Battle for Azeroth Alpha - Build 26310

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Topic/Postby Haggle » 28 Mar 2018, 01:00

Battle for Azeroth Alpha - Build 26310

Battle for Azeroth Alpha - Build 26310

A new build is on the way!



New Icons



























New Loading Screens







Achievement Changes





Originally Posted by MMO-Champion

Battle for Azeroth Dungeon

Dungeons & Raids



General

  • Epic (New) Equip an item of at least Epic quality, with a minimum item level of 315, in every slot. 10 points.
  • Got My Mind On My Money (New) Loot 500,000 gold. 10 points. Account Wide.
  • Level 120 (New) Reach level 120. 10 points.
  • Superior (New) Equip an item of at least Superior quality, with a minimum item level of 285, in every slot. 10 points.


Guild Feats of Strength

Guild



Legacy

  • Brokenly Epic Equip an epic item in every slot with a minimum item level of 840. 10 points. prior to Battle for Azeroth).
  • Brokenly Superior Equip a superior item in every slot with a minimum item level of 790. 10 points. prior to Battle for Azeroth).
  • Cataclysmically Epic Equip an epic item in every slot with a minimum item level of 359. 10 points. prior to Battle for Azeroth).
  • Cataclysmically Superior Equip a superior item in every slot with a minimum item level of 333. 10 points. prior to Battle for Azeroth).
  • Epic Equip an epic item in every slot with a minimum item level of 213. 10 points. prior to Battle for Azeroth).
  • Greedy Win a greed roll on a superior or better item above level 185 by rolling 100. 10 points.
  • Mystically Epic Equip an epic item in every slot with a minimum item level of 476. 10 points. prior to Battle for Azeroth).
  • Mystically Superior Equip a superior item in every slot with a minimum item level of 450. 10 points. prior to Battle for Azeroth).
  • Needy Win a need roll on a superior or better item above level 185 by rolling 100. 10 points.
  • Savagely Epic Equip an epic item in every slot with a minimum item level of 640. 10 points. prior to Battle for Azeroth).
  • Savagely Superior Equip a superior item in every slot with a minimum item level of 608. 10 points. prior to Battle for Azeroth).
  • Superior Equip a superior item in every slot with a minimum item level of 187. 10 points. prior to Battle for Azeroth).













Originally Posted by MMO-Champion

Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Blood

  • Blood Boil Deals [ 49.14% Deals [ 30% of Attack Power ] Shadow damage and infects all enemies within 10 yds with Blood Plague. [spell_deathknight_bloodplague] Blood Plague A shadowy disease that drains [ 49.8% of Attack Power ] health from the target over 24 sec. 2 charges. Death Knight - Blood Spec. Instant. 7.5 sec recharge. 2 charges.
  • Blood Death Knight Increases damage/healing by 15% 29%: Avalanche, Blood Boil, Blood Plague, Blooddrinker, Bonestorm, Breath of Sindragosa, Bursting Sores, Clawing Shadows, Consumption, Death and Decay, Death Strike, Death's Caress, Defile, Epidemic, Frost Breath, Frost Fever, Frostscythe, Frozen Pulse, Glacial Advance, Heart Strike, Heartbreaker, Inexorable Assault, Marrowrend, Rune of Razorice, Soul Reaper Increases periodic damage/healing by 15% 29%: Avalanche, Blood Boil, Blood Plague, Blooddrinker, Bonestorm, Breath of Sindragosa, Bursting Sores, Clawing Shadows, Consumption, Death and Decay, Death Strike, Death's Caress, Defile, Epidemic, Frost Breath, Frost Fever, Frostscythe, Frozen Pulse, Glacial Advance, Heart Strike, Heartbreaker, Inexorable Assault, Marrowrend, Rune of Razorice, Soul Reaper Increases damage/healing by 80%: Consumption and Death Strike Decreases damage/healing by 37%: Blood Boil and Blood Plague Death Knight - Blood Spec. Death Knight - Blood Spec.
  • Mastery: Blood Shield Each time you heal yourself with Death Strike, you gain [ 37.5% [ 150% of Spell Power ]% of the base amount healed as a Physical damage absorption shield. Also increases your attack power by [ 25% of Spell Power ]%. Death Knight - Blood Spec. 0.0%. Death Knight - Blood Spec.


Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Talents

  • Burning Alive Every 2 sec, your Fiery Brand deals [ 7.37% [ 5% of Attack Power ] Fire damage and spreads to one nearby enemy. Vengeance Demon Hunter - Level 100 Talent.
  • Fracture Rapidly slash your target for [ 160.4% [ 120% of Attack Power ] Physical damage, and shatter 2 Lesser Soul Fragments from them. Generates 25 Pain. Requires Melee Weapon. 2 charges. Vengeance Demon Hunter - Level 104 Talent. Melee range. Instant. 4.5 sec recharge. 2 charges.
  • Razor Spikes While Demon Spikes is active, you deal 30% 15% increased Physical damage and your melee attacks snare targets by 20% for 6 sec. Vengeance Demon Hunter - Level 99 Talent.


Vengeance

  • Immolation Aura Engulf yourself in flames, instantly causing [ 24.57% of Attack Power ] Fire damage to enemies within 8 yards and radiating [ 9.17% of Attack Power ] Fire damage every sec. Lasts for 6 sec. Generates 20 Pain over 6 sec. Demon Hunter - Vengeance Spec. Instant. 15 sec cooldown.
  • Sigil of Flame Place a Sigil of Flame at the target location that activates after 2 sec. Deals [ 26.21% [ 13.5% of Attack Power ] Fire damage, and an additional [ 26.04% [ 27% of Attack Power ] Fire damage over 6 sec, to all enemies affected by the sigil. Demon Hunter - Vengeance Spec. 30 yd range. Instant. 30 sec cooldown.


Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Thrash Strikes all nearby enemies, dealing [ 6.55% of Attack Power ] Bleed damage and an additional [ 19.66% of Attack Power ] Bleed damage over 15 sec. Awards 1 combo points. Requires Cat Form. Feral, Guardian. 45 Energy. 8 yd range. Instant.
  • Thrash Strikes all nearby enemies, dealing [ 6.22% of Attack Power ] Bleed damage and an additional [ 4.21% [ 12.5% of Attack Power ] Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times. Generates 5 Rage. Requires Bear Form. Feral, Guardian. 8 yd range. Instant. 8 yd range. Instant.


Talents

  • Galactic Guardian Your damage has a 7% 5% chance to trigger a free automatic Moonfire on that target. When this occurs, the next Moonfire you cast generates 8 Rage, and deals 300% increased direct damage. Guardian Druid - Level 75 Talent.


Guardian

  • Guardian Druid Increases damage/healing by 4%: Brambles, Lunar Beam, Mangle, Maul, Moonfire, Pulverize, Thrash Increases periodic damage/healing by 4%: Brambles, Lunar Beam, Mangle, Maul, Moonfire, Pulverize, Thrash Decreases damage/healing by 46%: Moonfire Increases periodic damage/healing by 8%: Moonfire Druid - Guardian Spec. Druid - Guardian Spec.


Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Talents

  • Piercing Shot A powerful shot which deals [ 468.8% [ 281.3% of Attack Power ] Physical damage to the target and up to [ 187.5% [ 112.5% of Attack Power ] Physical damage to all enemies between you and the target. Requires Ranged Weapon. Marksmanship Hunter - Level 100 Talent. 35 Focus. 40 yd range. Instant.
  • Serrated Shot Fire a shot that buries deep into your target, causing them to take [ 25% [ 10% of Attack Power ] Bleed damage instantly and an additional [ 100% [ 40% of Attack Power ] Bleed damage over 12 sec. Requires Ranged Weapon. Marksmanship Hunter - Level 15 Talent. 10 Focus. 40 yd range. Instant.
  • Steel Trap Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 30 sec and dealing [ 351% of Attack Power ] Bleed causing them to bleed for [ 351% of Attack Power damage over 30 sec. Damage other than Steel Trap may break the immobilization effect. Limit 1. Trap will exist for 60 sec. Survival Hunter - Level 60 Talent. 40 yd range. Instant.
  • Viper's Venom Raptor Strike Mongoose Bite has a chance to make your next Serpent Sting cost no Focus and deal an additional 300% initial damage. Survival Hunter - Level 15 Talent. Approximately 4 procs per minute.
  • Wildfire Infusion Lace your Wildfire Bomb with extra reagents, randomly giving it one of the following properties each time you throw it: Shrapnel Bomb: Shrapnel pierces the targets, causing Mongoose Bite and Butchery to apply a bleed for 9 sec that stacks up to 3 times. Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones. Volatile Bomb: Reacts violently with poison, causing an extra explosion against enemies suffering from your Serpent Sting and refreshes your Serpent Stings. Survival Hunter - Level 100 Talent.


Marksmanship

  • Aimed Shot A powerful aimed shot that deals [ 225% [ 180% of Attack Power * mult ] Physical damage. Damage increased by 50% against a target you have not yet damaged. Requires Ranged Weapon. 2 charges. Hunter - Marksmanship Spec. 30 Focus. 40 yd range. Instant. 12 sec recharge. 2 charges.
  • Marksmanship Hunter Increases damage/healing by 12%: A Murder of Crows, Aimed Shot, Barrage, Bursting Shot, Butchery, Chakrams, Chimaera Shot, Explosive Shot, Flanking Strike, Fury of the Eagle, Mongoose Bite, Multi-Shot, Piercing Shot, Quick Shot, Rapid Fire, Serrated Shot, Stampede, Steady Shot, Steel Trap, Stomp, Volley Increases periodic damage/healing by 12%: A Murder of Crows, Aimed Shot, Barrage, Bursting Shot, Butchery, Chakrams, Chimaera Shot, Explosive Shot, Flanking Strike, Fury of the Eagle, Mongoose Bite, Multi-Shot, Piercing Shot, Quick Shot, Rapid Fire, Serrated Shot, Stampede, Steady Shot, Steel Trap, Stomp, Volley Hunter - Marksmanship Spec. Decreases damage/healing by 40%: A Murder of Crows Hunter - Marksmanship Spec.
  • Quick Shot A quick shot that causes [ 60% [ 48% of Attack Power ] Physical damage. Requires Ranged Weapon. Hunter - Marksmanship Spec. 15 Focus. 40 yd range. Instant.


Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Talents

  • Blackout Combo Blackout Strike also empowers your next ability: Tiger Palm: Damage increased by 200% 100%. Breath of Fire: Cooldown reduced by 3 sec. Keg Smash: Reduces the remaining cooldown on your Brews by 2 additional sec. Ironskin Brew: Pauses Stagger damage for 3 sec. Purifying Brew: Grants you a stack of Elusive Brawler. Brewmaster Monk - Level 100 Talent.


Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Consecration Deals [ 2.29% Deals [ 3.5% of Attack Power ] Holy damage every 1 sec to enemies within 8 yards. Unlimited range. Instant.
  • Crusader Strike (Holy, Protection) Strike the target for [ 60% [ 90% of Attack Power ] Physical damage.
  • Crusader Strike (Retribution) Strike the target for [ 60% [ 90% of Attack Power ] Physical damage.
  • Holy Shock Blasts the target with Holy energy, causing [ 70% [ 90% of Spell Power ] Holy damage to an enemy, or [ 100% of Spell Power ] healing to an ally. 100 yd range. Instant.
  • Holy Shock Blasts the target with Holy energy, causing [ 70% [ 90% of Spell Power ] Holy damage to an enemy, or [ 100% of Spell Power ] healing to an ally. 100 yd range. Instant.
  • Judgment (Holy) Judges the target, dealing [ 75% [ 112.5% of Spell Power ] Holy damage, and causing the target to take 30% increased damage from your Crusader Strike and Holy Shock for 6 sec.
  • Judgment (Protection) Judges the target, dealing [ 75% [ 112.5% of Spell Power ] Holy damage, and reducing the remaining cooldown on Shield of the Righteous by 2 sec, or 4 sec on a critical strike.
  • Judgment (Retribution) Judges the target, dealing [ 75% [ 112.5% of Spell Power ] Holy damage, and causing them to take 15% increased damage taken from your next Holy Power spender.
  • Light's Hammer Name changed from "Arcing Light" to "Light's Hammer".


Talents

  • Blessed Hammer Throws a Blessed Hammer that spirals outward, dealing [ 7.37% [ 10% of Attack Power ] Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack. 3 charges. Protection Paladin - Level 15 Talent. Instant. 4.5 sec recharge. 3 charges.
  • Zeal Judgment grants you Zeal, causing your next 3 auto attacks to attack 50% faster and deal an additional [ 10% of Attack Power ] Holy damage. Retribution Paladin - Level 15 Talent.


Holy

  • Holy Paladin Holy Paladin core passive Paladin - Holy Spec. Increases damage/healing by 150%: Consecration Paladin - Holy Spec.
  • Holy Shock Triggers a burst of Light on the target, dealing [ 70% [ 90% of Spell Power ] Holy damage to an enemy, or [ 100% of Spell Power ] healing to an ally. Holy Shock has double the normal critical strike chance. Paladin - Holy Spec. 10% of Base Mana. 40 yd range. Instant. 9 sec cooldown.


Holy & Protection

  • Consecration Consecrates the land beneath you, causing [ 20.6% [ 31.5% of Attack Power ] Holy damage over 9 sec to enemies who enter the area. Paladin - Holy & Protection Spec. Instant. 9 sec cooldown.


Protection

  • Blessed Hammer Throws a Blessed Hammer that spirals outward, dealing [ 7.37% [ 10% of Attack Power ] Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack. Paladin - Protection Spec.
  • Hammer of the Righteous Hammers the current target for [ 13.34% [ 27% of Attack Power ] Physical damage. Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for [ 8.7% of Attack Power ] Holy damage. Requires One-Handed Melee Weapon. 2 charges. Paladin - Protection Spec. Melee range. Instant. 4.5 sec recharge. 2 charges.
  • Protection Paladin Increases damage/healing by 12%: Arcing Light, Avenger's Shield, Blessed Hammer, Consecration, Crusader Strike, Execution Sentence, Eye for an Eye, Hammer of the Righteous, Holy Prism, Holy Shield, Holy Shock, Judgment, Justicar's Vengeance, Light's Hammer, Retribution Aura, Shield of the Righteous, Wake of Ashes Increases damage/healing by 42%: Flash of Light Increases damage/healing by 35%: Judgment Decreases damage/healing by 10%: Consecration Paladin - Protection Spec. 50%: Flash of Light Decreases damage/healing by 42%: Judgment Paladin - Protection Spec.
  • Shield of the Righteous Slams targets in front of you with your shield, causing [ 32.76% [ 42.5% of Attack Power ] Holy damage, and increasing your Armor by 250% of your Strength for 5 sec. Requires Shields. 3 charges. Paladin - Protection Spec. Melee range. Instant. 20 sec recharge. 3 charges.


Retribution

  • Retribution Paladin Increases damage/healing by 70%: Flash of Light Increases damage/healing by 45%: Judgment Increases damage/healing by 50%: Crusader Strike Increases damage/healing by 333%: Consecration Paladin - Retribution Spec. 188%: Consecration Paladin - Retribution Spec.


Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Blade Flurry While active, your melee Causes your attacks also strike all nearby enemies for 35% of normal damage for 10 50% of normal damage for 12 sec. 100 yd range. Instant.


Talents

  • Blade Fury (New) Increases the duration of Blade Flurry by 3 sec and its damage by 5%. Outlaw Rogue - Level 100 Talent.
  • Blade Rush Charge to your target with your blades out, dealing [ 150% [ 130% of Attack Power ] Physical damage to all nearby enemies While Blade Flurry is active, also hits all nearby enemies for 100% damage. Generates 25 Energy over 5 sec. Requires One-Handed Melee Weapon. 20 yd range. Instant. Outlaw Rogue - Level 100 Talent. 20 yd range. Instant.
  • Elaborate Planning Your finishing moves grant 10% increased damage done for 5 sec. Outlaw Rogue - Level 100 Talent. Rogue - Level 15 Talent.
  • Ghostly Strike Strikes an enemy with your cursed weapon, dealing [ 60% dealing [ 80% of Attack Power ] Physical damage and causing the target to take 10% increased damage from your abilities for 10 sec. Awards 1 combo points. Requires Melee Weapon. Outlaw Rogue - Level 15 Talent. 30 Energy. Melee range. Instant.
  • Killing Spree Teleport to an enemy within 10 yards, attacking 6 times over 2 sec with both weapons for a total of [ 286.4% of Attack Power + 150% of Spell Power ] Physical damage. While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target over 2 sec. While Blade Flurry is active, also hits all nearby enemies for 100% damage. Requires Melee Weapon. Outlaw Rogue - Level 100 Talent. 10 yd range. Instant.
  • Quick Draw Half-cost uses of Pistol Shot granted by Saber Slash now generate [ 25% of Spell Power ] additional combo point, and deal [ 50 + 25% of Spell Power ]% 50% additional damage. Outlaw Rogue - Level 15 Talent.
  • Swordmaster Saber Slash has a [ 10 + 25% of Spell Power ]% 10% increased chance to strike an additional time. Outlaw Rogue - Level 15 Talent.


Assassination

  • Assassination Rogue Increases damage/healing by 32%: Bag of Tricks, Cannonball Barrage Blade Rush, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Envenom, Eviscerate, Fan of Knives, From the Shadows, Garrote, Ghostly Strike, Gloomblade, Goremaw's Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mutilate, Poison Bomb, Poisoned Knife, Rupture, Sinister Strike, Toxic Blade, Wound Poison Increases periodic damage/healing by 32%: Bag of Tricks, Cannonball Barrage Blade Rush, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Envenom, Eviscerate, Fan of Knives, From the Shadows, Garrote, Ghostly Strike, Gloomblade, Goremaw's Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mutilate, Poison Bomb, Poisoned Knife, Rupture, Sinister Strike, Toxic Blade, Wound Poison Rogue - Assassination Spec.


Outlaw

  • Ambush Ambush the target, causing [ 25% of Spell Power + 95.47% [ 95.47% of Attack Power ] Physical damage. Awards 2 combo points. Requires Melee Weapon. Requires Stealth. Rogue - Outlaw Spec. 60 Energy. Melee range. Instant. 50 Energy. Melee range. Instant.
  • Blade Flurry While active, your melee Causes your attacks also strike all nearby enemies for 35% of normal damage for 10 50% of normal damage for 12 sec. Requires One-Handed Melee Weapon. 2 charges. Rogue - Outlaw Spec. 10 15 Energy. Instant. 25 sec recharge. 2 charges.
  • Combat Potency Your off-hand attacks have a 40% 75% chance to generate 10 Energy. Rogue - Outlaw Spec.
  • Combat Potency Name changed from "Vitality" to "Combat Potency". Increases your Energy regeneration rate by 30%. Rogue - Outlaw Spec. 35%. Your off-hand attacks have a 75% chance to generate 10 Energy. Rogue - Outlaw Spec.
  • Outlaw Rogue Increases damage/healing by 42%: Ambush, Between the Eyes, Blunderbuss, Cannonball Barrage Blade Rush, Blunderbuss, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Ghostly Strike, Gloomblade, Goremaw's Bite, Greed, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Poison Bomb, Riposte, Run Through, Saber Slash, Toxic Blade, Wound Poison Increases periodic damage/healing by 42%: Ambush, Between the Eyes, Blunderbuss, Cannonball Barrage Blade Rush, Blunderbuss, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Ghostly Strike, Gloomblade, Goremaw's Bite, Greed, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Poison Bomb, Riposte, Run Through, Saber Slash, Toxic Blade, Wound Poison Rogue - Outlaw Spec.
  • Restless Blades Finishing moves reduce the remaining cooldown of Adrenaline Rush, Between the Eyes, Sprint, Grappling Hook, Cannonball Barrage, Killing Spree, Marked for Death Ghostly Strike, Marked for Death, Blade Rush, Killing Spree, and Vanish by cdr sec per combo point spent. Rogue - Outlaw Spec.


Subtlety

  • Subtlety Rogue Increases damage/healing by 25%: Akaari's Soul, Backstab, Cannonball Barrage Blade Rush, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Gloomblade, Goremaw's Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mutilate, Nightblade, Poison Bomb, Second Shuriken, Shadowstrike, Shuriken Storm, Shuriken Toss, Toxic Blade, Wound Poison Increases periodic damage/healing by 25%: Akaari's Soul, Backstab, Cannonball Barrage Blade Rush, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Gloomblade, Goremaw's Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mutilate, Nightblade, Poison Bomb, Second Shuriken, Shadowstrike, Shuriken Storm, Shuriken Toss, Toxic Blade, Wound Poison Rogue - Subtlety Spec.


Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Talents

  • Elemental Blast Harnesses the raw power of the elements, dealing [ 181.25% [ 63% of Spell Power ] Elemental damage and increasing your Critical Strike, Haste, or Mastery by 5 for 10 sec. Elemental Shaman - Level 15 Talent. 40 yd range. 2 sec cast.
  • Icefury Hurls frigid ice at the target, dealing [ 225% [ 55% of Spell Power ] Frost damage and causing your next 4 Frost Shocks to deal 400% 60% increased damage. Generates 15 Maelstom. Elemental Shaman - Level 45 Talent. 40 yd range. 2 sec cast.
  • Lightning Shield Surround yourself with a shield of lighting for 60 min. Melee attackers have a chance to suffer [ 9.83% of Attack Power ] Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 15 charges, the shield discharges and forms a Lightning Feral Spirit to fight for you for 15 10 sec. Enhancement Shaman - Level 45 Talent. Instant.
  • Liquid Magma Totem Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 1 sec, dealing [ 22% [ 15% of Spell Power ] Fire damage to all enemies within 8 yards. Elemental Shaman - Level 60 Talent. 40 yd range. Instant.


