Battle for Azeroth Beta - Build 26926

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Topic/Postby Haggle » 26 Jun 2018, 22:00

Battle for Azeroth Beta - Build 26926

Patch 8.0.1 on the Background Downloader



Battle for Azeroth Beta - Build 26926

Build 26926 might be deployed to the Beta realms soon.



New Icons









Achievement Changes





Originally Posted by MMO-Champion

Player vs. Player

Feats of Strength



Legacy



Raids

Feats of Strength

  • Herald of the Titans Defeat Algalon the Observer at level 80 without anyone in the raid wearing weapons, shields, or off-hand items higher than Item Level 232, or any other pieces of armor higher than Item Level 226 items higher than Item Level 100. Title Reward: Herald of the Titans.


Seething Shore

Player vs. Player

  • A Good Start Collect 100,000 Collect 25,000 Azerite in Seething Shore. 20 points.









PvP Talent Changes





Originally Posted by MMO-Champion

  • Detainment Spell: Detainment. Imprison's PvP duration is increased by 2 15,000 sec, and targets become immune to damage and healing while imprisoned. Cooldown increased to 90 sec. 60 sec.
  • Detainment Spell: Detainment. Imprison's PvP duration is increased by 2 15,000 sec, and targets become immune to damage and healing while imprisoned. Cooldown increased to 90 sec. 60 sec.


Assassination

  • Flying Daggers Spell: Flying Daggers. Fan of Knives' radius is increased by 50% and deals 150% 50% more damage when it strikes 3 or more targets.


Balance & Restoration

  • Deep Roots Spell: Deep Roots. Increases the amount of damage required to cancel your Entangling Roots by 100%. 200%.
  • Deep Roots Spell: Deep Roots. Increases the amount of damage required to cancel your Entangling Roots by 100%. 200%.


Holy



Marksmanship

  • Scatter Shot Spell: Scatter Shot. Replaces spell: Bursting Shot. A short-range shot that deals [ 25% of Spell Power + 4.46% of Attack Power ] damage, removes all harmful damage over time effects, and incapacitates the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.









