Tess wrote:I would have to disagree with this. To me the event felt more focused on Thelarwen, more of her actions being noticed and reacted to rather than some others in the group, including myself. Yeah Thelarwen is always in the front jumping in and what not but at last night events there were several times a few of my emotes were noticed and of course I know you can't respond to all actions as I understand it's hard and you may miss a lot. However personally I didn't feel as included in the event last night as other events. In addition, when Lil arrived, her actions were also being followed more often than others...Yes I understand that because of the Undead situation that a Priest and a Death Knight may relate more to the situation, but I just wanted to let you know how I felt in yesterday's event. Sorry if I was disrespectful in any way.
First of all I'm sorry you feel that way, i honestly am.
Just to be clear i do not prioritize one's actions over another's.
Yesterday had a few issues that i failed to address correctly:
1. the group was too big for those lil catacombs... (learned for next time)
2. I have an issue sometimes that i have a wall of emotes before me, in order for me to actually react i need to read through all of them which sometimes doesn't work quite well due to the wall keeping going down.... I lose emotes on the way and by no mal-intention get focused more on the last emote, or the one i read.
3. (not quite related to me but still worth noting) I don't want to sound rude, but if I fail to read your emote, do tell me, Thelarwen did so too when i missed the emote.
4. and more important than all the previous ones, it may include some bits of other notices: This event was originally planned for much fewer people, since most told me they won't be making it, I cannot plan a large scale event for 4 people confirming, since it won't be fun for those people, yesterday was honestly a size mistake, I organize differently for large groups....
Attention: I know it can sometimes seem focused on player X or player Y, It isn't, each of my events have three solutions minimum in mind, and the focus of the events is the RP, so disagreeing with someone and stopping the group from going forward a moment longer might make your RP better or add another side to it all.
For example: if you hadn't noticed your arrow hit the knight's skull and it made him die instantly as opposed to Thel's attacks, there is a reason to it, the spirit that was attacking you all could have been destroyed differently too, or fixed for that matter....
Tess, this isn't to blame you for this, but you need to understand I do try my best to read everyone, but I'm human, and I can't keep up with that amount of emotes in one fight that was meant for 4 people.
As i wrote, i learned from this event for future events, hopefully it shall be the last time you complain about that.
no event is made in focus of a single player and / or character!
P.s. This is not an attack or defensive post, this is my explanation for the event's mistakes, do not get offended by any of it, since it's not meant to offend.
If you have any more questions about or requests for future events, please post below and i shall try and take it all into consideration