deposit Draconium Deposits are a rare find upon the Dragon Isles, but they are more often spotted in rugged or hard to reach locations. Found only in areas of intense conflict, it is said that the ire of those fighting around this deposit provides magical effects to the survivors who inevitably claim it. Gain the following effect when mining: Fury of Battle: You have a chance when slaying enemy players to gain Rousing Ire. Lasts 2 min. Further mining or herb gathering extends the duration. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Infurious Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. Found only in areas of intense conflict, it is said that the ire of those fighting around this deposit provides magical effects to the survivors who inevitably claim it. Gain the following effect when mining: Fury of Battle: You have a chance when slaying enemy players to gain Rousing Ire. Lasts 2 min. Further mining or herb gathering extends the duration. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Khaz'gorite (New) The days of Khaz'gorite emerging on the surface of the Dragon Isles have long since passed. Miners seeking this rare ore can only depend on trace amounts being uncovered when mining other metals. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 5.3 sec cast.
  • Molten Draconium Deposit Draconium Deposits are a rare find upon the Dragon Isles, but they are more often spotted in rugged or hard to reach locations. They are sometimes enveloped in flames, particularly in geologically active regions. Its unbearable heat often deters novice miners from harvesting its abundance of Rousing Fire. Miners specialized in Molten nodes will gain the following effect when mining: Molten Fury: Envelops you in flame which causes your attackers to suffer 0 Fire damage. Lasts 2 min. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Molten Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. They are sometimes enveloped in flames, particularly in geologically active regions. Its unbearable heat often deters novice miners from harvesting its abundance of Rousing Fire. Miners specialized in Molten nodes will gain the following effect when mining: Molten Fury: Envelops you in flame which causes your attackers to suffer 0 Fire damage. Lasts 2 min. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Primal Draconium Deposit Draconium Deposits are a rare find upon the Dragon Isles, but they are more often spotted in rugged or hard to reach locations. They are sometimes marked by the primal elements and may reveal additional Rousing Elements beyond what is normally discovered when mining. Miners specialized in Primal nodes gain the following effect when mining: Explosive Elements: Cooldown reduction on Overload increased by 30%. Specialized miners have a chance to deal bonus Elemental damage with their spells and abilities. Lasts 2 min. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Primal Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. They are sometimes marked by the primal elements and may reveal additional Rousing Elements beyond what is normally discovered when mining. Miners specialized in Primal nodes gain the following effect when mining: Explosive Elements: Cooldown reduction on Overload increased by 30%. Specialized miners have a chance to deal bonus Elemental damage with their spells and abilities. Lasts 2 min. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Rich Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. Rich deposits are particularly dense with ore, sure to delight any miner to stumble upon one. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 5.3 sec cast.
  • Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 2.5 sec cast.
  • Serevite Seam Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. Seams are remarkably rare deposits found only deep underground, but are immensely rewarding for any spelunker who finds one. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 5.3 sec cast.
  • Titan-Touched Draconium Deposit Draconium Deposits are a rare find upon the Dragon Isles, but they are more often spotted in rugged or hard to reach locations. They are sometimes empowered by small Titan research constructs. Fortunately, they would sooner grant a miner their boon rather than retalliate retaliate. Gain the following effect when mining: Enlightened Potential: Speed increased by 15%. Gatherers specialized in Titan-Touched nodes will also have their secondary stats increased by 3%. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • Titan-Touched Serevite Deposit Serevite is the most common ore found across the Dragon Isles. Though it is most commonly found in mountaineous regions, it is also often often found in mountainous regions, it is also revealed around flowing bodies of water. They are sometimes empowered by small Titan research constructs. Fortunately, they would sooner grant a miner their boon rather than retalliate retaliate. Gain the following effect when mining: Enlightened Potential: Speed increased by 15%. Gatherers specialized in Titan-Touched nodes will also have their secondary stats increased by 3%. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.


Skinning

  • Saturated Bone (New) The elements awakening across the Dragon Isles can infuse even the local wildlife. Industrious skinners may find samples of bone that have been particularly affected by this rare phenomenon. Studying such samples could prove beneficial in the form of new knowledge. Can't be cast in Tree of Life Form. Skinning. Skinning. Melee range. 5.3 sec cast.


Tailoring










Artifact Powers





Originally Posted by MMO-Champion

Hunter (Forums, Talent Calculator)

Survival



Monk (Forums, Talent Calculator)

Windwalker

  • Thunderfist (Rank 1) Strike of the Windlord grants you a stack of Thunderfist for each enemy struck. Thunderfist discharges upon melee strikes, dealing [ 500% [ 350% of Attack Power ] Nature damage.


Paladin (Forums, Talent Calculator)

Holy

  • Tyr's Deliverance (Rank 1) Releases the Light within yourself, healing an injured ally within 20 yds for [ 39.38% of Spell Power 5 injured allies instantly and an injured ally;] every 1 sec for 10 sec within 20 yds for [ 47.25% of Spell Power . Allies healed also receive 25% increased healing from your Holy Light and Flash of Light spells for 10 sec.


Protection

  • Bulwark of Order (Rank 1) Avenger's Shield also shields you for 8 sec, absorbing 25% as much damage as it dealt.up to 30% of your maximum health.


Priest (Forums, Talent Calculator)

Discipline

  • Aegis of Wrath (Rank 1) Power Word: Shield absorbs 50% 30% additional damage, but the absorb amount decays by 3% every 1 sec.









