Blizzard Cosplay Book, Upcoming Death Knight Changes, Stormw

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Topic/Postby Haggle » 16 Oct 2018, 08:00

Blizzard Cosplay Book, Upcoming Death Knight Changes, Stormw

BlizzCon Floor Map, Nintendo Switch Bundle, and Legendary Hunt



Upcoming Hearthstone Balance Changes - Giggling Inventor, Mana Wyrm, Aviana



Blizzard Cosplay Book - Tips, Tricks and Hints

Blizzard Cosplay: Tips, Tricks and Hints is now available for order on Amazon. It features Blizzard costuming tips, tricks, and photos from the best cosplayers across the globe.









Patch 8.1 - Upcoming Death Knight Changes






Originally Posted by Blizzard
(Blue Tracker)

After being told changes were coming to lock and dk 3 weeks ago, there have been nothing but further nerfs on the ptr. Its an actual joke at this point.

Changes on the PTR for Death Knights in regards to PVP is not yet complete. More changes for Unholy and Frost are on the way and we hope to share those with you guys soon.



One of those incoming changes for example is that we're reducing the runic power cost for Death Strike in 8.1 and increasing its healing for Unholy and Frost.





Blue Posts






Originally Posted by Blizzard Entertainment


BlizzCon Floor Map

That's a big building. How many people can it accommodate?

A lot. The Anaheim Convention Center is one of the biggest in the world I think.



25,000-27,000 based on past blizzcon and other events in the anaheim convention center

It can definitely hold more than that. Last year we said we had what 35k?



Also we're only like 18 days away. I feel like if BlizzCon was a class it would definitely be a rogue, cause it sure does feel like it sneaks up on you. (Official Forums)





World of Warcraft Student Art Contest 2018






Originally Posted by Blizzard
(Blue Tracker / Official Forums)

Blizzard Entertainment’s university relations and World of Warcraft development teams are proud to present the eighth annual World of Warcraft Student Art Contest! We’re calling on college and university students to submit original artwork or animations that would be a great fit for World of Warcraft.



Share with us your creative vision of something we’ve never seen before that still fits within the World of Warcraft universe. You can view previous winning submissions here.





Online submission forms are available on our contests page as of October 15th and entries will be received up to 11:59 PM PST January 31, 2019.



Prizes

Four Grand prize winners from each category will be chosen by the World of Warcraft art team, and will receive the following epic prizes*:



  • A Tour of Blizzard Entertainment’s headquarters in Irvine, California.
  • A 2-hour face to face mentorship session with a senior Blizzard artist.
  • A one-year subscription to World of Warcraft
  • A Blizzard Entertainment notebook (featuring an original sketch by a Blizzard Artist
  • A Blizzard T-shirt


*Blizzard reserves the right to substitute a prize of equal or greater value for any prize.



Please note that only current US and Canadian college and university students are eligible to win. Residents of North Dakota, Vermont, Connecticut, Maryland, and Quebec are not eligible to participate.



Learn more information on student programs at Blizzard, visit the careers page.



Good luck to all entrants!



Categories

  • Environment
  • Character
  • FX
  • Animation
  • Environment Visual Development/Concept Art Contest


Environment Art Contest

Using your creativity and ability to work within the World of Warcraft art style, create a small environment diorama that would fit well in the game world. Your quest: Concept, model, and texture an environment piece that you could imagine stumbling upon during your travels across Kalimdor, the Eastern Kingdoms, Outland, Northrend, Pandaria, the Broken Isles, or Argus.



Required elements are trees, rocks, grass, and props, plus a small structure (such as a shrine).



Your final piece should have a structure similar to the example provided below. We're looking for lower poly-count models (e.g.: around 1,500 polys for a mature sized tree), so keep that in mind when creating your environment.



The final submission should be a high-resolution JPEG file no larger than 5MB.



“Yang’s Moving Bar” by Zhuoyang Liu

Academy of Art University- 2017 Winner



Read the complete contest rules then submit your entry here.



Character Art Contest

Using your creativity and ability to work within the World of Warcraft art style, concept, model, and texture a non-player character (NPC) or creature that you could imagine roaming the plains of Durotar, exploring the depths of Deepholm, or just sitting in the Pig and Whistle Tavern knocking back a mug o’ Thistle Tea.



