QuizHelper Addon, Nov 22 Hotfixes, Bans, 7.1.5 Class Changes

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Topic/Postby Haggle » 23 Nov 2016, 05:00

QuizHelper Addon, Nov 22 Hotfixes, Bans, 7.1.5 Class Changes

Logitech Sale: Amazon has a sale on the Logitech G502 Mouse and Logitech G633 Headset.



The Warcraft movie is on sale for $7



Gadgetzan Gazette - Vol. 32 #10 "Final Edition" Pg 2



Addon - QuizHelper

If you don't know all of the lore questions and don't want to look at this list, the QuizHelper addon will give you the answer in game.







Patch 7.1 Hotfixes - November 22






Originally Posted by Blizzard
(Blue Tracker / Official Forums)

Classes



Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

  • Purgatory should now work in the Withered Army Training scenario.


Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

  • Bursting Shot's disorient effect should no longer hit targets out of line of sight.


Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

  • Divine Hammer’s cooldown, global cooldown, period, and duration are all correctly modified by Haste.


Dungeons



Trial of Valor

  • Non-boss enemies should now Death Grip less frequently.

    • Helya
    • Resolved an issue which caused chain and cleave effects to not target enemies that were near Helya.
    • Resolved an issue that could cause the Fury of the Maw movement effect to apply to players even after the wave has passed over them.
    • (Mythic Difficulty) Resolved an issue where Corrupted Breath would target the highest threat tank as opposed to player who is currently tanking the boss.



Items

  • Soul Inhaler and Gin-Ji Knife Set may no longer be used in raid instances.


NPCs

  • Gobo the Angler Mangler should now respawn and mangle anglers more frequently.
  • The Soultakers should no longer spawn one at a time. They should now always spawn as a group, and should now properly share health.


Pet Battles

  • Fixed a crash that could sometimes occur when starting a pet battle with Algalon the Observer.


PvP

  • Seaforium Bomb and Huge Seaforium Bomb can be placed and deal siege damage in Isle of Conquest, as intended.
  • The chance of receiving multiple cloaks from PvP has been reduced.
  • Trial of Valor Vantus Rune buffs are removed when the player zones into a PvP instance.
  • Warlock

    • Rot and Decay now works correctly with Drain Soul and Drain Life.



Quests

  • Demon Hunters that perform a faction change immediately after exiting Mardum will now have their next quest granted to them on login.
  • Players are now able to complete “Survey the City”.
  • There should be more Withered to wrangle in Ambervale for “Withered Wrangling: Ambervale”.





Mythic Helya Bans

It appears that some guilds used an exploit to kill Mythic Helya and were banned for it. Limit posted a statement on Twitter.







Patch 7.1.5 Class Changes






Originally Posted by Blizzard
(Blue Tracker / Official Forums)

As we mentioned before, the next PTR build will have a fairly substantial number of new class changes. We wanted to provide some insight into our goals and strategy with these changes, particularly for the specs that have seen the most change. Note that one of our overarching goals with Patch 7.1.5 is to increase talent diversity by making some of the less popular talents more attractive, which may open up new styles of play and new ways to approach different situations for all specializations, not just those we've listed here.



Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Survival Hunter:

Survival's most notable addition is some new gameplay for traps. As all Hunters will once again have traps in 7.1.5, we want to make sure that Survival still feels like the master of traps. In particular, we want to restore the concept of baiting enemies into traps, as opposed to merely dropping them at their feet for an immediate effect. A new Survival passive will grant all your traps an added effect if an enemy is led into the trap after it is placed, encouraging you to anticipate the movement of an enemy, or coordinate with your tank in group content. Talents further enhance this, allowing you to increase the bonus in situations where you can reliably make use of it, or to use a new effect on Steel Trap to singlehandedly eliminate enemies who walk into it of their own accord.



Marksmanship Hunter:

We agree with players that Marksmanship currently relies far too much on Patient Sniper not only to do good damage, but also to make the rotation feel fun and rewarding. As such, we’re changing baseline Vulnerability to essentially bake in Patient Sniper, and adding a new Patient Sniper talent in its place. We are also adjusting some talents to allow for more diversity within talent rows and reflect the change to the base rotation. In particular, the Level 100 row: while Sidewinders was commonly used in all situations for its effects on the rotation, we’d rather the base rotation felt fluid on its own, and Sidewinders was a talent focused on the wide-area cleave that is its most clear purpose. Among other changes to help with this, Marked Shot no longer requires the targets to have Vulnerable to do strong damage, so builds without Sidewinders will be able to use it more effectively.



Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Arcane Mage:

Arcane is receiving several significant talent changes, to increase talent diversity and move away from some of the more problematic gameplay centered around Quickening. In addition to a new Arcane-specific shield to replace Ice Barrier, there are few utility updates not yet on the PTR: Presence of Mind will be baseline for all Arcane Mages, and a new talent will be added that allows Arcane Missiles to be channeled while moving.