Garrison Talents





Originally Posted by MMO-Champion

Covenant Abilities

  • Avian Alacrity Name changed from "Active: Avian Alacrity" to "Avian Alacrity". Tier 4, Column 2. Spell: 1 min cooldown: Increase your haste by 25 for 15 sec. Slaying an enemy refreshes the duration.
  • Bakar Hunting Companion Tier 1, Column 1. Spell: Hunt alongside a bakar which grants the following additional effect: Passive: Your bakar companion will attempt to execute enemies beneath 20% health, inflicting 20 Physical damage and restoring 15 health to you.
  • Blessing: Purifying Breeze Tier 2, Column 2. Spell: Passive: Suffering a detrimental effect will purify the effect on you and up to 5 allies within 15 yards. This effect can only occur once every 30 sec.
  • Blessing: Quickening Gale Tier 2, Column 3. Spell: 1.5 min cooldown: Increase movement speed by 60% for up to 5 allies within 15 yards for 5 sec.
  • Blessing: Warding Winds Tier 2, Column 1. Spell: 1.5 min cooldown: Shroud up to 5 allies within 15 yards in protective winds, granting a shield absorbing 20 damage for 10 sec.
  • Fatal Bite Name changed from "Active: Fatal Bite" to "Fatal Bite". Tier 3, Column 2. Spell: 1 min cooldown: Your bakar focuses on your prey, duplicating 100% of the damage you deal over the next 6 seconds.
  • Harrowing Howl Name changed from "Passive: Harrowing Howl" to "Harrowing Howl". Tier 3, Column 1. Spell: Passive: Your bakar companion howls every 60 seconds, increasing your damage done by 50% for 12 sec.
  • Ohuna Hunting Companion Tier 1, Column 2. Spell: Hunt alongside an ohuna which grants the following additional effect: Passive: Your movement speed is increased by 10%. This bonus is increased to 60% when defeating an enemy.
  • Razor Winds Name changed from "Passive: Razor Winds" to "Razor Winds". Tier 4, Column 1. Spell: Passive: Your ohuna companion hurls razor winds at your target every 30 seconds, inflicting 30 Nature damage and increasing the damage of your next attack by 100%.









Strings Changes





Originally Posted by MMO-Champion

  • AUCTION_HOUSE_CRAFTING_REAGANT_QUALITY_FORMAT (New) - %s %s
  • CONQUEST_PVP_WEEK_NO_CONQUEST - Earn Conquest to purchase Rated PvP items in Oribos Valdrakken. Rated PvP items can be upgraded with Honor.
  • CONSORTIUM_AUTO_FULFILL_MAIL_SUBJECT_FMT (New) - Order Sent: %s
  • CONSORTIUM_REJECT_MAIL_SUBJECT_FMT - Order Unfilled: %s Order Declined: %s
  • CRAFTING_ORDER_AUTO_FULFILL_BODY (New) - Hi %s, you completed an order of %s for %s but did not send it back to them. As your order was about to expire, we have sent it for you completely free of additional charges! Your commission is enclosed.
  • CRAFTING_ORDER_CANT_RECRAFT_CRAFTER (New) - You cannot Recraft an item with a max quality.
  • CRAFTING_ORDER_COMMISSION_ENCLOSED (New) - Commission Enclosed:
  • CRAFTING_ORDER_FAILED_INVALID_TARGET (New) - That player does not exist.
  • CRAFTING_ORDER_FAILED_TARGET_CANT_CRAFT (New) - That player does not have the necessary profession to craft this order.
  • CRAFTING_ORDER_MAIL_FULFILLED_TO (New) - Recipient: %s
  • CRAFTING_ORDER_NOT_YET_CLAIMED (New) - Not Claimed Yet
  • CRAFTING_ORDER_PENDING (New) - *
  • CRAFTING_ORDER_PLACED_TUTORIAL (New) - Your order has been placed. Click to view or cancel your order.



    Your crafted item will be sent by mail once the order has been fulfilled.
  • CRAFTING_ORDER_RECIPE_PROFESSION_FMT (New) - %s Recipe
  • CRAFTING_ORDER_RECRAFT_CANT_CRAFT (New) - You cannot place a Recrafting Order with a max quality item without changing any Optional Reagents
  • CRAFTING_ORDER_RECRAFT_WARNING1 (New) - Recrafting may result in the quality of your item going down.
  • CRAFTING_ORDER_RECRAFT_WARNING2 (New) - Recrafting may result in the quality of your item going down. |n|n



    Are you sure you want to place this order?
  • CRAFTING_ORDER_TIME_PENDING_FMT (New) - %s (Pending)
  • CRAFTING_ORDER_TUTORIAL_OPTIONAL_REAGENTS (New) - Optional Reagents let you customize your item.



    Adding an Optional Reagent may cause the quality of your item to decrease.Â
  • CRAFTING_ORDER_TUTORIAL_REAGENTS (New) - Using higher quality reagents will help the Crafter make your item at a higher quality.



    Click to change which quality will be used.
  • CRAFTING_ORDER_TUTORIAL_RECRAFT (New) - You can have previously crafted equipment Recrafted to change the Optional Reagents or attempt to raise the quality.



