Patch 6.2 PTR - Build 19973

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Topic/Postby Haggle » 05 May 2015, 23:00

Patch 6.2 PTR - Build 19973

Patch 6.2 PTR - Build 19973

Build 19973 will be deployed to the PTR realms soon.



New Icons







Achievement Changes





Originally Posted by MMO-Champion

Deepwind Gorge

Player vs. Player



Draenor

Quests



Draenor Raid

Dungeons & Raids



Feats of Strength



Player vs. Player










Spell Changes





Originally Posted by MMO-Champion

Mounts



Companions



Item Set Bonuses



Druid (Forums, Talent Calculator)

  • Flight Form Shapeshift into flight form, increasing movement speed by 150% and allowing you to fly. Cannot use in combat. The act of shapeshifting frees the caster of movement impairing effects. Can't be cast in Tree of Life Form, Moonkin Form. Shapeshift. 7.4% of Base Mana. Instant.


Talents

  • Force of Nature Summons a Treant which will immediately cast Swiftmend on your current target. The Treant will cast Healing Touch on that target or a nearby ally periodically, healing for [ 27.2% [ 1 + 73.6% of Spell Power ]. Lasts 15 sec. Maximum 3 charges. 3 Max Charges. Can't be cast in Flight Form. Druid - LvL 60 Talent. 40 yd range. Instant. 20 sec recharge. 3 Max Charges.
  • Force of Nature Summons a Treant which will immediately root your current target for 30 sec. The Treant will cast Wrath at that target for [ 23.5% [ 1 + 19.2% of Spell Power ] Nature damage every 2 sec. Lasts 15 sec. Maximum 3 charges. 3 Max Charges. Can't be cast in Flight Form. Druid - LvL 60 Talent. 40 yd range. Instant. 20 sec recharge. 3 Max Charges.


Hunter (Forums, Talent Calculator)

Pets

  • Spirit Mend The Spirit Beast heals the current friendly target for [ 105% [ 189.1% of RAP ] plus an additional [ 70% [ 126% of RAP ] over 10 sec. Can be cast in Spirit of Redemption. Exotic Ability. 5 Focus. 25 yd range. Instant. 30 sec cooldown.


Monk (Forums, Talent Calculator)

  • Blackout Kick (Brewmaster) Kick with a blast of Chi energy, dealing [ 521.1% of Mainhand Min DPS + 260.6% of Offhand Min DPS + 173.7% of AP - 6 ] to [ 521.1% of Mainhand Max DPS + 260.6% of Offhand Max DPS + 173.7% of AP + 6 ] Physical damage, and increasing your parry chance by 10% and your Stagger amount by an additional 10% for 6 sec. for 6 sec.
  • Blackout Kick (Brewmaster) Kick with a blast of Chi energy, dealing [ 521.1% of Mainhand Min DPS + 260.6% of Offhand Min DPS + 173.7% of AP - 6 ] to [ 521.1% of Mainhand Max DPS + 260.6% of Offhand Max DPS + 173.7% of AP + 6 ] Physical damage, and increasing your parry chance by 10% and your Stagger amount by an additional 10% for 6 sec. for 6 sec.
  • Blackout Kick (Brewmaster) Kick with a blast of Chi energy, dealing [ 521.1% of Mainhand Min DPS + 260.6% of Offhand Min DPS + 173.7% of AP - 6 ] to [ 521.1% of Mainhand Max DPS + 260.6% of Offhand Max DPS + 173.7% of AP + 6 ] Physical damage, and increasing your parry chance by 10% and your Stagger amount by an additional 10% for 6 sec. for 6 sec.


Paladin (Forums, Talent Calculator)

  • Stay of Execution A hammer slowly falls from the sky, causing [ 1,348.4% of Holy [ 28 + 1,657.6% of Spell Power ] healing over 9 sec. This healing is a large burst at first, and then decreases over time. Unlimited range. Instant.


Talents

  • Execution Sentence A hammer slowly falls from the sky, causing [ 914.2% of Holy Spell Power ] Holy damage over 10 sec. Damage increases over time, culminating in a final burst. Dispelling the effect triggers the final burst. Stay of Execution On a friendly target, the falling hammer heals for [ 1,348.4% of Holy [ 28 + 1,657.6% of Spell Power ] over 9 sec. This healing is a large burst at first, and then decreases over time. Paladin - LvL 90 Talent. 12.8% of Base Mana. 40 yd range. Instant. 60 sec cooldown.