Elemental

  • Elemental Shaman Elemental Shaman baseline passive Increases damage/healing by 9%: Chain Lightning, Crashing Storm, Earth Shock, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Elemental Spirits, Feral Lunge, Flame Shock, Flametongue Attack, Frost Shock, Fury of Air, Hailstorm, Icefury, Lava Burst, Lightning Bolt, Lightning Shield, Seismic Storm, Stormstrike, Stormstrike Off-Hand, Sundering, Thunderstorm, Volcanic Inferno, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 9%: Chain Lightning, Crashing Storm, Earth Shock, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Elemental Spirits, Feral Lunge, Flame Shock, Flametongue Attack, Frost Shock, Fury of Air, Hailstorm, Icefury, Lava Burst, Lightning Bolt, Lightning Shield, Seismic Storm, Stormstrike, Stormstrike Off-Hand, Sundering, Thunderstorm, Volcanic Inferno, Windfury Attack, Windstrike, Windstrike Off-Hand Shaman - Elemental Spec.


Enhancement

  • Enhancement Shaman Decreases damage/healing by 18% 30%: Crash Lightning, Crashing Storm, Doom Vortex, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Elemental Spirits, Feral Lunge, Flametongue, Flametongue Attack, Frostbrand, Fury of Air, Hailstorm, Icefury, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Stormstrike, Stormstrike Off-Hand, Sundering, Unleash Doom, Windfury, Windfury Attack, Windstrike, Windstrike Off-Hand Decreases periodic damage/healing by 18% 30%: Crash Lightning, Crashing Storm, Doom Vortex, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Elemental Spirits, Feral Lunge, Flametongue, Flametongue Attack, Frostbrand, Fury of Air, Hailstorm, Icefury, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Stormstrike, Stormstrike Off-Hand, Sundering, Unleash Doom, Windfury, Windfury Attack, Windstrike, Windstrike Off-Hand Shaman - Enhancement Spec.


Restoration

  • Restoration Shaman Restoration Shaman core passive Increases damage/healing by 25%: Chain Lightning, Crashing Storm, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Elemental Spirits, Feral Lunge, Flame Shock, Flametongue Attack, Fury of Air, Hailstorm, Icefury, Lava Burst, Lightning Bolt, Lightning Shield, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 25%: Chain Lightning, Crashing Storm, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Elemental Spirits, Feral Lunge, Flame Shock, Flametongue Attack, Fury of Air, Hailstorm, Icefury, Lava Burst, Lightning Bolt, Lightning Shield, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 14%: Lava Burst Shaman - Restoration Spec.


Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Talents

  • Bilescourge Bombers Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing [ 20% [ 15% of Spell Power ] Shadow damage to all enemies within 10 yards. Demonology Warlock - Level 15 Talent. 2 Soul Shard. 100 yd range. Instant.
  • Channel Demonfire Launches 15 bolts of felfire over 3 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals [ 25% [ 18% of Spell Power ] Fire damage to the target and [ 10% [ 8% of Spell Power ] Fire damage to nearby enemies. Destruction Warlock - Level 100 Talent. 1.5% of Base Mana. 40 yd range. 3 sec cast (Channeled).
  • Dark Soul Infuses your soul with unstable power, increasing your critical strike chance by 30% for 20 sec. Destruction Warlock - Level 100 Talent. 3% of Base Mana. Instant. Instant.
  • Deathbolt Launches a bolt of death at the target, dealing 35% 40% of the total remaining damage of your damage over time effects on the target. Counts up to 16 sec of your Corruption's damage. Affliction Warlock - Level 15 Talent. 2% of Base Mana. 40 yd range. 2 sec cast.
  • Dreadlash Name changed from "Growing Shadows" to "Dreadlash".
  • Grimoire of Sacrifice Sacrifices your demon pet for power, gaining its command demon ability, and causing your spells to sometimes also deal [ 30% [ 35% of Spell Power ] additional Shadow damage. Lasts 60 min or until you summon a demon pet. Warlock - Level 90 Talent. Unlimited range. Instant.
  • Grimoire of Supremacy While you have an Infernal active, every Soul Shard you spend increases the damage of your Chaos Bolt by 5% 8%. Destruction Warlock - Level 90 Talent.
  • Haunt A ghostly soul haunts the target, dealing [ 55% of Spell Power ] Shadow damage and increasing your damage dealt to the target by 10% for 12 15 sec. If the target dies, Haunt's cooldown is reset. Affliction Warlock - Level 15 Talent. 2% of Base Mana. 40 yd range. 1.5 sec cast.
  • Roaring Blaze Conflagrate burns the target for an additional [ 33% [ 48% of Spell Power ] Fire damage over 6 sec. Destruction Warlock - Level 90 Talent.


Demonology

  • Demonbolt Send the fiery soul of a fallen demon at the enemy, causing [ 62% [ 90% of Spell Power ] Shadowflame damage. Generates 2 Soul Shards. Warlock - Demonology Spec. 40 yd range. 4.5 sec cast.
  • Implosion Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing [ 23% [ 50% of Spell Power ] Shadowflame damage to all enemies within 0 yards. Warlock - Demonology Spec. 2% of Base Mana. 40 yd range. Instant.
  • Mastery: Master Demonologist Demonic Empowerment also increases the damage of Increases the damage done by your demons by [ 180% of Spell Power ]%. Warlock - Demonology Spec.


Demonology & Destruction



Destruction

  • Destruction Warlock Increases damage/healing by 15%: Bilescourge Bombers, Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Doom, Drain Life, Grimoire of Sacrifice, Haunt, Immolate, Incinerate, Phantom Singularity, Rain of Fire, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Siphon Life, Soul Fire Increases periodic damage/healing by 15%: Bilescourge Bombers, Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Doom, Drain Life, Grimoire of Sacrifice, Haunt, Immolate, Incinerate, Phantom Singularity, Rain of Fire, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Siphon Life, Soul Fire Warlock - Destruction Spec. Warlock - Destruction Spec.


Pets

  • Felstorm The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for [ 26.52% [ 33% of Attack Power ]% weapon damage every sec for 5 sec. The Felguard cannot take any other action during Felstorm. Special Ability. 60 Energy. Instant.
  • Firebolt Deals [ 25% Deals [ 40% of Spell Power ] Fire damage to a target. (Right-Click to toggle) Basic Attack. 40 Energy. 40 yd range. 1.8 sec cast.


Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Deep Wounds Your Devastator and Revenge also cause [ 58.5% [ 70% of Attack Power ] Bleed damage over 15 sec. 100 yd range. Instant.


Talents

  • Booming Voice Demoralizing Shout also generates 60 Rage, and increases damage you deal to affected targets by 25% 15%. Protection Warrior - Level 90 Talent.
  • Cleave Strikes all enemies in front of you with a sweeping attack for [ 48.36% of Attack Power ] Physical damage, inflicting Hitting 3 or more targets inflicts Deep Wounds. Requires Two-Handed Melee Weapon. Arms Warrior - Level 75 Talent. 20 Rage. Melee range. Instant.
  • Devastator Your auto attacks deal an additional [ 33% [ 21% of Attack Power * mult ] Physical damage and have a 30% 20% chance to reset the remaining cooldown on Shield Slam. Protection Warrior - Level 75 Talent.
  • Reckless Abandon Battle Cry Recklessness lasts 2 sec longer and generates 100 Rage. Fury Warrior - Level 100 Talent.


Protection

  • Deep Wounds Your Devastator and Revenge also cause [ 58.5% [ 70% of Attack Power ] Bleed damage over 15 sec. Warrior - Protection Spec.
  • Demoralizing Shout Demoralizes all enemies within 10 yards, reducing the damage they do deal to you by 20% for 8 sec. Generates 0 Rage. Warrior - Protection Spec. Instant.