    Click to select an item to Recraft.
  • CRAFTING_ORDER_VIEW_ORDERS (New) - View similar orders.
  • CRAFTING_ORDER_WONT_EXPIRE (New) - This order has been claimed and will not expire until released by the crafter.
  • CRAFTING_ORDERS_BROWSE_HEADER_ORDER_TYPE (New) - Order Type
  • CRAFTING_ORDERS_IGNORE_CONFIRMATION (New) - Are you sure you want to ignore %s?
  • DRAGON_RIDING_ACTIONBAR_TUTORIAL (New) - You can add regular abilities to your Dragonriding bar to dismount faster for combat.
  • DRAGON_RIDING_CURRENCY_TUTORIAL (New) - Find Dragon Glyphs and fly through them to earn points to spend in the skill track.
  • DRAGON_RIDING_SKILLS_TUTORIAL (New) - Unlock new skills by completing Dragon Isles campaign quests.
  • DRAGONFLIGHT_TOTHESKIES (New) - Dragonflight: To the Skies
  • ENABLE_INTERACT_KEY_ERROR (New) - You must assign a keybind to "Enable Interact Key" to enable this feature
  • ENABLE_INTERACT_SOUND_OPTION_ERROR (New) - You must assign a keybind to "Enable Interact Key" to enable this feature
  • ERR_CRAFTING_HOUSE_DISABLED (New) - The Artisan's Consortium is not accepting crafting orders at the moment.|nPlease come back later!
  • ERR_CRAFTING_ORDER_FULFILLED (New) - A crafter has fulfilled your order for %s.
  • ERR_CRAFTING_ORDER_PLACED (New) - Crafting order placed.
  • ERR_CRAFTING_ORDER_RECEIVED (New) - You have received a new Personal Crafting Order.
  • ERR_OUT_OF_ESSENCE (New) - Not enough essence
  • ERR_SPELL_FAILED_CANT_FLY_HERE (New) - You can't fly here.
  • ERR_TALENT_FAILED_IN_COMBAT (New) - You can't change talents in combat
  • ERR_TALENT_FAILED_IN_MYTHIC_PLUS (New) - You can't change talents during a Mythic+ run
  • ERR_TALENT_FAILED_IN_PVP_MATCH (New) - You can't change talents once the match has started
  • GREAT_VAULT_RETIRE_WARNING_FINAL_WEEK (New) - Any unclaimed rewards will be lost after the launch of %s.
  • HUD_EDIT_MODE_LOOT_FRAME_DISABLED_TOOLTIP - You must disable To customize the loot window layout, disable the "Open Loot Window at Mouse" in Interface > Controls to customize the loot window layout option under Gameplay > Controls
  • INTERACT_KEY_TUTORIAL (New) - |cnNORMAL_FONT_COLOR:Interact Key|n|r|cnHIGHLIGHT_FONT_COLOR:Press |r|cnNORMAL_FONT_COLOR:%s|r|cnHIGHLIGHT_FONT_COLOR: to Interact with nearby NPCs and objects|r|n|n|cnNORMAL_FONT_COLOR:%d/2 - Interact with an NPC or object|r
  • INTERACT_KEY_TUTORIAL_NO_INTERACT_KEY_ASSIGNED (New) - |cnHIGHLIGHT_FONT_COLOR:The |r|cnNORMAL_FONT_COLOR:Interact Key|r|cnHIGHLIGHT_FONT_COLOR: allows you to interact with NPCs and objects using a keypress|n|n|r|cnRED_FONT_COLOR:Assign an Interact Key binding under Control options|r
  • MOUNT_JOURNAL_DRAGONRIDING_HELPTIP - Dragonriding mounts are found at the top of your list list.|n|nFavorite one to use it with Summon Random Favorite Mount.
  • OPTIONAL_REAGENT_TOOLTIP_CLICK_TO_ADD - Left Click to add an Optional Reagent Add Optional Reagent
  • PLACE_CRAFTING_ORDERS - Place Crafting Orders Order
  • PLAYER_V_PLAYER_SEASON - Player vs. Player (Shadowlands Season %d) Dragonflight Season %d)
  • PROFESSION_EQUIPMENT_NEWITEM_ACCESSORY_HELPTIP - You have a Profession Accessory that can be equipped into a Profession Equipment slot.
  • PROFESSION_EQUIPMENT_NEWITEM_TOOL_HELPTIP - You have a Profession Tool that can be equipped into a Profession Equipment slot.
  • PROFESSIONS_CRAFTER_CANT_CLAIM_OWN (New) - You cannot claim your own order.
  • PROFESSIONS_CRAFTER_OUT_OF_CLAIMS_FMT (New) - You cannot claim any more Public Orders. %dh remaining until more orders are available.
  • PROFESSIONS_CRAFTING_HELP_BAR - This bar shows the expected quality of your crafted item.Try using higher quality reagents, improving your skill, or specializing to reach a higher quality.
  • PROFESSIONS_CRAFTING_HELP_BASIC_REAGENTS - Base Reagents listed here These reagents are required for crafting an item.Some reagents have quality. Using higher quality reagents will improve the Skill at which you craft items.
  • PROFESSIONS_CRAFTING_HELP_GEAR - Profession Tools and Accessories can be equipped into these slots.This equipment can help make you better at your profession.
  • PROFESSIONS_CRAFTING_HELP_STATS (New) - These are the primary stats that influence the crafting of your recipe.



    Recipe Difficulty compared against your Skill determines the quality you craft your recipe at.Â
  • PROFESSIONS_CRAFTING_ORDER_ALREADYCLAIMED (New) - This order has already been claimed by someone else.
  • PROFESSIONS_CRAFTING_ORDER_CANCELED (New) - Canceled
  • PROFESSIONS_CRAFTING_ORDER_COMPLETED (New) - Completed
  • PROFESSIONS_CRAFTING_ORDER_EXPIRED (New) - Expired
  • PROFESSIONS_CRAFTING_ORDER_MAIL_REPORT_WARNING (New) - You have unclaimed items from this player. You will lose all of these items if you report this player before claiming them.
  • PROFESSIONS_CRAFTING_ORDER_REJECTED (New) - Declined
  • PROFESSIONS_FIRST_CRAFT (New) - First Craft
  • PROFESSIONS_FIRST_CRAFT_DESCRIPTION (New) - Crafting this recipe for the first time will teach you something new.
  • PROFESSIONS_GATHERING_JOURNAL_LIST_HELP (New) - Tip: Apply filters to find the items you are looking for more easily.



    You can also filter for items from previous expansions.Â
  • PROFESSIONS_GATHERING_JOURNAL_STATS_HELP (New) - These are the primary stats that influence Gathering.



    Primary Reagent Difficulty compared against your Skill determines your chance to gather reagents at a higher quality.Â
  • PROFESSIONS_HELP_1 - You can find trainers for professions in a major city.\n\nA gathering learn two primary professions from trainers found in settlements and cities.\n\nOne gathering and one crafting profession is recommended for new players.
  • PROFESSIONS_HELP_2 - You can find trainers for professions in a major city. Everyone can learn these professions.



