Tier 17 Shaman Armor Set Preview, New Dungeon Journal Entries, Blue Tweets, Live Raid

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Topic/Postby Haggle » 01 Jun 2014, 23:31

Tier 17 Shaman Armor Set Preview, New Dungeon Journal Entries, Blue Tweets, Live Raid

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Warlords of Draenor - Tier 17 Shaman Armor Set
Today we are taking a look at the Tier 17 Shaman armor set. No Mythic set has been added for Shamans yet.

Warlords of Draenor changes things up slightly by using one set of art for Raid Finder, one set of art for Normal and Heroic, and one set of art for Mythic difficulty. You can find the Raid Finder armor sets in our Raid Finder armor sets preview.

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Warlords of Draenor Alpha - Build 18322 New Dungeon Journals
The latest build added journal entries for several new instances and bosses.

Originally Posted by MMO-Champion
Draenor
  • The Biggest Genesaur
  • The Biggest Magnaron
  • Sun-God of the High Arakkoa






Originally Posted by MMO-Champion
Blackrock Foundry

Oregorger, The Devourer
Oregorger is an overgrown Goren who has burrowed his way into the Blackrock Foundry's storage room and gluttonously consumed their Blackrock ore.

  • Overview - Oregorger is fought in a Blackrock storage room.His abilities spend his Blackrock Ore resource to cast. When he has spent all of his Blackrock Ore he begins rolling through the storage room consuming any Blackrock Ore he sees. Once Oregorger is full of Blackrock Ore, he stops rolling and returns to fighting.
    • Image Damage Dealers -
      • Interrupt Blackrock Barrage to prevent raidwide damage and slow Oregorger's consumption of Blackrock Ore.
      • Breaking open Ore Crates during Feeding Frenzy will leave Blackrock Ore on the ground for Oregorger to consume.
    • Image Healers -
      • Shielding and using damage mitigating abilities on the closest target of Acid Torrent can decrease the damage dealt to rest of the targets.
    • Image Tank -
      • Position yourself to be closest in the Acid Torrent cone and use damage mitigating abilities to decrease the damage dealt to others.
      • Quickly regain threat after Oregorger leaves his Feeding Frenzy.
  • Satiated Slaughter - When sated, Oregorger draws upon his Ore reserve to unleash powerful attacks against his enemies.
  • Feeding Frenzy - When his Blackrock Ore reserves have depleted, Oregorger rampages through the room, trampling all in his path as he searches for ore to eat.

The Iron Maidens
With little opportunity to exercise her tactical brilliance under the ancient social structure of the orc clans, Gar'an was thrilled to be one of the first warriors to volunteer for naval duty under the Iron Horde. Instantly successful in battle, she was named Admiral of the Iron Horde fleet and selected Marak and Sorka as her lieutenants. Together, they are called The Iron Maidens - and have crushed any who have dared face them in battle.

  • Overview - The Iron Maidens periodically gain Iron Fury. As the Maidens gain Iron Fury, they gain new abilities. Periodically, one of the Maidens will use a zipline to man the Dreadnaught's main cannon, from which she will bombard players. A team of players must use loading chains to get to the deck of the boat, defeat the Deckhand stationed there, and sabotage the ammunition of the main cannon before it finishes Warming Up. Whenever one of the Maidens reaches 20% health, they will all activate Iron Will. Players must then quickly defeat them before being overwhelmed.
    • Image Damage Dealers -
      • Blade Dash can be deadly - avoid standing close to other players if you are battling Sorka.
      • Intercept Garan's Penetrating Shot to save the targeted player.
    • Image Healers -
      • Players who fail to avoid the Detonation Sequence from bombs fired by the Dreadnaught's main cannon will take heavy damage.
      • While Sanguine Strikes, is active, the raid while take heavy Shadow damage.
      • Ensure players targeted by Dark Hunt are not low on health when it expires.
    • Image Tanks -
      • Move between Marak and the target of her Blood Ritual to intercept the effect of Crystalized Blood.
      • Minimize damage taken by Marak's melee strikes while Sanguine Strikes is active.
      • Pursue Sorka or Marak when they board the Dreadnaught to bombard the docks.
  • The Iron Maidens -
  • The Dreadnaught -
    • Blackrock Deckhand -
      • Uktar, Deckhand of Admiral Gar'an - Defeating Uktar will reveal the Dreadnaught Cannon's ammunition reserves.
      • Battle Medic Rogg -
    • Shattered Hand Deckhand -
    • Bleeding Hollow Deckhand -
      • Uk'urogg, Deckhand of Marogg the Blooded - Defeating Uk'urogg will reveal the Dreadnaught Cannon's ammunition reserves.






Originally Posted by MMO-Champion
Auchindoun

Azzakel, Vanguard of the Legion
On Argus - the former homeworld of the Draenei, now the stronghold of the Burning Legion - Azzakel waits, poised for a servant of the Legion to open a portal to one of the countless worlds they seek to invade. As Soulbinder Nyami lowers the defenses of Auchindoun, Azzakel senses that his services will soon be employed towards the destruction of the holiest of Draenei temples.