Professions

Enchanting

  • Brand of Critical Strike Permanently enchant a ring to increase Critical Strike by 0. Greatly reduced materials. Enchanting. Instant. Reagents: Veiled Crystal, Shadow Dust x 25. x 8, Shadow Dust x 15, Expulsom x 2.
  • Brand of Critical Strike Permanently enchant a ring to increase Critical Strike by 0. Reduced materials. Enchanting. Instant. Reagents: Veiled Crystal x 3, Shadow Dust x 35. 8, Shadow Dust x 18, Expulsom x 2.
  • Brand of Critical Strike Permanently enchant a ring to increase Critical Strike by 0. Enchanting. Instant. Reagents: Veiled Crystal x 5, Shadow Dust x 50. 10, Shadow Dust x 20, Expulsom x 3.
  • Brand of Haste Permanently enchant a ring to increase Haste by 0. Greatly reduced materials. Enchanting. Instant. Reagents: Veiled Crystal, Shadow Dust x 25. x 8, Shadow Dust x 15, Expulsom x 2.
  • Brand of Haste Permanently enchant a ring to increase Haste by 0. Reduced materials. Enchanting. Instant. Reagents: Veiled Crystal x 3, Shadow Dust x 35. 8, Shadow Dust x 18, Expulsom x 2.
  • Brand of Haste Permanently enchant a ring to increase Haste by 0. Enchanting. Instant. Reagents: Veiled Crystal x 5, Shadow Dust x 50. 10, Shadow Dust x 20, Expulsom x 3.
  • Brand of Mastery Permanently enchant a ring to increase Mastery by 0. Enchanting. Instant. Reagents: Veiled Crystal x 5, Shadow Dust x 50. 10, Shadow Dust x 20, Expulsom x 3.
  • Brand of Mastery Permanently enchant a ring to increase Mastery by 0. Greatly reduced materials. Enchanting. Instant. Reagents: Veiled Crystal, Shadow Dust x 25. x 8, Shadow Dust x 15, Expulsom x 2.
  • Brand of Mastery Permanently enchant a ring to increase Mastery by 0. Reduced materials. Enchanting. Instant. Reagents: Veiled Crystal x 3, Shadow Dust x 35. 8, Shadow Dust x 18, Expulsom x 2.
  • Brand of Versatility Permanently enchant a ring to increase Versatility by 0. Enchanting. Instant. Reagents: Veiled Crystal x 5, Shadow Dust x 50. 10, Shadow Dust x 20, Expulsom x 3.
  • Brand of Versatility Permanently enchant a ring to increase Versatility by 0. Greatly reduced materials. Enchanting. Instant. Reagents: Veiled Crystal, Shadow Dust x 25. x 8, Shadow Dust x 15, Expulsom x 2.
  • Brand of Versatility Permanently enchant a ring to increase Versatility by 0. Reduced materials. Enchanting. Instant. Reagents: Veiled Crystal x 3, Shadow Dust x 35. 8, Shadow Dust x 18, Expulsom x 2.
  • Drustvari Sorcerous Scepter Greatly reduces the materials required to create a Drustvari Sorcerous Scepter. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Veiled Crystal x 10, Expulsom x 3.
  • Drustvari Sorcerous Scepter Reduces the materials required to create a Drustvari Sorcerous Scepter. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Veiled Crystal x 10, Expulsom x 3.
  • Drustvari Sorcerous Scepter Create a Drustvari Sorcerous Scepter. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Veiled Crystal x 12, Expulsom x 5.
  • Drustvari Umbral Wand Create a Drustvari Umbral Wand. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Shadow Dust x 15, Umbra Shard x 5.
  • Honorable Combatant's Salutary Scepter Reduce the materials required to create a Honorable Combatant's Salutary Scepter. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Umbra Shard x 10, Expulsom x 3.
  • Honorable Combatant's Salutary Scepter Create a Honorable Combatant's Salutary Scepter. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Umbra Shard x 12, Expulsom x 5.
  • Honorable Combatant's Salutary Scepter Greatly reduce the materials required to create a Honorable Combatant's Salutary Scepter. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Umbra Shard x 10, Expulsom x 3.
  • Honorable Combatant's Sorcerous Scepter Create a Honorable Combatant's Sorcerous Scepter. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Umbra Shard x 12, Expulsom x 5.
  • Honorable Combatant's Sorcerous Scepter Greatly reduce the materials required to create a Honorable Combatant's Sorcerous Scepter. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Umbra Shard x 10, Expulsom x 3.
  • Honorable Combatant's Sorcerous Scepter Reduce the materials required to create a Honorable Combatant's Sorcerous Scepter. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Umbra Shard x 10, Expulsom x 3.
  • Kul Tiran Surveying Permanantly enchants gloves to increase the speed of archaeological surveying on Kul Tiras and Zandalar. Enchanting. 1.5 sec cast. Reagents: Leylight Shard. Umbra Shard.
  • Seapriest's Wand Create a Seapriest's Wand. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Shadow Dust x 15, Umbra Shard x 5.
  • Sigil of Critical Strike Permanently enchant a ring to increase Critical Strike by 0. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 10. 5, Umbra Shard x 3.
  • Sigil of Critical Strike Permanently enchant a ring to increase Critical Strike by 0. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 13. 8, Umbra Shard x 4.
  • Sigil of Critical Strike Permanently enchant a ring to increase Critical Strike by 0. Enchanting. Instant. Reagents: Shadow Dust x 15. 10, Umbra Shard x 5.
  • Sigil of Haste Permanently enchant a ring to increase Haste by 0. Enchanting. Instant. Reagents: Shadow Dust x 15. 10, Umbra Shard x 5.
  • Sigil of Haste Permanently enchant a ring to increase Haste by 0. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 13. 8, Umbra Shard x 4.
  • Sigil of Haste Permanently enchant a ring to increase Haste by 0. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 10. 5, Umbra Shard x 3.
  • Sigil of Mastery Permanently enchant a ring to increase Mastery by 0. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 10. 5, Umbra Shard x 3.
  • Sigil of Mastery Permanently enchant a ring to increase Mastery by 0. Enchanting. Instant. Reagents: Shadow Dust x 15. 10, Umbra Shard x 5.
  • Sigil of Mastery Permanently enchant a ring to increase Mastery by 0. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 13. 8, Umbra Shard x 4.
  • Sigil of Versatility Permanently enchant a ring to increase Versatility by 0. Enchanting. Instant. Reagents: Shadow Dust x 15. 10, Umbra Shard x 5.
  • Sigil of Versatility Permanently enchant a ring to increase Versatility by 0. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 13. 8, Umbra Shard x 4.
  • Sigil of Versatility Permanently enchant a ring to increase Versatility by 0. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 10. 5, Umbra Shard x 3.
  • Talanji's Salutary Scepter Reduces the materials required to create a Talanji's Salutary Scepter. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Veiled Crystal x 10, Expulsom x 3.
  • Talanji's Salutary Scepter Create a Talanji's Salutary Scepter. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Veiled Crystal x 12, Expulsom x 5.
  • Talanji's Salutary Scepter Greatly reduces the materials required to create a Talanji's Salutary Scepter. Enchanting. 2 sec cast. Reagents: Monalite Ore x 5. Star Wood, Veiled Crystal x 10, Expulsom x 3.
  • Weapon Enchant - Deadly Navigation Permanently enchant a weapon to sometimes increase critical strike by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 critical strike for 12 sec. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 2, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Deadly Navigation Permanently enchant a weapon to sometimes increase critical strike by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 critical strike for 12 sec. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal x 2, Umbra Shard x 3, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Deadly Navigation Permanently enchant a weapon to sometimes increase critical strike by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 critical strike for 12 sec. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 2, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Gale-Force Striking Name changed from "Weapon Enchant - Stormstriking" to "Weapon Enchant - Gale-Force Striking". Permanently enchant a weapon to proc an aura which increases your attack speed by 35% for 10 sec when using melee or ranged attacks and abilities. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 4, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Gale-Force Striking Name changed from "Weapon Enchant - Stormstriking" to "Weapon Enchant - Gale-Force Striking". Permanently enchant a weapon to proc an aura which increases your attack speed by 35% for 10 sec when using melee or ranged attacks and abilities. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 4, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Gale-Force Striking Permanently enchant a weapon to proc an aura which increases your attack speed by 35% for 10 sec when using melee or ranged attacks and abilities. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal x 2, Umbra Shard x 5, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Masterful Navigation Permanently enchant a weapon to sometimes increase mastery by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 mastery for 12 sec. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 2, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Masterful Navigation Permanently enchant a weapon to sometimes increase mastery by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 mastery for 12 sec. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal x 2, Umbra Shard x 3, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Masterful Navigation Permanently enchant a weapon to sometimes increase mastery by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 mastery for 12 sec. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 2, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Quick Navigation Permanently enchant a weapon to sometimes increase haste by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 haste for 12 sec. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal x 2, Umbra Shard x 3, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Quick Navigation Permanently enchant a weapon to sometimes increase haste by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 haste for 12 sec. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 2, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Quick Navigation Permanently enchant a weapon to sometimes increase haste by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 haste for 12 sec. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 2, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Siphoning Permanently enchant a weapon to increase your Leech by 0. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 4, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Siphoning Permanently enchant a weapon to increase your Leech by 0. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal x 2, Umbra Shard x 5, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Siphoning Permanently enchant a weapon to increase your Leech by 0. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 4, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Stalwart Navigation Permanently enchant a weapon to sometimes increase armor by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 armor for 12 sec. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 2, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Stalwart Navigation Permanently enchant a weapon to sometimes increase armor by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 armor for 12 sec. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 2, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Stalwart Navigation Permanently enchant a weapon to sometimes increase armor by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 armor for 12 sec. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal x 2, Umbra Shard x 3, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Tidal Surge Permanently enchant a weapon to sometimes increase mana regeneration for until cancelled. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 4, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Tidal Surge Permanently enchant a weapon to sometimes increase mana regeneration for until cancelled. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 4, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Tidal Surge Permanently enchant a weapon to sometimes increase mana regeneration for until cancelled. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal x 2, Umbra Shard x 5, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Torrent of Elements Permanently enchant a weapon to proc an aura which increases your elemental spell damage by 20%. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal x 2, Umbra Shard x 5, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Torrent of Elements Permanently enchant a weapon to proc an aura which increases your elemental spell damage by 20%. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 4, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Torrent of Elements Permanently enchant a weapon to proc an aura which increases your elemental spell damage by 20%. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 4, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Versatile Navigation Permanently enchant a weapon to sometimes increase versatility by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 versatility for 12 sec. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 2, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Versatile Navigation Permanently enchant a weapon to sometimes increase versatility by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 versatility for 12 sec. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal x 2, Umbra Shard x 3, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Versatile Navigation Permanently enchant a weapon to sometimes increase versatility by 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 400 versatility for 12 sec. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Veiled Crystal, Umbra Shard x 2, Shadow Dust x 15, Expulsom.
  • Zandalari Surveying Permanantly enchants gloves to increase the speed of archaeological surveying on Kul Tiras and Zandalar. Enchanting. 1.5 sec cast. Reagents: Leylight Shard. Umbra Shard.