    You can find trainers for them in some settlements and cities.
  • PROFESSIONS_MISSING_REQUIREMENT (New) - You are missing one or more requirements needed to craft this recipe.
  • PROFESSIONS_NEW_CHOICE_AVAILABLE_SPECIALIZATION (New) - You can now choose a new %s Specialization.
  • PROFESSIONS_NEW_CHOICE_AVAILABLE_SPECIALIZATION_TUTORIAL (New) - Choose a Specialization to unlock.



    You can learn more Specializations as you increase your skill level.
  • PROFESSIONS_NEW_CHOICE_SPECIALIZATION (New) - You can choose a new %s Specialization.
  • PROFESSIONS_NEW_TUTORIAL (New) - Click here to view your new Profession
  • PROFESSIONS_NEW_TUTORIAL_ICON (New) - Click to view your recipes and start crafting.|n|n You can also drag this icon to an action bar for easy access.
  • PROFESSIONS_NEW_TUTORIAL_TAB (New) - Click on this tab to view your Professions
  • PROFESSIONS_ORDER_RECRAFT_TITLE_FMT (New) - Recraft: %s
  • PROFESSIONS_ORDER_TIME_REMAINING - Time Remaining Expires
  • PROFESSIONS_OUTPUT_INSPIRED_CREATION (New) - Inspired!
  • PROFESSIONS_RECRAFT_MAX_CANT_CRAFT (New) - You cannot Recraft an item with a max quality without changing any Optional Reagents
  • PROFESSIONS_RECRAFT_ORDER_INSTRUCTION (New) - Recrafting allows you to change Optional Reagents and the quality of some crafted equipment.
  • PROFESSIONS_REQUIREMENT_TABLE (New) - This recipe requires you to be near a special crafting station. These can usually be found in the crafting areas of major cities.
  • PROFESSIONS_REQUIREMENT_TOOL (New) - This recipe requires you to have a special tool, either in your inventory or equipped in your profession tool slot.
  • PROFESSIONS_SPECS_ADD_KNOWLEDGE - Use Apply Knowledge
  • PROFESSIONS_TAB_LOCKED_SPECIALIZATION (New) - Reach skill level 25 in %s to unlock specializations.
  • PROFESSIONS_TUTORIAL_FINISHING_REAGENT (New) - You've unlocked a Finishing Reagent slot. Finishing Reagents grant benefits when you craft.
  • PROFESSIONS_TUTORIAL_OPTIONAL_REAGENT (New) - You have an Optional Reagent that can be used with this recipe. |n|nOptional Reagents let you customize your crafts, but may also increase Recipe Difficulty.
  • PROFESSIONS_TUTORIAL_QUALITY_BAR (New) - This bar indicates the expected quality of your crafted item. |n|nYou can improve this in a variety of ways such as by using higher quality reagents or increasing your skill.
  • PROFESSIONS_TUTORIAL_REAGENT_QUALITY (New) - Using higher quality reagents will improve the Skill at which you craft items. |n|nClick to change which quality will be used.
  • PROFESSIONS_TUTORIAL_RECRAFT (New) - You can Recraft previously crafted equipment to change its Optional Reagents or attempt to raise its quality. |n|nClick to select an item to Recraft.
  • PROFESSIONS_UNSPENT_SPEC_POINTS_REMINDER (New) - You have unspent Profession Specialization Knowledge.
  • SETTINGS_SEARCH_TUTORIAL (New) - Use the new search bar to look for specific options
  • SPELL_FAILED_CUSTOM_ERROR_819 (New) - You don't know how to repair this item.
  • SPELL_FAILED_CUSTOM_ERROR_820 (New) - There is no more room on that handhold.
  • SPELL_FAILED_CUSTOM_ERROR_821 (New) - You must unblock this spot by completing a daily quest.
  • SPELL_FAILED_CUSTOM_ERROR_822 (New) - You must be closer to an ice hole to do that.
  • TALENT_FRAME_RESET_BUTTON_TOOLTIP_ALL (New) - All
  • TALENT_FRAME_RESET_BUTTON_TOOLTIP_LEFT_TREE (New) - Left Tree
  • TALENT_FRAME_RESET_BUTTON_TOOLTIP_RESET_TALENTS (New) - Reset Talents
  • TALENT_FRAME_RESET_BUTTON_TOOLTIP_RIGHT_TREE (New) - Right Tree
  • TRANSMOG_DRACTHYR_APPEARANCE_INVISIBLE (New) - This appearance isn't visible in Dracthyr form
  • TUTORIAL_DRACTHYR_SELF_CAST (New) - Hold |cFF00FFFF%s|r and cast |cFF00FFFFLiving Flame|r to heal yourself
  • USE_COMBINED_BAGS_TEXT - Combine Bags into a single Backpack Bag
  • WORLD_MAP_ACTIVITY_TRACKER_LIST_INTRO (New) - Track available Major Faction activities on the map by selecting them from the list.
  • WORLD_MAP_ACTIVITY_TRACKER_RING_TOOLTIP (New) - |n









