Darkmoon Faire Race and Changes, Archaeology Fix, Blue Tweet

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Topic/Postby Haggle » 02 Mar 2015, 04:00

Darkmoon Faire Race and Changes, Archaeology Fix, Blue Tweet

How to Reroll Weapons, Affix Suggestions Thread, PTR 2.2 Streams



March 2015 Card Back - Ragnaros, Top Decks of February 2015



Town Hall Heroes #52, Epic Plays of the Week #19



Patch 6.1 - Darkmoon Faire Race

The video below goes through one of the possible ways to complete the race in time for Darkmoon Racer Roadhog.










Originally Posted by Blizzard
(Blue Tracker / Official Forums)

Silas Darkmoon claims to have spared no expense in finding the most wondrous wonders around as he presents the wonderful Darkmoon Faire. Beginning this Sunday, february 1, the Faire returns to Azeroth with a new racing series, new rewards and achievements, and a couple of updates to the games you’ve come to know and love.



Off to the New Races

Starting on february 1, the Darkmoon Faire will unveil the first part of a new racing challenge to thrill and delight players of all sorts.





Win yourself the new Attraction Sign, and point it at your favorite things.



Head down to the boardwalk and get started by accepting the quest ‘Welcome to the Darkmoon Races’. You’ll learn how to race all over the countryside around the Darkmoon Faire, avoiding obstacles and using any tools and tricks you can to finish the course in the fastest time possible.



Only the quickest racers will qualify for the achievements and rewards that come with them. Along the way, you’ll want to use speed boosts, springboards, and a very careful aim all while avoiding boundaries which have been juiced up with a powerful stun.





The Fire-Eater’s Vial is the perfect reward if you’ve always wanted to make fire with your face.



This is but the first of several racing activities to come. When the Faire returns in April, a second race, new achievements, and associated rewards will be added to the first set. We expect Silas to keep adding twists and turns in future months until he has all of Azeroth running around his island:



  • February: ‘The Real Race’, including the Racing Strider racer and a set of achievements with rewards.
  • April: ‘The Real Big Race’, including a new Rocketeer racer, more boosts and race buffs, and new achievements for beating the The Real Big Race with both racers.
  • May: A new Wanderluster racer, new achievements for beating both races with the Wanderluster, and rewards.
  • June: A new Powermonger racer, new achievements for beating both races with the Powermonger, and rewards.




That’s right, friends! The new Everlasting Darkmoon Firework can be yours.



Updates are Best Dates

From now on, the Tonk Commander game no longer has a maximum of 30 hits. You can now go for as many hits as possible in one minute, and scoring 45 hits earns you the ‘Ace Tonk Commander’ achievement and the new Darkmoon Tonk Controller toy.



Ring Toss has also been updated. The target turtle has gotten trickier than he used to be, and the rings are smaller, but winning will just take some practice on your part. It might take a lot of practice, but you’ll want to give it a shot, since ten rings in a row earns you the new ‘Triumphant Turtle Tossing’ achievement and the Darkmoon Ring-Flinger toy. It’s an explosion of rings from your victorious hands.



Don’t Forget the Heirlooms

Silas asked us to remind everyone that beautiful selections of Heirloom items are available to make your very own, for only a few Darkmoon Prize Tickets each. With the introduction of the new Heirloom collection system in patch 6.1, there’s no reason to not come play the games of the Faire and get closer to earning yourself that Chauferred Chopper!



Step right up! The next Darkmoon Faire runs february 1 – february 8, and will return again on April 5. For a general overview of this unique event, check out our Darkmoon Faire page in the World of Warcraft Game Guide.





Patch 6.1 - Darkmoon Faire Changes

Along with the addition of a race, there are a few other changes and additions to the faire:









Patch 6.1 - Archaeology Progress Fix






Originally Posted by Blizzard
(Blue Tracker)

Hi everyone. We’ve just received an update from our development team informing us that this fix may not be applied to all affected players immediately after the launch of 6.1. We will be rolling it out gradually over time so that we can monitor results and ensure that everything is working as it should. So, if you’re still missing your progression when you login after patch 6.1, don’t panic! We haven’t forgotten about you and will be working to fix your affected characters as soon as possible.



Thanks again for your patience.





Blue Tweets






Originally Posted by Blizzard Entertainment


PvP

Plz tell me (Horde) Ashran mid GY bug is fixed in 6.1. Corpse running constantly just to rez is REALLY annoying!

Believe so. What have you experienced? (holinka)

it destroys forward progress.Has something to do with GY changing hands and/or going neutral.H & A flags displayed 2.

I know we tried to fix it. Have you seen it recently? (holinka)



2v2 is a lot more popular than 3v3, despite having basically no support from Blizzard.

General trend that If an activity rewards the same gear but requires less people, it will be more popular. (holinka)

That "popularity" doesn't mean it's a better experience. (holinka)



Garrisons

If I swap out Trade Post w/AH Bot for Inn, swap back later and rebuild to lvl 3, will I have to redo the AH Bot quest?

You would not need to redo the quest. =) (WarcraftDevs)



will you still get player kill credit for the nemesis quest line for glad sanctum when in a raid group in 6.1?

.Yes, the Gladiator’s Sanctum quests are flagged to allow progress in a raid group. (WarcraftDevs)





Manaflask - Method Interview

If you missed the FinalBoss interview today, this Manaflask interview with Method should hold you over until the video is released on Monday.







Dark Legacy Comics #479 - The Unspeakables

DLC #479 has been released.





http://www.mmo-champion.com/content/474 ... erview-DLC
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