Required elements are the character or creature, along with some sort of clothing or armor. Feel free to go further by adding weapons or other accessories.



The final piece should have a structure similar to the example provided below. Stay within a budget of 6,000 polys with one 1024x1024 texture for the finished character.



The final submission should be a high-resolution JPEG file no larger than 5MB.



“Frostwhisker Otter Mount” by Natacha Nielsen

Laguna College of Art & Design- 2017 Winner



Read the complete contest rules then submit your entry here.



FX Contest

Using your creativity and ability to work within the World of Warcraft art style, create a player ability that could be added to the kit of one of our existing classes. You could conjure up anything from the power of the void for a massive flying ball of death, call upon the elements of nature to ensnare an entire mob, or wield the power of the Light to rip a giant fissure through the ground.



Required Elements



  • Buildup of the ability, impact of the ability, and the aftermath.
  • Feel free to go further by adding characters, creatures, props, or other 3d assets if needed.
  • No frame length required.
  • Submit a movie file (format can vary) as your final submission.




“Shadow Priest Void Dome” by Jason Chisolm

Ringling College of Art and Design- 2017 Winner



Read the complete contest rules then submit your entry here.



Animation

Using your creativity and ability to work within the World of Warcraft art style, create a unique combat animation from one of the three choices listed. Imagine entering a dungeon and battling against the Lich King and his undead army or traveling deep beneath the Firelands to take down Ragnaros.



Required elements:



  • Weapon (rig) of your choice, can be a character or creature.
  • Feel free to go further by adding weapons, additional characters/creatures, or other accessories.
  • Provide video(s) from 3 different angles: side view, back view (player view), 3 quarter view.
  • Must be animated at 30 fps and set to meters.
  • No frame length required.
  • No motion blur or camera movement.
  • Submit a movie file (format can vary) as your final submission.


Animation Choices: Please choose one



  • Two hit (combo) attack

    • Must start and finish in the same pose.
    • Model can end away from starting area if need be.

  • Weapon spell attack

    • Must start and finish in the same pose.
    • Should include a charge up/precast and release/spell cast.
    • Model can end away from starting area if need be.

  • Summon and transition

    • Example: Emerging from the ground or entering a room.
    • Should transition into a passive or combat stance.
    • Should have lots of personality.





“Skeleton Rises” by Marlowe Lexvold

Savannah College of Art and Design- 2017 Winner



Read the complete contest rules then submit your entry here.



*New Category!*

Environment Visual Development/Concept Art Contest

Using your creativity and ability to work within the World of Warcraft art style, create a new zone or area for a new culture in the Warcraft universe. What would the natural environment elements (mountains, tree, flowers, etc.) look like in this area? How would this culture create their architecture? What sort of story elements and motifs would they use on their everyday object and props?



Required elements are a full color painting. Focus on selling the story, mood, and atmosphere of this area in the Warcraft universe. How would you showcase your vision for this environment to art leads?



Include call out sketches (does not have to be full color) for at least 1 natural element (tree, foliage, rocks, etc.), 1 piece of architecture, and at least 1 prop object. Think of the callouts as something that would be handed off to a 3D Artist to build the in-game version of.



The final submission should be complied into 2 high-resolution JPEG files no larger than 5MB (1 full color painting and 1 compiled sheet of call-outs).



Read the complete contest rules then submit your entry here





Arena World Championship at BlizzCon: A Viewers’ Guide






Originally Posted by Blizzard
(Blue Tracker / Official Forums)

In its 11th year, the Arena World Championship (AWC) has once again arrived on the biggest World of Warcraft esports stage of the year—BlizzCon 2018. The top-tier competition in the AWC has been dynamic since the launch of Battle for Azeroth, and the collision of regions and metas in Anaheim is sure to result in an explosive tournament.