Misc Changes





Originally Posted by MMO-Champion

Battle Masters

  • All Arenas - Level: 60-70. Players: 6. Rated players: 6. Map: Nokhudon Proving Grounds. Maps: Black Rook Hold Arena, Blade's Edge Arena, Enigma Crucible, Maldraxxus Coliseum, Mugambala, Nagrand Arena, Nokhudon Proving Grounds, Ruins of Lordaeron, The Tiger's Peak, Tol'Viron Arena.
  • All Arenas - Level: 20-70. Players: 5. Rated players: 5. Maps: Nagrand Arena, Nokhudon Proving Grounds. Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Empyrean Domain, Enigma Crucible, Hook Point, Maldraxxus Coliseum, Mugambala, Nagrand Arena, Nokhudon Proving Grounds, Ruins of Lordaeron, The Robodrome, The Tiger's Peak, Tol'Viron Arena.
  • All Arenas (New) - Level: 20-70. Players: 5. Rated players: 5. Maps: Black Rook Hold Arena, Dalaran Sewers, Nagrand Arena, Nokhudon Proving Grounds, The Robodrome, Tol'Viron Arena.
  • All Arenas (New) - Level: 20-70. Players: 5. Rated players: 5. Maps: Blade's Edge Arena, Enigma Crucible, Hook Point, Maldraxxus Coliseum, Nagrand Arena, Nokhudon Proving Grounds.
  • All Arenas (New) - Level: 20-70. Players: 5. Rated players: 5. Maps: Ashamane's Fall, Empyrean Domain, Mugambala, Nokhudon Proving Grounds, Ruins of Lordaeron, The Tiger's Peak.
  • Empyrean Domain - Level: 10 Level: 60-70. Players: 5. Rated players: 5. Map: Empyrean Domain.
  • Maldraxxus Coliseum - Level: 20-70. Players: 5. Rated players: 5. Map: Maldraxxus Coliseum.
  • The Robodrome - Level: 10 Level: 20-70. Players: 5. Rated players: 5. Map: The Robodrome.


Char Customization Options

Unknown Unknown

  • Armor Color - Blue and Silver - Name changed from "Armor Color - New 03" to "Armor Color - Blue and Silver".
  • Armor Color - Green and Bronze - Name changed from "Armor Color - New 02" to "Armor Color - Green and Bronze".
  • Armor Color - Light Blue and Copper - Name changed from "Armor Color - New 04" to "Armor Color - Light Blue and Copper".
  • Armor Color - Purple and Silver - Name changed from "Armor Color - New 05" to "Armor Color - Purple and Silver".
  • Armor Color - Red and Gold - Name changed from "Armor Color - New 06" to "Armor Color - Red and Gold".
  • Armor Color - Tan and Gold - Name changed from "Armor Color - New 00" to "Armor Color - Tan and Gold".
  • Armor Color - White and Gold - Name changed from "Armor Color - New 01" to "Armor Color - White and Gold".
  • Armor Color - Yellow and Silver - Name changed from "Armor Color - New 07" to "Armor Color - Yellow and Silver".
  • Body Armor - Armor - Name changed from "Body Armor - New 02" to "Body Armor - Armor".
  • Body Armor - Saddle - Name changed from "Body Armor - New 01" to "Body Armor - Saddle".
  • Brow - Bare - Name changed from "Brow - New 00" to "Brow - Bare".
  • Brow - Hairy - Name changed from "Brow - New 04" to "Brow - Hairy".
  • Brow - Horns - Name changed from "Brow - New 01" to "Brow - Horns".
  • Brow - Plates - Name changed from "Brow - New 03" to "Brow - Plates".
  • Brow - Spines - Name changed from "Brow - New 02" to "Brow - Spines".
  • Chin - Bare - Name changed from "Chin - New 00" to "Chin - Bare".
  • Chin - Curved Horn - Name changed from "Chin - New 07" to "Chin - Curved Horn".
  • Chin - Grand Thorn - Name changed from "Chin - New 03" to "Chin - Grand Thorn".
  • Chin - Hairy - Name changed from "Chin - New 04" to "Chin - Hairy".
  • Chin - Long Horn - Name changed from "Chin - New 01" to "Chin - Long Horn".
  • Chin - Plated Horn - Name changed from "Chin - New 05" to "Chin - Plated Horn".
  • Chin - Short Horns - Name changed from "Chin - New 02" to "Chin - Short Horns".
  • Chin - Spikes - Name changed from "Chin - New 06" to "Chin - Spikes".
  • Crest - Bare - Name changed from "Crest - New 00" to "Crest - Bare".
  • Crest - Hairy - Name changed from "Crest - New 04" to "Crest - Hairy".
  • Crest - Large Fin - Name changed from "Crest - New 02" to "Crest - Large Fin".
  • Crest - Plated - Name changed from "Crest - New 05" to "Crest - Plated".
  • Crest - Small Fin - Name changed from "Crest - New 03" to "Crest - Small Fin".
  • Crest - Small Spikes - Name changed from "Crest - New 01" to "Crest - Small Spikes".
  • Ears - Curled Horn - Name changed from "Ears - New 04" to "Ears - Curled Horn".
  • Ears - Ears - Name changed from "Ears - New 03" to "Ears - Ears".
  • Ears - Fins - Name changed from "Ears - New 01" to "Ears - Fins".
  • Ears - Hairy Ears - Name changed from "Ears - New 00" to "Ears - Hairy Ears".
  • Ears - Horns - Name changed from "Ears - New 02" to "Ears - Horns".
  • Eyes - Eyes - Name changed from "Eyes - New 00" to "Eyes - Eyes".
  • Fur Color - Black Hair - Name changed from "Fur Color - New 02" to "Fur Color - Black Hair".
  • Fur Color - Blonde Hair - Name changed from "Fur Color - New 00" to "Fur Color - Blonde Hair".
  • Fur Color - Brown Hair - Name changed from "Fur Color - New 01" to "Fur Color - Brown Hair".
  • Fur Color - Red Hair - Name changed from "Fur Color - New 04" to "Fur Color - Red Hair".
  • Fur Color - White Hair - Name changed from "Fur Color - New 03" to "Fur Color - White Hair".
  • Head Armor - Helm - Name changed from "Head Armor - New 01" to "Head Armor - Helm".
  • Head Armor - Helm - Name changed from "Head Armor - New 01" to "Head Armor - Helm".
  • Horn Color - Black Horns - Name changed from "Horn Color - New 00" to "Horn Color - Black Horns".
  • Horn Color - Tan Horns - Name changed from "Horn Color - New 01" to "Horn Color - Tan Horns".
  • Horn Color - White Horns - Name changed from "Horn Color - New 02" to "Horn Color - White Horns".
  • Horns - Antler Horns - Name changed from "Horns - New 10" to "Horns - Antler Horns".
  • Horns - Charger Horns - Name changed from "Horns - New 07" to "Horns - Charger Horns".
  • Horns - Cluster Horns - Name changed from "Horns - New 02" to "Horns - Cluster Horns".
  • Horns - Curled Horns - Name changed from "Horns - New 05" to "Horns - Curled Horns".
  • Horns - Curved Horns - Name changed from "Horns - New 06" to "Horns - Curved Horns".
  • Horns - Impaler Horns - Name changed from "Horns - New 11" to "Horns - Impaler Horns".
  • Horns - Paired Horns - Name changed from "Horns - New 08" to "Horns - Paired Horns".
  • Horns - Short Horns - Name changed from "Horns - New 04" to "Horns - Short Horns".
  • Horns - Spiked Horns - Name changed from "Horns - New 03" to "Horns - Spiked Horns".
  • Horns - Split Horns - Name changed from "Horns - New 00" to "Horns - Split Horns".
  • Horns - Swept Horns - Name changed from "Horns - New 01" to "Horns - Swept Horns".
  • Horns - Thorn Horns - Name changed from "Horns - New 09" to "Horns - Thorn Horns".
  • Jaw - Cluster Horns - Name changed from "Jaw - New 01" to "Jaw - Cluster Horns".
  • Jaw - Curled Horn - Name changed from "Jaw - New 05" to "Jaw - Curled Horn".
  • Jaw - Hair - Name changed from "Jaw - New 04" to "Jaw - Hair".
  • Jaw - Single Horn - Name changed from "Jaw - New 06" to "Jaw - Single Horn".
  • Jaw - Split Horns - Name changed from "Jaw - New 07" to "Jaw - Split Horns".
  • Jaw - Thick Horns - Name changed from "Jaw - New 02" to "Jaw - Thick Horns".
  • Jaw - Triple Horns - Name changed from "Jaw - New 03" to "Jaw - Triple Horns".
  • Nose - Bare - Name changed from "Nose - New 00" to "Nose - Bare".
  • Nose - Curled - Name changed from "Nose - New 01" to "Nose - Curled".
  • Nose - Curved Horn - Name changed from "Nose - New 04" to "Nose - Curved Horn".
  • Nose - Large Spike - Name changed from "Nose - New 02" to "Nose - Large Spike".
  • Nose - Pointed - Name changed from "Nose - New 03" to "Nose - Pointed".
  • Nose - Spines - Name changed from "Nose - New 05" to "Nose - Spines".
  • Skin Color - Black Scales - Name changed from "Skin Color - Choice 19614" to "Skin Color - Black Scales".
  • Skin Color - Blue Scales - Name changed from "Skin Color - Choice 19615" to "Skin Color - Blue Scales".
  • Skin Color - Bronze Scales - Name changed from "Skin Color - Choice 19616" to "Skin Color - Bronze Scales".
  • Skin Color - Green Scales - Name changed from "Skin Color - Choice 19617" to "Skin Color - Green Scales".
  • Skin Color - Red Scales - Name changed from "Skin Color - Choice 19618" to "Skin Color - Red Scales".
  • Skin Color - White Scales - Name changed from "Skin Color - Choice 19619" to "Skin Color - White Scales".
  • Skin Color - Yellow Scales - Name changed from "Skin Color - Choice 19620" to "Skin Color - Yellow Scales".
  • Tail - Bare - Name changed from "Tail - None" to "Tail - Bare".
  • Tail - Club - Name changed from "Tail - New 07" to "Tail - Club".
  • Tail - Finned Tip - Name changed from "Tail - New 05" to "Tail - Finned Tip".
  • Tail - Hairy - Name changed from "Tail - New 06" to "Tail - Hairy".
  • Tail - Large Fins - Name changed from "Tail - New 04" to "Tail - Large Fins".
  • Tail - Shark Fins - Name changed from "Tail - New 03" to "Tail - Shark Fins".
  • Tail - Small Fins - Name changed from "Tail - New 02" to "Tail - Small Fins".
  • Tail - Spikes - Name changed from "Tail - New 01" to "Tail - Spikes".
  • Throat - Bare - Name changed from "Throat - New 00" to "Throat - Bare".
  • Throat - Hairy - Name changed from "Throat - New 03" to "Throat - Hairy".
  • Throat - Large Fin - Name changed from "Throat - New 01" to "Throat - Large Fin".
  • Throat - Small Fin - Name changed from "Throat - New 02" to "Throat - Small Fin".