Fire Mage:

While Fire was mostly in a good place, we’re looking at two related issues in 7.1.5; the degree to which critical strike dominates other stats, and the overly high amount of damage concentrated into Combustion. Focusing on critical strike’s very strong contribution to the damage of Combustion, as well as that of Pyretic Incantation, addresses both of these. We'll be adjusting the damage of Fire’s core spells to leave its total damage similar to what it was before these changes. We're also giving Fire its own element-themed shield, as with Arcane.



Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Shadow Priest:

Shadow’s overall pacing is being adjusted so that the highest peak is at the end of Voidform, rather than just before the start of the next one. As a part of this, Lingering Insanity is removed, but overall Insanity generation (and therefore Voidform uptime) is increased. Additionally, Mind Sear is replaced with a new passive effect that allows Mind Flay to fulfill the same purpose. Shadow already has significant multi-target gameplay from the desire to maintain two damage-over-time effects on each target (a process which being is made smoother by allowing Void Bolt to extend DoTs on multiple targets at once). Finally, we are continuing to tweak the Insanity decay rate in Voidform, and the strength of Surrender to Madness, to better balance the Level 100 row. We want to preserve the purpose and strengths of Surrender to Madness for players who enjoy it, without it being quite so ubiquitous as it is currently.



Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Protection Warrior:

While Protection’s performance is still solid, we want to provide Revenge a clearer role in the live rotation, and eliminate the need for an off-GCD ability (Focused Rage) to deal damage. To address both of these problems, Revenge is made into a higher-damage ability, which is used rotationally with its usual activation proc, but can also be used outside of that proc by spending Rage. This eliminates the need for Focused Rage. Thunder Clap will fill the role of a second Rage generator, and be used regularly while tanking. Also of note is a new talent that allows you to adopt a more open playstyle if you prefer, by making your auto attacks trigger Devastates automatically, rather than fitting it into open spaces in your rotation.





Blizzard Games Black Friday Sale






Originally Posted by Blizzard
(Blue Tracker)

Prepare for the holidays with an entire week of savings on digital downloads of select Blizzard products, including deals from 33–87% off. From now through November 28, 2016, you can save big on the following digital purchases from Blizzard Entertainment.



Overwatch



World of Warcraft

  • Save 75% on World of Warcraft, which includes all expansions through Warlords of Draenor and lets you play up to level 100! World of Warcraft: Legion expansion sold separately.
  • Regular price: $19.99 USD
  • Black Friday price: $4.99 USD


StarCraft II

Save 33% on StarCraft II: Legacy of the Void, the standalone third chapter in the StarCraft II saga, and join the battle to reclaim Aiur.

  • Regular price: $29.99 USD
  • Black Friday price: $19.99 USD


Save 50% on StarCraft II: Heart of the Swarm, also available as a standalone experience.

  • Regular price: $19.99 USD
  • Black Friday price: $9.99 USD


Save 50% on StarCraft II: Wings of Liberty and find out where the story of StarCraft II began.

  • Regular price: $19.99 USD
  • Black Friday price: $9.99 USD


Heroes of the Storm

Save big on select Heroes of the Storm bundles, available in-game:



Get the Legends of the Nexus Bundle and Save 53% on a combined purchase of Kerrigan, Tassadar, and Leoric heroes; the Queen of Ghosts Kerrigan, Mecha Tassadar, and Space Lord Leoric legendary skins; and the Space Lord’s Starbreaker and Ghost Speeder mounts.



  • Regular Price: $86.42 USD
  • Black Friday price: $39.99 USD


Get the Altered War Bundle and Save 87% on the combined purchase of Sonya, Arthas, Illidan, Tyrande, and Sylvanas heroes, along with the Wrath Sonya, Crown Prince Arthas, Shan’do Illidan, Blood Elf Tyrande, and Ranger General Sylvanas skins.



  • Regular Price: $82.90 USD
  • Black Friday price: $9.99 USD


Save 50% on Azmodunk and Infested Tychus legendary skins, along with Azmodan and Tychus heroes.



The 360-day Stimpack is back for a limited time! Get boosted with 360 days of +100% bonus XP and +150% bonus gold!



Note: These offers are available digitally through Blizzard Entertainment. Retail prices may vary.





Mythic Keystone Leaderboards Now Available






Originally Posted by Blizzard
(Blue Tracker / Official Forums)

We’ve just added Mythic Keystone Leaderboards to the World of Warcraft site. You’ll be able to see who has the best time by Mythic Level each week and sort by realm and dungeon. You’ll also be able to view that week’s modifiers.



Check out the leaderboards now and see how your group stacks up!



We’ve been adding more great features to the new site including PvP Leaderboards, Talent Calculator, and more. Makes sure you visit the Game section to check them all out.





Blue Tweets






Originally Posted by Blizzard Entertainment


Items

S.E.L.F.I.E. Camera users: do you like having your arm in the shot holding the camera? (Muffinus)



PvP

We've fixed a bug preventing the Mercenary NPCs from spawning. They can be found just down the stairs to the Dalaran Underbelly when active. (WarcraftDevs)





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