Protection & Retribution

  • Seal of Righteousness Fills you with Holy Light, causing melee attacks to deal (12% of weapon damage) Holy damage to all targets within 8 yards. Replaces Seal of Command. Paladin - Protection & Retribution Spec. Instant.


Retribution

  • Avenging Wrath Increases all damage and healing caused by 20% for 20 sec. 1 Max Charges. Paladin - Retribution Spec. Instant. 2 min cooldown. recharge. 1 Max Charges.
  • Seal of Truth Fills you with Holy Light, causing melee attacks to deal (12% of weapon damage) additional Holy damage and apply Censure to the target. Replaces Seal of Command. Censure Deals [ 6.18% of Spell Power ] additional Holy damage over 15 sec. Stacks up to 5 times. Paladin - Retribution Spec. Instant.


Major Glyphs

  • Glyph of Divine Storm Your Divine Storm also heals you for 4% of your maximum health. Major Glyph. [ 4% of Total Health ]. Major Glyph.


Priest (Forums, Talent Calculator)

Talents

  • Desperate Prayer Heals the caster for 22% of maximum health [ 22% of Total Health . Can be cast in Shadowform. Can't be cast in Spirit of Redemption. Priest - LvL 15 Talent. Instant. 2 min cooldown.


Rogue (Forums, Talent Calculator)

Talents

  • Shuriken Toss A ranged attack dealing [ 120% of AP ] Physical damage to an enemy target and having a chance to apply Lethal Poisons. If the enemy is farther than 10 yards away, your autoattacks gain a 30 yard range for 10 sec. Awards 1 combo points. Replaces Throw. Rogue - LvL 90 Talent. 40 Energy. 30 yd range. Instant.


Shaman (Forums, Talent Calculator)

Talents

  • Stone Bulwark Totem Summons an Earth Totem with 10% of the caster's 5 health at the feet of the caster for 30 sec, granting the caster a shield absorbing [ 218.8% of AP or 350% of Spell Power ] damage for 10 sec, and up to an additional [ 54.7% of AP or 87.5% of Spell Power ] every 5 sec. Shaman - LvL 15 Talent. 8% of Base Mana. Instant. 60 sec cooldown.


Restoration

  • Chain Heal Heals the friendly target for [ 1 + 162.5% 203.12% of Spell Power ], then jumps to heal the most injured nearby party or raid members. Healing is reduced by 10% after each jump. Heals 4 total targets. Shaman - Restoration Spec. 28% of Base Mana. 40 yd range. 2.5 sec cast.
  • Healing Tide Totem Summons a Water Totem with 10% of the caster's Totemwith 10 health at the feet of the caster for 10 sec. The Healing Tide Totem pulses every 2 sec, healing all party or raid members within 40 yards for [ 1 + 60% of Spell Power ]. Shaman - Restoration Spec. 5.6% of Base Mana. Instant. 3 min cooldown.


Warlock (Forums, Talent Calculator)

  • Corruption (Affliction) Corrupts the target, causing [ 26.21% of Spell Power ] Shadow damage over 18 sec Your most recently applied Corruption has a 6.0% chance to generate a Soul Shard each time it deals damage. Corrupts the target, causing [ 26.21% of Spell Power ] Shadow damage over 18 sec. Your most recently applied Corruption has a 6.0% chance to generate a Soul Shard each time it deals damage.
  • Corruption (Affliction) Corrupts the target, causing [ 26.21% of Spell Power ] Shadow damage over 18 sec Your most recently applied Corruption has a 6.0% chance to generate a Soul Shard each time it deals damage. Corrupts the target, causing [ 26.21% of Spell Power ] Shadow damage over 18 sec. Your most recently applied Corruption has a 6.0% chance to generate a Soul Shard each time it deals damage.
  • Corruption (Affliction) Corrupts the target, causing [ 26.21% of Spell Power ] Shadow damage over 18 sec Your most recently applied Corruption has a 6.0% chance to generate a Soul Shard each time it deals damage. Corrupts the target, causing [ 26.21% of Spell Power ] Shadow damage over 18 sec. Your most recently applied Corruption has a 6.0% chance to generate a Soul Shard each time it deals damage.
  • Mortal Coil Horrifies an enemy target into fleeing, incapacitating them for 3 sec, and restores 11% of the caster's maximum health. Talent. Instant. healing you for [ 11% of Total Health ]. Talent. Instant.


