The Art of World of Warcraft

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Topic/Postby Haggle » 04 Nov 2017, 21:00

The Art of World of Warcraft

The Art of World of Warcraft

The art team sits down to discuss the art and models in World of Warcraft.



Kul Tiras

  • Wanted Kul Tiras humans to look more battle hardened and robust
  • Clothing is made for harsh weather (high collars)
  • Elegant weapons with nautical themes


Drustvar

  • Lots of creatures that utilize death magic
  • Wanted to combine death magic with druid feel


Zandalar

  • Troll style influenced by Aztec culture
  • Dinosaurs and gold
  • Brotosaur (long necked dinosaur is used as a mount)
  • Blood trolls worship blood Loa and use blood magic. This magic corrupts the creatures around them and turns them into blood beasts.


Total War

  • Lots of faction inspired gear to wear


World Building

  • Team used what they learned in Suramar to build the new zones and dungeons
  • Freehold

    • Features a lot of drunken citizens and beer
    • Rogues and pickpockets hanging out on walls and ledges
    • Town criers
  • Nazmir

    • Bound captives, blood magic dark rituals and chanting


Spell Effects

  • Applying effects to abstract shapes


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