Spell Changes





Originally Posted by MMO-Champion

Azerite Traits

  • Accelerant When your Rain of Fire damages 3 or more targets, gain 311 Haste for 8 sec. 109 Haste for 8 sec.
  • Ancestral Resonance When you cast Heroism, your Mastery increases by 62 50 every second, stacking up to 20 times.
  • Arcane Pressure Arcane Barrage deals an additional 700 224 damage per Arcane Charge against targets below 20% health.
  • Archive of the Titans Your armor gathers and analyzes combat data every 5 sec, increasing your primary stat by 17 4, stacking up to 20 times. The data decays while out of combat. Enables Reorigination Array within Uldir. Uldir. Uldir.
  • Blade In The Shadows Shadowstrike increases the damage your Shadowstrike deals by 86 56 for 60 sec, stacking up to 10 times.
  • Blur of Talons During Coordinated Assault, Raptor Strike increases your Agility by 76 and your Speed by 17 51 and your Speed by 13 for 6 sec. Stacks up to 5 times.
  • Brain Storm While channeling Evocation, your Intellect is increased by 210 180 every 1 sec. Lasts 10 sec.
  • Bursting Flare Casting Conflagrate on a target affected by your Immolate increases your Mastery by 78 27 for 20 sec, stacking up to 5 times.
  • Champion of Azeroth Your spells and abilities have a chance to increase all secondary stats by 17 10 for 60 sec, stacking up to 4 times.
  • Chaotic Inferno Chaos Bolt deals 500 425 additional damage, and has a 25% chance to make your next Incinerate instant.
  • Cycle of Binding Afflicting an enemy with a Sigil grants you 0 Agility for 6 sec and reduces the cooldown of your Sigils by 6 sec. 4 sec.
  • Dagger in the Back Your damaging spells and abilities have a chance to fling a dagger at your target, causing them to bleed for 304 124 Physical damage over 12 sec, stacking up to 6 4 times. Stabbing them in the back applies 2 stacks. Tiragarde Sound. Tiragarde Sound.
  • Dawning Sun Lunar Strike increases the damage of your Solar Wrath by 622 for 8 sec. 311 for 8 sec.
  • Demonic Meteor Hand of Gul'dan deals 778 62 additional damage and has a 5% chance per Soul Shard spent of refunding a Soul Shard.
  • Divine Right When Divine Storm damages an enemy who is below 20% health, your Strength is increased by 233 for 10 sec. 140 for 10 sec.
  • Dreadful Calling Unstable Affliction deals 400 280 additional damage, and casting Unstable Affliction reduce the cooldown of Summon Darkglare by 3 sec. 1 sec.
  • Duplicative Incineration Fireball deals an additional 684 damage, and has a 20% 171 damage, and has a 10% chance to launch a second Fireball.
  • Executioner's Precision Execute increases the damage of your next Mortal Strike against the target by 948 426, stacking up to 2 times.
  • Explosive Echo Arcane Explosion deals an additional 140 20 damage. When it damages at least 3 targets, it has a 10% chance to deal an additional 1,244 Arcane damage to them. 202 Arcane damage to them.
  • Fan of Blades Fan of Knives' radius is increased to 15 yds and damage is increased by 311 140 if it hits at least 3 targets.
  • Feeding Frenzy Barbed Shot deals 400 300 additional damage over its duration, and Frenzy's duration is increased to 9.0 sec.
  • Festermight Bursting a Festering Wound grants you 37 25 Strength for 20 sec, stacking. Stacking this effect does not extend its duration.
  • Firemind Consuming Hot Streak grants you 274 33 Intellect for 12 sec. This effect stacks up to 3 times.
  • Flashpoint When your Immolate deals periodic damage to a target above 80% health, gain 551 Haste for 8 sec. 249 Haste for 8 sec.
  • Frigid Grasp Icy Veins grants you a charge of Fingers of Frost and increases your Intellect by 400 for 10 sec. 140 for 10 sec.
  • Gathering Storm While Bladestorming, every 1 sec you gain 88 62 Speed and Bladestorm's damage increases by 276. Lasts 6 sec. 100. Lasts 6 sec.
  • Glacial Assault Flurry has a 33% 10% chance each strike to call down an icy comet, crashing into your target and nearby enemies for 400 Frost damage. 595 Frost damage.
  • Glacial Contagion Your autoattacks have a chance to apply Glacial Contagion, dealing 1,092 Frost damage over 14 sec. Obliterate deals an additional 233 117 damage to targets infected with Glacial Contagion.
  • Gushing Lacerations Rip deals 240 132 additional damage per combo point, and has a 8% chance to award a combo point each time it deals damage.
  • Harrowing Decay Death Coil infects the target with Harrowing Decay, dealing 624 400 Shadow damage over 4 sec.
  • Indomitable Justice Judgment deals additional damage when your health exceeds the target's health, up to 778 damage. 485 damage.
  • Killer Frost Frost Strike deals 622 218 additional damage with each hit and has a 15% chance on critical strikes to grant Killing Machine.
  • Laser Matrix Your spells and abilities have a chance to release a barrage of lasers that burns enemies for 827 Arcane damage and cauterizes allies' wounds to restore 317 health dealing 0 Arcane damage split among all enemies and restoring 0 health split among injured allies. Enables Reorigination Array within Uldir. Uldir. Uldir.
  • Last Gift Your spells and abilities have a chance to grant 622 187 Mastery and absorb 2,488 damage for 10 sec. Taking damage from a member of the opposite faction has a chance to activate this effect. Alliance. Alliance.
