Warlords of Draenor Beta - Build 18898
Yet another Beta build is on the way.
Achievement Changes
Originally Posted by MMO-Champion
Buildings
Garrisons
- Warlord of Draenor (New) Complete all of the Nemesis quests at the Gladiator's Sanctum and the quest Fight, Kill, Salute! at the Highmaul Coliseum. Title Reward: Warlord of Draenor. 10 points. Account Wide.
Garrisons
- My Item Level Is Higher than Yours Raise a follower's item level to 600. 5 points. 625. 5 points.
- Chapter I: Trial of the Black Prince Prove your worth to Wrathion and acquire a sha-touched gem upgrade. 25 points.
- Chapter II: Wrathion's War Prove Horde superiority to Wrathion by completing his trials after your forces land on the beach. 25 points.
- Chapter II: Wrathion's War Prove Alliance superiority to Wrathion by completing his trials after your forces land on the beach. 25 points.
- Chapter III: Two Princes Discover the secrets of the mogu with Wrathion, and deliver to him the heart of the Thunder King. 25 points.
- Chapter IV: Celestial Blessings Accompany Wrathion on his journey to obtain blessings from the four August Celestials. 25 points.
- Chapter V: Judgment of the Black Prince Work with Wrathion to create your legendary-quality cloak and complete his quest to defeat Garrosh Hellscream. 25 points. Tiitle Reward: Legend of Pandaria.
Spell Changes
Originally Posted by MMO-Champion
Druid (Forums, Talent Calculator)
- Ferocious Bite (Balance, Guardian, Restoration) 1 point : [ 64.2% of AP ] damage 2 points: [ 128.4% AP damage 2 points: [ 200% of AP ] damage 3 points: [ 1 + 192.6% 300% of AP ] damage 4 points: [ 1 + 256.8% 400% of AP ] damage 5 points: [ 1 + 321% of AP ] damage 500% of AP ] damage
- Ferocious Bite (Feral) 1 point : [ 64.2% of AP ] damage 2 points: [ 128.4% AP damage 2 points: [ 200% of AP ] damage 3 points: [ 1 + 192.6% 300% of AP ] damage 4 points: [ 1 + 256.8% 400% of AP ] damage 5 points: [ 1 + 321% of AP ] damage 500% of AP ] damage
- Healing Touch (Balance) Heals a friendly target for [ 360% of Spell Power ]. [ 1 + 360% of Spell Power ].
- Healing Touch (Feral, Guardian, Restoration) Heals a friendly target for [ 360% of Spell Power ]. [ 1 + 360% of Spell Power ].
- Force of Nature Summons a Treant which will immediately cast Swiftmend on your current target. The Treant will cast Healing Touch on that target or a nearby ally periodically, healing for [ 1 + 66.1% 327.3% of Spell Power ]. Lasts 15 sec. Maximum 3 charges. Can't be cast in Flight Form. Druid - LvL 60 Talent. 40 yd range. Instant.
Holy
- Holy Light Heals a friendly target for [ 1 + 250% 300% of Spell Power ]. Paladin - Holy Spec. 10.3125% of Base Mana. 40 yd range. 2.5 sec cast.
- Flash of Light Heals a friendly target for [ 250% [ 300% of Spell Power ]. Paladin - Holy, Protection, Retribution Spec. 20% of Base Mana. 40 yd range. 1.5 sec cast.
- Penance Launches a volley of holy light at the target, causing [ 3 + 302.4% of Spell Power ] Holy damage to an enemy or [ 600% [ 660% of Spell Power ] healing to an ally over 2 sec. 40 yd range. Instant.
- Penance Launches a volley of holy light at the target, causing [ 3 + 302.4% of Spell Power ] Holy damage to an enemy or [ 600% [ 660% of Spell Power ] healing to an ally over 2 sec. 40 yd range. Instant.
- Clarity of Will (Discipline) Shields the target with a protective ward, absorbing [ 676.8% of Spell Power or 600% [ 744.5% of Spell Power or 660% of Spell Power ] damage within 20 sec.