Talents

  • Mortal Coil Horrifies an enemy target into fleeing, incapacitating them for 3 sec, and restores 11% of the caster's maximum health healing you for [ 11% of Total Health . Warlock - LvL 30 Talent. 30 yd range. Instant. 45 sec cooldown.


Demonology

  • Molten Core Your Shadow Bolt and Soul Fire on targets below 25% health reduce the cast time and mana mana cost, and Demonic Fury cost of your next Soul Fire by 50%. Hand of Gul'dan damage over time and Wild Imp Firebolt damage have an 8% chance to trigger this effect at any health level. Chaos Wave damage will always trigger this effect. Warlock - Demonology Spec.


Warrior (Forums, Talent Calculator)

  • Ravager (Arms, Fury) Throw a whirling axe weapon at the target location that inflicts [ 1 + 61.5% of AP ] damage to enemies within 6 yards every 1 sec.
  • Ravager (Protection) Throw a whirling axe weapon at the target location that inflicts [ 1 + 61.5% of AP ] damage to enemies within 6 yards every 1 sec.


Talents

  • Ravager (Arms, Fury) Throw a whirling axe weapon at the target location that inflicts [ 1 + 61.5% of AP ] damage to enemies within 6 yards every 1 sec.
  • Ravager (Protection) Throw a whirling axe weapon at the target location that inflicts [ 1 + 61.5% of AP ] damage to enemies within 6 yards every 1 sec.