  • Latent Chill Frost Strike deals an additional 569 467 damage if you have at least 3 empty runes.
  • Lightning Conduit Stormstrike marks the target as a Lightning Conduit for 30 sec. Stormstrike deals 126 57 Nature damage to all enemies you've marked as Conduits.
  • Lord of War Colossus Smash deals an additional 1,000 250 damage and generates 10 Rage.
  • Meridian Strikes When you Combo Strike, the cooldown of Touch of Death is reduced by 0.5 0.1 sec. Touch of Death deals an additional 205 damage. 6,220 damage.
  • Natural Harmony Dealing Fire damage grants 156 42 critical strike for 12 sec. Dealing Frost damage grants 156 42 mastery for 12 sec. Dealing Nature damage grants 156 haste for 12 sec. 42 haste for 12 sec.
  • Night's Vengeance Nightblade increases the damage of your next Eviscerate within 8 sec by 187. 103.
  • Open Palm Strikes When Fists of Fury deals damage, it has a 10% 5% chance to refund 1 Chi, and it deals 62 additional damage. 47 additional damage.
  • Packed Ice Ice Lance deals an additional 139 53 damage to enemies recently damaged by your Frozen Orb.
  • Paradise Lost Take control of the dice of fate, granting yourself 622 124 Agility if Roll the Bones only provides you with one combat enhancement.
  • Preheat Scorch increases the damage the target takes from your Fire Blast by 759 for 30 sec. 455 for 30 sec.
  • Pressure Point Tiger Palm's chance to make your next Blackout Kick free is increased to 15% 10% and Tiger Palm deals an additional 311 damage. 62 damage.
  • Primal Instincts Aspect of the Wild increases your Mastery by 303 124, and grants you a charge of Barbed Shot.
  • Reckless Flurry Auto attacks deal 224 19 additional damage and reduce the cooldown of Recklessness by 0.2 sec. 0.1 sec.
  • Relentless Inquisitor Spending Holy Power grants you 16 6 haste for 10 sec per Holy Power spent, stacking up to 20 times.
  • Retaliatory Fury Your spells and abilities have a chance to grant 622 187 Mastery and absorb 2,488 damage for 10 sec. Attacking a member of the opposite faction is more likely to activate this effect. Horde. Horde.
  • Roiling Storm Every 1 second Every 2 seconds, reduce the cost of your next Stormstrike by 2 Maelstrom and increase its damage by 31. This effect stacks up to 15 times.
  • Rolling Havoc Each time your spells duplicate to a Havoc target, gain 47 40 Intellect for 10 sec. This effect stacks.
  • Rumbling Tremors Your Earth Elemental spawns Tremors that deal 933 311 Physical damage to enemies within 8 yds every 2 seconds. Earth Elemental's auto attack damage is increased by 933. 311.
  • Scent of Blood Rupture increases your Agility by 151 35. You may gain this benefit for each enemy suffering from your Rupture.
  • Seething Power Chaos Strike increases your Agility by 63 31 for 12 sec. Stacking this effect does not extend its duration.
  • Serrated Jaws Kill Command has a 40% chance to deal an additional 632 373 damage and grant your Pet 15 Focus.
  • Simmering Rage Rampage deals an additional 400 248 damage and generates 1 Rage per strike.
  • Snake Eyes For each combo point spent on Roll the Bones, it causes your next 5 Sinister Strikes to deal 31 additional damage. 28 additional damage.
  • Storm of Steel Extra strikes from Sinister Strike increase the damage of your next Dispatch by 249. 149.
  • Streaking Stars While Celestial Alignment is active, your damaging spells call a Streaking Star, dealing an additional 933 622 damage when they are not a repeat of the previous ability.
  • Strength of Earth Rockbiter causes your next melee ability, other than Rockbiter, to deal an additional 759 Nature damage. 417 Nature damage.
  • Sudden Onset Agony deals up to an additional 162 108 damage and starts with 4 stacks.
  • Sunrise Technique Attacking a target with Rising Sun Kick causes your damaging melee abilities to deal 622 199 additional Physical damage to that target for 15 sec.
  • Supreme Commander When your Demonic Tyrant expires, consume its life essence, granting you a stack of Demonic Core and increasing your Intellect by 655 for 15 sec. 373 for 15 sec.
  • Test of Might When Colossus Smash expires, your Strength is increased by 38 9 for every 10 Rage you spent during Colossus Smash. Lasts 12 sec.
  • Thirsting Blades Every 1 Every 1.5 sec, increase the damage of Chaos Strike by 0 and reduce its cost by 1 Fury. This effect stacks.
  • Trample the Weak Rampaging an enemy whose health percentage is lower than yours increases your Strength and Stamina by 250 for 8 sec. 78 for 8 sec.
  • Tunnel of Ice Frostbolt increases the damage of Frostbolt by 88 51, stacking up to 3 times. This effect is reset if you cast Frostbolt at a different enemy.
  • Whiteout Ice Lance deals an additional 233 75 damage and reduces the cooldown of Frozen Orb by 0.5 sec.
  • Wilderness Survival Raptor Strike deals an additional 150 109 damage and reduces the remaining cooldown of Wildfire Bomb by 1.0 sec.
  • Winter's Reach Consuming Brain Freeze has a 30% chance to make your next non-instant Flurry cast within 15 sec deal an additional 1,896 damage per hit. 855 damage per hit.
  • Wracking Brilliance Every other Soul Shard your Agony generates also increases your Intellect by 253 for 6 sec. 202 for 6 sec.
  • Zealotry Casting Crusader Strike increases the damage of your Crusader Strike by 124 81 for 20 sec, stacking up to 10 times.


Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Detainment Imprison's PvP duration is increased by 2 15,000 sec, and targets become immune to damage and healing while imprisoned. Cooldown increased to 90 60 sec. PvP Talent. PvP Talent. Requires level 107+.


Vengeance

  • Gluttony Consuming a Soul Fragment has a chance to activate Metamorphosis for 5 sec. Vengeance Demon Hunter - Level 108 Talent. Vengeance Demon Hunter - Level 108 Talent. Approximately 1 proc per minute.


Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)



Balance

  • Cyclone Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time. Can be cast in Tree of Life Form, Moonkin Form. PvP Talent. PvP Talent. 7.5% 15% of Base Mana. 20 yd range. 1.7 sec cast. Requires Druid. Requires level 40+.


Balance & Restoration

  • Deep Roots Increases the amount of damage required to cancel your Entangling Roots by 100% 200%. PvP Talent. PvP Talent. Requires Druid. Requires level 40+.
  • Innervate Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 10 12 sec. Can be cast in Tree of Life Form, Moonkin Form. Druid - Balance & Restoration Spec. Druid - Balance & Restoration Spec. 40 yd range. Instant. 3 min cooldown.


Restoration

  • Cyclone Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time. Can be cast in Tree of Life Form, Moonkin Form. PvP Talent. PvP Talent. 7.5% 15% of Base Mana. 20 yd range. 1.7 sec cast. Requires Druid. Requires level 40+.
  • Photosynthesis While your Lifebloom is on yourself, your periodic heals heal 15% faster. While your Lifebloom is on an ally, your periodic heals on them have a 4% 5% chance to cause it to bloom. Restoration Druid - Level 100 Talent. Restoration Druid - Level 100 Talent.
  • Rejuvenation Heals the target for [ 68% of Spell Power ] over 12 sec. Tree of Life: Healing increased by 50% and Mana cost reduced by 30%. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. Druid - Restoration Spec. Druid - Restoration Spec. 10% 11% of Base Mana. 40 yd range. Instant.
  • Wild Growth Heals up to 6 injured allies within 30 yards of the target for [ 59.5% [ 63% of Spell Power ] over 7 sec. Healing starts high and declines over the duration. Tree of Life: Affects an additional 2 targets. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. Druid - Restoration Spec. Druid - Restoration Spec. 30% of Base Mana. 40 yd range. 1.5 sec cast. 10 sec cooldown.


Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Marksmanship

  • Mastery: Sniper Training Range of all your ranged abilities is increased by [ 62.5% of Spell Power ]% and damage of all abilities increased by [ 250% [ 140% of Spell Power ]%. Hunter - Marksmanship Spec. Hunter - Marksmanship Spec.


Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Polymorph Transforms the enemy into a porcupine, wandering around incapacitated for 50 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Porcupine. Porcupine. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a baby direhorn, wandering around incapacitated for 60 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Direhorn. Direhorn. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a monkey, wandering around incapacitated for 50 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Monkey. Monkey. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a sheep, wandering around incapacitated for 60 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Limited to 1 target. Sheep. Sheep. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a penguin, wandering around incapacitated for 50 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Penguin. Penguin. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a polar bear cub, wandering around incapacitated for 50 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Polar Bear Cub. Polar Bear Cub. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a peacock, wandering around incapacitated for 50 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Peacock. Peacock. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a bumblebee, wandering around incapacitated for 60 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Bumblebee. Bumblebee. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a harmless serpent, wandering around incapacitated for 50 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Serpent. Serpent. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a harmless rabbit, wandering around incapacitated for 50 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Rabbit. Rabbit. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a pig, wandering around incapacitated for 60 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Pig. Pig. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a turtle, wandering around incapacitated for 60 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Turtle. Turtle. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a harmless black cat, wandering around incapacitated for 50 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Black Cat. Black Cat. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph Transforms the enemy into a turkey, wandering around incapacitated for 50 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Turkey. Turkey. 2% 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Ring of Frost Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets. Mage - Level 75 Talent. Mage - Level 75 Talent. 2% 8% of Base Mana. 30 yd range. 10 sec cast (Channeled). 45 sec cooldown.
  • Teleport: Boralus Teleports you to Boralus. 4% of Base Mana. 10 yd range. 10 sec cast. 60 sec cooldown.
  • Teleport: Dazar'alor Teleports you to Dazar'alor. 4% of Base Mana. 10 yd range. 10 sec cast. 60 sec cooldown.


Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Mistweaver

  • Enveloping Mist Wraps the target in healing mists, healing for [ 247.5% of Spell Power ] over 6 sec, and increasing healing received from your other spells by 0%. Monk - Mistweaver Spec. Monk - Mistweaver Spec. 5% 5.2% of Base Mana. 40 yd range. 2 sec cast.
  • Renewing Mist Surrounds the target with healing mists, restoring [ 140% of Spell Power ] health over 20 sec. If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds. 1 charge. Monk - Mistweaver Spec. Monk - Mistweaver Spec. 2.6% 2.8% of Base Mana. 40 yd range. Instant. 8 sec recharge. 1 charge.
  • Vivify Vivify heals all allies with your Renewing Mist active for [ 70% of Spell Power ]% Power . Monk - Mistweaver Spec. Monk - Mistweaver Spec.


Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Flash of Light Expends a large amount of mana to quickly heal a friendly target for [ 125% of Spell Power ]. 20% 22% of Base Mana. 40 yd range. 1.5 sec cast.


Holy

  • Light of the Martyr Sacrifice a portion of your own health to instantly heal an ally for [ 125% [ 135% of Spell Power ]. You take damage equal to [ 50 + 25% of Spell Power ]% of the healing done. Does not cause your Beacon of Light to be healed. Cannot be cast on yourself. Paladin - Holy Spec. Paladin - Holy Spec. 7% of Base Mana. 40 yd range. Instant.


Protection

  • Protection Paladin Increases damage/healing by 12%: Avenger's Shield, Blessed Hammer, Consecration, Crusader Strike, Hammer of the Righteous, Holy Prism, Holy Shield, Holy Shock, Judgment, Light's Hammer, Retribution Aura, Shield of the Righteous Increases damage/healing by 114% 108%: Flash of Light Decreases damage/healing by 42%: Judgment Paladin - Protection Spec. Paladin - Protection Spec.


Retribution

  • Retribution Paladin Increases damage/healing by 114% 108%: Flash of Light Increases damage/healing by 300%: Consecration Paladin - Retribution Spec. Paladin - Retribution Spec.


Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Flash Heal A fast spell that heals an ally for [ 135% of Spell Power ]. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. 2.8% 3% of Base Mana. 40 yd range. 1.5 sec cast.
  • Penance Launches a volley of holy light at the target, causing [ 168% of Spell Power ] Holy damage to an enemy or [ 225% [ 213% of Spell Power ] healing to an ally over 2 sec. Castable while moving. 40 yd range. Instant.
  • Penance Launches a volley of holy light at the target, causing [ 168% of Spell Power ] Holy damage to an enemy or [ 225% [ 213% of Spell Power ] healing to an ally over 2 sec. Castable while moving. 40 yd range. Instant.
  • Shackle Undead Shackles the target undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1. Can be cast in Shadowform. 3% 4% of Base Mana. 30 yd range. 1.5 sec cast.


Discipline

  • Penance Launches a volley of holy light at the target, causing [ 168% of Spell Power ] Holy damage to an enemy or [ 225% [ 213% of Spell Power ] healing to an ally over 2 sec. Castable while moving. Priest - Discipline Spec. Priest - Discipline Spec. 2% of Base Mana. 40 yd range. Instant. 9 sec cooldown.


Discipline & Shadow

  • Shadow Mend Wraps an ally in shadows which heal for [ 180% of Spell Power ], but at a price. The ally will take [ 9% of Spell Power ] damage every 1 sec, until they have taken [ 90% of Spell Power ] total damage from all sources, or leave combat. Priest - Discipline & Shadow Spec. Priest - Discipline & Shadow Spec. 2.8% 3% of Base Mana. 40 yd range. 1.5 sec cast.