Engineering

  • AZ3-R1-T3 Bionic Bifocals (New) Greatly reduce the materials required to craft AZ3-R1-T3 Bionic Bifocals. Engineering. 1.5 sec cast. Reagents: Platinum Ore x 3, Storm Silver Ore x 5, Fused Wiring x 8, Expulsom x 3.
  • AZ3-R1-T3 Bionic Bifocals (New) Reduce the materials required to craft AZ3-R1-T3 Bionic Bifocals. Engineering. 1.5 sec cast. Reagents: Platinum Ore x 3, Storm Silver Ore x 8, Fused Wiring x 10, Expulsom x 4.
  • AZ3-R1-T3 Bionic Bifocals (New) Craft AZ3-R1-T3 Bionic Bifocals. Engineering. 1.5 sec cast. Reagents: Platinum Ore x 5, Storm Silver Ore x 10, Fused Wiring x 12, Expulsom x 5.
  • AZ3-R1-T3 Gearspun Goggles (New) Reduce the materials required to craft AZ3-R1-T3 Gearspun Goggles. Engineering. 1.5 sec cast. Reagents: Platinum Ore x 3, Storm Silver Ore x 8, Fused Wiring x 10, Expulsom x 4.
  • AZ3-R1-T3 Gearspun Goggles (New) Craft AZ3-R1-T3 Gearspun Goggles. Engineering. 1.5 sec cast. Reagents: Platinum Ore x 5, Storm Silver Ore x 10, Fused Wiring x 12, Expulsom x 5.
  • AZ3-R1-T3 Gearspun Goggles (New) Greatly reduce the materials required to craft AZ3-R1-T3 Gearspun Goggles. Engineering. 1.5 sec cast. Reagents: Platinum Ore x 3, Storm Silver Ore x 5, Fused Wiring x 8, Expulsom x 3.
  • AZ3-R1-T3 Orthogonal Optics (New) Greatly reduce the materials required to craft AZ3-R1-T3 Orthogonal Optics. Engineering. 1.5 sec cast. Reagents: Platinum Ore x 3, Storm Silver Ore x 5, Fused Wiring x 8, Expulsom x 3.
  • AZ3-R1-T3 Orthogonal Optics (New) Reduce the materials required to craft AZ3-R1-T3 Orthogonal Optics. Engineering. 1.5 sec cast. Reagents: Platinum Ore x 3, Storm Silver Ore x 8, Fused Wiring x 10, Expulsom x 4.
  • AZ3-R1-T3 Orthogonal Optics (New) Craft AZ3-R1-T3 Orthogonal Optics. Engineering. 1.5 sec cast. Reagents: Platinum Ore x 5, Storm Silver Ore x 10, Fused Wiring x 12, Expulsom x 5.
  • AZ3-R1-T3 Synthetic Specs (New) Reduce the materials required to craft AZ3-R1-T3 Synthetic Specs. Engineering. 1.5 sec cast. Reagents: Platinum Ore x 3, Storm Silver Ore x 8, Fused Wiring x 10, Expulsom x 4.
  • AZ3-R1-T3 Synthetic Specs (New) Greatly reduce the materials required to craft AZ3-R1-T3 Synthetic Specs. Engineering. 1.5 sec cast. Reagents: Platinum Ore x 3, Storm Silver Ore x 5, Fused Wiring x 8, Expulsom x 3.
  • AZ3-R1-T3 Synthetic Specs (New) Craft AZ3-R1-T3 Synthetic Specs. Engineering. 1.5 sec cast. Reagents: Platinum Ore x 5, Storm Silver Ore x 10, Fused Wiring x 12, Expulsom x 5.
  • Belt Enchant: Holographic Horror Projector Craft a Belt Enchant: Holographic Horror Projector. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. Storm Silver Ore x 20, Fused Wiring x 8.
  • Belt Enchant: Miniaturized Plasma Shield Craft a Belt Enchant: Miniaturized Plasma Shield. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. Storm Silver Ore x 20, Fused Wiring x 8.
  • Belt Enchant: Personal Space Amplifier Craft a Belt Enchant: Personal Space Amplifier. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. Storm Silver Ore x 20, Fused Wiring x 8.
  • Catchroot Seed Spreader Reduces the materials required to craft a Catchroot Seed Spreader. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 35. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Catchroot Seed Spreader Craft a Catchroot Seed Spreader. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 10, Chemical Blasting Cap x 5, Fused Wiring x 8.
  • Catchroot Seed Spreader Greatly reduces the materials required to craft a Catchroot Seed Spreader. Chance to create multiple bombs. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 25. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Charged Refrigeration Projectile Greatly reduces the materials required to craft a Charged Refrigeration Projectile. Chance to create multiple bombs. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 25. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Charged Refrigeration Projectile Craft a Charged Refrigeration Projectile. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 10, Chemical Blasting Cap x 5, Fused Wiring x 8.
  • Charged Refrigeration Projectile Reduces the materials required to craft a Charged Refrigeration Projectile. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 35. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Crow's Nest Scope Reduces the materials required to craft a Crow's Nest Scope. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 6, Storm Silver Ore x 2.
  • Crow's Nest Scope Craft a Crow's Nest Scope. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 8, Storm Silver Ore x 3.
  • Crow's Nest Scope Greatly reduces the materials required to craft a Crow's Nest Scope. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 5, Storm Silver Ore x 2.
  • Deployable Attire Rearranger Craft a Deployable Attire Rearranger. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 15, Storm Silver Ore x 6, Fused Wiring x 15.
  • Deployable Attire Rearranger Reduces the materials required to craft a Deployable Attire Rearranger. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 12, Storm Silver Ore x 5, Fused Wiring x 12.
  • Deployable Attire Rearranger Greatly reduces the materials required to craft a Deployable Attire Rearranger. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 10, Storm Silver Ore x 5, Fused Wiring x 10.
  • Electro-Induced Slumber Bomb Craft a Electro-Induced Slumber Bomb. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 10, Chemical Blasting Cap x 5, Fused Wiring x 8.
  • Electro-Induced Slumber Bomb Reduces the materials required to craft a Electro-Induced Slumber Bomb. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 35. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Electro-Induced Slumber Bomb Greatly reduces the materials required to craft a Electro-Induced Slumber Bomb. Chance to create multiple bombs. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 25. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Electroshock Mount Motivator Greatly reduces the materials required to craft an Electroshock Mount Motivator. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 8, Storm Silver Ore x 4, Fused Wiring x 6.
  • Electroshock Mount Motivator Reduces the materials required to craft an Electroshock Mount Motivator. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 10, Storm Silver Ore x 5, Fused Wiring x 8.
  • Electroshock Mount Motivator Craft an Electroshock Mount Motivator. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 12, Storm Silver Ore x 5, Fused Wiring x 10.
  • F.R.I.E.D. Greatly reduces the materials required to craft an F.R.I.E.D. Chance to create multiple bombs. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 25. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • F.R.I.E.D. Reduces the materials required to craft an F.R.I.E.D. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 35. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • F.R.I.E.D. Craft an F.R.I.E.D. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 10, Chemical Blasting Cap x 5, Fused Wiring x 8.
  • Finely-Tuned Stormsteel Destroyer Craft a Finely-Tuned Stormsteel Destroyer. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. Storm Silver Ore x 25, Platinum Ore x 12, Chemical Blasting Cap x 5, Expulsom x 8.
  • Finely-Tuned Stormsteel Destroyer Greatly reduces the materials required to craft a Finely-Tuned Stormsteel Destroyer. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. Storm Silver Ore x 20, Platinum Ore x 8, Chemical Blasting Cap x 5, Expulsom x 5.
  • Finely-Tuned Stormsteel Destroyer Reduces the materials required to craft a Finely-Tuned Stormsteel Destroyer. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. Storm Silver Ore x 22, Platinum Ore x 10, Chemical Blasting Cap x 5, Expulsom x 6.
  • Freeze-Bang Grenade Greatly reduces the materials required to craft a Freeze-Bang Grenade. Chance to create multiple bombs. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 25. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Freeze-Bang Grenade Reduces the materials required to craft a Freeze-Bang Grenade. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 35. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Freeze-Bang Grenade Craft a Freeze-Bang Grenade. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 10, Chemical Blasting Cap x 5, Fused Wiring x 8.
  • Frost-Laced Ammunition Reduce the materials required to craft Frost-Laced Ammunition. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 2, Charged Refrigeration Projectile x 2.
  • Frost-Laced Ammunition Greatly reduce the materials required to craft Frost-Laced Ammunition. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 2, Charged Refrigeration Projectile.
  • Frost-Laced Ammunition Craft Frost-Laced Ammunition. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 3, Charged Refrigeration Projectile x 3.
  • Honorable Combatant's Discombobulator Create a Honorable Combatant's Discombobulator. Engineering. 2 sec cast. Reagents: Monalite Ore x 5. Storm Silver Ore x 25, Platinum Ore x 12, Expulsom x 8.
  • Honorable Combatant's Discombobulator Reduce the materials required to create a Honorable Combatant's Discombobulator. Engineering. 2 sec cast. Reagents: Monalite Ore x 5. Storm Silver Ore x 22, Platinum Ore x 10, Expulsom x 6.
  • Honorable Combatant's Discombobulator Greatly reduce the materials required to create a Honorable Combatant's Discombobulator. Engineering. 2 sec cast. Reagents: Monalite Ore x 5. Storm Silver Ore x 20, Platinum Ore x 8, Expulsom x 5.
  • Honorable Combatant's Stormsteel Destroyer Create a Honorable Combatant's Stormsteel Destroyer. Engineering. 2 sec cast. Reagents: Monalite Ore x 5. Storm Silver Ore x 25, Platinum Ore x 12, Chemical Blasting Cap x 5, Expulsom x 8.
  • Honorable Combatant's Stormsteel Destroyer Greatly reduce the materials required to create a Honorable Combatant's Stormsteel Destroyer. Engineering. 2 sec cast. Reagents: Monalite Ore x 5. Storm Silver Ore x 20, Platinum Ore x 8, Chemical Blasting Cap x 5, Expulsom x 5.
  • Honorable Combatant's Stormsteel Destroyer Reduce the materials required to create a Honorable Combatant's Stormsteel Destroyer. Engineering. 2 sec cast. Reagents: Monalite Ore x 5. Storm Silver Ore x 22, Platinum Ore x 10, Chemical Blasting Cap x 5, Expulsom x 6.
  • Incendiary Ammunition Greatly reduces the materials required to craft Incendiary Ammunition. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 2, F.R.I.E.D..
  • Incendiary Ammunition Reduces the materials required to craft Incendiary Ammunition. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 2, F.R.I.E.D. x 2.
  • Incendiary Ammunition Craft Incendiary Ammunition. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 3, F.R.I.E.D. x 3.
  • Interdemensional Companion Repository Craft an Interdemensional Companion Repository. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 15, Storm Silver Ore x 6, Fused Wiring x 15.
  • Interdemensional Companion Repository Greatly reduces the materials required to craft an Interdemensional Companion Repository. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 10, Storm Silver Ore x 5, Fused Wiring x 10.
  • Interdemensional Companion Repository Reduces the materials required to craft an Interdemensional Companion Repository. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 12, Storm Silver Ore x 5, Fused Wiring x 12.
  • Magnetic Discombobulator Create a Magnetic Discombobulator. Engineering. 2 sec cast. Reagents: Monalite Ore x 5. 25, Storm Silver Ore x 10.
  • Monalite Boomstick Craft a Monalite Boomstick. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 25, Storm Silver Ore x 10, Chemical Blasting Cap x 5.
  • Monalite Scope of Alacrity Reduces the materials required to craft a Monalite Scope of Alacrity. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 6, Storm Silver Ore x 2.
  • Monalite Scope of Alacrity Greatly reduces the materials required to craft a Monalite Scope of Alacrity. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 5, Storm Silver Ore x 2.
  • Monalite Scope of Alacrity Craft a Monalite Scope of Alacrity. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 8, Storm Silver Ore x 3.
  • Neurological Immobilization Bomb Craft a Neurological Immobilization Bomb. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 10, Chemical Blasting Cap x 5, Fused Wiring x 8.
  • Neurological Immobilization Bomb Reduces the materials required to craft a Neurological Immobilization Bomb. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 35. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Neurological Immobilization Bomb Greatly reduces the materials required to craft a Neurological Immobilization Bomb. Chance to create multiple bombs. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 25. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Organic Discombobulation Grenade Craft a Organic Discombobulation Grenade. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 10, Chemical Blasting Cap x 5, Fused Wiring x 8.
  • Organic Discombobulation Grenade Greatly reduces the materials required to craft a Organic Discombobulation Grenade. Chance to create multiple bombs. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 25. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Organic Discombobulation Grenade Reduces the materials required to craft a Organic Discombobulation Grenade. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 35. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Precision Attitude Adjuster Greatly reduces the materials required to craft a Precision Attitude Adjuster. Engineering. 2 sec cast. Reagents: Monalite Ore x 5. Storm Silver Ore x 20, Platinum Ore x 8, Expulsom x 5.
  • Precision Attitude Adjuster Reduces the materials required to craft a Precision Attitude Adjuster. Engineering. 2 sec cast. Reagents: Monalite Ore x 5. Storm Silver Ore x 22, Platinum Ore x 10, Expulsom x 6.
  • Precision Attitude Adjuster Create a Precision Attitude Adjuster. Engineering. 2 sec cast. Reagents: Monalite Ore x 5. Storm Silver Ore x 25, Platinum Ore x 12, Expulsom x 8.
  • Thermo-Accelerated Plague Spreader Reduces the materials required to craft a Thermo-Accelerated Plague Spreader. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • Thermo-Accelerated Plague Spreader Craft a Thermo-Accelerated Plague Spreader. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 10, Chemical Blasting Cap x 5, Fused Wiring x 8.
  • Thermo-Accelerated Plague Spreader Greatly reduces the materials required to craft a Thermo-Accelerated Plague Spreader. Chance to create multiple bombs. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 8, Chemical Blasting Cap x 3, Fused Wiring x 5.
  • XA-1000 Surface Skimmer Reduces the materials required to craft an XA-1,000 Surface Skimmer. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 20, Storm Silver Ore x 10, Fused Wiring x 5.
  • XA-1000 Surface Skimmer Greatly reduces the materials required to craft an XA-1,000 Surface Skimmer. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 15, Storm Silver Ore x 8, Fused Wiring x 5.
  • XA-1000 Surface Skimmer Craft an XA-1,000 Surface Skimmer. Engineering. 1.5 sec cast. Reagents: Monalite Ore x 50. 30, Storm Silver Ore x 12, Fused Wiring x 6.


Fishing

  • Fishing Skills Allows the person fishing to efficiently gather fish. Instant. Fishing. Instant.