Raid & Dungeon Abilities

  • Ablaze Name Changed from Fel Orb to Ablaze. Unlimited range. Instant. Inflicts 45,000 Fire damage every 1 sec. for 15 sec. This effect stacks. Unlimited range. Instant.
  • Blitz Charges in a targeted direction, grabbing all enemies within her path. Targets are silenced and pacified while moving. Being struck by Blitz inflicts 100,000 Fire damage and an additional 5,000 7,500 Fire damage every half-second for 15 sec. This effect stacks. Unlimited range. Instant.
  • Blood Splatter The wound left by Heart Seeker causes searing blood pools to form behind you that inflict 80,000 Shadow damaged every 1 0.5 sec. to anyone within them. Instant.
  • Bulwark of the Tyrant Inflicts 55,200 Shadow damage to the current target and another random player as well as additional random players. This leaves behind Despoiled Ground, which inflicts an additional 25,200 Shadow damage every 1 sec. to players caught within. 100 yd range. Instant.
  • Cloven Soul (New) The victim's defenses are weakened, increasing the Shadow damage they take by 100% for 1.5 min. 100 yd range. 3.1 sec cast.
  • Concussive Stomp Deals 35,000 Deals 8,750 Fire damage to nearby enemies. 3 sec cast.
  • Concussive Stomp Deals 35,000 Deals 8,750 Fire damage to nearby enemies. Enemies within 0 yards are knocked back. Instant.
  • Consume Magic Dreadstalkers unleash a shrill cry, inflicting 100,000 150,000 Shadow damage to all players withing within 8 yards. This effect interrupts spellcasts for 5 sec. 2 spell casts for 3 sec. 3 sec cast. 5 sec cooldown.
  • Corrupted Blast Players struck by Tainted Shadows additionally inflict 50,240 65,111 Shadow damage to players within 5 yds. Instant.
  • Death Brand Archimonde brands his target, summoning a Hellfire Deathcaller, inflicting 350,000 360,000 Shadow damage and an additional 70,000 Shadow every second for 25 sec 63,000 Shadow every second until the Hellfire Deathcaller is killed. 100 yd range. 2.5 sec cast.
  • Desecration Archimonde desecrates the land, inflicting 200,000 Physical damage to all players within 10 yards of the targeted location, summoning a spire of corruption that The spire inflicts 50,000 Shadow damage every 5 3 sec to all players. Each active spire increasese increases the damage done by Desecration. Unlimited range. Instant.
  • Desecration Instant. Archimonde desecrates the land, inflicting 200,000 Physical damage to all players within 10 yards of the targeted location, summoning a spire of corruption. The spire inflicts 50,000 Shadow damage every 3 sec. to all players. Each active spire increases the damage done by Desecration. Instant.
  • Doomfire Archimonde summons a Doomfire Spirit that persists until it is killed. While alive, the spirit will create a line of Doomfire that will pursue a player for 10 sec. before choosing a new target. Doomfire inflicts 15,000 Fire damage every second for 15 8 sec. to players that come into contact with it. This effect stacks. Instant.
  • Empowered Fel Hellstorm (New) Inflicts 60,000 Fire damage to enemies within 6 yards. 1,000 yd range. Instant.
  • Empowered Massive Blast Wave (New) Inflicts 270,000 Shadow damage to the target, knocking them back. The Empowered Massive Blast causes three waves of Massive Blast to move across the platform. 1,000 yd range. Instant.
  • Energized Fist Each successive Falling Slam increases the damage of Pounding by 10%. Unlimited range. Instant. 25%. Unlimited range. Instant.
  • Exert Dominance Attempts to assert dominance over the construct, inflicting 4,000,000 Shadow damage. Unlimited range. 2 sec cast. Soulbound Construct, inflicting 5% of the Construct's health as Shadow damage. Unlimited range. 3 sec cast.
  • Fel Blood Surge Kilrogg surges with power from absorbing the fel blood, inflicting 500,000 250,000 Shadow damage to the raid and healing himself for 15% of his max health. Unlimited range. Instant.
  • Fel Burst Archimonde knocks a player and their allies within 8 yards high into the air. All players knocked into the air explode for 800,000 500,000 Fire damage, split evenly among all players within 8 yards when they land. 100 yd range. Instant.
  • Fel Crystal A Fel Crystal laced with Latent Energy erupts from the fissure. Standing near the Fel Crystal inflicts 50,000 Fire damage to the target every 1 sec. Unlimited range. Instant. As long as the Fel Crystal stands it will inflict 9,000 Fire damage to all players every 3 sec. Unlimited range. Instant.
  • Fel Crystals (New) The Fel Crystal pulses 9,000 Fire damage to all enemies. Unlimited range. Instant.
  • Fel Crystals A Fel Crystal laced with Latent Energy erupts from the fissure. Standing near the Fel Crystal inflicts 50,000 Fire damage to the target every 1 sec. Unlimited range. Instant. As long as the Fel Crystal stands it will inflict 9,000 Fire damage to all players every 3 sec. Unlimited range. Instant.
  • Fel Explosion Inflicts 72,000 Inflicts 61,560 Fire damage to all enemies. Unlimited range. Instant.
  • Fel Fire Instant. Inflicts 120,000 Fire damage every 1.5 sec. Instant.
  • Fel Hellstorm Inflicts 50,000 Inflicts 60,000 Fire damage to enemies within 6 yards. 1,000 yd range. Instant.
  • Fel Orb The caster conjures a blast of Fel fire, inflicting 0 Fire damage to the target. Unlimited range. 3 sec cast. an orb of Fel fire. If the fire touches a player, they absorb it and are afflicted by Ablaze. If it travels too far without impacting a player, it will fall to the ground, creating a patch of Chaotic Felblaze. Unlimited range. 5 sec cast.
  • Fel Shock Shocks the target with Fel inflused Fire Flame, inflicting 25,000 Fire damage and an additional 12,500 Fire damage every half-second for 9 sec. 15 yd range. Instant.