Holy

  • Divine Attendant Reduces the cooldown of Guardian Spirit by 2 1 min. PvP Talent. PvP Talent. Requires Priest. Requires level 40+.
  • Renew Fill the target with faith in the light, healing them instantly for [ 20% of Spell Power ] and then [ 100% of Spell Power ] over 15 sec. Can be cast in Shadowform, Spirit of Redemption. Priest - Holy Spec. Priest - Holy Spec. 1.7% 1.8% of Base Mana. 40 yd range. Instant.
  • Symbol of Hope Bolster the morale of all healers in your party or raid within 40 yards, restoring 2% of their missing mana every 1 sec for 6 sec. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. Priest - Holy Spec. 40 yd range. 6 sec cast (Channeled). 5 min cooldown.


Shadow

  • Mind Bomb Inflicts the target with a Mind Bomb. After 2 sec or if the target dies, it unleashes a psychic explosion, fearing disorienting all enemies within 8 yds of the target for 5 sec. Shadow Priest - Level 60 Talent. Shadow Priest - Level 60 Talent. 30 yd range. Instant. 30 sec cooldown.


Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Assassination

  • Flying Daggers Fan of Knives' radius is increased by 50% and deals 150% 50% more damage when it strikes 3 or more targets. PvP Talent. PvP Talent. Requires Rogue. Requires level 40+.


Outlaw

  • Killing Spree Teleport to an enemy within 10 yards, attacking with both weapons for a total of [ 504% [ 576% of Attack Power ] Physical damage over 2 sec. While Blade Flurry is active, also hits all nearby enemies for 100% damage. Requires Melee Weapon. Outlaw Rogue - Level 100 Talent. Outlaw Rogue - Level 100 Talent. 10 yd range. Instant. 2 min cooldown. 1 sec global cooldown.


Subtlety

  • Secret Technique Finishing move that creates 3 shadow clones of yourself shadow clones of yourself. You and. Your shadow clones each perform a piercing attack on all enemies in a line near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : [ 30% of Attack Power ] total damage 2 points: [ 60% of Attack Power ] total damage 3 points: [ 90% of Attack Power ] total damage 4 points: [ 120% of Attack Power ] total damage 5 points: [ 150% of Attack Power ] total damage 6 points: [ 180% of Attack Power ] total damage Cooldown is reduced by by 1 sec for every combo point you spend. Requires Daggers. Subtlety Rogue - Level 100 Talent. Subtlety Rogue - Level 100 Talent. 30 Energy. Melee range. Instant. 30 45 sec cooldown. 1 sec global cooldown.


Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Elemental & Restoration

  • Healing Surge A quick surge of healing energy that restores [ 130% of Spell Power ] of a friendly target's health. Shaman - Elemental & Restoration Spec. Shaman - Elemental & Restoration Spec. 18% 20% of Base Mana. 40 yd range. 1.5 sec cast.


Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Demonic Gateway Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per 1.5 min. 3% 20% of Base Mana. 10-40 yd range. 2 sec cast. 10 sec cooldown.
  • Drain Life Drains life from the target, causing [ 60% of Spell Power ] Shadow damage over 5 sec, and healing you for 500% of the damage done. 0% of Base Mana, plus 1% 3% per sec. 40 yd range. 5 sec cast (Channeled).
  • Fear Strikes fear in the enemy, disorienting for 20 sec. Damage may cancel the effect. Limit 1. 5% 15% of Base Mana. 30 yd range. 1.7 sec cast.


Demonology

  • Doom Inflicts impending doom upon the target, causing [ 160% of Spell Power ] Shadow damage after 30 sec. If Doom kills the target, there is a [ 160% of Spell Power ]% 5% chance to summon a Doomguard to fight for you for 25 sec. Generates 1 Soul Shard when dealing damage. Demonology Warlock - Level 30 Talent. Demonology Warlock - Level 30 Talent. 1% of Base Mana. 40 yd range. Instant.