Character Titles

  • Merchant Artisan %s (New)
  • Personal Crafter %s (New)


Currency Types

Dragonflight

  • Dragon Isles Supplies - Various resources and building materials that can assist the friendly factions of the Dragon Isles in their fight against the Primalists.Used to purchase items unlocked from renown.


Dungeon and Raid

  • Valor - A currency used to increase the power of items from Mythic dungeons. Max Quantity: 1500. Used to upgrade equipment from Mythic+ dungeons.


Hidden

  • Dragon Isles Alchemy Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Alchemy Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Blacksmithing Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Blacksmithing Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Enchanting Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Enchanting Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Engineering Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Engineering Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Herbalism Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Herbalism Specializations.



    Knowledge can be gained through various means such as studying discoveries found while gathering and completing quests offered by your trainer in Valdrakken.
  • Dragon Isles Inscription Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Inscription Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Jewelcrafting Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Jewelcrafting Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Leatherworking Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Leatherworking Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.
  • Dragon Isles Mining Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Mining Specializations.



    Knowledge can be gained through various means such as studying discoveries found while mining and completing quests offered by your trainer in Valdrakken.
  • Dragon Isles Skinning Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Skinning Specializations.



    Knowledge can be gained through various means such as studying discoveries found while skinning and completing quests offered by your trainer in Valdrakken.
  • Dragon Isles Tailoring Knowledge - Used to specialize in different aspects of your profession. Use Knowledge to learn Tailoring Specializations.



    Knowledge can be gained through various means such as crafting recipes for the first time and completing quests offered in the Artisan's Market in Valdrakken.