  • Fellust (New) Increases damage dealt by 100% and increases attack speed by 100%. Instant.
  • Fiery Globule Name Changed from Fiery Wave to Fiery Globule
  • Flames of Argus Felborne Overfiends unleash the Flames of Argus each time their health is reduced by 20%. This effect inflicts 50,000 25%. This effect inflicts 45,000 Fire damage to all players. Instant.
  • Foul Crush The caster crushes the target, inflicting 60,000 Physical damage per second. The damage gradually increases the longer the victim continues to be crushed. 100 yd range. Instant. While the victim is crushed they are unable to block, parry, or dodge enemy attacks. 100 yd range. Instant.
  • Foul Explosion Latent Shadow energies are released, exploding for 250,000 Shadow damage to all other players within 10 yards. Unlimited range. Instant. 6 yards. Unlimited range. Instant.
  • Foul Globule Name Changed from Foul Wave to Foul Globule
  • Gavel of the Tyrant Inflicts 69,751 Inflicts 76,726 Fire damage to all players, knocking them away. 3 sec cast.
  • Gazing Shadows Inflicts 25,000 Shadow damage and reduces movement speed by 50%. 1,000 yd range. Instant. 30%. 1,000 yd range. Instant.
  • Hammer Throw (New) Inflicts 70,000 Physical damage, piercing armor. 50 yd range. Instant.
  • Heart Seeker Kilrogg hurls a knife at your heart, inflicting 280,000 Physical damage on impact and an additional 33,000 Physical damage every 1 sec. for 10 16,500 Physical damage every 1 sec to you and all targets in a line. 300 yd range. Instant. As the fight progresses, Kilrogg picks multiple targets for Heart Seeker. 300 yd range. Instant.
  • Howling Axe Hurls a notched axe at a target, which chains to other strikes all marked targets before returning to the caster. Upon impact with each target, inflicts 125,000 Nature damage to enemies within 8 yards. All targets hit are affected with a vulnerability, increasing Howling Axe damage taken by 100%. This effect stacks. 100 yd range. Instant. 100 yd range. Instant.
  • Impaling Throw Inflicts 200,000 Physical damage, ignoring armor and knocking the target back and causing Impaled, inflicting 50,000 Physical damage every 3 sec for 45 sec. Impaling Throw impacts the first object it hits. Unlimited range. Instant.
  • Infernal Tempest Causes players to burst into flame, periodically burning themselves and all other players within 5 yds. for 35,770 2 yds. for 39,347 Fire damage. All players struck create a Searing Blaze at their location. Instant.
  • Mark of the Legion Archimonde marks a player, inflicting 50,000 75,000 Shadow damage every 3 sec., for 9 sec. This effect knocks the target's allies within 10 8 yards away each time it inflicts damage. Limited to 1 target. 1.5 sec cast.
  • Massive Shattering Smash The Massive Shattering Smash inflicts 421,875 Fire damage instantly and an additional 67,500 Fire damage every 1 seconds split evenly among all targets within 6 yards, knocking the targets back and creating a Slag Crater. Unlimited range. 2 sec cast.
  • Nether Storm Name Changed from Shadow Storm to Nether Storm
  • Nether Tear Archimonde marks a random player, banishing them to the Twisting Nether after 3 sec. When banished, a Nether Portal is torn open at the player's location, inflicting 150,000 Shadow damage to all players. Any player that enters the portal is also teleported to the Twisting Nether. Each teleport reduces the portal's size and eventually closes it completely. Instant. 500 yd range. Instant.
  • Pounding Pounds the ground for 20,000 30,000 damage every half-second for 6 sec. Unlimited range. Instant.
  • REUSE ME Name Changed from Fel-scarred Ground to REUSE ME
  • Reverberating Blow Inflicts 100,000 Physical damage to all targets in a cone. Additionally, applies 3 stacks of Shattered Defenses, dividing the number of stacks between the closest targets. 25 yd range. 1 sec cast.
  • Reverberating Blow Inflicts 100,000 Physical damage to all targets in a cone. Additionally, applies 3 stacks of Shattered Defenses, dividing the number of stacks between the targets. This ability costs 0 Energy when used by a player. 25 yd range. Instant. closest targets. 25 yd range. Instant.
  • Rumbling Fissures The caster creates several fissures of Fel energy. These fissures will transform into crystals if allowed to persist Any existing fissures immediately transform into Fel Crystals. Players can absorb the energies of the fissures by standing in them; but the last active fissure will transform into a Fel Crystal when the second to last fissure is absorbed. When the fissures form, all enemies suffer 200,000 125,000 Shadow damage. 100 yd range. 1 sec cast.
  • Searing Blaze Creates a Searing Blaze at the target's location. After 3 sec., the Searing Blaze explodes, inflicting 44,254 63,726 Fire damage to players within 2 yds. and knocking them into the air. 200 yd range. Instant.
  • Shackled Torment Archimonde torments the souls of 3 random players inflicting 55,000 25,000 Shadow damage every second until they are more than 30 yards from their soul. This effect increases by 10% with every tick. When removed, Unleashed Torment inflicts 150,000 Shadow damage to all players. Unlimited range. Instant.
  • Shadow Blast Hellfire Deathcallers blast several players with demonic energy, inflicting 100,000 Shadow damage and increasing their Shadow damage taken by 30% for 20 30 sec. This effect stacks. Limited to 1 target. 100 yd range. Instant. 3 sec cooldown.
  • Shadow Blast Hellfire Deathcallers blast several players with demonic energy, inflicting 100,000 Shadow damage and increasing their Shadow damage taken by 30% for 20 30 sec. This effect stacks. 100 yd range. 1 sec cast. 3 sec cooldown.