Item Effects

  • Anchor Chain Girdle (New) Reduces the potency of forced movement effects.
  • Battle Flag: Phalanx Defense Drop a flag onto the battlefield that decreases damage taken by 15% for all allies within 15 yards of its location. Lasts 30 sec. Instant. Not usable while in Raids, Dungeons, Rated Battlegrounds or Arenas. Instant.
  • Battle Flag: Spirit of Freedom Drop a flag onto the battlefield that decreases the amount of time one is affected by crowd controlling effects for all allies within 15 yards of its location. Lasts 30 sec. Instant. Not usable while in Raids, Dungeons, Rated Battlegrounds or Arenas. Instant.
  • Battleborn Essence (New) Empower a Dread Gladiator item with greater power, raising its item level to 370. Azerite empowered items will be raised to item level 370. Instant.
  • Battleborn Essence (New) Empower a Dread Gladiator item with greater power, raising its item level to 365. Azerite empowered items will be raised to item level 355. Instant.
  • Battleborn Essence (New) Empower a Dread Gladiator item with greater power, raising its item level to 350. Azerite empowered items will be raised to item level 340. Instant.
  • Battleborn Essence (New) Empower a Dread Gladiator item with greater power, raising its item level to 360. Azerite empowered items will be raised to item level 355. Instant.
  • Battleborn Essence (New) Empower a Dread Gladiator item with greater power, raising its item level to 375. Azerite empowered items will be raised to item level 370. Instant.
  • Bountiful Captain's Feast Set out a Bountiful Captain's Feast to feed up to 35 people in your raid or party! Restores 166,256 health and 83,128 83,128 health and 41,564 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 in a stat for 60 min. Melee range. 1 sec cast.
  • Captain's Dustfinders (New) Increases stealth detection.
  • Cursed Vision Look into the distance and see what the scurvy naves are up to, yarr! Instant. 100 yd range. 5 min cast (Channeled).
  • Cut of Death (New) Your melee attacks have a chance to make the enemy bleed for 0 Physical damage over 12 sec. You are healed for 0 when an enemy dies while bleeding from Geti'ikku. Approximately 1 proc per minute.
  • Food & Drink Restores 102,604 health and 51,304 Restores 41,564 health and 20,784 mana over 20 sec. Must remain seated while eating. Instant.
  • Food & Drink Restores 166,256 health and 83,128 Restores 83,128 health and 41,564 mana over 20 sec. Must remain seated while eating. Instant.
  • Galecaller's Boon Place a ward on the ground for 10 sec which increases your Haste by 743 and your Speed by 743 1,112 and your Speed by 1,112 while you stand within it. Instant. 60 sec cooldown.
  • Galecaller's Boon (New)
  • Galley Banquet Set out a Galley Banquet to feed up to 35 people in your raid or party! Restores 102,604 health and 51,304 41,564 health and 20,784 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 75 in a stat for 60 min. Melee range. 1 sec cast.
  • Jinyu Light Globe Place a Jinyu Light Globe for 5 min. 30 yd Melee range. 3 sec cast. 60 min cooldown.
  • Rallying Swiftness Bear a battle flag on your back, increasing you and your party's mounted speed within 10 yards by 15% for 15 sec. Only usable while mounted. Instant. Not usable while in Raids, Dungeons, Rated Battlegrounds or Arenas. Instant.
  • Refreshment Restores 166,256 health and 83,128 Restores 83,128 health and 41,564 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 55 Critical Strike for 60 min. Instant.
  • Refreshment Restores 166,256 health and 83,128 Restores 83,128 health and 41,564 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 55 Haste for 60 min. Instant.
  • Refreshment Restores 102,604 health and 51,304 Restores 41,564 health and 20,784 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 41 Haste for 60 min. Instant.
  • Refreshment Restores 166,256 health and 83,128 Restores 83,128 health and 41,564 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 55 Versatility for 60 min. Instant.
  • Refreshment Restores 102,604 health and 51,304 Restores 41,564 health and 20,784 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 41 Critical Strike for 60 min. Instant.
  • Refreshment Restores 102,604 health and 51,304 Restores 41,564 health and 20,784 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 41 Versatility for 60 min. Instant.
  • Refreshment Restores 166,256 health and 83,128 Restores 83,128 health and 41,564 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 55 Mastery for 60 min. Instant.
  • Refreshment Restores 102,604 health and 51,304 Restores 41,564 health and 20,784 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 41 Mastery for 60 min. Instant.
  • Restlessness (New) Standing still for 4 sec increases your Speed by 217. Lasts for 4 sec once you start moving.
  • Seabreeze (New) Your spells have a chance to grant you 37 Haste, increasing to 370 Haste over 30 sec. Approximately 0.7 procs per minute.
  • Stabilize Magma Elemental 10 yd range. 1.5 sec cast.5 sec cooldown.
  • Summon Party Totem Get the mojo flowing. 1 sec cast. Melee range. 1 sec cast.
  • The Topless Tower (New) Light of Dawn has a 10% chance to grant you Avenging Wrath for 8 sec.
  • Touch of the Voodoo Heals the target for 0 every 0.5 sec, stacking up to 12 13 times. Healing starts low and increases over the duration. 40 yd range. Instant. 1.5 min cooldown.
  • Vile Bile (New) Your melee attacks have a chance to poison the enemy for 0 Nature damage over 9 sec, stacking up to 3 times. Approximately 4 procs per minute.
  • Voldunai Battle Banner Drop a banner into the corpses of all the Voldunai's enemies. 3 yd range. 2 sec cast. 5 min cooldown.
  • Vulpera Fireflask Hurl the flask up to 50yds 50 yds to release an alchemical fire at the targeted location. 50 yd range. Instant.
  • Vulpera Scrapper's Armor Equip your own fierce looking helm and banner. 3 yd range. 2 sec cast. 5 min cooldown.
  • Wartorn Essence (New) Empower a Dread Gladiator item with greater power, raising its item level to 370. Azerite empowered items will be raised to item level 370. Instant.
  • Wartorn Essence (New) Empower a Dread Gladiator item with greater power, raising its item level to 380. Azerite empowered items will be raised to item level 385. Instant.
  • Wartorn Essence (New) Empower a Dread Gladiator item with greater power, raising its item level to 385. Azerite empowered items will be raised to item level 385. Instant.
  • Wartorn Essence (New) Empower a Dread Gladiator item with greater power, raising its item level to 365. Azerite empowered items will be raised to item level 355. Instant.
  • Wartorn Essence (New) Empower a Dread Gladiator item with greater power, raising its item level to 375. Azerite empowered items will be raised to item level 370. Instant.