Inscription

  • Codex of the Quiet Mind Greatly reduces the materials required to craft a Codex of the Quiet Mind. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 15, Viridescent Ink x 5.
  • Codex of the Quiet Mind Craft a Codex of the Quiet Mind. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 20, Viridescent Ink x 10.
  • Codex of the Quiet Mind Reduces the materials required to craft a Codex of the Quiet Mind. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 18, Viridescent Ink x 8.
  • Contract: House Proudmoore Greatly reduces the materials required to craft a Contract: House Proudmore. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 15, Crimson Ink x 5, Expulsom.
  • Contract: House Proudmoore Reduces the materials required to craft a Contract: House Proudmore. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 18, Crimson Ink x 8, Expulsom.
  • Contract: House Proudmoore Craft a Contract: House Proudmore. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 20, Crimson Ink x 10, Expulsom.
  • Contract: House Stormsong Craft a Contract: House Stormsong. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 20, Crimson Ink x 10, Expulsom.
  • Contract: House Stormsong Reduces the materials required to craft a Contract: House Stormsong. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 18, Crimson Ink x 8, Expulsom.
  • Contract: House Stormsong Greatly reduces the materials required to craft a Contract: House Stormsong. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 15, Crimson Ink x 5, Expulsom.
  • Contract: House Waycrest Reduces the materials required to craft a Contract: House Waycrest. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 18, Crimson Ink x 8, Expulsom.
  • Contract: House Waycrest Craft a Contract: House Waycrest. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 20, Crimson Ink x 10, Expulsom.
  • Contract: House Waycrest Greatly reduces the materials required to craft a Contract: House Waycrest. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 15, Crimson Ink x 5, Expulsom.
  • Contract: Nazmir Expedition Greatly reduces the materials required to craft a Contract: Nazmir Expedition. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 15, Crimson Ink x 5, Expulsom.
  • Contract: Nazmir Expedition Reduces the materials required to craft a Contract: Nazmir Expedition. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 18, Crimson Ink x 8, Expulsom.
  • Contract: Nazmir Expedition Craft a Contract: Nazmir Expedition. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 20, Crimson Ink x 10, Expulsom.
  • Contract: Tortollan Reduces the materials required to craft a Contract: Tortollan. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 18, Crimson Ink x 8, Expulsom.
  • Contract: Tortollan Craft a Contract: Tortollan. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 20, Crimson Ink x 10, Expulsom.
  • Contract: Tortollan Greatly reduces the materials required to craft a Contract: Tortollan. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 15, Crimson Ink x 5, Expulsom.
  • Contract: Voice of Azeroth Reduces the materials required to craft a Contract: Voice of Azeroth. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 18, Crimson Ink x 8, Expulsom.
  • Contract: Voice of Azeroth Craft a Contract: Voice of Azeroth. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 20, Crimson Ink x 10, Expulsom.
  • Contract: Voice of Azeroth Greatly reduces the materials required to craft a Contract: Voice of Azeroth. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 15, Crimson Ink x 5, Expulsom.
  • Contract: Vulpera Craft a Contract: Vulpera. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 20, Crimson Ink x 10, Expulsom.
  • Contract: Vulpera Greatly reduces the materials required to craft a Contract: Vulpera. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 15, Crimson Ink x 5, Expulsom.
  • Contract: Vulpera Reduces the materials required to craft a Contract: Vulpera. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 18, Crimson Ink x 8, Expulsom.
  • Contract: Zandalari Greatly reduces the materials required to craft a Contract: Zandalari. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 15, Crimson Ink x 5, Expulsom.
  • Contract: Zandalari Reduces the materials required to craft a Contract: Zandalari. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 18, Crimson Ink x 8, Expulsom.
  • Contract: Zandalari Craft a Contract: Zandalari. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Ultramarine Ink x 20, Crimson Ink x 10, Expulsom.
  • Darkmoon Card of War Greatly reduces the materials required to craft a Darkmoon Card of War. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Viridescent Ink x 10, Expulsom x 6.
  • Darkmoon Card of War Reduces the materials required to craft a Darkmoon Card of War. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Viridescent Ink x 12, Expulsom x 8.
  • Darkmoon Card of War Craft a Darkmoon Card of War. Inscription. 3 sec cast. Reagents: Light Parchment, Sallow Pigment x 24, Roseate Pigment x 50, Felwort. Viridescent Ink x 15, Expulsom x 10.
  • Honorable Combatant's Mystical Tome Craft a Honorable Combatant's Mystical Tome. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 30, Viridescent Ink x 12.
  • Honorable Combatant's Mystical Tome Greatly reduce the materials required to craft a Honorable Combatant's Mystical Tome. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 20, Viridescent Ink x 8.
  • Honorable Combatant's Mystical Tome Reduce the materials required to craft a Honorable Combatant's Mystical Tome. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 25, Viridescent Ink x 10.
  • Honorable Combatant's Robust Tome Greatly reduce the materials required to craft a Honorable Combatant's Robust Tome. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 20, Viridescent Ink x 8.
  • Honorable Combatant's Robust Tome Reduce the materials required to craft a Honorable Combatant's Robust Tome. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 25, Viridescent Ink x 10.
  • Honorable Combatant's Robust Tome Craft a Honorable Combatant's Robust Tome. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 30, Viridescent Ink x 12.
  • Manual of Elemental Enchancement Craft a Manual of Elemental Enchancement. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Ultramarine Ink x 25, Crimson Ink x 10.
  • Manual of Reverse Wounding Craft a Manual of Reverse Wounding. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Ultramarine Ink x 25, Crimson Ink x 10.
  • Mass Mill Akunda's Bite Mill multiple akunda's bites bite at once. Inscription. 1 sec cast. Reagents: Akunda's Bite x 20.
  • Mass Mill Anchor Weed Name changed from "Mass Mill Anchorweed" to "Mass Mill Anchor Weed". Mill multiple anchorweed anchor weeds at once. Inscription. 1 sec cast. Reagents: Anchor Weed x 20.
  • Mass Mill Siren's Pollen Name changed from "Mass Mill Aromatic Pollen" to "Mass Mill Siren's Pollen". Mill multiple aromatic siren's pollen at once. Inscription. 1 sec cast. Reagents: Siren's Pollen x 20.
  • Scroll of Unlocking Craft a Scroll of Unlocking. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Ultramarine Ink x 5.
  • Tome of Mystical Mastery Greatly reduces the materials required to craft a Tome of Mystical Mastery. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 20, Viridescent Ink x 8, Expulsom x 5.
  • Tome of Mystical Mastery Reduces the materials required to craft a Tome of Mystical Mastery. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 25, Viridescent Ink x 10, Expulsom x 5.
  • Tome of Mystical Mastery Craft a Tome of Mystical Mastery. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 30, Viridescent Ink x 12, Expulsom x 6.
  • Tome of Robust Regeneration Reduces the materials required to craft a Tome of Robust Regeneration. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 25, Viridescent Ink x 10, Expulsom x 5.
  • Tome of Robust Regeneration Craft a Tome of Robust Regeneration. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 30, Viridescent Ink x 12, Expulsom x 6.
  • Tome of Robust Regeneration Greatly reduces the materials required to craft a Tome of Robust Regeneration. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 20, Viridescent Ink x 8, Expulsom x 5.
  • Tome of the Quiet Mind Greatly reduces the materials required to craft a Tome of the Quiet Mind. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. 25, Ultramarine Ink x 15, Crimson Ink x 5.
  • Tome of the Quiet Mind Reduces the materials required to craft a Tome of the Quiet Mind. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. 25, Ultramarine Ink x 18, Crimson Ink x 8.
  • Tome of the Quiet Mind Craft a Tome of the Quiet Mind. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. 25, Ultramarine Ink x 20, Crimson Ink x 10.
  • Vantus Rune: Uldir Greatly reduces the materials required to craft a Vantus Rune: Uldir. Inscription. 1.5 sec cast. Reagents: Sallow Pigment x 10, Roseate Pigment x 30. Light Parchment, Crimson Ink x 15, Viridescent Ink x 6.
  • Vantus Rune: Uldir Craft a Vantus Rune: Uldir. Inscription. 1.5 sec cast. Reagents: Sallow Pigment x 10, Roseate Pigment x 30. Light Parchment, Crimson Ink x 20, Viridescent Ink x 10.
  • Vantus Rune: Uldir Reduces the materials required to craft a Vantus Rune: Uldir. Inscription. 1.5 sec cast. Reagents: Sallow Pigment x 10, Roseate Pigment x 30. Light Parchment, Crimson Ink x 18, Viridescent Ink x 8.
  • War-Scroll of Battle Shout Craft a War-Scroll of Battle Shout. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 10, Expulsom.
  • War-Scroll of Fortitude Craft a War-Scroll of Fortitude. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 10, Expulsom.
  • War-Scroll of Intellect Craft a War-Scroll of Intellect. Inscription. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Crimson Ink x 10, Expulsom.


