Patch 8.3 Hotfixes - February 24, 2020

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Topic/Postby Haggle » 25 Feb 2020, 05:00

Patch 8.3 Hotfixes - February 24, 2020

Patch 8.3 Hotfixes - February 24, 2020






Originally Posted by Blizzard
(Blue Tracker / Official Forums)

Classes

  • Druid

    • Restoration

      • [With regional restarts] Rejuvenation now costs 10% base mana (was 10.5%).
      • [With regional restarts] Efflorescence now costs 17% base mana (was 21.6%).
      • [With regional restarts] Tranquility direct healing increased 11%.

        • Developers’ note: These changes should improve Restoration Druid’s raid healing output, without much impact to their already strong capabilities in dungeons and Arena.

  • Hunter

    • Marksmanship

      • [With regional restarts] Damage of all abilities increased by 5%.

  • Mage

    • Frost

      • [With regional restarts] Damage of all abilities increased by 5%.

  • Monk

    • Windwalker

      • [With regional restarts] Damage of all abilities increased by 5%.

        • Damage unchanged in PvP.

  • Rogue

    • Outlaw

      • Resolved an issue that could prevent Blade Flurry from damaging some types of creatures in Uldum and Vale of Eternal Blossoms.

  • Shaman

    • Enhancement

      • Damage of all abilities increased by 3%.

  • Warlock

    • Demonology

      • [With regional restarts] Damage of all abilities increased by 5%.



Dungeons and Raids

  • Mythic Keystone Dungeons

    • Explosive Affix

      • Explosive Orbs again immediately put players into combat.
      • Explosive Orbs can again be tab-targeted.

        • Developers’ note: When testing the Awakened affix, we found that Explosive Orbs could sometimes prevent players from entering or exiting Ny'alotha Spires and Rifts if their party was in combat inside the instance. To solve this issue, we changed them to not place players in combat immediately. However, this had the unintended side effect of breaking player expectations around tab-targeting Explosive Orbs, so we're reverting their threat-generation behavior and trying an alternate solution.

  • Ny’alotha, the Waking City

    • Azeroth’s Radiance now properly restores Sanity to players who are under the effects of an Immunity spell on all difficulties.
    • Vexiona

      • Cultists now have their health adjusted based on raid size, up to a maximum 10% reduction for 10-player raids on Normal and Heroic difficulties.

    • Ra-den the Despoiled

      • Resolved an issue that allowed Re-origination Anchors to be attackable with area of effect spells.



Horrific Visions

  • Research into Synchronized Mind Stabilizer has improved, now always reviving the player with at least half their Sanity.

    • Horrific Vision of Stormwind

      • Magister Umbric now casts Frozen Storm twice during the encounter (was 3 times).



Items and Rewards

  • Torn Pages of “Fear and Flesh”

    • The number of Torn Pages of “Fear and Flesh” quest items required for the rank 13-15 cloak quests has been reduced.

      • Rank 13 now requires 4 Torn Pages (down from 6).
      • Rank 14 now requires 6 Torn Pages (down from 12).
      • Rank 15 now requires 8 Torn Pages (down from 18).
      • Developers’ note: This change should make all the quests completable by most players in the week and not require players to feel the need to save as many keys week to week. Along with our other quality-of-life changes, this should help newer characters catch up with their peers.

    • [With regional restarts] Up to 4 Torn Pages of "Fear and Flesh" quest items can now drop in Horrific Visions from objectives on the rank 7-11 legendary cloak upgrade quests (max of 2).

      • Developers’ note: Players will need to clear more than two side areas in one run to get more than two pages. The rank 13-15 quests will still drop a max of 2 pages, only from Lost Area objectives.

  • Coalescing Visions

  • Heart of Azeroth

    • Reaping Flames (Essence) will no longer have its cooldown reduced to 5 seconds and deal additional damage when killing Twisted Appendages.



Player versus Player

  • Tank-specialization characters take an additional 50% damage from enemy players (was 40%).

    • Death Knight

      • Blood

        • Death Strike now heals for 12.5% of damage taken when engaged in combat with enemy players (was 25%).
        • Death Strike now heals for a minimum of 3.5% of maximum health when engaged in combat with enemy players (was 7%).

      • Frost, Unholy

        • [With regional restarts] Death Strike now heals for 30% of damage taken when engaged in combat with enemy players (was 40%).
        • [With regional restarts] Death Strike now heals for a minimum of 5% of maximum health when engaged in combat with enemy players, down from 10%.

    • Mage

      • Arcane

        • [With regional restarts] Prismatic Barrier now absorbs 40% less damage when engaged in combat with enemy players.

      • Fire

        • [With regional restarts] Blazing Barrier absorbs 40% less damage when engaged in combat with enemy players.

      • Frost

        • [With regional restarts] Ice Barrier absorbs 40% less damage when engaged in combat with enemy players.

    • Warlock

      • Affliction, Destruction

        • [With regional restarts] Demon Armor now increases Stamina by 5%, (was 10%).
        • [With regional restarts] Demon Armor now increases Armor by 90% (was 150%).



WoW Classic

  • Razorgore the Untamed now only saves players to the raid instance if defeated after the eggs have been destroyed.





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