Artifact Powers





Originally Posted by MMO-Champion

Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Holy

  • Cosmic Ripple (Rank 1) When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for [ 40% of Spell Power ]. [ 30% of Spell Power ].









Strings Changes





Originally Posted by MMO-Champion

  • BATTLE_FOR_AZEROTH_MASTER (New) - Battle for Azeroth Master
  • COMMUNITIES_NOTIFICATION_SETTINGS_DIALOG_SETTINGS_LABEL - Notification Settings Notifications
  • COMMUNITIES_STREAM_FORMAT_LEADERS_AND_MODERATORS_ONLY - %s |A:communities-icon-lock:15:12|a lock:19:15|a
  • COMMUNITIES_STREAM0_CHAT_SHORTCUT_FORMAT (New) - (/%s)
  • ERR_VOICE_CHAT_PLAYER_NO_VOICE_PARENTAL_CONTROLS (New) - Your account is not allowed to use voice chat due to parental controls.
  • ERROR_COMMUNITIES_TRIAL (New) - Not available for Starter accounts.
  • ERROR_COMMUNITIES_VETERAN_TRIAL (New) - Not available for Veteran Trial accounts.
  • MYTHIC_PLUS_MISSING_KEYSTONE_MESSAGE - In Mythic difficulty, each dungeon you complete increases\nthe difficult difficulty and the rewards of the next dungeon.\n\nEach week you will recieve a loot chest with rewards based\non the highest Mythic level you completed that week. \n \nTo get started, set your dungeon difficulty to Mythic and \ncomplete any Battle for Azeroth dungeon.
  • POWER_LEVEL_ABBR (New) - pLvl









Misc Changes





Originally Posted by MMO-Champion

Barber Shop Styles

Dark Iron Dwarf

  • Hair (Female) - Extinguished (New)
  • Hair (Female) - Fiery Maiden - Name changed from "Hair (Female) - Firey Maiden" to "Hair (Female) - Fiery Maiden".
  • Hair (Female) - Molten Flow - Name changed from "Hair (Female) - Extinguished" to "Hair (Female) - Molten Flow".


Map Areas

Arathi Highlands 2

  • Arathi Highlands > The Forbidding Sea (New)


Kul Tiras

  • Stormsong Valley > Gale's Rest (New)


Siege of Orgrimmar

  • Siege of Orgrimmar (New) - Music: Zone-54-SOR-FULLRAID-General-Walk.


World Safe Locations

8.0 Siege of Orgrimmar

  • Siege of Orgrimmar (New)


Gorgrond - Mag'har Scenario

  • Mag'har Unlock Scenario Beastwatch (New)





https://www.mmo-champion.com/content/77 ... uild-26926
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