Jewelcrafting

  • Amberblaze Loop Reduces the materials required to craft an Amberblaze Loop. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Amberblaze, Storm Silver Ore x 2, Expulsom x 2.
  • Amberblaze Loop Greatly reduces the materials required to craft an Amberblaze Loop. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Amberblaze, Storm Silver Ore, Expulsom.
  • Amberblaze Loop Craft an Amberblaze Loop. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Amberblaze, Storm Silver Ore x 3, Expulsom x 2.
  • Golden Beryl Ring (New) Craft a Golden Beryl Ring. Jewelcrafting. 1.5 sec cast. Reagents: Golden Beryl, Monalite Ore x 2.
  • Honorable Combatant's Staff of Alacrity Greatly reduce the materials required to craft a Honorable Combatant's Staff of Alacrity. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Laribole x 2, Royal Quartz x 2, Tidal Amethyst x 2, Storm Silver Ore x 6, Platinum Ore x 3, Expulsom.
  • Honorable Combatant's Staff of Alacrity Craft a Honorable Combatant's Staff of Alacrity. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Laribole x 6, Royal Quartz x 4, Tidal Amethyst x 4, Storm Silver Ore x 10, Platinum Ore x 5, Expulsom x 3.
  • Honorable Combatant's Staff of Alacrity Reduce the materials required to craft a Honorable Combatant's Staff of Alacrity. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Laribole x 4, Royal Quartz x 4, Tidal Amethyst x 4, Storm Silver Ore x 8, Platinum Ore x 4, Expulsom x 2.
  • Honorable Combatant's Staff of Intuition Reduce the materials required to craft a Honorable Combatant's Staff of Intuition. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Scarlet Diamond x 4, Owlseye x 4, Amberblaze x 4, Storm Silver Ore x 8, Platinum Ore x 4, Expulsom x 2.
  • Honorable Combatant's Staff of Intuition Greatly reduce the materials required to craft a Honorable Combatant's Staff of Intuition. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Scarlet Diamond x 2, Owlseye x 2, Amberblaze x 2, Storm Silver Ore x 6, Platinum Ore x 3, Expulsom.
  • Honorable Combatant's Staff of Intuition Craft a Honorable Combatant's Staff of Intuition. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Scarlet Diamond x 6, Owlseye x 4, Amberblaze x 4, Storm Silver Ore x 10, Platinum Ore x 5, Expulsom x 3.
  • Kubiline Ring (New) Craft a Kubiline Ring. Jewelcrafting. 1.5 sec cast. Reagents: Kubiline, Monalite Ore x 2.
  • Kyanite Ring (New) Craft a Kyanite Ring. Jewelcrafting. 1.5 sec cast. Reagents: Kyanite, Monalite Ore x 2.
  • Laribole Staff of Alacrity Craft a Laribole Staff of Alacrity. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Laribole x 6, Royal Quartz x 4, Tidal Amethyst x 4, Storm Silver Ore x 10, Platinum Ore x 5, Expulsom x 3.
  • Laribole Staff of Alacrity Greatly reduces the materials required to craft a Laribole Staff of Alacrity. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Laribole x 2, Royal Quartz x 2, Tidal Amethyst x 2, Storm Silver Ore x 6, Platinum Ore x 3, Expulsom.
  • Laribole Staff of Alacrity Reduces the materials required to craft a Laribole Staff of Alacrity. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Laribole x 4, Royal Quartz x 4, Tidal Amethyst x 4, Storm Silver Ore x 8, Platinum Ore x 4, Expulsom x 2.
  • Mass Prospect Platinum Name changed from "Mass Prospect Teryllium" to "Mass Prospect Platinum". Teaches you how to mass prospect Teryllium Platinum. Jewelcrafting. 15 yd range. Instant.
  • Owlseye Loop Craft an Owlseye Loop. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Owlseye, Storm Silver Ore x 3, Expulsom x 2.
  • Owlseye Loop Greatly reduces the materials required to craft an Owlseye Loop. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Owlseye, Storm Silver Ore, Expulsom.
  • Owlseye Loop Reduces the materials required to craft an Owlseye Loop. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Owlseye, Storm Silver Ore x 2, Expulsom x 2.
  • Royal Quartz Loop Reduces the materials required to craft a Royal Quartz Loop. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Royal Quartz, Storm Silver Ore x 2, Expulsom x 2.
  • Royal Quartz Loop Greatly reduces the materials required to craft a Royal Quartz Loop. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Royal Quartz, Storm Silver Ore, Expulsom.
  • Royal Quartz Loop Craft a Royal Quartz Loop. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Royal Quartz, Storm Silver Ore x 3, Expulsom x 2.
  • Rubellite Staff of Intuition Craft a Rubellite Staff of Intuition. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Rubellite x 4, Golden Beryl x 2, Solstone x 2, Monalite Ore x 15.
  • Scarlet Diamond Staff of Intuition Craft a Scarlet Diamond Staff of Intuition. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Scarlet Diamond x 6, Owlseye x 4, Amberblaze x 4, Storm Silver Ore x 10, Platinum Ore x 5, Expulsom x 3.
  • Scarlet Diamond Staff of Intuition Greatly reduces the materials required to craft a Scarlet Diamond Staff of Intuition. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Scarlet Diamond x 2, Owlseye x 2, Amberblaze x 2, Storm Silver Ore x 6, Platinum Ore x 3, Expulsom.
  • Scarlet Diamond Staff of Intuition Reduces the materials required to craft a Scarlet Diamond Staff of Intuition. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Scarlet Diamond x 4, Owlseye x 4, Amberblaze x 4, Storm Silver Ore x 8, Platinum Ore x 4, Expulsom x 2.
  • Solstone Ring (New) Craft a Solstone Ring. Jewelcrafting. 1.5 sec cast. Reagents: Solstone, Monalite Ore x 2.
  • Tidal Amethyst Loop Reduces the materials required to craft a Tidal Amethyst Loop. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Tidal Amethyst, Storm Silver Ore x 2, Expulsom x 2.
  • Tidal Amethyst Loop Craft a Tidal Amethyst Loop. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Tidal Amethyst, Storm Silver Ore x 3, Expulsom x 2.
  • Tidal Amethyst Loop Greatly reduces the materials required to craft a Tidal Amethyst Loop. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Tidal Amethyst, Storm Silver Ore, Expulsom.
  • Viridium Staff of Alacrity Craft a Viridium Staff of Alacrity. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25. Viridium x 4, Kyanite x 2, Kubiline x 2, Monalite Ore x 15.


Leatherworking

  • Coarse Leather Armguards Create Coarse Leather Armguards. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. 9, Blood-Stained Bone x 4.
  • Coarse Leather Breastplate Create a Coarse Leather Breastplate. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. 20, Blood-Stained Bone x 10.
  • Coarse Leather Cestus Craft a Coarse Leather Cestus. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. 20, Blood-Stained Bone x 12.
  • Coarse Leather Gauntlets Create Coarse Leather Gauntlets. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. 12, Blood-Stained Bone x 5.
  • Coarse Leather Greaves Create Coarse Leather Greaves. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. 20, Blood-Stained Bone x 10.
  • Coarse Leather Helm Create a Coarse Leather Helm. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. 18, Blood-Stained Bone x 8.
  • Coarse Leather Pauldrons Create Coarse Leather Pauldrons. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. 18, Blood-Stained Bone x 8.
  • Coarse Leather Treads Create Coarse Leather Treads. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. 12, Blood-Stained Bone x 5.
  • Coarse Leather Waistguard Create a Coarse Leather Waistguard. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. 12, Blood-Stained Bone x 5.
  • Drums of the Maelstrom Craft Drums of the Maelstrom. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 25.Blood-Stained Bone x 10.
  • Hardened Tempest Boots Reduces the materials required to craft Hardened Tempest Boots. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Hardened Tempest Hide x 70, Calcified Bone x 45, Expulsom x 25.
  • Hardened Tempest Boots Greatly reduces the materials required to craft Hardened Tempest Boots. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Hardened Tempest Hide x 65, Calcified Bone x 40, Expulsom x 20.
  • Hardened Tempest Boots Create Hardened Tempest Boots. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Hardened Tempest Hide x 75, Calcified Bone x 50, Expulsom x 30.
  • Hardened Tempest Hide (New) Craft a Hardened Tempest Hide. Leatherworking. 2 sec cast. Reagents: Tempest Hide, Amber Tanning Oil.
  • Hardened Tempest Knuckles Craft Hardened Tempest Knuckles. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 30, Calcified Bone x 25, Expulsom x 15.
  • Hardened Tempest Knuckles Reduces the materials required to craft Hardened Tempest Knuckles. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 28, Calcified Bone x 22, Expulsom x 12.
  • Hardened Tempest Knuckles Greatly reduces the materials required to craft Hardened Tempest Knuckles. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 25, Calcified Bone x 20, Expulsom x 10.
  • Hardened Tempest Leggings Greatly reduces the materials required to craft Hardened Tempest Leggings. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Hardened Tempest Hide x 85, Calcified Bone x 60, Expulsom x 30.
  • Hardened Tempest Leggings Craft Hardened Tempest Leggings. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Hardened Tempest Hide x 100, Calcified Bone x 75, Expulsom x 40.
  • Hardened Tempest Leggings Reduces the materials required to craft Hardened Tempest Leggings. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Hardened Tempest Hide x 95, Calcified Bone x 65, Expulsom x 35.
  • Honorable Combatant's Bow Create a Honorable Combatant's Bow. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Star Wood x 15, Calcified Bone x 30, Expulsom x 15.
  • Honorable Combatant's Bow Greatly reduce the materials required to create a Honorable Combatant's Bow. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Star Wood x 10, Calcified Bone x 25, Expulsom x 10.
  • Honorable Combatant's Bow Reduce the materials required to create a Honorable Combatant's Bow. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Star Wood x 12, Calcified Bone x 28, Expulsom x 12.
  • Honorable Combatant's Cestus Create a Honorable Combatant's Cestus. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 30, Calcified Bone x 25, Expulsom x 15.
  • Honorable Combatant's Cestus Reduce the materials required to create a Honorable Combatant's Cestus. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 28, Calcified Bone x 22, Expulsom x 12.
  • Honorable Combatant's Cestus Greatly reduce the materials required to create a Honorable Combatant's Cestus. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 25, Calcified Bone x 20, Expulsom x 10.
  • Honorable Combatant's Leather Armguards Greatly reduce the materials required to create Honorable Combatant's Leather Armguards. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 15, Calcified Bone x 7, Expulsom x 5.
  • Honorable Combatant's Leather Armguards Reduce the materials required to create Honorable Combatant's Leather Armguards. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 20, Calcified Bone x 10, Expulsom x 8.
  • Honorable Combatant's Leather Armguards Create Honorable Combatant's Leather Armguards. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 25, Calcified Bone x 15, Expulsom x 10.
  • Honorable Combatant's Leather Gauntlets Greatly reduce the materials required to create Honorable Combatant's Leather Gauntlets. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 40, Calcified Bone x 15, Expulsom x 10.
  • Honorable Combatant's Leather Gauntlets Create Honorable Combatant's Leather Gauntlets. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 50, Calcified Bone x 25, Expulsom x 15.
  • Honorable Combatant's Leather Gauntlets Reduce the materials required to create Honorable Combatant's Leather Gauntlets. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 45, Calcified Bone x 20, Expulsom x 12.
  • Honorable Combatant's Leather Greaves Reduce the materials required to create Honorable Combatant's Leather Greaves. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 60, Calcified Bone x 25, Expulsom x 12.
  • Honorable Combatant's Leather Greaves Greatly reduce the materials required to create Honorable Combatant's Leather Greaves. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 55, Calcified Bone x 20, Expulsom x 10.
  • Honorable Combatant's Leather Greaves Create Honorable Combatant's Leather Greaves. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 65, Calcified Bone x 30, Expulsom x 15.
  • Honorable Combatant's Leather Treads Create Honorable Combatant's Leather Treads. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 50, Calcified Bone x 25, Expulsom x 15.
  • Honorable Combatant's Leather Treads Reduce the materials required to create Honorable Combatant's Leather Treads. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 45, Calcified Bone x 20, Expulsom x 12.
  • Honorable Combatant's Leather Treads Greatly reduce the materials required to create Honorable Combatant's Leather Treads. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 40, Calcified Bone x 15, Expulsom x 10.
  • Honorable Combatant's Leather Waistguard Greatly reduce the materials required to create a Honorable Combatant's Leather Waistguard. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 30, Calcified Bone x 10, Expulsom x 10.
  • Honorable Combatant's Leather Waistguard Reduce the materials required to create a Honorable Combatant's Leather Waistguard. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 35, Calcified Bone x 15, Expulsom x 12.
  • Honorable Combatant's Leather Waistguard Create a Honorable Combatant's Leather Waistguard. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Tempest Hide x 40, Calcified Bone x 20, Expulsom x 15.
  • Honorable Combatant's Mail Armguards Create Honorable Combatant's Mail Armguards. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 25, Calcified Bone x 15, Expulsom x 10.
  • Honorable Combatant's Mail Armguards Reduce the materials required to create Honorable Combatant's Mail Armguards. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 20, Calcified Bone x 10, Expulsom x 8.
  • Honorable Combatant's Mail Armguards Greatly reduce the materials required to create Honorable Combatant's Mail Armguards. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 15, Calcified Bone x 7, Expulsom x 5.
  • Honorable Combatant's Mail Gauntlets Create Honorable Combatant's Mail Gauntlets. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 50, Calcified Bone x 25, Expulsom x 15.
  • Honorable Combatant's Mail Gauntlets Reduce the materials required to create Honorable Combatant's Mail Gauntlets. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 45, Calcified Bone x 20, Expulsom x 12.
  • Honorable Combatant's Mail Gauntlets Greatly reduce the materials required to create Honorable Combatant's Mail Gauntlets. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 40, Calcified Bone x 15, Expulsom x 10.
  • Honorable Combatant's Mail Greaves Reduce the materials required to create Honorable Combatant's Mail Greaves. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 60, Calcified Bone x 25, Expulsom x 12.
  • Honorable Combatant's Mail Greaves Create Honorable Combatant's Mail Greaves. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 65, Calcified Bone x 30, Expulsom x 15.
  • Honorable Combatant's Mail Greaves Greatly reduce the materials required to create Honorable Combatant's Mail Greaves. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 55, Calcified Bone x 20, Expulsom x 10.
  • Honorable Combatant's Mail Treads Reduce the materials required to create Honorable Combatant's Mail Treads. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 45, Calcified Bone x 20, Expulsom x 12.
  • Honorable Combatant's Mail Treads Create Honorable Combatant's Mail Treads. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 50, Calcified Bone x 25, Expulsom x 15.
  • Honorable Combatant's Mail Treads Greatly reduce the materials required to create Honorable Combatant's Mail Treads. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 40, Calcified Bone x 15, Expulsom x 10.
  • Honorable Combatant's Mail Waistguard Greatly reduce the materials required to create a Honorable Combatant's Mail Waistguard. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 30, Calcified Bone x 10, Expulsom x 10.
  • Honorable Combatant's Mail Waistguard Create a Honorable Combatant's Mail Waistguard. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 40, Calcified Bone x 20, Expulsom x 15.
  • Honorable Combatant's Mail Waistguard Reduce the materials required to create a Honorable Combatant's Mail Waistguard. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 35, Calcified Bone x 15, Expulsom x 12.
  • Honorable Combatant's Striker Create a Honorable Combatant's Striker. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 30, Calcified Bone x 25, Expulsom x 15.
  • Honorable Combatant's Striker Greatly reduce the materials required to create a Honorable Combatant's Striker. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 25, Calcified Bone x 20, Expulsom x 10.
  • Honorable Combatant's Striker Reduce the materials required to create a Honorable Combatant's Striker. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 28, Calcified Bone x 22, Expulsom x 12.
  • Mistscale Boots Reduces the materials required to craft Mistscale Boots. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 40, Hardened Tempest Hide x 30, Calcified Bone x 45, Expulsom x 25.
  • Mistscale Boots Greatly reduces the materials required to craft Mistscale Boots. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 40, Hardened Tempest Hide x 25, Calcified Bone x 40, Expulsom x 20.
  • Mistscale Boots Craft Mistscale Boots. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 40, Hardened Tempest Hide x 35, Calcified Bone x 50, Expulsom x 30.
  • Mistscale Greaves Reduces the materials required to craft Mistscale Greaves. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 50, Hardened Tempest Hide x 45, Calcified Bone x 65, Expulsom x 35.
  • Mistscale Greaves Greatly reduces the materials required to craft Mistscale Greaves. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 50, Hardened Tempest Hide x 40, Calcified Bone x 60, Expulsom x 30.
  • Mistscale Greaves Craft Mistscale Greaves. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 50, Hardened Tempest Hide x 50, Calcified Bone x 75, Expulsom x 40.
  • Mistscale Knuckles Greatly reduces the materials required to craft Mistscale Knuckles. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 25, Calcified Bone x 20, Expulsom x 10.
  • Mistscale Knuckles Reduces the materials required to craft Mistscale Knuckles. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 28, Calcified Bone x 22, Expulsom x 12.
  • Mistscale Knuckles Craft Mistscale Knuckles. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Mistscale x 30, Calcified Bone x 25, Expulsom x 15.
  • Recurve Bow of the Strands Reduces the materials required to craft a Recurve Bow of the Strands. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Star Wood x 12, Calcified Bone x 28, Expulsom x 12.
  • Recurve Bow of the Strands Craft a Recurve Bow of the Strands. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Star Wood x 15, Calcified Bone x 30, Expulsom x 15.
  • Recurve Bow of the Strands Greatly reduces the materials required to craft a Recurve Bow of the Strands. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Star Wood x 10, Calcified Bone x 25, Expulsom x 10.
  • Shimmerscale Armguards Create Shimmerscale Armguards. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Shimmerscale x 9, Blood-Stained Bone x 4.
  • Shimmerscale Breastplate Create a Shimmerscale Breastplate. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Shimmerscale x 20, Blood-Stained Bone x 10.
  • Shimmerscale Diving Helmet Craft a Shimmerscale Diving Helmet. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 25. Shimmerscale x 10, Coarse Leather x 5.
  • Shimmerscale Diving Suit Craft a Shimmerscale Diving Suit. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 25. Shimmerscale x 15, Coarse Leather x 10.
  • Shimmerscale Gauntlets Create Shimmerscale Gauntlets. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Shimmerscale x 12, Blood-Stained Bone x 5.
  • Shimmerscale Greaves Create Shimmerscale Greaves. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Shimmerscale x 20, Blood-Stained Bone x 10.
  • Shimmerscale Helm Create a Shimmerscale Helm. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Shimmerscale x 18, Blood-Stained Bone x 8.
  • Shimmerscale Pauldrons Create Shimmerscale Pauldrons. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Shimmerscale x 18, Blood-Stained Bone x 8.
  • Shimmerscale Striker Craft a Shimmerscale Striker. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Shimmerscale x 20, Blood-Stained Bone x 12.
  • Shimmerscale Treads Create Shimmerscale Treads. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Shimmerscale x 12, Blood-Stained Bone x 5.
  • Shimmerscale Waistguard Create a Shimmerscale Waistguard. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Shimmerscale x 12, Blood-Stained Bone x 5.
  • Skeletal Composite Bow Name changed from "Pearl-Handled Bow" to "Skeletal Composite Bow". Craft a Pearl-Handled Bow. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 5. Star Wood x 10, Blood-Stained Bone x 15.