- Clarity of Will (Holy, Shadow) Shields the target with a protective ward, absorbing [ 600% [ 660% of Spell Power ] damage within 20 sec.
- Penance Launches a volley of holy light at the target, causing [ 3 + 302.4% of Spell Power ] Holy damage to an enemy or [ 600% [ 660% of Spell Power ] healing to an ally over 2 sec. Priest - Discipline Spec. 1.2% of Base Mana. 40 yd range. Instant (Channeled). 9 sec cooldown.
- Healing Surge (Elemental) Heals a friendly target for [ 344.4% of Spell Power ]. [ 412.5% of Spell Power ].
- Healing Surge (Enhancement, Restoration) Heals a friendly target for [ 344.4% of Spell Power ]. [ 412.5% of Spell Power ].
- Healing Wave Heals a friendly target for [ 344.4% [ 412.5% of Spell Power ]. Shaman - Restoration Spec. 10.35% of Base Mana. 40 yd range. 2.5 sec cast.
Talents
- Furious Strikes Wild Strike costs 15 25 less Rage. Warrior - LvL 45 Talent.
- Sudden Death (Arms) Your autoattack hits have a 10% 20% chance to make your next Execute cost no initial Rage, consume no extra Rage, and be usable on any target, regardless of health level.
- Sudden Death (Fury, Protection) Your autoattack hits have a 10% 20% chance to make your next Execute cost no initial Rage and be usable on any target, regardless of health level.
- Bloodthirst Instantly strike the target for (72% 50% of weapon damage) Physical damage, generating 10 Rage, and restoring 1% of your health. Bloodthirst has an additional 30% chance to be a critical strike. Replaces Heroic Strike. Requires Melee Weapon. Warrior - Fury Spec. Melee range. Instant. 4.5 sec cooldown.
Enchanting
- Accuracy Permanently enchants a cloak to increase crit by 11 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (7). Tools: Runed Copper Rod.
- Greater Agility Permanently enchants bracers to increase Agility by 11 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Sha Crystal (3). Tools: Runed Copper Rod.
- Greater Protection Permanently enchants a cloak to increase Stamina by 12 13. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Ethereal Shard (2). Tools: Runed Copper Rod.
- Major Intellect Permanently enchants a shield or off-hand item to increase Intellect by 10 11. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod.
- Superior Critical Strike Permanently enchants a cloak to increase critical strike by 11 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Mysterious Essence. Tools: Runed Copper Rod.
- Superior Intellect Permanently enchants a cloak to increase Intellect by 11 12. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Spirit Dust (3), Mysterious Essence (3). Tools: Runed Copper Rod.
- True Iron Trigger Engineering 2 sec cast. Reagents: Gearspring Parts (150), Sorcerous Fire (30), Savage Blood (15). Tools: Blacksmith Hammer.
- Master's Inscription of the Pinnacle Permanently adds 10 dodge and 11 8 dodge and 8 Stamina to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600. Inscription. 4 sec cast. Reagents: Snowfall Ink.
- Master's Inscription of the Storm Permanently adds 15 spell power and 8 5 critical strike to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600. Inscription. 4 sec cast. Reagents: Snowfall Ink.
- Master's Spellthread Permanently embroiders your pants with master's spellthread, increasing Intellect by 18 and critical strike by 10 19 and critical strike by 11. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound. Rank 3. 4 sec cast. Reagents: Eternium Thread (3).
- Sanctified Spellthread Permanently embroiders your pants with sanctified spellthread, increasing Intellect by 18 and Spirit by 10 19 and Spirit by 11. Only the tailor's pants can be embroidered, and doing so will cause them to become soulbound. Rank 3. 4 sec cast. Reagents: Eternium Thread (3).
- Doom Inflicts 30,000 Inflicts 20,000 Shadow damage every 15 sec. 200 yd range. Instant.
- Rapid Fire Zoggosh focuses on a single enemy, rapidly firing at them and all enemies standing in between for 1,800 3,600 Fire damage every half second. 300 yd range. Instant.
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