  • Shadow Globule Name Changed from Shadow Wave to Shadow Globule
  • Shadowfel Annihilation The energies of Shadow and Fel react, unleashing a massive explosion and inflicting 175,000 Shadowflame damage to any players with 20 within 20 yards. This blast of energy will destroy any patches of Creeping Void or Volatile Felblaze that it touches. Players who cause a Shadowfel Annihilation are stripped of Feltouched and Voidtouched. Unlimited range. Instant. Voidtouched, Blazing, Wasting Void and Felsinged. Unlimited range. Instant.
  • Shared Fate Gorefiend twists the soul of a player, rooting that target and binding them to 2 other players. This effect inflicts 51,750 Shadow damage to all targets every 2 sec. until all afflicted players are within 6 yds. of the rooted player. 500 yd range. Instant. All afflicted players take 275,000 Shadow damage if the effect is not canceled before 10 sec. 500 yd range. Instant.
  • Shared Fate Gorefiend twists the soul of a player, rooting that target and binding them to 2 other players. This effect inflicts 51,750 Shadow damage to all targets every 2 sec. until all afflicted players are within 6 yds. of the rooted player. 500 yd range. Instant. All afflicted players take 275,000 Shadow damage if the effect is not canceled before 10 sec. 500 yd range. Instant.
  • Shared Fate Gorefiend twists the soul of a player, rooting that target and binding them to 2 other players. This effect inflicts 51,750 Shadow damage to all targets every 2 sec. until all afflicted players are within 6 yds. of the rooted player. 500 yd range. Instant. All afflicted players take 275,000 Shadow damage if the effect is not canceled before 10 sec. 500 yd range. Instant.
  • Shattered Defenses Increases damage taken from Reverberating Blow by 10%. This effect stacks. Unlimited range. Instant.
  • Shockwave Sends a shockwave in a targeted direction, inflicting 121,875 170,625 Nature damage and knocking back enemies within 4 yards of each impact, increasing in damage as the shockwave travels from the caster. 100 yd range. Instant. 100 yd range. Instant.
  • Slam Slams the target for 120,000 Physical damage and increases Slam damage taken by 50% 30% for 15 sec. This effect stacks. 10 yd range. Instant. 1.5 sec cooldown.
  • Soul Cleave Inflicts 350,000 Inflicts 262,500 Shadow damage to the target. Victims are Disembodied for 10 sec. The victim's soul is removed from their body and transported to the Shadow Realm. When the victim re-enters the Mortal Realm a series of Wakes of Destruction is unleashed. Any Latent Energy on the victim is left behind in the Shadow Realm afflicted with Cloven Soul and are Disembodied. 100 yd range. 3.1 sec cast.
  • Soul Sunder Gorefiend begins to consume the souls of all players, inflicting 75,000 Shadow damage every 0.5 sec. for until cancelled. In addition, all healing recieved by the target is reduced by 100%. Players slain while affected by Soul Sunder are lost forever. 1.5 sec cast. Instant.
  • Tainted Shadows Crushes a player with dark magic, inflicting 72,000 Shadow damage. Additionally triggers a Corrupted Blast, inflicting 50,240 65,111 Shadow damage to players within 5 yds. 100 yd range. 1 sec cast.
  • Tainted Shadows spelldesc180,533 Crushes a player with dark magic, inflicting 72,000 Shadow damage. Additionally triggers a Corrupted Blast, inflicting 65,111 Shadow damage to players within 5 yds 100 yd range. Instant.
  • Touch of Harm Places a shell of shadow magic around a player that absorbs 2,400,000 1,920,000 healing. If Touch of Harm is dispelled, the remaining absorb jumps to another random player. Limited to 1 target. 200 yd range. Instant.
  • Unstable Soul Touching an Unstable Soul causes it to collapse inflicting 80,000 55,000 Shadow damage to all players and an additional 17,500 Shadow damage to players within 10 yds. of the detonation. Instant.
  • Vision of Death Kilrogg surges with power from absorbing the blood, inflicting 250,000 Physical Fel energy pours from Kilrogg's eye socket, transporting enemies who bask in its light to the moment of their doom. If not enough targets are found, Kilrogg inflicts 250,000 Fire damage to the raid. Unlimited range. Instant.
  • Volatile Firebomb This Volatile Firebomb detonates if not defeated within 45 sec sec, inflicting 0 100,000 Fire damage to all enemies and spreading additional Immolation patches throughout the room. Instant. increasing Firebomb damage taken by 50% for 30 sec. This effect stacks and also knocks away nearby Immolation patches. Unlimited range. Instant.
  • Volatile Voidstep (New) Teleports to the nearest players location, inflicting 85,000 Shadow damage to any nearby players and spreading Creeping Void if the explosion contacts any players. Unlimited range. 1.5 sec cast.
  • Wake of Destruction The Wake of Destruction explodes on contact, inflicting 200,000 150,000 Shadow damage to all players within 3 yards. Any Latent Energy in the area will be unleashed. Unlimited range. Instant.
  • Withering Gaze Fixes his gaze on a player, inflicitng 250,000 Shadow damage every 3 sec., and increasing Shadow damage taken by 20% for 15 9 sec. This effect stacks. Unlimited range. Instant.
  • Wrought Chaos Archimonde brands a player with 5 stacks of chaotic energy that explodes after 3 5 sec. The explosion inflicts 200,000 Fire damage to any player in a straight line towards the target of Focused Chaos. Wrought Chaos jumps to the target of Focused Chaos with one less stack when it expires. Unlimited range. Instant.









