WoW Hotfixes - February 14, 2024

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Topic/Postby Haggle » 15 Feb 2024, 12:00

WoW Hotfixes - February 14, 2024

WoW Hotfixes - February 14, 2024






Originally Posted by Blizzard
(Blue Tracker / Official Forums)

Dungeons and Raids



  • Amirdrassil, the Dream’s Hope

    • Tindral Sageswift

      • Addressed an issue where players who teleport out of the raid before the encounter ends can sometimes cause them to be stranded in The Great Sea.

  • Atal'Dazar

    • Addressed an issue where a mind-controlled Dazar'ai Confessor's Dispel can remove an ally's Challenger's Might.

  • Darkheart Thicket

    • Removed randomized spawn of enemies before Archdruid Glaidalis.

  • Dawn of the Infinite: Rise of Murozond

    • Addressed an issue where Grommash Hellscream can melee players while leaping in the air before Bladestorm.
    • Addressed an issue where Battle Senses can trigger from Shockwave.

  • Waycrest Manor

    • Addressed an issue where Heartsbane Triad's associated auras can fail to fall off.
    • Addressed an issue where Sister Solena does not lose the Soul Manipulation debuff if the mind-controlled player dies.
    • Addressed an issue where Pallid Gorgers can sometimes melee players during Ravaging Leap.
    • The spawning of Heartsbane Runeweavers and Heartsbane Soulcharmers are now consistent each week.



Love is in the Air



  • Fixed an issue causing Love is in the Air daily quests to be removed from the quest log when logging out.


WoW Classic: Season of Discovery



  • Corrected an issue where players leaving a party sometimes lost their stacks of Blood for the Blood Loa.
  • The Blood Moon now increases the health of participants by 30%.
  • Resurrection from Chained Spirits during the Blood Moon event now also grants players 100% of their mana.
  • Blood Moon-averse Zandalarian Emissaries will now ward players in the far-off lands of Ratchet, Tirisfal Glades, and Duskwood.
  • The scoreboards during the Blood Moon event should now be more responsive in activating and deactivating when the event starts and ends.
  • Druid

    • Fixed an issue where Berserk was not discounting the energy cost of abilities learned from runes such as Savage Roar, Sunfire, and Skull Bash.
    • Starsurge visual corrected to not hit the caster as well as the target.
    • Savage Roar visual no longer has a Challenging Roar animation attached to the cast.
    • Eclipse now properly reduces spell pushback on Wrath and Starfire.
  • Paladin

    • Fixed an issue where Guarded by the Light’s effect could be cancelled by the player.
  • Priest

    • Fixed a bug that caused Void Plague to benefit more from spell power than intended.
    • Fixed a bug that made it possible for a Priest to place two copies of Renew on a target.
  • Shaman

    • Power Surge gained during a Lava Burst, Lightning Bolt, or Chain Lighting cast will no longer be consumed by that cast (since it does not benefit).
  • Warlock

    • Fixed an issue with Fear ranks 2 and 3 not changing into Menace properly while Metamorphosis is active.
    • Fixed an issue where Dance of the Wicked was giving an incorrect amount of mana back.
  • Gnomeregan

    • Electrocutioner 6000

      • Players can no longer out range or use line of sight to prevent the cast or chain effect of Static Arc.
    • Mechanical Menagerie

      • The fight now resets properly if one of the bosses was in self-repair mode when the fight resets.
    • Rig Wars

      • Thermaplugg’s Safe will now spawn under one of the Bomb Dispensers after defeating Mekgineer Thermaplugg.





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