Player vs. Player

  • Conquest - Earned from Rated PvP activites. Spend to acquire equipment in Oribos. activities. Used to purchase Rated PvP equipment.
  • Honor - Used to purchase Unrated PvP equipment in Oribos, and to and upgrade Rated and Unrated PvP equipment. Max Quantity: 15000.


Factions

Valdrakken Accord

  • Cobalt Assembly - The Cobalt Assembly was once a place where blue dragons would conjure marvelous creations with arcane magic. Now it has fallen into the hands of the Sundered Flame who intend to use its magic for war.
  • Sabellian - Sabellian has established a new generation of uncorrupt black dragons, and works to protect it at all costs.
  • Wrathion - Long focused on protecting Azeroth, Wrathion's gaze has now turned to the future of the black dragonflight... and his destiny.


Flight Masters

10.0 Dragon Isles

  • Uktulut Outpost, The Waking Shores - Name changed from "Apex Canopy, The Waking Shores" to "Uktulut Outpost, The Waking Shores".


The Nokhud Offensive



Holidays

  • Dragonflight Dungeon Event (New) - While this event is active, the final boss of each Dragonflight dungeon awards an extra item when defeated.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the first section of the Vault of the Incarnates: The Primal Bulwark.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the first section of the Vault of the Incarnates: The Primal Bulwark.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the first section of the Vault of the Incarnates: The Primal Bulwark.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the third section of the Vault of the Incarnates: Fury of the Storm.
  • Vault of the Incarnates (New) - Delve into the Vault of the Incarnates to put a stop to Raszageth's plans as all raid difficulties open!
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the first section of the Vault of the Incarnates: The Primal Bulwark.
  • Vault of the Incarnates (New) - Delve into the Vault of the Incarnates to put a stop to Raszageth's plans as all raid difficulties open!
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the third section of the Vault of the Incarnates: Fury of the Storm.
  • Vault of the Incarnates (New) - Delve into the Vault of the Incarnates to put a stop to Raszageth's plans as all raid difficulties open!
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the third section of the Vault of the Incarnates: Fury of the Storm.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the third section of the Vault of the Incarnates: Fury of the Storm.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the second section of the Vault of the Incarnates: Caverns of Infusion.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the second section of the Vault of the Incarnates: Caverns of Infusion.
  • Vault of the Incarnates (New) - Delve into the Vault of the Incarnates to put a stop to Raszageth's plans as all raid difficulties open!
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the second section of the Vault of the Incarnates: Caverns of Infusion.
  • Vault of the Incarnates (New) - Players may now use the Raid Finder to access the second section of the Vault of the Incarnates: Caverns of Infusion.


Item Name Descriptions

  • Mystic (New) - Mystic


Keystone Affixes

  • [PH] (New) - [PH]
  • Thundering - While in combat, players are periodically caught in Raszageth's unending storm. As the storm passes, players discharge excess energy that can damage and stun allies. overcharged with primal power from Raszageth's unending storm. This power comes with great risk, and failure to discharge it quickly can have stunning consequences.


LFG Dungeons

Unknown

  • Fury of the Storm - Name changed from "Vault of the Incarnates" to "Fury of the Storm".


Map Areas

10.0 Dragon Isles

  • Thaldraszus > Valdrakken > Valdrakken Treasury Hoard (New)
  • The Azure Span > Cobalt Library - Name changed from "The Azure Span > House of Hogger" to "The Azure Span > Cobalt Library".
  • The Azure Span > Upper Frostlands - Name changed from "The Azure Span > Northern Frostlands" to "The Azure Span > Upper Frostlands".


10.0 The Forbidden Reach (Child of 2444)

  • The Forbidden Reach - Music: Zone_100_ForbiddenReach_Outdoor_Walk_A.


The Nokhud Offensive

  • Ohn'ahran Plains > Batlte of Spears - Name changed from "Ohn'ahran Plains > Field of Spears" to "Ohn'ahran Plains > Batlte of Spears".


Mounts

Flying Mounts

  • Azure Skitterfly - Flying Mount. Azure Skitterfly. "The azure skitterfly were a skittish lot. Grandpap Whiskers had to work much longer and harder with them before they warmed up to taking riders. However, the Azure have bonded extremely close to their riders and show how loyal the skitterflies can be." "Once Granpap Whiskers finally taught them how to take riders, the azure skitterflies proved to bond closely and loyally to their riders." Source: Faction: Dragonscale Expedition Renown: 25 Vendor: Grandpap Whiskers Location: Dragonscale Basecamp Granpap Whiskers Location: Dragonscale Basecamp Cost: 5 Iridescent Plume[INV_Icon_Feather05d.BLP] 20 Contoured Fowlfeather[INV_Feather_11] 750[INV_Faction_WarResources.BLP]
  • Crimson Gladiator's Drake - Unknown Type Flying Mount. Crimson Gladiator's Drake. "Forged in the fires of conquest, and armored to the teeth." Source: Achievement: Gladiator: Dragonflight Season 1 Category: Player vs. Player
  • Divine Kiss of Ohn'ahra - Flying Mount. Divine Kiss of Ohn'ahra. "...as though welcomed by the wind itself." Source: Drop: PH Quest: A Whispering Breeze Zone: Ohn'ahran Plains
  • Liberated Slyvern - Flying Mount. Liberated Slyvern. "PH" Source: Drop: PH "It's difficult to tell because it's far too angry, but this slyvern is actually glad it's not owned by gnolls anymore." Source: Drop: Breezebiter Zone: The Azure Span
  • Tamed Skitterfly - Flying Mount. Tamed Skitterfly. "The darker skitterfly were the first to show up at the Dragonscale Basecamp. It did not "It didn't take long for Grandpap Whiskers to tame them the skitterflies around the Dragonscale Basecamp and set them to helping move expedition personnel and cargo." Source: Faction: Dragonscale Expedition Renown: 25 Vendor: Grandpap Whiskers Location: Dragonscale Basecamp Granpap Whiskers Location: Dragonscale Basecamp
  • Verdant Skitterfly - Flying Mount. Verdant Skitterfly. "The Verdant Skitterfly became the perfect mount for Dragonscale Expedition Scouts allowing them to travel quickly and blend into the verdant foiliage of the Dragon Isles. It's too bad so many scouts have been lost, along with these incredible and loyal mounts." "Verdant skitterflies are the perfect mount for the scouts of the Dragonscale Expedition scouts, as they are fast and blend into the foiliage of the Dragon Isles." Source: Faction: Dragonscale Expedition Renown: 25 Drop: Expedition Scout's Pack Treasure: Expedition Scout's Pack
  • Zenet Hatchling - Flying Mount. Zenet Hatchling. "PH" Source: Drop: PH "The hardest winds begin with a gust and a flap." Source: Drop: Zenet Egg Zone: Ohn'ahran Plains


