(Also WoW should be considerably bigger nowadays: the map is missing all expansions.)
Posted: 20 Jan 2019, 16:36
by Shevron
Yeah that's what I thought about WoW too
Posted: 20 Jan 2019, 21:11
by Liandrix
It's a bit weird to put all games together, e.g.: driving games and other games, as it's only logical that driving games have bigger maps needed for playability.
Also, I love the comments:
Posted: 20 Jan 2019, 23:33
by Serendipity
Aaaand the music is from Kerbal Space Programme. A game with an even bigger map.....
Posted: 21 Jan 2019, 01:41
by Sven
As well as the expansions that are missing WoW also has a ton of instances, battlegrounds raids and dungeons that are big areas but plotted as a single small point in the map.
Posted: 21 Feb 2019, 16:52
by Cherwina
When did WoW have a known map scale? Like, I get that it's 'small' by design but I'm not sure I understand how they are measuring the scale. Is it supposed to be perceived size or actual area represented?
Posted: 21 Feb 2019, 20:54
by Pepple
I'm sure someone's measured the distance practically, as yeah - there's no recorded measurement.
You can likely take the concept of a Roman mile, measuring the distance traveled at a neutral pace and apply that back. It'd be rough but close.
Posted: 22 Feb 2019, 12:45
by Shevron
Jesus alright alright!
I thought it was a fun video to watch ... not go through the Spanish Inquisition of game map surveying!
Posted: 22 Feb 2019, 14:05
by Dawnblade
You never expect the Spanish Inquisition of game map surveying!