  • Overview - Azzakel alternates between engaging players directly in combat and summoning reinforcements from the demon world Argus. While summoning reinforcements, Azzakel cannot be attacked and players should focus on quickly defeating the reinforcements that emerge from the portal, so that they are not overwhelmed as more demons invade.
    • Image Damage Dealers -
      • While Azzakel channels Claws of Argus, focus on killing the demons that emerge from his portal.
      • Do not stand too close to Blazing Tricksters to avoid Conflagration.
      • Interrupt Fel Blast or kill Cackling Pyromaniacs before they finish casting it.
      • Do not stand near other players while affected by Curtain of Flame.
    • Image Healers -
      • Interrupt Fel Blast.
      • Do not stand too close to Blazing Tricksters to avoid Conflagration.
      • Do not stand near other players while affected by Curtain of Flame.
    • Image Tanks -
      • The Felguards summoned while Azzakel channels Claws of Argus inflict heavy melee damage and must be tanked.
      • Do not stand near players affected by Curtain of Flame.
      • Do not stand too close to Blazing Tricksters to avoid Conflagration.
  • Azzakel, Vanguard of the Legion -






Originally Posted by MMO-Champion
Overgrown Outpost

Ancient

Witherbark
  • Overview - As Witherbark attacks he consumes his stores of Aqueous Energy. At 0 Aqueous Energy, Witherbark gains Brittle Bark and Aqueous Globules form at the edge of the lake and move towards him. Each globule that reaches Witherbark restores 25 Aqueous Energy. If a globule crosses paths with an Unchecked Growth, it animates and attacks. At 100 Energy, Aqueous Globules no longer form and Witherbark loses Brittle Bark, freeing him to attack.
    • Image Damage Dealers -
      • Avoid Unchecked Growth.
      • Destroy Aqueous Globules before they can reach Witherbark.
    • Image Healers -
      • Avoid Unchecked Growth.
      • Aqueous Burst inflicts damage to all party members when a globule is killed or reaches Witherbark.
    • Image Tanks -
      • Avoid Unchecked Growth.
      • Face Witherbark away from players during Parched Gasp.
      • Be prepared to pick up and tank any Unchecked Growth that animate.
  • Brittle Bark -
  • Parched Gasp -
  • Unchecked Growth -
    In Heroic difficulty, Witherbark can continue to cast Unchecked Growth even while affected by Brittle Bark.
    • Unchecked Growth - When touched by the life giving power of an Aqueous Globule the Unchecked Growth uproots itself and attacks anyone nearby.
  • Aqueious Globules - A sphere of pure magical water that moves in a line towards Witherbark. Each Aqueous Globule that reaches Witherbark restores 25 Aqueious Energy and bursts.
Fara

Kirin Tor

Pale

Genesaur






Blue Tweets
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Originally Posted by Blizzard Entertainment
<div class="message">Classes
Any chance you can tell me the character base move speed in ft/sec and the base shot speed in ft/sec?
Base player move speed is 7yd/sec.Aimed Shot travels at 40yd/sec.What's your concern? (Celestalon)

Image Druid (Forums / Skills / WoD Talent Calculator)
how many times are we going to be refreshing sunfire in solar? aiming for max power or duration?
For boss DPS, probably two Sunfires per Solar; that gives you 100% Sunfire uptime. (Celestalon)

Why not make Wrath/Starfire share a button similar to moonfire/sunfire now that stopping the eclipse bar isn't a thing?
Confusing to have a button swap mid-cast. Just makes the rotation easier. There's skill to picking the best one, timing-wise. (Celestalon)
Can the Starsurge buff be split between Wrath/Starfire? Does it set which buff based on bar position or first cast?
You get one of the two Empowerment buffs based on where your bar is when you cast Starsurge. (Celestalon)

with astral storm being removed, is hurricanes' spell damage type being changed in any way?
No, still Nature. Though planning a glyph to swap Hurricane to Astral Storm and Starfall to Sunfall. (Celestalon)
they'll switch between eclipses with that glyph or no?
No, just always. (Celestalon)
ok, with the change to starsurge, is it just a instant cast buff that doesn't do the spellstorm damage anymore?
No, it still does the spellstorm damage, and has a 1.5sec cast time. It's still Starsurge. (Celestalon)
So Starsurge being instant is ruled out?
No, not ruled out. Just trying with a 1.5sec cast time first. (Celestalon)

Could you please briefly describe how Crit/Haste/Readiness will affect the new Balance talents i.e will haste affect cycle time?
None of those affect the cycle time. (Celestalon)

Noticed on some notes that Ravage is being removed. Will feral dps get some new Sunday punch or what excatly?
Ravage was merged with Shred. (Celestalon)

Quick Q regarding Ursa Major - can both MS from a single event proc it?
Yes. (Celestalon)
How does it work?Always 2% ? Or stackable % ?
Its benefit rolls. Whatever % is left (based on time) from the previous buff is added to the next one. (Celestalon)
Example: You've got a 24% buff up, with 25sec left, and refresh it. 24%*25sec/30sec = 20%. Plus new 2%, result = +22%. (Celestalon)

Image Hunter (Forums / Skills / WoD Talent Calculator)
Where within Black Arrow does the guaranteed lock and load take place?
Somewhere; no guaranteed spot, just somewhere. (Celestalon)
One assumption is that if it hasn't triggered by the last tick, it must on the last tick.
Yes, that'd be fair, through process of elimination. (Celestalon)
(Oh, that's not how it works, though. It's not like the last tick ends up having a higher proc frequency.) (Celestalon)
Any info on how it does work?
It determines at cast time how many procs there'll be, then randomly distributes those procs throughout the ticks. (Celestalon)
Proc count starts at 1, then it has successive 20% chances to add 1, until it fails a roll. (Celestalon)
That's kind of neat.Proc count=2, 10 ticks, rng generator rolls 2 times, predetermining ticks 3 and 7 to proc...?
Yep. But you don't need to know any of that in order to play optimally; that's just the nitty gritty. (Celestalon)
<i>Prob. Pushing my luck, but IF black arrow works with readiness, would that lead to oddities with
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