Ground Mounts

  • Lizi, Thunderspine Tramper - Ground Mount. Thunderspine Tramper Lizi, Thunderspine Tramper. "Nothing will stop Lizi from her mission to eat all the world's fruit." Source: Quest: To Tame A Thunderspine Zone: Ohn'ahran Plains
  • Otto - Name changed from "Splish-Splash" to "Otto". Ground Mount. Splish-Splash. "PH" Source: Drop: PH Otto. "Relax. The future will unfold as it was meant to, one way or an otter." Source: Quest: The Way to an Otto's Heart
  • Plainswalker Bearer - Ground Mount. Plainswalker Bearer. "PH" Source: PH "The mammoths of the Ohn'ahran Plains are unaccustomed to carrying people, as their centaur neighbors do not typically ride mounts. They can learn to bear riders, however. Some even do so enthusiastically." Source: World Event: Centaur Hunts (first hunt of each week)
  • Stormhide Salamanther - Ground Mount. Stormhide Salamanther. "PH" Source: PH "Sometimes when storm energies infuse a creature, it simply... becomes larger and more placid. Few salamanthers are willing to be ridden, but these children of the storm are a notable exception." Source: Vendor: Mythressa Cost: 2,000[INV_Misc_Powder_Thorium]
  • Vicious Sabertooth - Ground Mount. Vicious Sabertooth. "PH" "The elite Horde forces that use these sabertooth mounts use a battle cry that translates from Thalassian as "pspspspsps"." Source: PvP: Dragonflight: Season 1 Rated Arena and Rated Battleground Season Reward
  • Vicious Sabertooth - Ground Mount. Vicious Sabertooth. "PH" "The elite Alliance forces that use these sabertooth mounts use a battle cry that translates from Darnassian as "here kitty kitty"." Source: PvP: Dragonflight: Season 1 Rated Arena and Rated Battleground Season Reward


Unknown Types

  • Brown Scouting Ottuk - Ground Mount Unknown Type. Brown Scouting Ottuk. "Wiley and playful in their natural habitat, the ottuk possess keen eyes that normally are always looking out for predators, but make them perfect scouts." Source: Faction: Iskaara Tuskar ottuks possess keen eyes that can scout far afield as ably as they watch for predators." Source: Faction: Iskaara Tuskarr Renown: 24 Vendor: Tatto Location: Iskaara Cost: 2 Mastodon Tusk[Achievement_Reputation_Tuskarr] 2 Aquatic Maw[TRADE_ARCHAEOLOGY_SHARK JAWS.BLP] 750[INV_Faction_WarResources.BLP]
  • Iskaara Trader's Ottuk - Ground Mount. Iskaara Trader's Ottuk. "PH" Source: Drop: PH Unknown Type. Iskaara Trader's Ottuk. "There are no guarantees when you purchase an ottuk from Tattukiaka. At least they're cute." Source: Vendor: Tattukiaka Zone: The Azure Span Cost: 1 Terros's Captive Core[INV_10_DungeonJewelry_Primalist_Trinket_4_Earth.BLP] 1 Eye of the Vengeful Hurricane[INV_10_DungeonJewelry_Primalist_Necklace_1_Air.BLP]
  • Ivory Trader's Ottuk - Ground Mount. Ivory Trader's Ottuk. "PH" Source: Drop: PH Unknown Type. Ivory Trader's Ottuk. "No adult knows why some ottuks are white, but any tuskarr child can tell you: it's because they eat too much snow." Source: Vendor: Tattukiaka Zone: The Azure Span Cost: 1 Thunderous Downburst Ring[INV_10_DungeonJewelry_Primalist_Ring_1_Earth.BLP] 1 Unstable Arcane Loop[INV_10_DungeonJewelry_Tuskarr_Ring_2_Color4.BLP] 1 Platinum Star Band[INV_10_DungeonJewelry_Explorer_Ring_1_Color1.BLP]


Scenarios

[DNT] Null script fix test scenario (don't use!)

  • 01: Null script only (New)
  • 02: All possible null fields (New)


Caverns of Infusion

  • 01: Caverns of Infusion - Name changed from "01: [PH] LFR Wing 2" to "01: Caverns of Infusion". [PH] LFR Wing 2 Kurog Grimtotem prepares to unleash monstrous elementals to bring about the destruction of any who oppose him.


Community Feast

  • 02: Nappa's Famous Tea - Throw Pour it into the pot!
  • 02: Piping-Hot Orca Milk - Throw Pour it into the pot!


Fury of the Storm

  • 01: Fury of the Storm - Name changed from "01: [PH] LFR Wing 3" to "01: Fury of the Storm". [PH] LFR Wing 3 Raszageth's fury threatens to destroy her siblings' prison. If she succeeds, the Incarnates will wreak havoc across Azeroth.


The Primal Bulwark

  • 01: The Primal Bulwark - Name changed from "01: [PH] LFR Wing 1" to "01: The Primal Bulwark". [PH] LFR Wing 1 The Primal Council bolsters their defenses within the mountain. Their ranks must be broken to stop the Incarnates' release.





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