Item Effects

  • Bargain For Power Your spells and abilities have a chance to increase your primary stat by 0 for 15 sec. Approximately 1 proc per minute. 1.5 procs per minute.
  • Best In Show Your spells and abilities have a chance to grant you 0 Haste for 15 sec. Approximately 1 proc per minute. 1.5 procs per minute.
  • Charged Spear Throw Hook an enemy and pull them toward the caster. 100 150 yd range. 1.5 sec cast.
  • Civil Servant Name changed from "Int Trinket A" to "Civil Servant". Your spells and abilities have a chance to grant you 0 Haste for 15 sec. Approximately 1 proc per minute. Mayor Striggs absorbs 0 damage over 8 sec. 40 yd range. Instant.
  • Dread Spore Your attacks have a chance to launch a Dread Spore at the target, inflicting 0 Shadow damage. Approximately 1 proc per minute. 3 procs per minute.
  • Exposure Your spells and abilities have a chance to grant you 0 Critical Strike for 15 sec. Approximately 1 proc per minute. 8 sec. Approximately 2 procs per minute.
  • Magical Intrusion Dampener (New) Makes you immune to some annoyances. Persists through death. Lasts 12 hrs. Instant.
  • Mud Dive Name changed from "Str Trinket A" to "Mud Dive". Your spells and abilities have a chance to grant you 0 Haste for 15 sec. Instant. Trunksy does a Mud Dive, inflicting 0 Nature damage divided evenly among enemies within 8 yards of the target. 40 yd range. Instant.
  • Plant Banner (New) Plant a vulpera banner into all nearby Faithless corpses. 15 yd range. Instant.
  • Polymorph: Plant 2.1 sec cast. Polymorph into a flower to allow wasps to harvest your pollen. 2.1 sec cast.
  • Potency Your spells and abilities have a chance to grant you 0 Versatility for 15 sec. Approximately 1 proc per minute. 12 sec. Approximately 1.5 procs per minute.
  • Relic of the Makers Your spells and abilities have a chance to grant you 0 Mastery for 15 sec. Approximately 1 proc per minute. 10 sec. Approximately 2 procs per minute.
  • REUSE ME (DNT) Name changed from "Weapon Enchant - Threat Reduction (NEEDS NAME)" to "REUSE ME (DNT)". Permanently enchant a weapon to reduce the amount of threat you generate when fighting an enemy. Enchanting. Instant. Reagents: Shadow Dust x 15.
  • Roar of Rezan (New) Let loose a devilish roar. Instant.
  • Sample Blood Retrieves a blood sample from your target 25 yd range. 3 sec cast (Channeled).
  • Sharpened Claws Your attacks have a chance to summon a whirlwind of sharpened claws, inflicting 0 Physical damage to split evenly among all enemies within 8 yards. Approximately 3 procs per minute. 2 procs per minute.
  • Siren's Melody Name changed from "Str Trinket C" to "Siren's Melody". Your spells and abilities have a chance to grant you 0 Mastery for 15 sec. Approximately 1 proc per minute. heal you for 0 over 6 sec. Approximately 1.5 procs per minute.
  • Tea Time! Name changed from "Agi Trinket A" to "Tea Time!". Your spells and abilities have a chance to grant you 0 Haste for 15 sec Mr. Munchykins serves a friendly target tea, granting 0 Haste for 15 sec. 40 yd range. Instant. Approximately 1 proc per minute.
  • Teleport to Talanji's Rebuke Teleport to location specified. 2.5 sec cast. Instant.
  • Tongo's Head (New) Throw Tongo's head at Mojambo to challenge him. 30 yd range. Instant.
  • Want For Nothing Your spells and abilities have a chance to increase your primary stat by 0 for 15 sec. Approximately 1 proc per minute. 10 sec. Approximately 2 procs per minute.









New Strings





Originally Posted by MMO-Champion

  • ROGUE_ASS_CORE_ABILITY_1 - Melee attack with a short cooldown that generates 1 Combo Point, silences the target, and deals damage over time. deals damage over time, and silences the target if used from stealth.
  • ROGUE_COMBAT_CORE_ABILITY_2 - Ranged attack that generates 1 Combo Point and is free cheaper and better after Saber Slash gets a bonus attack.
  • ROGUE_COMBAT_CORE_ABILITY_3 - Ability that consumes spends Combo Points to provide a random combat enhancement for a time.
  • ROGUE_COMBAT_CORE_ABILITY_4 - Melee ability with an increased range that consumes Combo Points. Melee attack that spends Combo Points.
  • ROGUE_COMBAT_CORE_ABILITY_5 - Ranged attack that consumes spends Combo Points and deals strong damage when it critically strikes.
  • ROGUE_COMBAT_CORE_ABILITY_6 - Ability that causes your attacks to hit multiple targets while active, but reduces Energy generation. Passive. Each Combo Point you spend reduces the remaining cooldown of many of your abilities.
  • ROGUE_SUB_CORE_ABILITY_1 - Attack that requires Stealth and generates 1 Combo Point. Teleports you behind your target when used while out of combat. Stealthed.
  • ROGUE_SUB_CORE_ABILITY_3 - Melee attack that consumes spends Combo Points to deal damage over time.
  • ROGUE_SUB_CORE_ABILITY_4 - Melee attack that consumes Combo Points. spends Combo Points.





https://www.mmo-champion.com/content/7460-Battle-for-Azeroth-Alpha-Build-26310
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