Strings Changes





Originally Posted by MMO-Champion

  • BOOSTED_CHAR_LOCKED_SPELL_TIP - Additional abilities will unlock as you progress through quests in Tanaan Jungle
  • BOOSTED_CHAR_SPELL_TEMPLOCK - Temporary Locked
  • EFFECTIVE_LEVEL_FORMAT - %s (%s)
  • GARRISON_FOLLOWER_SHIP_ADDED - %s has been added to your Fleet.
  • GARRISON_FOLLOWER_SHIP_DESTROYED - %s has been destroyed.
  • GARRISON_SHIPYARD_FLEET_TITLE - Naval Fleet
  • POWER_TYPE_FEL_AMMO - Felfire Munitions
  • SPELL_FAILED_CUSTOM_ERROR_261 - You are bound to Draenor by Archimonde's magic.
  • SPLASH_NEW_6_2_FEATURE1_DESC - The final campaign to defeat the Iron Horde begins here.
  • SPLASH_NEW_6_2_FEATURE1_TITLE - Tanaan Jungle
  • SPLASH_NEW_6_2_FEATURE2_DESC - Construct your Shipyard, build ships, and send them on naval missions.
  • SPLASH_NEW_6_2_FEATURE2_TITLE - Garrison Naval Missions
  • SPLASH_NEW_6_2_LABEL - New in Patch 6.2!
  • SPLASH_NEW_6_2_RIGHT_DESC - Assault the Iron Horde's seat of power and stop the impending invasion of Azeroth.
  • SPLASH_NEW_6_2_RIGHT_TITLE - Hellfire Citadel
  • TALENTS_FRAME_GLYPH_LOCK_DESC - Glyphs will unlock after you create your garrison.
  • TALENTS_FRAME_GLYPH_LOCK_TITLE - Glyphs
  • TALENTS_FRAME_TALENT_LOCK_DESC - Talents will unlock as you progress through quests in Tanaan Jungle.
  • TALENTS_FRAME_TALENT_LOCK_TITLE - Talents
  • VAS_CHARACTER_LABEL - Character
  • VAS_CHARACTER_SELECTION_DESCRIPTION - |c%s%s, %d %s|r
  • VAS_NAME_CHANGE_TOOLTIP - - 2 to 12 letters|n- Can't contain numbers or special|ncharacters|n- Can't contain any character which|nare not supported in your region
  • VAS_NEW_CHARACTER_NAME_LABEL - New Character Name
  • VAS_REALM_LABEL - Realm
  • VAS_SELECT_CHARACTER - Select Character
  • VAS_SELECT_CHARACTER_DISABLED - |cff7f7f7fSelect Character|r
  • VAS_SELECT_REALM - Select Realm
  • VAS_SELECTED_CHARACTER_DESCRIPTION - Level %d %s %s





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