What You Need To Know

  • Format: Each match will be a best of five until the grand finals, which will be a best of seven.
  • Map Pool: All 10 current Arena maps will be playable, including the new maps introduced in BfA—Mugambala and Hook Point.
  • Schedule:

    • Monday, October 29 from 11 a.m. PDT (7 p.m. CEST)

      The first day of competition will take place during BlizzCon Opening Week in front of a live audience at Blizzard Arena Los Angeles. Tickets are still available, so if you’re in the area or traveling early to BlizzCon, we’d love for you to join us!
    • Friday, November 2 from 12:15 p.m. PDT (8:15 p.m. CEST)

      Saturday, November 3 from 2:15 p.m PDT (10:15 p.m. CEST)


      Live from BlizzCon 2018 in Anaheim, California, the tournament will continue with round one of the lower bracket immediately following opening ceremonies. Visit the BlizzCon schedule page for more information.

  • Streams:





12 teams hailing from around the globe—Asia-Pacific, China, Europe, Latin America, and North America—have proved themselves in their regions, and now will be fighting for the title of AWC 2018 champions.



The AWC Top 12

Cohesion Dream (China)

Shen “Beethovenx” Wei

Dai “Yiyang” Yuhan

Wang “Straybloopers” Yux

Jiang “Alastorlol” Zhen



The Gosu Crew (North America)

Carlos “Absterge” Correa

Jason “Pikaboo” Smith

Connor “Wizk” Torrence

Vincent “Jellybeans” Tran



Making A Movie (Europe)

Youi “Ratapai” Van de Wtering

Vasili “Akrololz” Artemev

Maro-Simon “Maro” Franke

Artur “Vilaye” Riabtchenko



Mad Dogs (Asia-Pacific)

Nicholas “Fresh” Berton

Mitchell “Oxygen” Pritchard

Jia Xing “Yoske” Foong

Jordan “Featherfeet” Thompson



Method Black (Europe)

Oscar “Whaazz” Wulff

Josef “Chas” Stoianov

Rene “Swapxy” Pinkera

Shaun “Raiku” Meaney



Method Orange (North America)

Ryan “Trill” Costello

Michael “Samiyam” Hlubek

Richard “Mes” Simpson

Charles “Cdew” Dewland



Pen and Paper (China)

Fu “Sagiy” Dongjian

Cui "Danisinner” Jinbo

Yan “Ppcat” Pan

Zhao “Dou” Guangyu



Reformed (Europe)

Marcus “Disyo” Jonsson

Miles “Relzah” Bennett-Davies

Thomas “Flappers” Gercs

Calum “Gelubaba” Fraser



Skill Capped (Europe)

Magnus “Wallirikz” Clausen

Martin “Loony” Moazzez

Emil “Zeepeye” Ek

Maro “Blizo” Molcan

* Formerly XRB To The Moon



Super Frogs (North America)

Adam “Chanimal” Chan

Marcel “Wealthyman” Rodriguez

Cameron “Kubzy” MacDonald

Xavier “Chunli” Alan



Tempo Storm (Europe)

Alexander “Alec” Sheldrick

Simon “Boetar” Heinks

Niki “Niksi” Hietala

James “Jaime” McKeever



Unitas (Latin America)

Francisco “Hozitojones” Toriello

Jaime “Aiden” Martinez

Rodrigo “Pride” Yanez

Felipe “Shdwx” Gueicha



/Inspect the Pros on Twitch





Those of you who tuned into the later part of the AWC Fall Season Cups for North America and Europe would have seen our new Twitch extension, /Inspect. This allows you to inspect your favorite Arena players in real time, just like you would in-game. So if you’re spending time in the Arena as you fight for your faction in BfA, you now have more reasons than ever to tune in and find out just how the pros dominate their foes.



Caster Team

Elliott “Venruki” Venczel

Adrian “Healingstat” Archer-Lock

Mohamed “Ziqo” Bashir

Rich Campbell

Sid “Supatease” Compston

Jared “Vhell” Coulston

Joe Fernandes



Remember, it all begins during BlizzCon Opening Week on October 29, rolling into BlizzCon 2018 over November 2–3. For access to the World of Warcraft Classic demo, panels and in-game rewards, get your hands on a BlizzCon Virtual Ticket, and make sure you follow us on Twitter and Twitch to stay up to date with all things World of Warcraft.





Stormwind Keep in Minecraft

Tomorrow at 2:00 PM PT @Vale_Yard will be recreating Stormwind Keep in Minecraft!







https://www.mmo-champion.com/content/80 ... -Minecraft
"I love the smell of nether in the morning. It smells like... ... victory"
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Haggle
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