Battle for Azeroth is making substantial changes to World PvP as well as adding more arenas and a new battleground!
New Arenas
Two new arenas are being added to the game. One will be set in Tiragarde Sound and the other in Zuldazar.
World PvP
- The PvP vs PvE server distinction is going away, replaced by a toggle set by each player. You can toggle being opted into PvP or not when you are in town.
- Players that feel trapped on PvP servers now have a way out. This opens up the game to changing and improving the World PvP rule sets.
- There are two main audiences: Players that play on PvP servers because that is where they ended up that don't really want to be there and players that love World PvP and want more of it.
- New content like bounty hunting or assassination quests can be introduced as an option now.
- There will be bonuses to experience, reputation and other things when you are questing with PvP mode enabled to offset the inefficiency.
- The team hopes this will build a foundation to make World PvP great again.
Island Expeditions - PvP Mode
Island Expeditions take some of what the team liked from Mists of Pandaria's scenarios. These expeditions take a team of three players of any roles to uncharted islands across the Great Sea in search of Azerite. Each island is randomly generated, so there is always something unique and new about the experience. This feature uses advanced AI in its Normal to Mythic difficulties, but teams of three players from the Horde and Alliance will also be able to queue up against each other in a PvP version!
New Battleground: Seething Shore
In Patch 7.3.5 a new battleground called the Seething Shore will be introduced. This new battleground takes place in Silithus and features the Horde and Alliance descending upon the wound that Sargeras put in Azeroth to fight over Azerite bubbling to the surface.
- Dynamic control point game play- Both factions will fight to control points on the map that are not always in the same spot. Control points are random and have many different spawn locations.
Name | Points | Category | ||
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| Seething Shore | |||
| Seething Shore | |||
| Seething Shore | |||
| Seething Shore | |||
| Seething Shore | |||
| Seething Shore | |||
| Seething Shore | |||
| Seething Shore | |||
| Seething Shore |
New Brawls
There are no specifics on new PvP brawls being added to the game, but Blizzard has stated that more are coming in Battle for Azeroth.
PvP Talents
The team has said that there isn't likely to be any substantial changes to PvP talents but do plan to make rotations more similar between PvP and PvE.
Originally Posted by MMO-Champion
How do you view PvP templates?
The team likes the PvP talents, however, it is hard to put that into the outdoor world. They recognize how unbalanced World PvP is. The team wants you to be able to customize your character more in PvP. They are looking at the scaling technology to use within PvP, basically using the same tech that lets low levels party with higher levels. They are reworking the reward structure in PvP.
Official Preview
https://www.mmo-champion.com/content/73 ... nges-Recap